thirtyflightsofloving/client/cl_cinematic.c
Knightmare66 308e1b13c4 Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing.
Fix crash vulnerabilities in hint_test, entid, and entlist developer commands in default Lazarus and missionpack DLLs.
2021-08-22 22:12:39 -04:00

1708 lines
35 KiB
C

/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "client.h"
#define RoQ_INFO 0x1001
#define RoQ_QUAD_CODEBOOK 0x1002
#define RoQ_QUAD_VQ 0x1011
#define RoQ_SOUND_MONO 0x1020
#define RoQ_SOUND_STEREO 0x1021
#define RoQ_ID_MOT 0x0000
#define RoQ_ID_FCC 0x0001
#define RoQ_ID_SLD 0x0002
#define RoQ_ID_CCC 0x0003
#ifdef ROQ_SUPPORT
typedef struct {
unsigned short id;
unsigned int size;
unsigned short argument;
} roqChunk_t;
typedef struct {
byte y[4];
byte u;
byte v;
} roqCell_t;
typedef struct {
byte idx[4];
} roqQCell_t;
typedef struct {
char name[MAX_QPATH];
qboolean playing;
fileHandle_t file;
int size;
int start;
int remaining;
qboolean isRoQ;
int rate;
int x;
int y;
int w;
int h;
int flags;
int sndRate;
int sndWidth;
int sndChannels;
int vidWidth;
int vidHeight;
byte *vidBuffer;
int rawWidth;
int rawHeight;
byte *rawBuffer;
int frameCount;
int frameTime;
unsigned palette[256];
// PCX stuff
byte *pcxBuffer;
// Order 1 Huffman stuff
int *hNodes1;
int hNumNodes1[256];
int hUsed[512];
int hCount[512];
byte *hBuffer;
// RoQ stuff
roqChunk_t roqChunk;
roqCell_t roqCells[256];
roqQCell_t roqQCells[256];
short roqSndSqrTable[256];
byte *roqBuffer;
byte *roqBufferPtr[2];
} cinematic_t;
static cinematic_t cinematics[MAX_CINEMATICS];
typedef struct
{
int rendType;
const char *renderer_string;
const char *vendor_string;
const char *version_string;
const char *extensions_string;
// for parsing newer OpenGL versions
int version_major;
int version_minor;
int version_release;
qboolean allowCDS;
// max texture size
int max_texsize;
int max_texunits;
// non-power of two texture support
qboolean arbTextureNonPowerOfTwo;
qboolean vertexBufferObject;
qboolean multitexture;
qboolean mtexcombine; // added Vic's RGB brightening
qboolean have_stencil;
qboolean extStencilWrap;
qboolean atiSeparateStencil;
qboolean extStencilTwoSide;
qboolean extCompiledVertArray;
qboolean drawRangeElements;
// texture shader support
qboolean arb_fragment_program;
qboolean arb_vertex_program;
qboolean NV_texshaders;
// anisotropic filtering
qboolean anisotropic;
float max_anisotropy;
qboolean newTexFormat; // whether to use GL_RGBA textures / GL_BGRA lightmaps
} glconfig_t;
extern glconfig_t glConfig;
#if 0
/*
=================
Q_strncat
Never goes past bounds or leaves without a terminating 0
=================
*/
void Q_strncat (char *dst, size_t dstSize, const char *src)
{
int len;
len = (int)strlen(dst);
if (len >= dstSize)
Com_Error(ERR_FATAL, "Q_strncat: already overflowed");
Q_strncpyz(dst + len, dstSize - len, src);
}
#endif
/*
=================
Com_FileExtension
Returns the extension, if any (does not include the .)
=================
*/
void Com_FileExtension (const char *path, char *dst, int dstSize)
{
const char *s, *last;
s = last = path + strlen(path);
while (*s != '/' && *s != '\\' && s != path){
if (*s == '.'){
last = s+1;
break;
}
s--;
}
Q_strncpyz (dst, dstSize, last);
}
/*
=================
Com_DefaultExtension
If path doesn't have a .EXT, append newExtension (newExtension should
include the .)
=================
*/
void Com_DefaultExtension (char *path, size_t maxSize, const char *newExtension)
{
char *s;
s = path + strlen(path);
while (*s != '/' && *s != '\\' && s != path){
if (*s == '.')
