thirtyflightsofloving/3zb2/bot_za.c
Knightmare66 95295401a4 Added support for custom client railgun colors in 3ZB2, Awakening2, and Zaero DLLs.
Added weapon balancing and tech control cvars to 3ZB2 DLL.
Added Vampire and Ammogen techs to 3ZB2 game DLL.
Fixed func_door_secret movement bug (when built with origin brush) in Zaero DLL.
Fixed armor stacking bug in default Lazarus, missionpack, and Zaero DLLs.
Removed unused tech cvars in default Lazarus DLL.
Changed parsing of TE_BLASTER_COLORED tempent.
2021-10-31 03:53:09 -04:00

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#include "bot.h"
#include "q_shared.h"
#include "m_player.h"
qboolean pickup_pri;
int targetindex; //debugtarget
char ClientMessage[MAX_STRING_CHARS];
botinfo_t Bot[MAXBOTS];
route_t Route[MAXNODES];
int CurrentIndex;
int SpawnWaitingBots;
float JumpMax = 0;
qboolean JmpTableChk = false;
float JumpTable[FALLCHK_LOOPMAX];
int botskill;
int trace_priority;
int skullindex;
int headindex;
int mpindex[MPI_INDEX]; //items in map
int ListedBotCount;
gitem_t *zflag_item;
edict_t *zflag_ent;
int zigflag_spawn;
int ListedBots;
edict_t* ExplIndex[MAX_EXPLINDEX];
edict_t* LaserIndex[MAX_LASERINDEX];
/*-------------------------*/
//pre searched items
gitem_t *Fdi_GRAPPLE;
gitem_t *Fdi_BLASTER;
gitem_t *Fdi_SHOTGUN;
gitem_t *Fdi_SUPERSHOTGUN;
gitem_t *Fdi_MACHINEGUN;
gitem_t *Fdi_CHAINGUN;
gitem_t *Fdi_GRENADES;
gitem_t *Fdi_GRENADELAUNCHER;
gitem_t *Fdi_ROCKETLAUNCHER;
gitem_t *Fdi_HYPERBLASTER;
gitem_t *Fdi_RAILGUN;
gitem_t *Fdi_BFG;
gitem_t *Fdi_PHALANX;
gitem_t *Fdi_BOOMER;
gitem_t *Fdi_TRAP;
gitem_t *Fdi_SHELLS;
gitem_t *Fdi_BULLETS;
gitem_t *Fdi_CELLS;
gitem_t *Fdi_ROCKETS;
gitem_t *Fdi_SLUGS;
gitem_t *Fdi_MAGSLUGS;
/*--------------------------*/
/*
FIRE_PRESTAYFIRE
FIRE_STAYFIRE
FIRE_IGNORE
FIRE_REFUGE
FIRE_EXPAVOID
FIRE_QUADUSE
FIRE_AVOIDINV
FIRE_JUMPROC
*/
//combat flag set
int FFlg[MAX_BOTSKILL]
=
{
//skill 0
FIRE_PRESTAYFIRE | FIRE_STAYFIRE | FIRE_REFUGE,
//skill 1
FIRE_REFUGE | FIRE_PRESTAYFIRE | FIRE_STAYFIRE | FIRE_REFUGE,
//skill 2
FIRE_REFUGE | FIRE_PRESTAYFIRE | FIRE_IGNORE | FIRE_QUADUSE,
//skill 3
FIRE_REFUGE | FIRE_EXPAVOID | FIRE_IGNORE | FIRE_QUADUSE,
//skill 4
FIRE_REFUGE | FIRE_EXPAVOID | FIRE_IGNORE | FIRE_QUADUSE,
//skill 5
FIRE_EXPAVOID | FIRE_IGNORE | FIRE_QUADUSE | FIRE_AVOIDINV | FIRE_IGNORE | FIRE_JUMPROC,
//skill 6
FIRE_EXPAVOID | FIRE_IGNORE | FIRE_QUADUSE | FIRE_AVOIDINV | FIRE_IGNORE | FIRE_JUMPROC,
//skill 7
FIRE_EXPAVOID | FIRE_IGNORE | FIRE_QUADUSE | FIRE_AVOIDINV| FIRE_IGNORE | FIRE_JUMPROC,
//skill 8
FIRE_EXPAVOID | FIRE_IGNORE | FIRE_QUADUSE | FIRE_AVOIDINV| FIRE_IGNORE | FIRE_JUMPROC,
//skill 9
FIRE_EXPAVOID | FIRE_IGNORE | FIRE_QUADUSE | FIRE_AVOIDINV| FIRE_IGNORE | FIRE_JUMPROC
};
qboolean BotApplyStrength(edict_t *ent)
{
static gitem_t *tech = NULL;
if (!tech)
tech = FindItemByClassname("item_tech2");
if (tech && ent->client
&& ent->client->pers.inventory[ITEM_INDEX(tech)])
return true;
return false;
}
qboolean BotApplyResistance(edict_t *ent)
{
static gitem_t *tech = NULL;
if (!tech)
tech = FindItemByClassname("item_tech1");
if (tech && ent->client
&& ent->client->pers.inventory[ITEM_INDEX(tech)])
return true;
return false;
}
//return foundedenemy
int Bot_SearchEnemy (edict_t *ent)
{
zgcl_t *zc; //zc's address
qboolean tmpflg; //temporary
edict_t *target,*trent;
trace_t rs_trace;
int i,j,k;
int foundedenemy;
float pitch,yaw;
float vr,hr;
char *entcln;
vec3_t trmin;
zc = &ent->client->zc;
vr = (float)Bot[zc->botindex].param[BOP_VRANGE];
hr = (float)Bot[zc->botindex].param[BOP_HRANGE];
if (vr > 180) vr = 180;
if (hr > 180) hr = 180;
if (vr < 10) vr = 10;
if (hr < 10) hr = 10;
//-------------------------------------------
//search for enemy
foundedenemy = 0;
target = NULL;
tmpflg = false; //viewable flag
if (zc->first_target != NULL){
if ( Bot_trace(ent,zc->first_target)){
tmpflg = true;
foundedenemy++;
}
}
// if (zc->ctfstate == CTFS_SUPPORTER) zc->ctfstate = CTFS_OFFENCER;
// blue or red?
if (ctf->value)
{
if (ent->client->resp.ctf_team == CTF_TEAM1) k = ITEM_INDEX(FindItem("Blue Flag"));
else k = ITEM_INDEX(FindItem("Red Flag"));
}
else k = ITEM_INDEX(FindItem("ZB Flag"));
// decide da sorting first or last
if (random() < 0.5) j = 0;
else j = -1;
if (ent->client->pers.inventory[ITEM_INDEX(zflag_item)])
{
ent->client->zc.tmplstate = TMS_LEADER;
ent->client->zc.followmate = NULL;
}
for ( i = 1 ; i <= maxclients->value && target == NULL ; i++)
{
if (j){
entcln = g_edicts[i].classname;
trent = &g_edicts[i];
}
else{
entcln = g_edicts[(int)(maxclients->value) - i +1].classname;
trent = &g_edicts[(int)(maxclients->value) - i +1];
}
if (!trent->inuse || ent == trent || zc->first_target == trent ||trent->deadflag) continue;
if ( entcln[0] == 'p' && trent->movetype != MOVETYPE_NOCLIP ){
if (Bot_traceS(ent,trent))
{
VectorSubtract (trent->s.origin, ent->s.origin, trmin);
//not ctf mode and sameteam
if (!ctf->value && OnSameTeam(ent,trent))
{
if (trent->client->zc.first_target)
{
if (Bot_traceS(ent,trent->client->zc.first_target)) target = trent->client->zc.first_target;
}
if (trmin[2] < JumpMax && VectorLength(trmin) < 400)
{
yaw = (float)Bot[ent->client->zc.botindex].param[BOP_TEAMWORK];
if (trent->client->pers.inventory[ITEM_INDEX(zflag_item)])
{
trent->client->zc.tmplstate = TMS_LEADER;
trent->client->zc.followmate = NULL;
if ((9 * random()) < yaw)
{
ent->client->zc.tmplstate = TMS_FOLLOWER;
ent->client->zc.followmate = trent;
}
}
else
{
if ((9 * random()) < yaw)
{
//gi.bprintf(PRINT_HIGH,"Team stateON\n");
//<2F><><EFBFBD><EFBFBD><E882AA><EFBFBD>[<5B>_<EFBFBD>[
if (trent->client->zc.tmplstate == TMS_LEADER)
{
trent->client->zc.followmate = NULL;
if (ent->client->zc.tmplstate == TMS_LEADER)
{
if (random() < 0.5)
{
ent->client->zc.tmplstate = TMS_FOLLOWER;
ent->client->zc.followmate = trent;
}
else
{
ent->client->zc.tmplstate = TMS_LEADER;
ent->client->zc.followmate = NULL;
trent->client->zc.tmplstate = TMS_FOLLOWER;
trent->client->zc.followmate = ent;
}
}
else
{
ent->client->zc.tmplstate = TMS_FOLLOWER;
ent->client->zc.followmate = trent;
}
}
else
{
if (ent->client->zc.tmplstate == TMS_LEADER
|| random() < 0.5)
{
ent->client->zc.tmplstate = TMS_LEADER;
ent->client->zc.followmate = NULL;
trent->client->zc.tmplstate = TMS_FOLLOWER;
trent->client->zc.followmate = ent;
}
else
{
ent->client->zc.tmplstate = TMS_FOLLOWER;
ent->client->zc.followmate = trent;
trent->client->zc.tmplstate = TMS_LEADER;
trent->client->zc.followmate = NULL;
}
}
}
}
}
}
else if (ctf->value && ent->client->resp.ctf_team == trent->client->resp.ctf_team)
{
//have flag
if (trent->client->pers.inventory[k])
{
if (ent->client->zc.ctfstate == CTFS_OFFENCER)
{
ent->client->zc.ctfstate = CTFS_SUPPORTER;
ent->client->zc.followmate = trent;
}
// if carrier have enemy
if (trent->client->zc.first_target != NULL)
{
if (trent->client->zc.first_target->classname[0] == 'p')
{
target = trent->client->zc.first_target;
}
}
// if carrier tracing route
if (trent->client->zc.route_trace && (trent->client->zc.routeindex - 2) > CurrentIndex)
{
zc->routeindex = trent->client->zc.routeindex - 2;
}
// ent->s.angles[YAW] = Get_yaw (trmin);
// if (ent->client->zc.ctfstate == CTFS_SUPPORTER ){
// zc->first_target = NULL;
// break;
// }
}
}
else
{
foundedenemy++;
if (!tmpflg && target == NULL)
{
pitch = Get_pitch(trmin);
pitch = fabs(pitch - ent->s.angles[PITCH]);
if (pitch > 180) pitch = 360 - pitch;
//if (ent->client->zc.zcstate & STS_WAITS) target = trent;
if (pitch <= vr)
{
yaw = Get_yaw(trmin);
yaw = fabs(yaw - ent->s.angles[YAW]);
if (yaw > 180) yaw = 360 - yaw;
if (yaw <= hr || (ent->client->zc.zcstate & STS_WAITS)) target = trent;
}
}
//
if (!tmpflg && target == NULL && trent->mynoise && trent->mynoise2)
{
if (Bot[ent->client->zc.botindex].param[BOP_NOISECHK])
{
if (trent->mynoise->teleport_time >= (level.time - FRAMETIME))
{
VectorSubtract (trent->mynoise->s.origin, ent->s.origin, trmin);
if (VectorLength(trmin) < 300)
{
pitch = (float)Bot[ent->client->zc.botindex].param[BOP_REACTION];
if ((9 * random()) < pitch) target = trent;
}
}
if (target == NULL && trent->mynoise2->teleport_time >= (level.time - FRAMETIME))
{
VectorSubtract (trent->mynoise->s.origin, ent->s.origin, trmin);
if (VectorLength(trmin) < 100)
{
pitch = (float)Bot[ent->client->zc.botindex].param[BOP_REACTION];
if ((9 * random()) < pitch) target = trent;
}
}
}
}
}
}
//<2F><><EFBFBD>݂̂ŏꏊ<C58F>𔻒f
else
{
if (Bot[ent->client->zc.botindex].param[BOP_NOISECHK]
&& Bot[ent->client->zc.botindex].param[BOP_ESTIMATE]
&& !tmpflg && trent->mynoise)
{