return; // It has an extension
s--;
}
Q_strncatz (path, maxSize, newExtension);
}
/*
=================
Com_DefaultPath
If path doesn't have a / or \\, append newPath (newPath should not
include the /)
=================
*/
void Com_DefaultPath (char *path, int maxSize, const char *newPath)
{
char oldPath[MAX_OSPATH], *s;
s = path;
while (*s){
if (*s == '/' || *s == '\\')
return; // It has a path
s++;
}
Q_strncpyz (oldPath, sizeof(oldPath), path);
Com_sprintf (path, maxSize, "%s/%s", newPath, oldPath);
}
//=============================================================
/*
=================
CIN_Skip
=================
*/
static void CIN_Skip (cinematic_t *cin, int count)
{
FS_Seek(cin->file, count, FS_SEEK_CUR);
cin->remaining -= count;
}
/*
=================
CIN_SoundSqrTableInit
=================
*/
static void CIN_SoundSqrTableInit (cinematic_t *cin)
{
int i;
for (i = 0; i < 128; i++){
cin->roqSndSqrTable[i] = i * i;
cin->roqSndSqrTable[i+128] = -(i * i);
}
}
/*
=================
CIN_ReadChunk
=================
*/
static void CIN_ReadChunk (cinematic_t *cin)
{
roqChunk_t *chunk = &cin->roqChunk;
FS_Read(&chunk->id, sizeof(chunk->id), cin->file);
FS_Read(&chunk->size, sizeof(chunk->size), cin->file);
FS_Read(&chunk->argument, sizeof(chunk->argument), cin->file);
chunk->id = LittleShort(chunk->id);
chunk->size = LittleLong(chunk->size);
chunk->argument = LittleShort(chunk->argument);
cin->remaining -= sizeof(roqChunk_t);
//if (cin->frameCount < 20)
// Com_Printf("read ROQ chunk of size %u, id %u, argument %u, %u remaining\n", chunk->size, chunk->id, chunk->argument, cin->remaining);
}
#define Clamp(a,b,c) (((a) < (b)) ? (b) : ((a) > (c)) ? (c) : (a))
/*
=================
CIN_ReadInfo
=================
*/
static void CIN_ReadInfo (cinematic_t *cin)
{
roqChunk_t *chunk = &cin->roqChunk;
short data[4];
FS_Read(data, sizeof(data), cin->file);
cin->remaining -= sizeof(data);
cin->vidWidth = LittleShort(data[0]);
cin->vidHeight = LittleShort(data[1]);
if (cin->roqBuffer)
Z_Free(cin->roqBuffer);
cin->roqBuffer = Z_Malloc(cin->vidWidth * cin->vidHeight * 4 * 2);
cin->roqBufferPtr[0] = cin->roqBuffer;
cin->roqBufferPtr[1] = cin->roqBuffer + cin->vidWidth * cin->vidHeight * 4;
cin->rawWidth = Clamp(cin->vidWidth, 1, glConfig.max_texsize); // was 512
cin->rawHeight = Clamp(cin->vidHeight, 1, glConfig.max_texsize); // was 512
if (cin->rawWidth != cin->vidWidth || cin->rawHeight != cin->vidHeight)
{
if (cin->rawBuffer)
Z_Free(cin->rawBuffer);
cin->rawBuffer = Z_Malloc(cin->rawWidth * cin->rawHeight * 4);
}
}
/*
=================
CIN_ReadCodebook
=================
*/
static void CIN_ReadCodebook (cinematic_t *cin)
{
roqChunk_t *chunk = &cin->roqChunk;
int nv1, nv2;
nv1 = (chunk->argument >> 8) & 0xff;
if (!nv1)
nv1 = 256;
nv2 = chunk->argument & 0xff;
if (!nv2 && (nv1 * 6 < chunk->size))
nv2 = 256;
FS_Read(cin->roqCells, sizeof(roqCell_t) * nv1, cin->file);
FS_Read(cin->roqQCells, sizeof(roqQCell_t) * nv2, cin->file);
cin->remaining -= chunk->size;
}
/*
=================
CIN_DecodeBlock
=================
*/
static void CIN_DecodeBlock (byte *dst0, byte *dst1, const byte *src0, const byte *src1, float u, float v)
{
int rgb[3];
// Convert YCbCr to RGB
rgb[0] = 1.402 * v;
rgb[1] = -0.34414 * u - 0.71414 * v;
rgb[2] = 1.772 * u;
// 1st pixel
dst0[0] = Clamp(rgb[0] + src0[0], 0, 255);
dst0[1] = Clamp(rgb[1] + src0[0], 0, 255);
dst0[2] = Clamp(rgb[2] + src0[0], 0, 255);
dst0[3] = 255;
// 2nd pixel
dst0[4] = Clamp(rgb[0] + src0[1], 0, 255);
dst0[5] = Clamp(rgb[1] + src0[1], 0, 255);
dst0[6] = Clamp(rgb[2] + src0[1], 0, 255);
dst0[7] = 255;
// 3rd pixel
dst1[0] = Clamp(rgb[0] + src1[0], 0, 255);
dst1[1] = Clamp(rgb[1] + src1[0], 0, 255);
dst1[2] = Clamp(rgb[2] + src1[0], 0, 255);
dst1[3] = 255;
// 4th pixel
dst1[4] = Clamp(rgb[0] + src1[1], 0, 255);
dst1[5] = Clamp(rgb[1] + src1[1], 0, 255);
dst1[6] = Clamp(rgb[2] + src1[1], 0, 255);
dst1[7] = 255;
}
/*
=================
CIN_ApplyVector2x2
=================
*/
static void CIN_ApplyVector2x2 (cinematic_t *cin, int x, int y, const roqCell_t *cell)
{
byte *dst0, *dst1;
dst0 = cin->roqBufferPtr[0] + (y * cin->vidWidth + x) * 4;
dst1 = dst0 + cin->vidWidth * 4;
CIN_DecodeBlock(dst0, dst1, cell->y, cell->y+2, (float)((int)cell->u - 128), (float)((int)cell->v - 128));
}
/*
=================
CIN_ApplyVector4x4
=================
*/
static void CIN_ApplyVector4x4 (cinematic_t *cin, int x, int y, const roqCell_t *cell)
{
byte *dst0, *dst1;
byte yp[4];
float u, v;
u = (float)((int)cell->u - 128);
v = (float)((int)cell->v - 128);
yp[0] = yp[1] = cell->y[0];
yp[2] = yp[3] = cell->y[1];
dst0 = cin->roqBufferPtr[0] + (y * cin->vidWidth + x) * 4;
dst1 = dst0 + cin->vidWidth * 4;
CIN_DecodeBlock(dst0, dst0+8, yp, yp+2, u, v);
CIN_DecodeBlock(dst1, dst1+8, yp, yp+2, u, v);
yp[0] = yp[1] = cell->y[2];
yp[2] = yp[3] = cell->y[3];
dst0 += cin->vidWidth * 4 * 2;
dst1 += cin->vidWidth * 4 * 2;
CIN_DecodeBlock(dst0, dst0+8, yp, yp+2, u, v);
CIN_DecodeBlock(dst1, dst1+8, yp, yp+2, u, v);
}
/*
=================
CIN_ApplyMotion4x4
=================
*/
static void CIN_ApplyMotion4x4 (cinematic_t *cin, int x, int y, byte mv, char meanX, char meanY)
{
byte *src, *dst;
int x1, y1;
int i;
x1 = x + 8 - (mv >> 4) - meanX;
y1 = y + 8 - (mv & 15) - meanY;
src = cin->roqBufferPtr[1] + (y1 * cin->vidWidth + x1) * 4;
dst = cin->roqBufferPtr[0] + (y * cin->vidWidth + x) * 4;
for (i = 0; i < 4; i++)
{
memcpy(dst, src, 4 * 4);
src += cin->vidWidth * 4;
dst += cin->vidWidth * 4;
}
}
/*
=================
CIN_ApplyMotion8x8
=================
*/
static void CIN_ApplyMotion8x8 (cinematic_t *cin, int x, int y, byte mv, char meanX, char meanY)
{
byte *src, *dst;
int x1, y1;
int i;
x1 = x + 8 - (mv >> 4) - meanX;
y1 = y + 8 - (mv & 15) - meanY;
src = cin->roqBufferPtr[1] + (y1 * cin->vidWidth + x1) * 4;
dst = cin->roqBufferPtr[0] + (y * cin->vidWidth + x) * 4;
for (i = 0; i < 8; i++)
{
memcpy(dst, src, 8 * 4);
src += cin->vidWidth * 4;
dst += cin->vidWidth * 4;
}
}
/*
=================
CIN_SmallestNode1
=================
*/
static int CIN_SmallestNode1 (cinematic_t *cin, int numNodes)
{
int i;
int best, bestNode;
best = 99999999;
bestNode = -1;
for (i = 0; i < numNodes; i++){
if (cin->hUsed[i])
continue;
if (!cin->hCount[i])
continue;
if (cin->hCount[i] < best){
best = cin->hCount[i];
bestNode = i;
}
}
if (bestNode == -1)
return -1;
cin->hUsed[bestNode] = true;
return bestNode;
}
/*
=================
CIN_Huff1TableInit
Reads the 64k counts table and initializes the node trees
=================
*/
static void CIN_Huff1TableInit (cinematic_t *cin)
{
int prev;
int j;
int *node, *nodeBase;
byte counts[256];
int numNodes;
if (!cin->hNodes1)
cin->hNodes1 = Z_Malloc(256 * 256 * 4 * 2);
for (prev = 0; prev < 256; prev++)
{
memset(cin->hCount, 0, sizeof(cin->hCount));
memset(cin->hUsed, 0, sizeof(cin->hUsed));
// Read a row of counts
FS_Read(counts, sizeof(counts), cin->file);
cin->remaining -= sizeof(counts);
for (j = 0; j < 256; j++)
cin->hCount[j] = counts[j];
// Build the nodes
numNodes = 256;
nodeBase = cin->hNodes1 + prev*256*2;
while (numNodes != 511)
{
node = nodeBase + (numNodes-256)*2;
// Pick two lowest counts
node[0] = CIN_SmallestNode1(cin, numNodes);
if (node[0] == -1)
break;
node[1] = CIN_SmallestNode1(cin, numNodes);
if (node[1] == -1)
break;
cin->hCount[numNodes] = cin->hCount[node[0]] + cin->hCount[node[1]];
numNodes++;
}
cin->hNumNodes1[prev] = numNodes-1;
}
}
/*
=================
CIN_Huff1Decompress
=================
*/
static void CIN_Huff1Decompress (cinematic_t *cin, const byte *data, int size)
{
const byte *input;
unsigned *out;
int count;
int in;
int nodeNum;
int *nodes, *nodesBase;
if (!cin->hBuffer)
cin->hBuffer = Z_Malloc(cin->vidWidth * cin->vidHeight * 4);
// Get decompressed count
count = data[0] + (data[1]<<8) + (data[2]<<16) + (data[3]<<24);
input = data + 4;
out = (unsigned *)cin->hBuffer;
// Read bits
nodesBase = cin->hNodes1 - 256*2; // Nodes 0-255 aren't stored
nodes = nodesBase;
nodeNum = cin->hNumNodes1[0];
while (count)
{
in = *input++;
if (nodeNum < 256)
{
nodes = nodesBase + (nodeNum<<9);
*out++ = cin->palette[nodeNum];
if (!--count)
break;
nodeNum = cin->hNumNodes1[nodeNum];
}
nodeNum = nodes[nodeNum*2 + (in&1)];
in >>= 1;
if (nodeNum < 256)
{
nodes = nodesBase + (nodeNum<<9);