if (trent->mynoise->teleport_time >= (level.time - FRAMETIME))
{
AngleVectors (trent->client->v_angle, trmin, NULL, NULL);
VectorScale(trmin,200,trmin);
VectorAdd(trent->s.origin,trmin,trmin);
rs_trace = gi.trace(trent->s.origin,NULL,NULL,trmin,trent,MASK_SHOT);
VectorSubtract (ent->s.origin, rs_trace.endpos, trmin);
if (VectorLength(trmin) < 500)
{
VectorCopy(rs_trace.endpos,trmin);
rs_trace = gi.trace(ent->s.origin,NULL,NULL,trmin,ent,MASK_SHOT);
pitch = (float)Bot[ent->client->zc.botindex].param[BOP_REACTION];
if (rs_trace.fraction == 1.0 && (9 * random()) < pitch)
{
target = trent;
ent->client->zc.battlemode |= FIRE_ESTIMATE;
VectorCopy(trmin,ent->client->zc.vtemp);
}
}
}
}
}
}
}
if (target && !tmpflg) zc->first_target = target;
else if (target && zc->first_target)
{
if (Get_KindWeapon(target->client->pers.weapon) >
Get_KindWeapon(zc->first_target->client->pers.weapon)) zc->first_target = target;
}
// ent->client->zc.zcstate &= ~CTS_COMBS; //clear combat state
return (foundedenemy);
}
void Bot_SearchItems (edict_t *ent)
{
zgcl_t *zc; //zc's address
qboolean wstayf,q; //weaponflag
edict_t *target,*trent;
vec3_t touchmin,touchmax;
vec3_t trmin,trmax;
gitem_t *item;
char *entcln;
float x,yaw; //temporary
int i,j,k,conts;
trace_t rs_trace;
zc = &ent->client->zc;
if ((zc->tmpcount++) & 1) return;
j = 0;
q = false;//rocket jump needed
//search Items
if (ctf->value)
{
if (ent->moveinfo.state == SUPPORTER) j = -1;
else if ( ent->target_ent != NULL)
{
if ( ent->moveinfo.state == CARRIER && ent->target_ent->classname[6] == 'F') j = -1;
}
else if ( ent->client->ctf_grapple != NULL) j = -1;
}
trent = zc->second_target;
if ( trent != NULL && !j )
{
x = random();
if ( trent->classname[0] == 'w') j = -1;
else if ( trent->classname[0]=='i'){
if ( trent->classname[5]=='q'
|| trent->classname[5]=='f'
|| trent->classname[5]=='t'
|| trent->classname[5]=='i')
j = -1;
}
else if ((trent->classname[0] == 'p' && x > 0.2)
|| ent->client->ctf_grapple != NULL )
j= -1;
}
if ( j == 0 )
{
if ((int)(dmflags->value) & DF_WEAPONS_STAY) wstayf = true;
else wstayf = false;
target = NULL;
VectorCopy (ent->absmin, touchmin);
VectorCopy (ent->absmax, touchmax);
// when ctf
if (0/*ctf->value*/){
touchmin[0] -= 500;
touchmin[1] -= 500;
touchmin[2] -= 500;
touchmax[0] += 500;
touchmax[1] += 500;
touchmax[2] += 598;
}
// when not
else
{
touchmin[0] -= 300;
touchmin[1] -= 300;
touchmin[2] -= 300;
if (ent->waterlevel) touchmin[2] -= 200;
touchmax[0] += 300;
touchmax[1] += 300;
touchmax[2] += 54;// +290);
if (ent->health > 70 && ent->client->pers.inventory[ITEM_INDEX(Fdi_ROCKETLAUNCHER/*FindItem("Rocket Launcher")*/)])
{
i = ITEM_INDEX(Fdi_ROCKETS/*FindItem("Rockets")*/);
if (ent->client->pers.inventory[i] > 0)
{
q = true;
touchmax[2] += 290;
}
}
}
if ((level.framenum - ent->client->resp.enterframe ) % 64 > 32) j = 0;
else j = -1;
k = globals.num_edicts + maxclients->value+1;
for ( i=maxclients->value+1 ; i<globals.num_edicts ; i++)
{
if (j) //normal
{
trent = &g_edicts[i];
entcln = trent->classname;
}
else //reverse
{
trent = &g_edicts[k - i];
entcln = trent->classname;
}
if (!trent->inuse) continue;
if (trent->solid != SOLID_TRIGGER)
{
if ( ent->client->weaponstate == WEAPON_READY && !ent->client->zc.route_trace)
{
if ( entcln )
{
if (entcln[0] == 'f' /*&& trent->classname[5] == 'b'*/
&& trent->health //&&trent->moveinfo.state == PSTATE_BOTTOM
&& trent->takedamage)//trent->moveinfo.wait == 0)
{
if (trent->classname[5] == 'b'
&& trent->monsterinfo.attack_finished > level.time) continue;
trmax[0] = (trent->absmin[0] + trent->absmax[0]) / 2;
trmax[1] = (trent->absmin[1] + trent->absmax[1]) / 2;
trmax[2] = (trent->absmin[2] + trent->absmax[2]) / 2;
rs_trace = gi.trace (ent->s.origin, NULL, NULL, trmax ,ent, MASK_SHOT);
if (rs_trace.ent == trent)
{
// gi.bprintf(PRINT_HIGH,"kkkkkkk\n");
// continue;
VectorSubtract (trmax, ent->s.origin,trmin);
item = Fdi_BLASTER;//FindItem("Blaster");
// ent->client->ammo_index = 0;
item->use(ent,item);
//ent->client->ammo_index = 0;
//ent->client->pers.weapon = FindItem("Blaster");
//ShowGun(ent);
ent->s.angles[YAW] = Get_yaw(trmin);
ent->s.angles[PITCH] = Get_pitch(trmin);
ent->client->buttons |= BUTTON_ATTACK;
ent->client->zc.objshot = true;
}
}
}
}
continue;
}
if (trent->absmax[0] < touchmin[0]) continue;
if (touchmax[0] < trent->absmin[0]) continue;
if (trent->absmax[1] < touchmin[1]) continue;
if (touchmax[1] < trent->absmin[1]) continue;
if (trent->absmax[2] < touchmin[2]) continue;
if (touchmax[2] < trent->absmin[2]) continue;
VectorSubtract (trent->s.origin, ent->s.origin, trmin);
yaw = VectorLength(trmin);
/* if ( trent->classname[0] == 'w' || trent->classname[0] == 'R') x = 0;
else if (trent->classname[0]=='i')
{
if (trent->classname[5]=='q'
|| trent->classname[5]=='f'
|| trent->classname[5]=='t'
|| trent->classname[5]=='i') x = 0;
}*/
/*else*/ if ( !ctf->value )
{
// if (yaw >300 /*|| (trent->s.origin[2] - ent->s.origin[2] ) < -64*/) continue;
}
if ( Bot_trace(ent,trent) )
{
if (entcln[0] == 'i')
{
if (entcln[5] == 'h')
{
if (Q_stricmp (entcln, "item_health") == 0 )
{
if ( ent->health < 100 && (!pickup_pri || yaw < 96)) target = trent;
}
else if (entcln[12] == 's'){ //item_health_small
if (fabs(trent->s.origin[2] - ent->s.origin[2] + 8) > JumpMax) continue;
target = trent;
}
else if (entcln[12] == 'l') //item_health_large
{
if ( ent->health < 100 && (!pickup_pri || yaw < 96)) target = trent;
}
else if (entcln[12] == 'm') //item_health_mega
target = trent;
}
else if (entcln[5] == 'a' && !pickup_pri)
{
if (entcln[11] == 's'){ //item_armor_shard
if (fabs(trent->s.origin[2] - ent->s.origin[2] + 8) > JumpMax) continue;
target = trent;
}
else if (entcln[11] == 'j') //item_armor_jacket
{
if ( ent->client->pers.inventory[ITEM_INDEX(FindItem("Jacket Armor"))] < 50 ) target = trent;
}
else if (entcln[11] == 'c') //item_armor_combat
{
if ( ent->client->pers.inventory[ITEM_INDEX(FindItem("Combat Armor"))] < 100) target = trent;
}
else if (entcln[11] == 'b') //item_armor_body
{
if ( ent->client->pers.inventory[ITEM_INDEX(FindItem("Body Armor"))] < 200) target = trent;
}
else if (entcln[6] == 'd') //item_adrenaline
target = trent;
else if (entcln[6] == 'n') //item_ancient_head
target = trent;
}
else if (entcln[5] == 'f')
{
if ( trent->spawnflags & DROPPED_ITEM ) target = trent;
else if (entcln[10] == 't' && entcln[14] == '1')
{
if ( ent->client->resp.ctf_team == CTF_TEAM2) target = trent;
else if ( ent->client->pers.inventory[ITEM_INDEX(FindItem("Blue Flag"))]) target = trent;
}
else if (entcln[10] == 't' && entcln[14] == '2')
{
if ( ent->client->resp.ctf_team == CTF_TEAM1) target = trent;
else if (ent->client->pers.inventory[ITEM_INDEX(FindItem("Red Flag"))]) target = trent;
}
}
else if (entcln[5] == 't')
{
if (!BotApplyResistance(ent))
if ( !BotApplyStrength(ent))
if ( !CTFApplyHaste(ent))
if ( !CTFHasRegeneration(ent)) target = trent;
}
else
{
if (entcln[5] == 'q') //item_quad
target = trent;
else if (entcln[5] == 'p' && entcln[6] == 'a') //item_pack
target = trent;
else if (entcln[5] == 'b' && entcln[6] == 'a') //item_bandolier
target = trent;
else if (entcln[5] == 'e') //item_enviro
target = trent;
else if (entcln[5] == 'b') //item_breather
target = trent;
else if (entcln[5] == 's') //item_silencer
target = trent;
else if (entcln[5] == 'i') //item_invulnerability
target = trent;
else if (entcln[5] == 'p' && entcln[12] == 'h') //Q_stricmp (entcln, "item_power_shield") == 0)
target = trent;
else if (entcln[5] == 'p' && entcln[12] == 'c') //Q_stricmp (entcln, "item_power_screen") == 0)
target = trent;
}
}
else if (entcln[0] == 'a' && !pickup_pri)
{
if (entcln[5] == 'b') //ammo_bullets
{
if ( ent->client->pers.inventory[ITEM_INDEX(Fdi_BULLETS/*FindItem("Bullets")*/)]
< ent->client->pers.max_bullets) target = trent;
}
else if (entcln[5] == 's' && entcln[6] == 'h') //ammo_shells
{
if (ent->client->pers.inventory[ITEM_INDEX(Fdi_SHELLS/*FindItem("Shells")*/)]
< ent->client->pers.max_shells) target = trent;
}
else if (entcln[5] == 'g') //ammo_grenades
{
if (ent->client->pers.inventory[ITEM_INDEX(Fdi_GRENADES/*FindItem("Grenades")*/)]
< ent->client->pers.max_grenades) target = trent;
}
else if (entcln[5] == 'r') //ammo_rockets
{
if (ent->client->pers.inventory[ITEM_INDEX(Fdi_ROCKETS/*FindItem("Rockets")*/)]
< ent->client->pers.max_rockets) target = trent;
}
else if (entcln[5] == 's' ) //ammo_slugs
{
if (ent->client->pers.inventory[ITEM_INDEX(Fdi_SLUGS/*FindItem("Slugs")*/)]
< ent->client->pers.max_slugs) target = trent;
}
else if (entcln[5] == 'c' ) //ammo_cells
{