*out++ = cin->palette[nodeNum];
if (!--count)
break;
nodeNum = cin->hNumNodes1[nodeNum];
}
nodeNum = nodes[nodeNum*2 + (in&1)];
in >>= 1;
if (nodeNum < 256)
{
nodes = nodesBase + (nodeNum<<9);
*out++ = cin->palette[nodeNum];
if (!--count)
break;
nodeNum = cin->hNumNodes1[nodeNum];
}
nodeNum = nodes[nodeNum*2 + (in&1)];
in >>= 1;
if (nodeNum < 256)
{
nodes = nodesBase + (nodeNum<<9);
*out++ = cin->palette[nodeNum];
if (!--count)
break;
nodeNum = cin->hNumNodes1[nodeNum];
}
nodeNum = nodes[nodeNum*2 + (in&1)];
in >>= 1;
if (nodeNum < 256)
{
nodes = nodesBase + (nodeNum<<9);
*out++ = cin->palette[nodeNum];
if (!--count)
break;
nodeNum = cin->hNumNodes1[nodeNum];
}
nodeNum = nodes[nodeNum*2 + (in&1)];
in >>= 1;
if (nodeNum < 256)
{
nodes = nodesBase + (nodeNum<<9);
*out++ = cin->palette[nodeNum];
if (!--count)
break;
nodeNum = cin->hNumNodes1[nodeNum];
}
nodeNum = nodes[nodeNum*2 + (in&1)];
in >>= 1;
if (nodeNum < 256)
{
nodes = nodesBase + (nodeNum<<9);
*out++ = cin->palette[nodeNum];
if (!--count)
break;
nodeNum = cin->hNumNodes1[nodeNum];
}
nodeNum = nodes[nodeNum*2 + (in&1)];
in >>= 1;
if (nodeNum < 256)
{
nodes = nodesBase + (nodeNum<<9);
*out++ = cin->palette[nodeNum];
if (!--count)
break;
nodeNum = cin->hNumNodes1[nodeNum];
}
nodeNum = nodes[nodeNum*2 + (in&1)];
in >>= 1;
}
if (input - data != size && input - data != size+1)
Com_Error(ERR_DROP, "CIN_Huff1Decompress: decompression overread by %i", (input - data) - size);
}
/*
=================
CIN_ReadPalette
=================
*/
static void CIN_ReadPalette (cinematic_t *cin)
{
int i;
byte palette[768], *pal;
FS_Read(palette, sizeof(palette), cin->file);
cin->remaining -= sizeof(palette);
pal = (byte *)cin->palette;
for (i = 0; i < 256; i++)
{
pal[i*4+0] = palette[i*3+0];
pal[i*4+1] = palette[i*3+1];
pal[i*4+2] = palette[i*3+2];
pal[i*4+3] = 255;
}
}
/*
=================
CIN_ResampleFrame
=================
*/
static void CIN_ResampleFrame (cinematic_t *cin)
{
int i, j;
unsigned *src, *dst;
int frac, fracStep;
if (cin->rawWidth == cin->vidWidth && cin->rawHeight == cin->vidHeight)
return;
dst = (unsigned *)cin->rawBuffer;
fracStep = cin->vidWidth * 0x10000 / cin->rawWidth;
for (i = 0; i < cin->rawHeight; i++, dst += cin->rawWidth)
{
src = (unsigned *)cin->vidBuffer + cin->vidWidth * (i * cin->vidHeight / cin->rawHeight);
frac = fracStep >> 1;
for (j = 0; j < cin->rawWidth; j++)
{
dst[j] = src[frac>>16];
frac += fracStep;
}
}
}
/*
=================
CIN_ReadVideoFrame
=================
*/
static void CIN_ReadVideoFrame (cinematic_t *cin)
{
if (!cin->isRoQ)
{
byte compressed[0x20000];
int size;
FS_Read(&size, sizeof(size), cin->file);
cin->remaining -= sizeof(size);
size = LittleLong(size);
if (size < 1 || size > sizeof(compressed))
Com_Error(ERR_DROP, "CIN_ReadVideoFrame: bad compressed frame size (%i)", size);
FS_Read(compressed, size, cin->file);
cin->remaining -= size;
CIN_Huff1Decompress(cin, compressed, size);
cin->vidBuffer = cin->hBuffer;
}
else
{
roqChunk_t *chunk = &cin->roqChunk;
roqQCell_t *qcell;
int i, vqFlgPos, vqId, pos, xPos, yPos, x, y, xp, yp;
short vqFlg;
byte c[4], *tmp;
vqFlg = 0;
vqFlgPos = -1;
xPos = yPos = 0;
pos = chunk->size;
while (pos > 0)
{
for (yp = yPos; yp < yPos + 16; yp += 8)
{
for (xp = xPos; xp < xPos + 16; xp += 8)
{
if (vqFlgPos < 0)
{
FS_Read(&vqFlg, sizeof(vqFlg), cin->file);
pos -= sizeof(vqFlg);
vqFlg = LittleShort(vqFlg);
vqFlgPos = 7;
}
vqId = (vqFlg >> (vqFlgPos * 2)) & 0x3;
vqFlgPos--;
switch (vqId)
{
case RoQ_ID_MOT:
break;
case RoQ_ID_FCC:
FS_Read(c, 1, cin->file);
pos--;
CIN_ApplyMotion8x8(cin, xp, yp, c[0], (char)((chunk->argument >> 8) & 0xff), (char)(chunk->argument & 0xff));
break;
case RoQ_ID_SLD:
FS_Read(c, 1, cin->file);
pos--;
qcell = cin->roqQCells + c[0];
CIN_ApplyVector4x4(cin, xp, yp, cin->roqCells + qcell->idx[0]);
CIN_ApplyVector4x4(cin, xp+4, yp, cin->roqCells + qcell->idx[1]);
CIN_ApplyVector4x4(cin, xp, yp+4, cin->roqCells + qcell->idx[2]);
CIN_ApplyVector4x4(cin, xp+4, yp+4, cin->roqCells + qcell->idx[3]);
break;
case RoQ_ID_CCC:
for (i = 0; i < 4; i++)
{
x = xp;
y = yp;
if (i & 0x01)
x += 4;
if (i & 0x02)
y += 4;
if (vqFlgPos < 0)