if (ent->client->pers.inventory[ITEM_INDEX(Fdi_CELLS/*FindItem("Cells")*/)]
< ent->client->pers.max_cells) target = trent;
}
else if (entcln[5] == 'm' ) //ammo_magslug
{
if (ent->client->pers.inventory[ITEM_INDEX(Fdi_MAGSLUGS/*FindItem("Mag Slug")*/)]
< ent->client->pers.max_magslug) target = trent;
}
else if (entcln[5] == 't' ) //ammo_trap
{
if (ent->client->pers.inventory[ITEM_INDEX(Fdi_TRAP/*FindItem("Trap")*/)]
< ent->client->pers.max_trap) target = trent;
}
}
else if (entcln[0] == 'w')
{
if (entcln[7] == 's' && entcln[8] == 'h' ) //weapon_shotgun
{
if (!wstayf || (wstayf && !pickup_pri
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_SHOTGUN/*FindItem("Shotgun")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM) ) )) target = trent;
}
else if (entcln[7] == 's') //weapon_supershotgun
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_SUPERSHOTGUN/*FindItem("Super Shotgun")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM))) ) target = trent;
}
else if (entcln[7] == 'm') //weapon_machinegun
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_MACHINEGUN/*FindItem("Machinegun")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)))) target = trent;
}
else if (entcln[7] == 'c') //weapon_chaingun
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_CHAINGUN/*FindItem("Chaingun")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM))) ) target = trent;
}
else if (entcln[7] == 'g') //weapon_grenadelauncher
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_GRENADELAUNCHER/*FindItem("Grenade Launcher")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)))) target = trent;
}
else if (entcln[7]=='r' && entcln[8] == 'o') //weapon_rocketlauncher
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_ROCKETLAUNCHER/*FindItem("Rocket Launcher")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)))) target = trent;
}
else if (entcln[7] == 'h') //weapon_hyperblaster
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_HYPERBLASTER/*FindItem("HyperBlaster")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)))) target = trent;
}
else if (entcln[7] == 'r') //weapon_railgun
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_RAILGUN/*FindItem("Railgun")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)))) target = trent;
}
else if (entcln[7] == 'b' && entcln[8] == 'o')//weapon_boomer
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_BOOMER/*FindItem("Ionripper")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)))) target = trent;
}
else if (entcln[7] == 'p') //weapon_phalanx
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_PHALANX/*FindItem("Phalanx")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)))) target = trent;
}
else if (entcln[7] == 'b') //weapon_bfg
{
if (!wstayf || (wstayf
&& (!ent->client->pers.inventory[ITEM_INDEX(Fdi_BFG/*FindItem("BFG10K")*/)]
|| trent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)))) target = trent;
}
}
else if (entcln[0] == 'R' && !ent->client->zc.route_trace)
{
if (entcln[2] == 'n')
{
if (ctf->value)
{
if (ent->moveinfo.state == CARRIER)
{
if (random() < 0.05) target = trent;
}
else if (ent->moveinfo.state == DEFENDER)
{
if (random() < 0.01) target = trent;
}
else if (random() < 0.02) target = trent;
}
else if (random() < 0.4) target = trent;
}
else if (ent->client->zc.route_trace)
{
if (ent->client->zc.routeindex < CurrentIndex)
{
if (entcln[6] == 'X' && Route[ent->client->zc.routeindex].state == GRS_ONTRAIN) target = trent;
else if (entcln[6] == '2' && Route[ent->client->zc.routeindex].state == GRS_PUSHBUTTON
&& Route[ent->client->zc.routeindex].ent == trent) target = trent;
else target = NULL;
}
}
else if (entcln[6] == '3') target = NULL;
}
}
// founded!
/* if ( target != NULL && !ctf->value)
{
if (!ent->waterlevel)
{
VectorSubtract(target->s.origin,ent->s.origin,touchmax);
x = touchmax[2];
touchmax[2] = 0;
iyaw = VectorLength(touchmax);
if ( x < -39 )
{
yaw = iyaw/(-x);*/
// if ( /*yaw < 0.5 &&*/ yaw > 2.5 /*&& iyaw > 64*/) target = NULL;
/* if (target != NULL)
{
if ((target->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM)) && x < -64) target = NULL;
}
}
if (target != NULL && !ent->waterlevel && x < -60)
{
if ( target->classname[0] == 'w'
|| (target->classname[0]=='i' && target->classname[5]=='q')
|| (target->classname[0]=='i' && target->classname[5]=='f')
|| (target->classname[0]=='i' && target->classname[5]=='t')
|| (target->classname[0]=='i' && target->classname[5]=='i'))
{
if (iyaw < 64 ) target = NULL;
}
else target = NULL;
}
}
}
*/
if (target != NULL)
{
conts = gi.pointcontents (target->s.origin);
if (conts & CONTENTS_LAVA) target = NULL;
else if ((conts & CONTENTS_SLIME) && ent->client->enviro_framenum <= level.framenum) target = NULL;
}
if (target != NULL && !ctf->value )
{
if ((target->s.origin[2] - ent->s.origin[2]) > 32 && !q)
{
x = target->moveinfo.start_origin[2] - ent->s.origin[2];
if (x > 54 || x < -24) target = NULL;
else
{
x = target->s.origin[2] - target->moveinfo.start_origin[2];
if (x > 54 || x < 0) target = NULL;
}
}
else if ((target->s.origin[2] - ent->s.origin[2]) <= 100 && q)
{
target = NULL;
}
}
if (target != NULL )
{
if ( zc->second_target == NULL )
{
zc->second_target = target;
break;
}
else if (zc->second_target->classname[6] == 'F' &&
zc->second_target->classname[6] == 'F')
{
target = NULL;
continue;
}
else
{
if ( (target->classname[0] == 'R' && target->classname[0] != 'F')
|| target->classname[0] == 'w'
|| (target->classname[0]=='i' && target->classname[5]=='q')
|| (target->classname[0]=='i' && target->classname[5]=='t')
|| (target->classname[0]=='i' && target->classname[5]=='f')
|| (target->classname[0]=='i' && target->classname[5]=='i'))
{
VectorSubtract (ent->s.origin, target->s.origin, trmin);
if (ctf->value
&& zc->second_target->classname[6] == 'F'
&& ent->moveinfo.state != CARRIER)
{
zc->second_target = target;
break;
}
else if ( VectorLength(trmin) > 24 )
{
zc->second_target = target;
break;
}
}
}
}
target = NULL;
}
}
}
//-----------------------------------------------------------------------------------------
//<2F>o<EFBFBD>N<EFBFBD>n<EFBFBD>c<EFBFBD><63><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//Avoid explotion
//
#define EXPLO_BOXSIZE 64
qboolean Bot_ExploAvoid(edict_t *ent,vec3_t v)
{
int i;
vec3_t absmax,absmin;
vec3_t msmax,msmin;
if (ent->groundentity == NULL && !ent->waterlevel) return true;
if (!(FFlg[Bot[ent->client->zc.botindex].param[BOP_COMBATSKILL]] & FIRE_EXPAVOID)) return true;
VectorCopy(v,msmax);
VectorCopy(v,msmin);
msmax[0] += ent->maxs[0]; msmax[1] += ent->maxs[1]; msmax[2] += ent->maxs[2];
msmin[0] += ent->mins[0]; msmin[1] += ent->mins[1]; msmin[2] += ent->mins[2];
for(i = 0;i < MAX_EXPLINDEX;i++)
{
if (ExplIndex[i] != NULL) {if (ExplIndex[i]->inuse == false) ExplIndex[i] = NULL;}
if (ExplIndex[i] != NULL)
{
VectorCopy(ExplIndex[i]->s.origin,absmax);
VectorCopy(absmax,absmin);
absmax[0] += EXPLO_BOXSIZE; absmax[1] += EXPLO_BOXSIZE; absmax[2] += EXPLO_BOXSIZE;
absmin[0] -= EXPLO_BOXSIZE; absmin[1] -= EXPLO_BOXSIZE; absmin[2] -= EXPLO_BOXSIZE;
if (absmax[0] < msmin[0]) continue;
if (msmax[0] < absmin[0]) continue;
if (absmax[1] < msmin[1]) continue;
if (msmax[1] < absmin[1]) continue;
if (absmax[2] < msmin[2]) continue;
if (msmax[2] < absmin[2]) continue;
return false;
}
}
return true;
}
//<2F><><EFBFBD>[<5B>U<EFBFBD>[<5B>̃`<60>F<EFBFBD>b<EFBFBD>N
qboolean CheckLaser(vec3_t pos,vec3_t maxs,vec3_t mins)
{
int i;
vec3_t v,end,absmax,absmin;
float L1,L2,L3;
VectorAdd(pos,maxs,absmax);
VectorAdd(pos,mins,absmin);
for(i = 0;i < MAX_LASERINDEX;i++)
{
if (LaserIndex[i] == NULL) return false;
if (!(LaserIndex[i]->spawnflags & 1)) continue;
VectorSubtract(pos,LaserIndex[i]->s.origin,v);
L1 = VectorLength(v);
VectorSubtract(pos,LaserIndex[i]->moveinfo.end_origin,v);
L2 = VectorLength(v);
VectorSubtract(LaserIndex[i]->s.origin,LaserIndex[i]->moveinfo.end_origin,v);
L3 = VectorLength(v);
// VectorCopy (LaserIndex[i]->s.origin, start);
VectorMA (LaserIndex[i]->s.origin, L3 * L1 / (L1 + L2), LaserIndex[i]->movedir, end);
VectorSubtract(pos,end,v);
L3 = VectorLength(v);
if (L3 > L1 || L3 > L2) continue;
//gi.bprintf(PRINT_HIGH,"Length %f!\n",L3);
if (end[0] < absmin[0]) continue;
if (absmax[0] < end[0]) continue;
if (end[1] < absmin[1]) continue;
if (absmax[1] < end[1]) continue;
if (end[2] < absmin[2]) continue;
if (absmax[2] < end[2]) continue;
//gi.bprintf(PRINT_HIGH,"Laser Checked! %f\n",L3);
return true;
}
return false;
}
//-----------------------------------------------------------------------------------------
// BOT<4F>ړ<EFBFBD><DA93>”\<5C><><EFBFBD><EFBFBD>new
// bot move test
// return false can't
// true stand
// 2 duck
int Bot_moveT ( edict_t *ent,float ryaw,vec3_t pos,float dist,float *bottom)
{
float i,yaw;
vec3_t trstart,trend;
vec3_t trmin,trmax,v,vv;
trace_t rs_trace;
float tracelimit;
qboolean moveok;
int contents;
int tcontents;
tcontents =/* MASK_BOTSOLID*/MASK_BOTSOLIDX;//MASK_PLAYERSOLID /*| CONTENTS_TRANSLUCENT*/; //<2F><><EFBFBD>[<5B>U<EFBFBD>[<5B>ɂ͐G<CD90><47><EFBFBD>Ȃ<EFBFBD>
// if (!ent->waterlevel) tcontents |= CONTENTS_WATER;
if (/*ent->client->zc.waterstate == WAS_FLOAT*/ent->waterlevel >= 1/*2*/) tracelimit = 75;//75;//61;
else if (ent->client->ps.pmove.pm_flags & PMF_DUCKED) tracelimit = 26;
else tracelimit = JumpMax + 5;//61;
VectorSet (trmin,-16,-16,-24);
VectorSet (trmax,16,16,3);
if (ent->client->zc.route_trace) VectorSet (vv,16,16,0);
else VectorSet (vv,16,16,3);
if (0/*!(ent->client->ps.pmove.pm_flags & PMF_DUCKED)
&& (ent->client->zc.n_duckedtime < FRAMETIME * 10 /*&& !ent->client->zc.route_trace)*/) trmax[2] = 31;
// else if (ent->waterlevel && !ent->groundentity) trmax[2] = 32;
else if (ent->client->zc.route_trace
&& !(ent->client->ps.pmove.pm_flags & PMF_DUCKED)
&& ent->waterlevel < 2)
{
Get_RouteOrigin(ent->client->zc.routeindex,v);
if ((v[2] - ent->s.origin[2]) > 20) trmax[2] = 31;
}
//<2F>ړ<EFBFBD><DA93><EFBFBD>ǂ<EFBFBD><C782>Ȃ<EFBFBD><C882>Ă<EFBFBD><C482><EFBFBD><EFBFBD>̂<EFBFBD><CC82><EFBFBD><EFBFBD>ׂ<EFBFBD>
yaw = ryaw*M_PI*2 / 360;
trend[0] = cos(yaw) * dist ; //start
trend[1] = sin(yaw) * dist ;
trend[2] = 0;
VectorAdd (trend, ent->s.origin, trstart);
VectorCopy(trstart,trend);
trend[2] += 1;
rs_trace = gi.trace (trstart, trmin, trmax, trend,ent, tcontents);
trmax[2] += 1;
if (rs_trace.allsolid || rs_trace.startsolid || rs_trace.fraction != 1.0) //<2F>O<EFBFBD>ɂ͐i<CD90>߂Ȃ<DF82><C882>
{
moveok = false;
VectorCopy (trstart, trend);
for( i = 4 ; i < (tracelimit + 4) ; i += 4 )
{
trstart[2] = ent->s.origin[2] + i;
rs_trace = gi.trace (trstart, trmin, vv/*trmax*/, trend,ent, tcontents );
// rs_trace = gi.trace (trstart, trmin, trmax, trstart,ent, tcontents );
if (!rs_trace.allsolid && !rs_trace.startsolid && rs_trace.fraction > 0)
{
moveok = true;
break;
}
}
if (!moveok/*i >= tracelimit+4*/)
// if (i >= tracelimit - 4)
{
//gi.bprintf(PRINT_HIGH,"apooX %f >= %f\n",i ,tracelimit);
//if (ent->client->ps.pmove.pm_flags & PMF_DUCKED) gi.bprintf(PRINT_HIGH,"apoo1 %f %f \n",i,trmax[2]);
return false;
}
// rs_trace = gi.trace (trstart, trmin, trmax, trend,ent, tcontents );
*bottom = rs_trace.endpos[2] - ent->s.origin[2];
if (!ent->client->zc.route_trace)
{
//gi.bprintf(PRINT_HIGH,"apoo2\n");
//if (ent->client->zc.waterstate == 1 && ryaw == ent->client->zc.moveyaw) gi.bprintf(PRINT_HIGH,"apoo2\n");
if (rs_trace.plane.normal[2] < 0.7 && (!ent->client->zc.waterstate && ent->groundentity)) return false;
}
else
{
Get_RouteOrigin(ent->client->zc.routeindex,v);
if (rs_trace.plane.normal[2] < 0.7 && v[2] < ent->s.origin[2]) return false;
}
if ( *bottom >/*=*/ tracelimit - 5)
{
//gi.bprintf(PRINT_HIGH,"apooY %f > %f\n",*bottom ,tracelimit - 5);
//gi.bprintf(PRINT_HIGH,"apoo3\n");
//if (ent->client->zc.waterstate == 1 && ryaw == ent->client->zc.moveyaw) gi.bprintf(PRINT_HIGH,"apoo3\n");
return false;
}
pos[0] = rs_trace.endpos[0];
pos[1] = rs_trace.endpos[1];
pos[2] = rs_trace.endpos[2];
if (trmax[2] == 32)
{
if (Bot_ExploAvoid(ent,pos))
{
if (!CheckLaser(pos,trmax,trmin))
return true;
}
return false;
}
// trmax[2] = 32;
VectorCopy(pos,trend);
trend[2] += 28;
rs_trace = gi.trace (pos, trmin, trmax, trend,ent, tcontents );
if (!rs_trace.allsolid && !rs_trace.startsolid && rs_trace.fraction == 1.0)
{
if (Bot_ExploAvoid(ent,pos))
{
if (!CheckLaser(pos,trmax,trmin))
return true;
}
return false;
}
if (Bot_ExploAvoid(ent,pos))
{
if (!CheckLaser(pos,trmax,trmin))
return 2;
}
return false;
/* trmax[2] = 32;
rs_trace = gi.trace (pos, trmin, trmax, pos,ent, tcontents );
if (!rs_trace.allsolid && !rs_trace.startsolid) return true;
return 2;*/
}
else //<2F>i<EFBFBD>߂<EFBFBD><DF82>Ƃ<EFBFBD><C682>Ă<EFBFBD><C482><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȃ<EFBFBD><C882><EFBFBD><EFBFBD>̂<EFBFBD><CC82>߂̃`<60>F<EFBFBD>b<EFBFBD>N
{
pos[0] = trstart[0];
pos[1] = trstart[1];
pos[2] = trstart[2];
VectorCopy (trstart, trend);
trstart[2] = trend[2] -8190;
rs_trace = gi.trace (trend, trmin, trmax, trstart,ent, tcontents | MASK_OPAQUE);
*bottom = rs_trace.endpos[2] - ent->s.origin[2];
if (0/*rs_trace.fraction != 1.0 && rs_trace.plane.normal[2] < 0.7 && ent->waterlevel < 2 && ent->groundentity*/)
{
i = Get_vec_yaw (rs_trace.plane.normal,ryaw);
if ( i < 90)
{
if (*bottom < 0 ) *bottom *= 3.0;
}
else
{
//if (ent->client->ps.pmove.pm_flags & PMF_DUCKED) gi.bprintf(PRINT_HIGH,"apoo2\n");
//if (ent->client->zc.waterstate == WAS_FLOAT && ryaw == ent->client->zc.moveyaw) gi.bprintf(PRINT_HIGH,"apooX\n");
return false;
}
}
if (0/*!ent->client->zc.route_trace*/)
{
if (rs_trace.plane.normal[2] > 0 && rs_trace.plane.normal[2] < 0.7) *bottom /= rs_trace.plane.normal[2];
}
/* else
{
}*/
contents = 0;
if (!ent->waterlevel)
{
if (ent->client->enviro_framenum > level.framenum) contents = CONTENTS_LAVA;
else contents = ( CONTENTS_LAVA | CONTENTS_SLIME);
}
if ( rs_trace.contents & contents ) *bottom = -9999; /*return false;*/
else if ( rs_trace.surface->flags & SURF_SKY ) *bottom = -9999;
if (!ent->waterlevel && (ent->client->ps.pmove.pm_flags & PMF_DUCKED)
&& ent->groundentity == NULL && ent->velocity[2] > 10 && trmax[2] == 4) return 2;
if (trmax[2] == 32)
{
if (Bot_ExploAvoid(ent,pos))
{
if (!CheckLaser(pos,trmax,trmin))
return true;
}
return false;
}
// trmax[2] = 32;
VectorCopy(pos,trend);
trend[2] += 28;
rs_trace = gi.trace (pos, trmin, trmax, trend,ent, tcontents );
if (!rs_trace.allsolid && !rs_trace.startsolid && rs_trace.fraction == 1.0)
{
if (Bot_ExploAvoid(ent,pos))
{
if (!CheckLaser(pos,trmax,trmin))
return true;
}
return false;
}
if (Bot_ExploAvoid(ent,pos))
{
if (!CheckLaser(pos,trmax,trmin))
return 2;
}
return false;
}
}
int Bot_Watermove ( edict_t *ent,vec3_t pos,float dist,float upd)
{
trace_t rs_trace;
vec3_t trmin,trmax,touchmin;
float i,j;
float max,vec;
VectorCopy(ent->s.origin,trmax);
trmax[2] += upd;
rs_trace = gi.trace (ent->s.origin, ent->mins, ent->maxs, trmax,ent, /*MASK_BOTSOLID*/MASK_BOTSOLIDX);
if (!rs_trace.allsolid && !rs_trace.startsolid )
{
if (rs_trace.fraction > 0)
{
VectorCopy(rs_trace.endpos,pos);
return true;
if (upd < 0) ent->velocity[2] = 0;
}
}
//gi.bprintf(PRINT_HIGH,"Water MOVE NG %f %f!\n",dist,upd);
// return false;
// if (upd > -7 && upd < 7) return false;
VectorCopy(ent->s.origin,trmin);
trmin[2] += upd;
vec = -1;
max = 0;
for(i = 0;i < 360; i += 10)
{
if (i && upd > -13 && upd < 0/*13*/) break;
if (i > 60 && i < 300) continue;
j = ent->client->zc.moveyaw + i;
if (j > 180) j = j - 360;
else if (j < -180) j = j + 360;
else j = i;
touchmin[0] = cos(j) * 24 ;
touchmin[1] = sin(j) * 24 ;
touchmin[2] = 0;
VectorAdd(trmin,touchmin,trmax);
rs_trace = gi.trace (trmax/*ent->s.origin*/, ent->mins, ent->maxs, trmin,ent, MASK_BOTSOLIDX);
// yaw = VectorLength(trmax);
if (!rs_trace.allsolid && !rs_trace.startsolid )
{
VectorAdd(rs_trace.endpos,touchmin,trmax);
rs_trace = gi.trace (trmax, ent->mins, ent->maxs, trmax,ent, MASK_BOTSOLIDX);
//gi.bprintf(PRINT_HIGH,"NGAAAAAAAAAAAAAAAAAAAAAAAAAAA!\n");
// VectorSubtract(rs_trace.endpos,ent->s.origin,trmax);
if (!rs_trace.allsolid && !rs_trace.startsolid )
{
//gi.bprintf(PRINT_HIGH,"go go go!\n");
vec = i;break;
}
}
}
if (vec == -1)
{
//gi.bprintf(PRINT_HIGH,"Water MOVE NG %f %f!\n",dist,upd);
return false;
}
//gi.bprintf(PRINT_HIGH,"Water MOVE OK %f %f!\n",dist,upd);
VectorCopy(trmax,pos);
if (upd < 0) ent->velocity[2] = 0;
return true;
touchmin[0] = cos(vec) * 16;//dist ;
touchmin[1] = sin(vec) * 16;//dist ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,trmin);
VectorCopy(trmin,trmax);
trmax[2] += upd;
rs_trace = gi.trace (trmin, ent->mins, ent->maxs, trmax,ent, MASK_BOTSOLIDX);
if (rs_trace.allsolid || rs_trace.startsolid )
{
return false;
}
VectorCopy(rs_trace.endpos,pos);
return true;
VectorCopy(rs_trace.plane.normal,trmin);
trmin[2] = 0;
VectorNormalize(trmin);
VectorAdd(trmax,trmin,trmax);
for(i = 1.0;i < dist;i += 1.0)
{
rs_trace = gi.trace (trmax, ent->mins, ent->maxs,trmax,ent, MASK_BOTSOLIDX/*MASK_PLAYERSOLID*/);
if (!rs_trace.allsolid && !rs_trace.startsolid)
{
VectorCopy(trmax,pos);
return true;
}
VectorAdd(trmax,trmin,trmax);
}
// gi.bprintf(PRINT_HIGH,"failed2\n");