{
FS_Read(&vqFlg, sizeof(vqFlg), cin->file);
pos -= sizeof(vqFlg);
vqFlg = LittleShort(vqFlg);
vqFlgPos = 7;
}
vqId = (vqFlg >> (vqFlgPos * 2)) & 0x3;
vqFlgPos--;
switch (vqId)
{
case RoQ_ID_MOT:
break;
case RoQ_ID_FCC:
FS_Read(c, 1, cin->file);
pos--;
CIN_ApplyMotion4x4(cin, x, y, c[0], (char)((chunk->argument >> 8) & 0xff), (char)(chunk->argument & 0xff));
break;
case RoQ_ID_SLD:
FS_Read(c, 1, cin->file);
pos--;
qcell = cin->roqQCells + c[0];
CIN_ApplyVector2x2(cin, x, y, cin->roqCells + qcell->idx[0]);
CIN_ApplyVector2x2(cin, x+2, y, cin->roqCells + qcell->idx[1]);
CIN_ApplyVector2x2(cin, x, y+2, cin->roqCells + qcell->idx[2]);
CIN_ApplyVector2x2(cin, x+2, y+2, cin->roqCells + qcell->idx[3]);
break;
case RoQ_ID_CCC:
FS_Read(&c, 4, cin->file);
pos -= 4;
CIN_ApplyVector2x2(cin, x, y, cin->roqCells + c[0]);
CIN_ApplyVector2x2(cin, x+2, y, cin->roqCells + c[1]);
CIN_ApplyVector2x2(cin, x, y+2, cin->roqCells + c[2]);
CIN_ApplyVector2x2(cin, x+2, y+2, cin->roqCells + c[3]);
break;
}
}
break;
default:
Com_Error(ERR_DROP, "CIN_ReadVideoFrame: unknown VQ code (%i)", vqId);
}
}
}
xPos += 16;
if (xPos >= cin->vidWidth)
{
xPos -= cin->vidWidth;
yPos += 16;
}
if (yPos >= cin->vidHeight && pos)
{
CIN_Skip(cin, pos);
break;
}
}
cin->remaining -= (chunk->size - pos);
if (cin->frameCount == 0)
memcpy(cin->roqBufferPtr[1], cin->roqBufferPtr[0], cin->vidWidth * cin->vidHeight * 4);
else
{
tmp = cin->roqBufferPtr[0];
cin->roqBufferPtr[0] = cin->roqBufferPtr[1];
cin->roqBufferPtr[1] = tmp;
}
cin->vidBuffer = cin->roqBufferPtr[1];
}
// Resample
CIN_ResampleFrame(cin);
}
/*
=================
CIN_ReadAudioFrame
=================
*/
static void CIN_ReadAudioFrame (cinematic_t *cin)
{
byte data[0x40000];
int samples;
if (!cin->isRoQ)
{
byte *p;
int start, end, len;
start = cin->frameCount*cin->sndRate/14;
end = (cin->frameCount+1)*cin->sndRate/14;
samples = end - start;
len = samples * cin->sndWidth * cin->sndChannels;
if (cin->flags & CIN_SILENT)
{
CIN_Skip(cin, len);
return;
}
// HACK: gross hack to keep cinematic audio sync'ed using OpenAL
if (cin->frameCount == 0)
{
samples += 4096;
if (cin->sndWidth == 2)
memset(data, 0x00, 4096 * cin->sndWidth * cin->sndChannels);
else
memset(data, 0x80, 4096 * cin->sndWidth * cin->sndChannels);
p = data + (4096 * cin->sndWidth * cin->sndChannels);
}
else
p = data;
FS_Read(p, len, cin->file);
cin->remaining -= len;
}
else
{
roqChunk_t *chunk = &cin->roqChunk;
byte compressed[0x20000];
short l, r;
int i;
if (cin->flags & CIN_SILENT)
{
CIN_Skip(cin, cin->roqChunk.size);
return;
}
FS_Read(compressed, chunk->size, cin->file);
cin->remaining -= chunk->size;
if (chunk->id == RoQ_SOUND_MONO)
{
cin->sndChannels = 1;
l = chunk->argument;
for (i = 0; i < chunk->size; i++)
{
l += cin->roqSndSqrTable[compressed[i]];
((short *)&data)[i] = l;
}
samples = chunk->size;
}
else if (chunk->id == RoQ_SOUND_STEREO)
{
cin->sndChannels = 2;
l = chunk->argument & 0xff00;
r = (chunk->argument & 0xff) << 8;
for (i = 0; i < chunk->size; i += 2)
{
l += cin->roqSndSqrTable[compressed[i+0]];
r += cin->roqSndSqrTable[compressed[i+1]];
((short *)&data)[i+0] = l;
((short *)&data)[i+1] = r;
}
samples = chunk->size / 2;
}
}
// Send sound to mixer
//S_StreamRawSamples(data, samples, cin->sndRate, cin->sndWidth, cin->sndChannels);
S_RawSamples(samples, cin->sndRate, cin->sndWidth, cin->sndChannels, data, false);
}
/*
=================
CIN_ReadNextFrame
=================
*/
static qboolean CIN_ReadNextFrame (cinematic_t *cin)
{
if (!cin->isRoQ)
{
int command;
while (cin->remaining > 0)
{
FS_Read(&command, sizeof(command), cin->file);
cin->remaining -= sizeof(command);
command = LittleLong(command);
if (cin->remaining <= 0 || command == 2)
return false; // Done
if (command == 1)
CIN_ReadPalette(cin);
CIN_ReadVideoFrame(cin);
CIN_ReadAudioFrame(cin);
cin->frameCount++;
cl.cinematicframe = cin->frameCount;
return true;
}
return false;
}
else
{
roqChunk_t *chunk = &cin->roqChunk;
while (cin->remaining > 0)
{
CIN_ReadChunk(cin);
if (cin->remaining <= 0 || chunk->size > cin->remaining)
return false; // Done
if (chunk->size <= 0)
continue;
if (chunk->id == RoQ_INFO)