return false;
}
int Bot_moveW ( edict_t *ent,float ryaw,vec3_t pos,float dist,float *bottom)
{
float yaw;
vec3_t trstart,trend;
trace_t rs_trace;
int contents;
int tcontents;
if (ent->client->enviro_framenum > level.framenum) contents = CONTENTS_LAVA;
else contents = ( CONTENTS_LAVA | CONTENTS_SLIME);
tcontents = MASK_BOTSOLIDX/*MASK_PLAYERSOLID*/;
tcontents |= CONTENTS_WATER;
//<2F>ړ<EFBFBD><DA93><EFBFBD>ǂ<EFBFBD><C782>Ȃ<EFBFBD><C882>Ă<EFBFBD><C482><EFBFBD><EFBFBD>̂<EFBFBD><CC82><EFBFBD><EFBFBD>ׂ<EFBFBD>
yaw = ryaw*M_PI*2 / 360;
trend[0] = cos(yaw) * dist ; //start
trend[1] = sin(yaw) * dist ;
trend[2] = 0;
VectorAdd (trend, ent->s.origin, trstart);
pos[0] = trstart[0];
pos[1] = trstart[1];
pos[2] = trstart[2];
VectorCopy (trstart, trend);
trstart[2] = trend[2] -8190;//95;
rs_trace = gi.trace (trend, ent->mins, ent->maxs, trstart,ent, tcontents);
if ((trend[2] - rs_trace.endpos[2]) >= 95) return false;
if (rs_trace.contents & contents) return false;
if (!(rs_trace.contents & CONTENTS_WATER)) return false;
*bottom = rs_trace.endpos[2] - ent->s.origin[2];
return true;
}
//-----------------------------------------------------------------------------------------
// Bank check
// true safe
// false danger
qboolean BankCheck(edict_t *ent,vec3_t pos)
{
trace_t rs_trace;
vec3_t end,v1,v2;
VectorSet(v1,-16,-16,-24);
VectorSet(v2,16,16,16);
VectorCopy(pos,end);
end[2] -= 5000;
rs_trace = gi.trace (pos, v1, v2,end,ent, MASK_BOTSOLIDX/*MASK_PLAYERSOLID*/);
if (rs_trace.startsolid || rs_trace.allsolid) return false;
if (rs_trace.plane.normal[2] < 0.8 ) return false;
return true;
}
//-----------------------------------------------------------------------------------------
// hazard check
// true safe
// false danger
qboolean HazardCheck(edict_t *ent,vec3_t pos)
{
trace_t rs_trace;
vec3_t end,v1,v2;
int contents;
VectorSet(v1,-16,-16,-16);
VectorSet(v2,16,16,16);
VectorCopy(pos,end);
end[2] -= 8190;
if (ent->client->enviro_framenum > level.framenum) contents = CONTENTS_LAVA;
else contents = ( CONTENTS_LAVA | CONTENTS_SLIME);
rs_trace = gi.trace (pos, v1, v2,end,ent, MASK_OPAQUE);
if (rs_trace.contents & contents) return false;
return true;
}
//-----------------------------------------------------------------------------------------
// bot's shot
/*qboolean Bot_Shot()
{
if ( ent->client->weaponstate == WEAPON_READY)
{
if (trent->movetype == MOVETYPE_STOP && trent->classname)
{
&& trent->health && trent->moveinfo.state == 1
&& trent->takedamage)//trent->moveinfo.wait == 0)
{
trmax[0] = (trent->absmin[0] + trent->absmax[0]) / 2;
trmax[1] = (trent->absmin[1] + trent->absmax[1]) / 2;
trmax[2] = (trent->absmin[2] + trent->absmax[2]) / 2;
rs_trace = gi.trace (ent->s.origin, NULL, NULL, trmax ,ent, MASK_SHOT);
if (rs_trace.ent == trent)
{
// gi.bprintf(PRINT_HIGH,"kkkkkkk\n");
// continue;
VectorSubtract (trmax, ent->s.origin,trmin);
ent->client->ammo_index = 0;
ent->client->pers.weapon = FindItem("Blaster");
ShowGun(ent);
ent->s.angles[YAW] = Get_yaw(trmin);
ent->s.angles[PITCH] = Get_pitch(trmin);
ent->client->buttons |= BUTTON_ATTACK;
ent->client->zc.objshot = true;
}
}
}
}
*/
//-----------------------------------------------------------------------------------------
// set the bot's combatstate
void Set_Combatstate(edict_t *ent,int foundedenemy)
{
vec3_t v;
gclient_t *client;
float distance;
edict_t *target;
int enewep;
int combskill;
float aim;
client = ent->client;
target = client->zc.first_target;
if (client->zc.zcstate & STS_LADDERUP) return;
if (target == NULL)
{
client->zc.zccmbstt &= ~CTS_COMBS; // clear status
return;
}
//target is dead
if (!target->inuse || target->deadflag || target->solid != SOLID_BBOX)
{
client->zc.battleduckcnt = 0;
client->zc.first_target = NULL;
client->zc.zccmbstt &= ~CTS_COMBS; //clear status
if ((9 * random()) < Bot[client->zc.botindex].param[BOP_COMBATSKILL])
UsePrimaryWeapon(ent);
return;
}
if (!Bot_trace(ent,target))
{
if (client->zc.targetlock <= level.time)
{
client->zc.first_target = NULL;
return;
}
client->zc.zccmbstt |= CTS_ENEM_NSEE;//can't see
// return;
}
else
{
ent->client->zc.targetlock = level.time + FRAMETIME * 12;
ent->client->zc.zccmbstt &= ~CTS_ENEM_NSEE;//can see
ent->client->zc.battlemode &= ~FIRE_ESTIMATE;
}
VectorSubtract(target->s.origin,ent->s.origin,v);
distance = VectorLength(v);
//enemy's weapon
enewep = Get_KindWeapon(target->client->pers.weapon);
//status set
aim = 10.0 - (float)Bot[client->zc.botindex].param[BOP_AIM];
if (aim <= 0 || aim > 10) aim = 5;
combskill = (int)Bot[client->zc.botindex].param[BOP_COMBATSKILL];
if (combskill < 0 || combskill > 9) combskill = 5;
if (!(client->zc.zccmbstt & CTS_ENEM_NSEE)) Combat_Level0(ent,foundedenemy,enewep,aim,distance,combskill);
else if (client->zc.zccmbstt & FIRE_REFUGE) Combat_Level0(ent,foundedenemy,enewep,aim,distance,combskill);
else Combat_LevelX(ent,foundedenemy,enewep,aim,distance,combskill);
if (client->zc.first_target)
{
client->zc.last_target = client->zc.first_target;
VectorCopy(client->zc.first_target->s.origin,client->zc.last_pos);
}
return;
}
//-----------------------------------------------------------------------------------------
// Bot Jump
// return true sequaense done
// return false failed
qboolean Get_FlyingSpeed(float bottom,float block,float dist,float *speed)
{
float tdist;
if (bottom >= 40)
{
if (block > 4 ) return false;
tdist = (dist * block) / 4 ;
}
else if (bottom >= 35)
{
if (block > 5) return false;
tdist = (dist * block) / 5 ;
}
else if (bottom >= 30)
{
if (block > 6) return false;
tdist = (dist * block) / 6 ;
}
else if (bottom >= 20)
{
if (block > 7) return false;
tdist = (dist * block) / 7 ;
}
else if (bottom >= -5)
{
if (block > 8 ) return false;
tdist = (dist * block) / 8 ;
}
else if (bottom >= -20)
{
if (block > 9) return false;
tdist = (dist * block) / 7;
}
else if (bottom >= -35)
{
if (block > 10) return false;
tdist = (dist * block) / 6 ;
}
else if (bottom >= -52)
{
if (block > 11) return false;
tdist = (dist * block) / 5;
}
else if (bottom >= -75)
{
if (block > 12) return false;
tdist = (dist * block) / 4;
}
else if (bottom >= -95)
{
if (block > 13) return false;
tdist = (dist * block) / 3;
}
else if (bottom >= - 125)
{
if (block > 14) return false;
tdist = (dist * block) / 2;
}
else
{
if (block > 15) return false;
tdist = (dist * block) / 2;
}
*speed = tdist / MOVE_SPD_RUN;
return true;
}
qboolean Bot_Jump(edict_t *ent,vec3_t pos,float dist)
{
float x,yaw,tdist,bottom,speed;
vec3_t temppos;
zgcl_t *zc;
zc = &ent->client->zc;
yaw = zc->moveyaw;
Bot_moveT (ent,yaw,temppos,dist,&bottom);
if (bottom > -JumpMax) return false;
for( x = 2 ; x <= 16; x += 1)
{
tdist = dist * x;
if ( Bot_moveT (ent,yaw,temppos,tdist,&bottom) == true)
{
if ( x == 2 && ( bottom > - JumpMax ) && bottom <= 0)
{
VectorCopy( pos,ent->s.origin);
return true;
}
if ( bottom <= JumpMax && bottom > -JumpMax)
{
if (Get_FlyingSpeed(bottom,x,dist,&speed))
{
speed *= 1.5;
if (speed > 1.2) speed = 1.2;
ent->moveinfo.speed = speed;
ent->velocity[2] += VEL_BOT_JUMP;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
// ent->s.frame = FRAME_jump1-1;
// ent->client->anim_end = FRAME_jump6;
// ent->client->anim_priority = ANIM_JUMP;
return true;
}
}
continue;
}
else return false;
}
return false;
}
//-----------------------------------------------------------------------------------------
// Bot Fall
// return true sequaense done
// return false failed
qboolean Bot_Fall(edict_t *ent,vec3_t pos,float dist)
{
zgcl_t *zc;
float x,l,speed,grav,vel,ypos,yori;
vec3_t v,vv;
int mf = false;
short mode = 0;
zc = &ent->client->zc;
if (zc->second_target != NULL)// && !(zc.zcstate & STS_COMBS))
{
mode = 1;
ypos = zc->second_target->s.origin[2];
//if on hazard object cause error
if (!HazardCheck(ent,zc->second_target->s.origin))
{
zc->second_target = NULL;
return false;
}
yori = ent->s.origin[2];
VectorSubtract(zc->second_target->s.origin,pos,v);
grav = ent->gravity * sv_gravity->value * FRAMETIME;
if (v[2] > 0) goto JMPCHK;
vel = ent->velocity[2];
// grav = ent->gravity * sv_gravity->value * FRAMETIME;
l = 1.0;
for(x = 1;x <= FALLCHK_LOOPMAX;++x ,l += x )
{
vel -= grav;// * l;
yori += vel * FRAMETIME;
if (ypos >= yori)
{
mf = true;
break;
}
}
VectorCopy(v,vv);
vv[2] = 0;
l = VectorLength(vv);
speed = l / x;
if (speed <= MOVE_SPD_RUN && mf)
{
ent->moveinfo.speed = speed / MOVE_SPD_RUN;
VectorCopy(pos,ent->s.origin);
return true;
}
goto JUMPCATCH;
}
else if (zc->route_trace)
{
//gi.bprintf(PRINT_HIGH,"fall\n");
mode = 2;
Get_RouteOrigin(zc->routeindex,vv);
ypos = vv[2];