CIN_ReadInfo(cin);
else if (chunk->id == RoQ_QUAD_CODEBOOK)
CIN_ReadCodebook(cin);
else if (chunk->id == RoQ_QUAD_VQ)
{
CIN_ReadVideoFrame(cin);
cin->frameCount++;
cl.cinematicframe = cin->frameCount;
return true;
}
else if (chunk->id == RoQ_SOUND_MONO || chunk->id == RoQ_SOUND_STEREO)
CIN_ReadAudioFrame(cin);
else
CIN_Skip(cin, cin->roqChunk.size);
}
return false;
}
}
/*
=================
CIN_StaticCinematic
=================
*/
static qboolean CIN_StaticCinematic (cinematic_t *cin, const char *name)
{
byte *buffer;
byte *in, *out;
pcx_t *pcx;
int x, y, len;
int dataByte, runLength;
byte palette[768], *pal;
int i;
// Load the file
len = FS_LoadFile((char *)name, (void **)&buffer);
if (!buffer)
return false;
// Parse the PCX file
pcx = (pcx_t *)buffer;
pcx->xmin = LittleShort(pcx->xmin);
pcx->ymin = LittleShort(pcx->ymin);
pcx->xmax = LittleShort(pcx->xmax);
pcx->ymax = LittleShort(pcx->ymax);
pcx->hres = LittleShort(pcx->hres);
pcx->vres = LittleShort(pcx->vres);
pcx->bytes_per_line = LittleShort(pcx->bytes_per_line);
pcx->palette_type = LittleShort(pcx->palette_type);
in = &pcx->data;
if (pcx->manufacturer != 0x0A || pcx->version != 5 || pcx->encoding != 1)
{
FS_FreeFile(buffer);
Com_Error(ERR_DROP, "CIN_StaticCinematic: invalid PCX header");
}
if (pcx->bits_per_pixel != 8 || pcx->color_planes != 1){
FS_FreeFile(buffer);
Com_Error(ERR_DROP, "CIN_StaticCinematic: only 8 bit PCX images supported");
}
if (pcx->xmax >= 640 || pcx->ymax >= 480 || pcx->xmax <= 0 || pcx->ymax <= 0)
{
FS_FreeFile(buffer);
Com_Error(ERR_DROP, "CIN_StaticCinematic: bad PCX file (%i x %i)", pcx->xmax, pcx->ymax);
}
memcpy(palette, (byte *)buffer + len - 768, 768);
pal = (byte *)cin->palette;
for (i = 0; i < 256; i++){
pal[i*4+0] = palette[i*3+0];
pal[i*4+1] = palette[i*3+1];
pal[i*4+2] = palette[i*3+2];
pal[i*4+3] = 255;
}
cin->vidWidth = pcx->xmax+1;
cin->vidHeight = pcx->ymax+1;
cin->pcxBuffer = out = Z_Malloc(cin->vidWidth * cin->vidHeight * 4);
for (y = 0; y <= pcx->ymax; y++)
{
for (x = 0; x <= pcx->xmax; )
{
dataByte = *in++;
if((dataByte & 0xC0) == 0xC0)
{
runLength = dataByte & 0x3F;
dataByte = *in++;
}
else
runLength = 1;
while (runLength-- > 0)
{
*(unsigned *)out = cin->palette[dataByte];
out += 4;
x++;
}
}
}
if (in - buffer > len)
{
FS_FreeFile(buffer);
Z_Free(cin->pcxBuffer);
cin->pcxBuffer = NULL;
Com_Error(ERR_DROP, "CIN_StaticCinematic: PCX file was malformed");
}
FS_FreeFile(buffer);
cin->vidBuffer = cin->pcxBuffer;
if (glConfig.arbTextureNonPowerOfTwo) {
cin->rawWidth = cin->vidWidth;
cin->rawHeight = cin->vidHeight;
}
else {
cin->rawWidth = 256;
cin->rawHeight = 256;
}
if (cin->rawWidth != cin->vidWidth || cin->rawHeight != cin->vidHeight)
cin->rawBuffer = Z_Malloc(cin->rawWidth * cin->rawHeight * 4);
// Resample
CIN_ResampleFrame(cin);
cin->frameCount = -1;
cin->frameTime = cls.realtime;
cl.cinematicframe = cin->frameCount;
cl.cinematictime = cin->frameTime;
cin->playing = true;
return true;
}
/*
=================
CIN_HandleForVideo
=================
*/
static cinematic_t *CIN_HandleForVideo (cinHandle_t *handle)
{
cinematic_t *cin;
int i;
for (i = 0, cin = cinematics; i < MAX_CINEMATICS; i++, cin++)
{
if (cin->playing)
continue;
*handle = i+1;
return cin;
}
Com_Error(ERR_DROP, "CIN_HandleForVideo: none free\n");
return NULL;
}
/*
=================
CIN_GetVideoByHandle
=================
*/
static cinematic_t *CIN_GetVideoByHandle (cinHandle_t handle)
{
if (handle <= 0 || handle > MAX_CINEMATICS)
Com_Error(ERR_DROP, "CIN_GetVideoByHandle: out of range");
return &cinematics[handle-1];
}
/*
==================
SCR_RunCinematic
==================
*/
void SCR_RunCinematic (void)
{
// Do nothing
//CIN_RunCinematic(cls.cinematicHandle);
}
/*
=================
CIN_RunCinematic
=================
*/
qboolean CIN_RunCinematic (cinHandle_t handle)
{
cinematic_t *cin;
int frame;
cin = CIN_GetVideoByHandle(handle);
if (!cin->playing)
return false; // Not running
if (cin->frameCount == -1)
return true; // Static image
/*if (cls.key_dest != key_game)
{ // pause if menu or console is up
//cl.cinematictime = cls.realtime - cl.cinematicframe*1000/14;