//if on hazard object cause error
if (!HazardCheck(ent,vv))
{
if (++zc->routeindex >= CurrentIndex) zc->routeindex = 0;
//gi.bprintf(PRINT_HIGH,"OFF 1\n"); //ppx
//gi.bprintf(PRINT_HIGH,"hazard out\n");
// zc->route_trace = false;
return false;
}
yori = pos[2];
VectorSubtract(vv,pos,v);
grav = ent->gravity * sv_gravity->value * FRAMETIME;
if (v[2] >= 0/*-8*/) goto JUMPCATCH;//JMPCHK;
vel = ent->velocity[2];
//grav = ent->gravity * sv_gravity->value * FRAMETIME;
l = 1.0;
for(x = 1;x <= FALLCHK_LOOPMAX;++x ,l += x )
{
vel -= grav;// * l;
yori += vel * FRAMETIME;
if (ypos >= yori)
{
mf = true;
break;
}
}
VectorCopy(v,vv);
vv[2] = 0;
//vel<65>l<EFBFBD><6C><EFBFBD>̗<EFBFBD><CC97><EFBFBD>
if (Route[zc->routeindex].state == GRS_ONTRAIN)
{
if (1/*Route[zc->routeindex].ent->trainteam == NULL*/)
{
vv[0] += FRAMETIME * Route[zc->routeindex].ent->velocity[0] * x;
vv[1] += FRAMETIME * Route[zc->routeindex].ent->velocity[1] * x;
}
}
l = VectorLength(vv);
speed = l / x;
if (speed <= MOVE_SPD_RUN && mf)
{
//gi.bprintf(PRINT_HIGH,"fall do\n");
ent->moveinfo.speed = speed / MOVE_SPD_RUN;
VectorCopy(pos,ent->s.origin);
return true;
}
goto JUMPCATCH;
}
goto JMPCHK;
JUMPCATCH:
vel = ent->velocity[2] + VEL_BOT_JUMP;
yori = pos[2];
// l = 1.0;
// VectorCopy(v,vv);
// vv[2] = 0;
// l = VectorLength(vv);
//gi.bprintf(PRINT_HIGH,"J fall\n");
mf = false;
for(x = 1;x <= FALLCHK_LOOPMAX;++x /*,l += x*/ )
{
vel -= grav;
yori += vel * FRAMETIME;
if (vel > 0)
{
if (mf == false)
{
if (ypos < yori) mf = 2;
//gi.bprintf(PRINT_HIGH,"pre ok\n");
}
/* else if (mf == 2)
{
if (ypos >= yori)
if ((l / x) < MOVE_SPD_RUN)
{
mf = true;
break;
}
}*/
}
else if (x > 1)
{
//gi.bprintf(PRINT_HIGH,"oops\n");
if (mf == false)
{
if (ypos < yori) mf = 2;
}
else if (mf == 2)
{
if (ypos >= yori)
{
/* if ((l / (x - 1)) <= MOVE_SPD_RUN)
{*/
//gi.bprintf(PRINT_HIGH,"Go %f\n",l / x);
mf = true;
break;
// }
}
}
}
}
VectorCopy(v,vv);
vv[2] = 0;
if (mode == 2)
{
//vel<65>l<EFBFBD><6C><EFBFBD>̗<EFBFBD><CC97><EFBFBD>
if (Route[zc->routeindex].state == GRS_ONTRAIN)
{
if (1/*Route[zc->routeindex].ent->trainteam == NULL*/)
{
//gi.bprintf(PRINT_HIGH,"Go!\n"); //ppx
vv[0] += FRAMETIME * Route[zc->routeindex].ent->velocity[0] * x;
vv[1] += FRAMETIME * Route[zc->routeindex].ent->velocity[1] * x;
}
}
}
l = VectorLength(vv);
if (x > 1) l = l / (x - 1);
if (l < MOVE_SPD_RUN && mf == true)
{
ent->moveinfo.speed = l / MOVE_SPD_RUN;
VectorCopy(pos,ent->s.origin);
ent->velocity[2] += VEL_BOT_JUMP;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
// ent->s.frame = FRAME_jump1-1;
// ent->client->anim_end = FRAME_jump6;
// ent->client->anim_priority = ANIM_JUMP;
//gi.bprintf(PRINT_HIGH,"j fall do\n");
return true;
}
if (mode == 1) goto JMPCHK;//zc->second_target = NULL;
//ponko else zc->route_trace = false;
//gi.bprintf(PRINT_HIGH,"j fall false\n");
// return false;
JMPCHK:
//gi.bprintf(PRINT_HIGH,"NJ \n");
if (Bot_Jump(ent,pos,dist)) return true;
//gi.bprintf(PRINT_HIGH,"NJ FAIL\n");
zc->second_target = NULL;
return false;
}
//-----------------------------------------------------------------------------------------
// target jump
qboolean TargetJump(edict_t *ent,vec3_t tpos)
{
zgcl_t *zc;
float x,l,grav,vel,ypos,yori;
vec3_t v,vv;
int mf = false;
zc = &ent->client->zc;
grav = ent->gravity * sv_gravity->value * FRAMETIME;
vel = ent->velocity[2] + VEL_BOT_JUMP;
yori = ent->s.origin[2];
ypos = tpos[2];
//if on hazard object cause error
if (!HazardCheck(ent,tpos)) return false;
VectorSubtract(tpos,ent->s.origin,v);
for(x = 1;x <= FALLCHK_LOOPMAX * 2 ;++x )
{
vel -= grav;
yori += vel * FRAMETIME;
if (vel > 0)
{
if (mf == false)
{
if (ypos < yori) mf = 2;
}
}
else if (x > 1)
{
if (mf == false)
{
if (ypos < yori) mf = 2;
}
else if (mf == 2)
{
if (ypos >= yori)
{
mf = true;
break;
}
}
}
}
VectorCopy(v,vv);
vv[2] = 0;
l = VectorLength(vv);
if (x > 1) l = l / (x - 1);
if (l < MOVE_SPD_RUN && mf == true)
{
ent->moveinfo.speed = l / MOVE_SPD_RUN;
ent->velocity[2] += VEL_BOT_JUMP;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
return true;
}
return false;
}
qboolean TargetJump_Turbo(edict_t *ent,vec3_t tpos)
{
zgcl_t *zc;
float x,l,grav,vel,ypos,yori;
vec3_t v,vv;
int mf = false;
float jvel;
zc = &ent->client->zc;
grav = ent->gravity * sv_gravity->value * FRAMETIME;
vel = ent->velocity[2] + VEL_BOT_JUMP;
//if (vel > (VEL_BOT_JUMP + 100 + ent->gravity * sv_gravity->value * FRAMETIME ))
// vel = VEL_BOT_JUMP + 100 + ent->gravity * sv_gravity->value * FRAMETIME;
jvel = vel;
yori = ent->s.origin[2];
ypos = tpos[2];
//if on hazard object cause error
if (!HazardCheck(ent,tpos)) return false;
VectorSubtract(tpos,ent->s.origin,v);
for(x = 1;x <= FALLCHK_LOOPMAX * 2 ;++x )
{
vel -= grav;
yori += vel * FRAMETIME;
if (vel > 0)
{
if (mf == false)
{
if (ypos < yori) mf = 2;
}
}
else if (x > 1)
{
if (mf == false)
{
if (ypos < yori) mf = 2;
}
else if (mf == 2)
{
if (ypos >= yori)
{
mf = true;
break;
}
}
}
}
VectorCopy(v,vv);
vv[2] = 0;
l = VectorLength(vv);
if (x > 1) l = l / (x - 1);
if (l < MOVE_SPD_RUN && mf == true)
{
ent->moveinfo.speed = l / MOVE_SPD_RUN;
// VectorCopy(pos,ent->s.origin);
ent->velocity[2] = jvel;//VEL_BOT_JUMP;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
// ent->s.frame = FRAME_jump1-1;
// ent->client->anim_end = FRAME_jump6;
// ent->client->anim_priority = ANIM_JUMP;
return true;
}
return false;
}
qboolean TargetJump_Chk(edict_t *ent,vec3_t tpos,float defvel)
{
zgcl_t *zc;
float x,l,grav,vel,ypos,yori;
vec3_t v,vv;
int mf = false;
zc = &ent->client->zc;
grav = ent->gravity * sv_gravity->value * FRAMETIME;
vel = defvel + VEL_BOT_JUMP;
yori = ent->s.origin[2];
ypos = tpos[2];
//if on hazard object cause error
if (!HazardCheck(ent,tpos)) return false;
VectorSubtract(tpos,ent->s.origin,v);
for(x = 1;x <= FALLCHK_LOOPMAX * 2 ;++x )
{
vel -= grav;
yori += vel * FRAMETIME;
if (vel > 0)
{
if (mf == false)
{
if (ypos < yori) mf = 2;
}
}
else if (x > 1)
{
if (mf == false)
{
if (ypos < yori) mf = 2;
}
else if (mf == 2)
{
if (ypos >= yori)
{
mf = true;
break;
}
}
}
}
VectorCopy(v,vv);
vv[2] = 0;
l = VectorLength(vv);
if (x > 1) l = l / (x - 1);
if (l < MOVE_SPD_RUN && mf == true)
{
return true;
}
return false;
}
//-----------------------------------------------------------------------------------------
// set anim
void Set_BotAnim(edict_t *ent,int anim,int frame,int end)
{
if (ent->client->anim_priority < anim)
{
ent->s.frame = frame;
ent->client->anim_end = end;
}
}
//-----------------------------------------------------------------------------------------
// Get Water State
void Get_WaterState(edict_t *ent)
{
zgcl_t *zc;
vec3_t trmin,trmax;
float x;
trace_t rs_trace;
zc = &ent->client->zc;
//---------------
//get waterstate
if (ent->waterlevel)
{
VectorCopy(ent->s.origin,trmax);
VectorCopy(ent->s.origin,trmin);
trmax[2] -= 24;
trmin[2] += 8;
rs_trace = gi.trace (trmin, NULL,NULL,trmax,ent, MASK_WATER );
x = trmin[2] - rs_trace.endpos[2];
if (rs_trace.allsolid || rs_trace.startsolid || (/*x >= 4 &&*/ x < 4.0 )) zc->waterstate = WAS_IN;
else
{
if (x >= 4.0 && x <= 12.0 ) zc->waterstate = WAS_FLOAT;
else zc->waterstate = WAS_NONE;
}
}
else zc->waterstate = WAS_NONE;
}
//-----------------------------------------------------------------------------------------
// Get origin of Route Index
void Get_RouteOrigin(int index,vec3_t pos)
{
edict_t *e;
//when normal or items
if (Route[index].state <= GRS_ITEMS || Route[index].state >= GRS_GRAPSHOT)
{
if (Route[index].state == GRS_ITEMS)
{
VectorCopy(Route[index].ent->s.origin,pos);
pos[2] += 8;
}
else VectorCopy(Route[index].Pt,pos);
}
//when plat
else if (Route[index].state == GRS_ONPLAT)
{
VectorCopy(Route[index].ent->union_ent->s.origin,pos);
pos[2] += 8;
}
//when train
else if (Route[index].state == GRS_ONTRAIN)
{
if (Route[index].ent->trainteam == NULL)
{
VectorCopy(Route[index].ent->union_ent->s.origin,pos);
pos[2] += 8;
return;
}
if (Route[index].ent->target_ent)
{
if (VectorCompare(Route[index].Tcourner,Route[index].ent->target_ent->s.origin))
{
VectorCopy(Route[index].ent->union_ent->s.origin,pos);
pos[2] += 8;
return;
}
}
e = Route[index].ent->trainteam;
while(1)
{
if (e == Route[index].ent) break;
if (e->target_ent)
{
if (VectorCompare(Route[index].Tcourner,e->target_ent->s.origin))
{
VectorCopy(e->union_ent->s.origin,pos);
pos[2] += 8;
Route[index].ent = e;
return;
}
}
e = e->trainteam;
}
VectorCopy(Route[index].ent->union_ent->s.origin,pos);
pos[2] += 8;
return;
}
else if (Route[index].state == GRS_ONDOOR)
{
if (Route[index].ent->union_ent)
{
VectorCopy(Route[index].ent->union_ent->s.origin,pos);