cin->frameTime = cls.realtime - cin->frameTime*1000/14;
cl.cinematictime = cin->frameTime;
return true;
}*/
frame = (cls.realtime - cin->frameTime) * cin->rate/1000;
if (frame <= cin->frameCount)
return true;
if (frame > cin->frameCount+1)
cin->frameTime = cls.realtime - cin->frameCount * 1000/cin->rate;
if (!CIN_ReadNextFrame(cin))
{
if (cin->flags & CIN_LOOPED)
{
// Restart the cinematic
FS_Seek(cin->file, 0, FS_SEEK_SET);
cin->remaining = cin->size;
// Skip over the header
CIN_Skip(cin, cin->start);
cin->frameCount = 0;
cin->frameTime = cls.realtime;
cl.cinematicframe = cin->frameCount;
cl.cinematictime = cin->frameTime;
return true;
}
return false; // Finished
}
return true;
}
/*
=================
CIN_SetExtents
=================
*/
void CIN_SetExtents (cinHandle_t handle, int x, int y, int w, int h)
{
cinematic_t *cin;
float realx, realy, realw, realh;
cin = CIN_GetVideoByHandle(handle);
if (!cin->playing)
return; // Not running
realx = x; realy = y; realw = w; realh = h;
SCR_ScaleCoords (&realx, &realy, &realw, &realh, ALIGN_CENTER);
cin->x = realx;
cin->y = realy;
cin->w = realw;
cin->h = realh;
}
/*
=================
SCR_PlayCinematic
=================
*/
void SCR_PlayCinematic (char *name)
{
char filename[MAX_QPATH];
// If currently playing another, stop it
SCR_StopCinematic();
Com_DPrintf("SCR_PlayCinematic( %s )\n", name);
cl.cinematicframe = 0;
if (!Q_stricmp(name + strlen(name)-4, ".pcx"))
{
Q_strncpyz (filename, sizeof(filename), name);
Com_DefaultPath (filename, sizeof(filename), "pics");
cl.cinematicframe = -1;
cl.cinematictime = 1;
SCR_EndLoadingPlaque ();
cls.state = ca_active;
}
else
{
Q_strncpyz (filename, sizeof(filename), name);
Com_DefaultPath (filename, sizeof(filename), "video");
Com_DefaultExtension (filename, sizeof(filename), ".cin");
}
// cls.cinematicHandle = CIN_PlayCinematic(filename, 0, 0, viddef.width, viddef.height, CIN_SYSTEM);
cls.cinematicHandle = CIN_PlayCinematic(filename, 0, 0, 640, 480, CIN_SYSTEM);
if (!cls.cinematicHandle)
{
Com_Printf("Cinematic %s not found\n", filename);
cl.cinematictime = 0; // done
SCR_FinishCinematic();
}
else
{
SCR_EndLoadingPlaque ();
cls.state = ca_active;
cl.cinematicframe = 0;
cl.cinematictime = Sys_Milliseconds ();
}
}
/*
=================
SCR_StopCinematic
=================
*/
void SCR_StopCinematic (void)
{
if (!cls.cinematicHandle)
return;
Com_DPrintf("SCR_StopCinematic()\n");
CIN_StopCinematic(cls.cinematicHandle);
cls.cinematicHandle = 0;
}
/*
====================
SCR_FinishCinematic
Called when either the cinematic completes, or it is aborted
====================
*/
void SCR_FinishCinematic (void)
{
// tell the server to advance to the next map / cinematic
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
SZ_Print (&cls.netchan.message, va("nextserver %i\n", cl.servercount));
}
/*
=================
SCR_DrawCinematic
=================
*/
qboolean SCR_DrawCinematic (void)
{
if (cl.cinematictime <= 0)
return false;
if (!cls.cinematicHandle)
return false;
if (!CIN_RunCinematic(cls.cinematicHandle))
{
SCR_StopCinematic();
SCR_FinishCinematic();
return false;
}
// CIN_SetExtents(cls.cinematicHandle, 0, 0, viddef.width, viddef.height);
CIN_SetExtents(cls.cinematicHandle, 0, 0, 640, 480);
CIN_DrawCinematic(cls.cinematicHandle);
return true;
}
/*
=================
CIN_DrawCinematic
=================
*/
void CIN_DrawCinematic (cinHandle_t handle){
cinematic_t *cin;
drawStruct_t ds = { 0 };
cin = CIN_GetVideoByHandle(handle);
if (!cin->playing)
return; // Not running
if (cin->frameCount == -1) // Knightmare- HACK to show JPG endscreens
{
char picname[MAX_QPATH] = "/";
float x=0, y=0, w=SCREEN_WIDTH, h=SCREEN_HEIGHT;
// strncat(picname, cin->name);
Q_strncatz (picname, sizeof(picname), cin->name);
SCR_ScaleCoords (&x, &y, &w, &h, ALIGN_CENTER);
if (w < viddef.width || h < viddef.height)
R_DrawFill (0, 0, viddef.width, viddef.height, 0, 0, 0, 255);
ds.pic = &picname[0];
ds.x = x; ds.y = y; ds.w = w; ds.h = h;
Vector2Copy (vec2_origin, ds.offset);
Vector4Copy (vec4_identity, ds.color);
R_DrawPic (ds);
// R_DrawStretchPic (x, y, w, h, picname, 1.0);
return;
} // end JPG hack
if (cin->w < viddef.width || cin->h < viddef.height)