pos[2] += 8;
}
else if (index + 1 < CurrentIndex)
{
if (Route[index + 1].state <= GRS_ITEMS )
{
VectorCopy(Route[index + 1].Pt,pos);
if (Route[index + 1].state == GRS_ITEMS) pos[2] += 8;
pos[2] += 8;
}
//when plat or train
else if (Route[index + 1].state <= GRS_ONTRAIN)
{
VectorCopy(Route[index + 1].ent->union_ent->s.origin,pos);
pos[2] += 8;
}
else if (Route[index + 1].state == GRS_PUSHBUTTON)
{
VectorCopy(Route[index + 1].ent->union_ent->s.origin,pos);
pos[2] += 8;
}
else VectorCopy(Route[index + 1].Pt,pos);
}
else
{
pos[0] = (Route[index].ent->absmin[0] + Route[index].ent->absmax[0]) / 2;
pos[1] = (Route[index].ent->absmin[1] + Route[index].ent->absmax[1]) / 2;
pos[2] = Route[index].ent->absmax[2];
}
}
else if (Route[index].state == GRS_PUSHBUTTON) VectorCopy(Route[index].ent->union_ent->s.origin,pos);
}
//-----------------------------------------------------------------------------------------
// search nearly pod
void Search_NearlyPod(edict_t *ent)
{
vec3_t v,v1,v2;
float x;
if (Route[ent->client->zc.routeindex].state >= GRS_ITEMS) return;
// else if (Route[ent->client->zc.routeindex].state ==/*>=*/ GRS_ITEMS)
// {
// if (Route[ent->client->zc.routeindex].ent->solid != SOLID_TRIGGER) return;
// }
if ((ent->client->zc.routeindex + 1) < CurrentIndex)
{
if (Route[ent->client->zc.routeindex + 1].state >= GRS_ITEMS) return;
Get_RouteOrigin(ent->client->zc.routeindex + 1,v);
if (TraceX(ent,v))
{
VectorSubtract(v,ent->s.origin,v1);
Get_RouteOrigin(ent->client->zc.routeindex,v);
VectorSubtract(v,ent->s.origin,v2);
x = fabs(v1[2]);
if (VectorLength(v1) < VectorLength(v2) && x <= JumpMax
&& Route[ent->client->zc.routeindex].state <= GRS_ONROTATE)
{
ent->client->zc.routeindex++;
}
else if (ent->client->zc.waterstate) return;
else if (v2[2] > JumpMax && fabs(v1[2]) < JumpMax) ent->client->zc.routeindex++;
}
}
}
int Get_KindWeapon(gitem_t *it)
{
if (it == NULL) return WEAP_BLASTER;
if (it->weaponthink == Weapon_Shotgun) return WEAP_SHOTGUN;
else if (it->weaponthink == Weapon_SuperShotgun) return WEAP_SUPERSHOTGUN;
else if (it->weaponthink == Weapon_Machinegun) return WEAP_MACHINEGUN;
else if (it->weaponthink == Weapon_Chaingun) return WEAP_CHAINGUN;
else if (it->weaponthink == Weapon_Grenade) return WEAP_GRENADES;
else if (it->weaponthink == Weapon_Trap) return WEAP_TRAP;
else if (it->weaponthink == Weapon_GrenadeLauncher) return WEAP_GRENADELAUNCHER;
else if (it->weaponthink == Weapon_RocketLauncher) return WEAP_ROCKETLAUNCHER;
else if (it->weaponthink == Weapon_HyperBlaster) return WEAP_HYPERBLASTER;
else if (it->weaponthink == Weapon_Ionripper) return WEAP_BOOMER;
else if (it->weaponthink == Weapon_Railgun) return WEAP_RAILGUN;
else if (it->weaponthink == Weapon_Phalanx) return WEAP_PHALANX;
else if (it->weaponthink == Weapon_BFG) return WEAP_BFG;
else if (it->weaponthink == CTFWeapon_Grapple) return WEAP_GRAPPLE;
else return WEAP_BLASTER;
}
//-----------------------------------------------------------------------------------------
//
//
//
// normal bot's AI
//
//
//
//-----------------------------------------------------------------------------------------
void Bots_Move_NORM (edict_t *ent)
{
float dist; //moving distance
zgcl_t *zc; //zc's address
int foundedenemy;
gitem_t *item;
float x, yaw, iyaw, f1, f2, f3, bottom;
qboolean tempflag;//,buttonuse;
vec3_t temppos;
trace_t rs_trace;
static edict_t *touch[MAX_EDICTS]; // Knightmare- made static due to stack size
edict_t *trent;
vec3_t touchmin, touchmax, v, vv;
vec3_t trmin,trmax;
int i, j, k;
qboolean canrocj, waterjumped;
edict_t *it_ent;
gitem_t *it;
edict_t *front, *left, *right, *e;
char *string;
cplane_t plane;
vec3_t Origin,Velocity;//original param
float OYaw; //
qboolean ladderdrop;
trace_priority = TRP_NORMAL; //trace on
zc = &ent->client->zc; //client add
ent->client->zc.objshot = false; //object shot clear
ent->client->buttons &= ~BUTTON_ATTACK;
//--------------------------------------------------------------------------------------
//Solid Check
i = gi.pointcontents (ent->s.origin);
if (i & CONTENTS_SOLID)
T_Damage (ent, ent, ent, ent->s.origin, ent->s.origin, ent->s.origin,100 , 1, 0, MOD_CRUSH);
if (VectorCompare(ent->s.origin,ent->s.old_origin))
{
if (ent->groundentity == NULL && !ent->waterlevel)
{
VectorCopy(ent->s.origin,v);
v[2] -= 1.0;
rs_trace = gi.trace(ent->s.origin,ent->mins,ent->maxs,v,ent,MASK_BOTSOLIDX);
if (!rs_trace.allsolid && !rs_trace.startsolid) ent->groundentity = rs_trace.ent;
}
}
// VectorCopy(ent->s.origin,Origin);
// VectorCopy(ent->velocity,Velocity);
// OYaw = ent->s.angles[YAW];
//--------------------------------------------------------------------------------------
//Check Debug mode
if (chedit->value)
{
j = false;
if (!zc->route_trace )
{
//gi.bprintf(PRINT_HIGH,"route off\n");
j = true;
}
if (zc->routeindex >= CurrentIndex)
{
//gi.bprintf(PRINT_HIGH,"index overflow\n");
j = true;
}
else if (Route[zc->routeindex].index == 0 && zc->routeindex > 0)
{
//gi.bprintf(PRINT_HIGH,"index end\n");
j = true;
}
if (j)
{
RemoveBot();
//gi.cprintf(NULL,PRINT_HIGH,"Tracing failed.\n");
return;
}
}
//--------------------------------------------------------------------------------------
//get JumpMax
if (JumpMax == 0)
{
x = /*ent->velocity[2] + */ VEL_BOT_JUMP - ent->gravity * sv_gravity->value * FRAMETIME;
JumpMax = 0;
while(1)
{
JumpMax += x * FRAMETIME;
x -= ent->gravity * sv_gravity->value * FRAMETIME;
if ( x < 0 ) break;
}
//gi.bprintf(PRINT_HIGH,"JumpMax %f",JumpMax);
}
/* if (!JmpTableChk)
{
}*/
//--------------------------------------------------------------------------------------
//target set
if (!zc->havetarget && zc->route_trace)
{
k = 0;
//primary weapon
j = mpindex[Bot[zc->botindex].param[BOP_PRIWEP]];
//secondary weapon
// if (j && ent->client->pers.inventory[j]) j = mpindex[Bot[zc->botindex].param[BOP_SECWEP]];
//ctf
if (0/*ctf->value && bot_team_flag1 && bot_team_flag2*/)
{
it = NULL;
if (ent->client->resp.ctf_team == CTF_TEAM1)
{
if (zc->ctfstate == CTFS_DEFENDER || zc->ctfstate == CTFS_CARRIER) it = bot_team_flag1->item;
else if (zc->ctfstate == CTFS_OFFENCER) it = bot_team_flag2->item;
}
else if (ent->client->resp.ctf_team == CTF_TEAM2)
{
if (zc->ctfstate == CTFS_DEFENDER || zc->ctfstate == CTFS_CARRIER) it = bot_team_flag2->item;
else if (zc->ctfstate == CTFS_OFFENCER) it = bot_team_flag1->item;
}
if (it) {k = true;}
}
if (ctf->value) j = 0;
if ((j && !ent->client->pers.inventory[j]) || k)
{
if (!k) it = &itemlist[j];
if (zc->targetindex < zc->routeindex
|| zc->targetindex >= CurrentIndex) zc->targetindex = zc->routeindex;
for(i = zc->targetindex + 1;i < (zc->targetindex + 50);i++)
{
if (i > CurrentIndex) break;
if (Route[i].state == GRS_ITEMS)
{
if (Route[i].ent->item == it)
{
//gi.bprintf(PRINT_HIGH,"Target Flag On\n");
zc->havetarget = true;
break;
}
else if (!ctf->value && Route[i].ent->solid == SOLID_TRIGGER)
{
//Quad
if (j = mpindex[MPI_QUAD])
if (Route[i].ent->item == &itemlist[j])
{zc->havetarget = true; break;}
//Quad fire
if (j = mpindex[MPI_QUADF])
if (Route[i].ent->item == &itemlist[j])
{zc->havetarget = true; break;}
//Quad fire
if (j = mpindex[MPI_PENTA])
if (Route[i].ent->item == &itemlist[j])
{zc->havetarget = true; break;}
}
}
}
zc->targetindex = i;
}
else
{
//quad
j = mpindex[MPI_QUAD];
//quad fire
if (!j) j = mpindex[MPI_QUADF];
if (j)
{
it = &itemlist[j];
if (zc->targetindex < zc->routeindex
|| zc->targetindex >= CurrentIndex) zc->targetindex = zc->routeindex;
for(i = zc->targetindex + 1;i < (zc->targetindex + 25);i++)
{
if (i > CurrentIndex) break;
if (Route[i].state == GRS_ITEMS)
{
if (Route[i].ent->item == it)
{
if (Route[i].ent->solid == SOLID_TRIGGER)
{
zc->havetarget = true;
break;
}
}
}
}
zc->targetindex = i;
}
}
}
else if (zc->havetarget)
{
if (zc->targetindex < zc->routeindex)
{
zc->havetarget = false;
zc->targetindex = zc->routeindex;
}
else if (ctf->value)
{
it = NULL;
if (ent->client->resp.ctf_team == CTF_TEAM1)
{
if (zc->ctfstate == CTFS_DEFENDER || zc->ctfstate == CTFS_CARRIER) it = bot_team_flag1->item;
else if (zc->ctfstate == CTFS_OFFENCER) it = bot_team_flag2->item;
}
else if (ent->client->resp.ctf_team == CTF_TEAM2)
{
if (zc->ctfstate == CTFS_DEFENDER || zc->ctfstate == CTFS_CARRIER) it = bot_team_flag2->item;
else if (zc->ctfstate == CTFS_OFFENCER) it = bot_team_flag1->item;
}
if (Route[zc->targetindex].ent->item != it)
{
zc->havetarget = false;
zc->targetindex = zc->routeindex;
}
}
}
//--------------------------------------------------------------------------------------
//can rocket jump?