R_DrawFill (0, 0, viddef.width, viddef.height, 0, 0, 0, 255);
if (cin->rawWidth == cin->vidWidth && cin->rawHeight == cin->vidHeight)
R_DrawStretchRaw(cin->x, cin->y, cin->w, cin->h, cin->vidBuffer, cin->vidWidth, cin->vidHeight); //(cin->flags & CIN_SHADER));
else
R_DrawStretchRaw(cin->x, cin->y, cin->w, cin->h, cin->rawBuffer, cin->rawWidth, cin->rawHeight); //(cin->flags & CIN_SHADER));
}
/*
=================
CIN_PlayCinematic
=================
*/
cinHandle_t CIN_PlayCinematic (const char *name, int x, int y, int w, int h, int flags)
{
cinematic_t *cin;
cinHandle_t handle;
int i;
char extension[8];
float realx, realy, realw, realh;
// See if already playing this cinematic
for (i = 0, cin = cinematics; i < MAX_CINEMATICS; i++, cin++)
{
if (!cin->playing)
continue;
if (!Q_stricmp(cin->name, (char *)name))
return i+1;
}
Com_FileExtension(name, extension, sizeof(extension));
if (!Q_stricmp(extension, "cin")) // RoQ autoreplace hack
{
char s[MAX_QPATH];
int len;
len = (int)strlen(name);
// strncpy (s, name);
Q_strncpyz (s, sizeof(s), name);
s[len-3]='r'; s[len-2]='o'; s[len-1]='q';
handle = CIN_PlayCinematic (s, x, y ,w, h, flags);
if (handle)
return handle;
}
// Find a free handle
cin = CIN_HandleForVideo(&handle);
// Fill it in
Q_strncpyz (cin->name, sizeof(cin->name), name);
realx = x; realy = y; realw = w; realh = h;
SCR_ScaleCoords (&realx, &realy, &realw, &realh, ALIGN_CENTER);
cin->x = realx;
cin->y = realy;
cin->w = realw;
cin->h = realh;
cin->flags = flags;
if (cin->flags & CIN_SYSTEM)
{
CDAudio_Stop(); // Make sure CD audio isn't playing
S_StopAllSounds(); // Make sure sound isn't playing
//UI_SetActiveMenu(UI_CLOSEMENU);
UI_ForceMenuOff(); // Close the menu
}
//Com_FileExtension(name, extension, sizeof(extension));
if (!Q_stricmp(extension, "pcx"))
{
// Static PCX image
if (!CIN_StaticCinematic(cin, name))
return 0;
return handle;
}
if (!Q_strcasecmp(extension, "roq"))
{
cin->isRoQ = true;
cin->rate = 30;
}
else if (!Q_stricmp(extension, "cin"))
{
cin->isRoQ = false;
cin->rate = 14;
}
else
return 0;
// Open the cinematic file
cin->size = FS_FOpenFile(name, &cin->file, FS_READ);
if (!cin->file)
return 0;
cin->remaining = cin->size;
// Read the header
if (!cin->isRoQ)
{
FS_Read(&cin->vidWidth, sizeof(cin->vidWidth), cin->file);
FS_Read(&cin->vidHeight, sizeof(cin->vidHeight), cin->file);
cin->vidWidth = LittleLong(cin->vidWidth);
cin->vidHeight = LittleLong(cin->vidHeight);
FS_Read(&cin->sndRate, sizeof(cin->sndRate), cin->file);
FS_Read(&cin->sndWidth, sizeof(cin->sndWidth), cin->file);
FS_Read(&cin->sndChannels, sizeof(cin->sndChannels), cin->file);
cin->sndRate = LittleLong(cin->sndRate);
cin->sndWidth = LittleLong(cin->sndWidth);
cin->sndChannels = LittleLong(cin->sndChannels);
cin->remaining -= 20;
if (glConfig.arbTextureNonPowerOfTwo) {
cin->rawWidth = cin->vidWidth;
cin->rawHeight = cin->vidHeight;
}
else {
cin->rawWidth = 256;
cin->rawHeight = 256;
}
if (cin->rawWidth != cin->vidWidth || cin->rawHeight != cin->vidHeight)
cin->rawBuffer = Z_Malloc(cin->rawWidth * cin->rawHeight * 4);
CIN_Huff1TableInit(cin);
cin->start = FS_FTell(cin->file);
}
else
{
cin->sndRate = 22050;
cin->sndWidth = 2;
CIN_ReadChunk(cin);
CIN_SoundSqrTableInit(cin);
cin->start = FS_FTell(cin->file);
}
//if (!(cin->flags & CIN_SILENT))
// S_StartStreaming();
cin->frameCount = 0;
cin->frameTime = cls.realtime;
cl.cinematicframe = cin->frameCount;
cl.cinematictime = cin->frameTime;
cin->playing = true;
// Read the first frame
CIN_ReadNextFrame(cin);
return handle;
}
/*
=================
CIN_StopCinematic
=================
*/
void CIN_StopCinematic (cinHandle_t handle)
{
cinematic_t *cin;
if (!handle)
return;
cin = CIN_GetVideoByHandle(handle);
if (!cin->playing)
return; // Not running
//if (!(cin->flags & CIN_SILENT))
// S_StopStreaming();
if (cin->rawBuffer)
Z_Free(cin->rawBuffer);
if (cin->pcxBuffer)
Z_Free(cin->pcxBuffer);
if (cin->hNodes1)
Z_Free(cin->hNodes1);
if (cin->hBuffer)
Z_Free(cin->hBuffer);
if (cin->roqBuffer)
Z_Free(cin->roqBuffer);
if (cin->file)
FS_FCloseFile(cin->file);
memset(cin, 0, sizeof(*cin));
}
#endif // ROQ_SUPPORT