it = Fdi_ROCKETLAUNCHER;//FindItem("Rocket Launcher");
i = ITEM_INDEX(Fdi_ROCKETS/*FindItem("Rockets")*/);
if ( ent->client->pers.inventory[ITEM_INDEX(it)]
&& ent->client->pers.inventory[i] > 0) canrocj = true;
else canrocj = false;
if (!Bot[zc->botindex].param[BOP_ROCJ]) canrocj = false;
//--------------------------------------------------------------------------------------
//ducking check
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED)
{
if (ent->client->zc.battleduckcnt > 0 && ent->groundentity) goto DCHCANC;
VectorSet(v,16,16,32);
VectorCopy(ent->s.origin,v);
v[2] += 28;
rs_trace = gi.trace(ent->s.origin,ent->mins,ent->maxs,v,ent,MASK_BOTSOLIDX);
//gi.bprintf(PRINT_HIGH,"try to duck clear!\n");
if (!rs_trace.startsolid && !rs_trace.allsolid && rs_trace.fraction == 1.0)
{
//gi.bprintf(PRINT_HIGH,"duck cleared!\n");
ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
ent->maxs[2] = 32;
}
// else gi.bprintf(PRINT_HIGH,"failed %i %i\n",rs_trace.startsolid ,rs_trace.allsolid);
}
else if (ent->velocity[2] > 10 && ent->groundentity == NULL
&& !(zc->zcstate & STS_SJMASK))
{
VectorSet(v,16,16,40);
rs_trace = gi.trace(ent->s.origin,ent->mins,v,ent->s.origin,ent,MASK_BOTSOLIDX);
if (rs_trace.startsolid || rs_trace.allsolid)
{
ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
ent->maxs[2] = 4;
}
}
DCHCANC://<2F><><EFBFBD><EFBFBD>݂<EFBFBD><DD82>ςȂ<CF82>
//--------------------------------------------------------------------------------------
//movingspeed set
if (ent->groundentity || ent->waterlevel)
{
if (ent->waterlevel)
{
if (!(zc->zcstate & STS_WATERJ)) zc->zcstate &= ~STS_SJMASK;
}
else zc->zcstate &= ~STS_SJMASK;
if (ent->groundentity && !ent->waterlevel) ent->moveinfo.speed = 1.0;
else if (ent->waterlevel && ent->velocity[2] <= 1) ent->moveinfo.speed = 1.0;
}
// if ducking down to da speed
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED && ent->groundentity) dist = MOVE_SPD_DUCK * ent->moveinfo.speed;
else
{
if ( !ent->waterlevel )
{
if (chedit->value || !Bot[zc->botindex].param[BOP_WALK] || !ent->groundentity) dist = MOVE_SPD_RUN * ent->moveinfo.speed;
else dist = MOVE_SPD_WALK * ent->moveinfo.speed;
}
else
{
if (ent->groundentity && ent->waterlevel < 2 ) dist = MOVE_SPD_RUN * ent->moveinfo.speed;
else dist = MOVE_SPD_WATER * ent->moveinfo.speed;
}
if (ent->groundentity) dist *= zc->ground_slope;
}
//--------------------------------------------------------------------------------------
//get waterstate
Get_WaterState( ent );
//--------------------------------------------------------------------------------------
//
//search for enemy
//
// foundedenemy = 0;
// i = CTS_AIMING ;
zc->firstinterval += 2;
if (zc->firstinterval >= 10)
{
zc->foundedenemy = Bot_SearchEnemy(ent);
zc->firstinterval = Bot[zc->botindex].param[BOP_REACTION];
if (zc->firstinterval > 10) zc->firstinterval = 10;
if (zc->firstinterval < 0) zc->firstinterval = 0;
}
//--------------------------------------------------------------------------------------
//
//bot's combat status set
//
foundedenemy = zc->foundedenemy;
// if (ent->client->ctf_grapple && !(ent->client->buttons & BUTTON_ATTACK)) {}
// else
Set_Combatstate(ent,foundedenemy);
if (trace_priority == TRP_ALLKEEP) goto VCHCANSEL;
//--------------------------------------------------------------------------------------
//brause target status
if (zc->second_target != NULL && zc->route_trace)
zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
if (zc->second_target != NULL && !(zc->zcstate & STS_WAITSMASK))
{
if (zc->second_target->solid != SOLID_TRIGGER || !zc->second_target->inuse)
{
zc->second_target = NULL;
}
else if (!Bot_trace (ent,zc->second_target))
{
zc->second_target = NULL;
}
else if ((zc->second_target->s.origin[2] - ent->s.origin[2]) > 32 && zc->waterstate != WAS_IN)
{
VectorSubtract(zc->second_target->s.origin,ent->s.origin,temppos);
x = zc->second_target->moveinfo.start_origin[2] - ent->s.origin[2];
k = false;
if (temppos[2] > 32)
{
if (!canrocj)
{
if (x < 0 || x > 32) k = true;
else if (!Bot_trace2 (ent,zc->second_target->moveinfo.start_origin)) k = true;
}
else
{
if (temppos[2] > 300) k = true;
}
}
else
{
if (temppos[0] <= (ent->absmax[0] + 32) && temppos[0] >= (ent->absmin[0] + 32))
if (temppos[1] <= (ent->absmax[1] + 32) && temppos[1] >= (ent->absmin[1] + 32))
if (temppos[2] <= (ent->absmax[2] + 32) && temppos[2] >= (ent->absmin[2] + 32))
k = true;
}
if (k)
{
zc->second_target = NULL;
// if (zc->route_trace) Search_NearlyPod(ent);
}
}
}
// if (zc->route_trace && (zc->zcstate & STS_LADDERUP)) zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
if (zc->route_trace)
{
//PON-CTF>>
if (zc->routeindex > 0)
{
if (ent->client->ctf_grapple)
{
ent->client->buttons |= BUTTON_ATTACK;
}
// if (Route[zc->routeindex].state == GRS_GRAPSHOT)
// {
// if (Route[zc->routeindex - 1].state == GRS_GRAPRELEASE) zc->routeindex++;
// }
if (!zc->first_target && ent->client->pers.weapon != Fdi_GRAPPLE )
{
for(i = 0;i < (5 * 2);i++)
{
if ((zc->routeindex + i) >= CurrentIndex) break;
if (Route[zc->routeindex + i].state == GRS_GRAPSHOT)
{
item = Fdi_GRAPPLE;//FindItem("Grapple");
if ( ent->client->pers.inventory[ITEM_INDEX(item)]) item->use(ent,item);
}
}
}
//<2F><><EFBFBD><EFBFBD>Grapple
else if (Route[zc->routeindex - 1].state == GRS_GRAPSHOT
&& ent->client->ctf_grapple == NULL
&& zc->first_target == NULL)
{
item = Fdi_GRAPPLE;;//FindItem("Grapple");
if ( ent->client->pers.inventory[ITEM_INDEX(item)])
{
item->use(ent,item);
// ent->client->ctf_grapplestate = CTF_GRAPPLE_STATE_FLY;
// ent->client->pers.weapon = item;
// ent->client->weaponstate = WEAPON_READY;
// ent->s.sound = 0;
ShowGun(ent);
if (ent->client->weaponstate == WEAPON_READY && ent->client->pers.weapon == item)
{
vv[0] = ent->s.origin[0];
vv[1] = ent->s.origin[1];
vv[2] = ent->s.origin[2] + ent->viewheight-8+2;
// VectorCopy(Route[zc->routeindex - 1].Pt,ent->s.origin);
VectorSubtract(Route[zc->routeindex - 1].Tcourner,vv,v);
ent->s.angles[YAW] = Get_yaw(v);
ent->s.angles[PITCH] = Get_pitch(v);
trace_priority = TRP_ANGLEKEEP;
// item->use(ent,item);
// if (ent->client->weaponstate == WEAPON_READY)
// {
ent->client->buttons |= BUTTON_ATTACK;
// }
}
else
{
if (zc->first_target == NULL && ent->groundentity) trace_priority = TRP_ALLKEEP;
zc->routeindex--;/* trace_priority = TRP_ALLKEEP;*/
}
}
}
else if (ent->client->ctf_grapple)
{
//sticking check
if (zc->nextcheck < (level.time + FRAMETIME * 10))
{
VectorSubtract(zc->pold_origin,ent->s.origin,temppos);
if (VectorLength(temppos) < 64)
{
if (zc->route_trace)
{
zc->route_trace = false;
zc->routeindex++;
ent->client->buttons &= ~BUTTON_ATTACK;
}
}
if (zc->nextcheck < level.time)
{
VectorCopy(ent->s.origin,zc->pold_origin);
zc->nextcheck = level.time + FRAMETIME * 40;
}
}
if (ent->client->ctf_grapplestate == CTF_GRAPPLE_STATE_PULL)
{
if (ent->groundentity == NULL) zc->zcstate |= STS_ROCJ;
if (Route[zc->routeindex].state != GRS_GRAPRELEASE)
{
for(i = 0;(zc->routeindex - i) > 0;i++)
{
if (Route[zc->routeindex - i].state == GRS_GRAPSHOT) break;
}
if ((zc->routeindex - i) > 0)
{
for(j = 0;(zc->routeindex - i + j) < CurrentIndex;j++)
{
if (Route[zc->routeindex - i + j].state == GRS_GRAPRELEASE) break;
}
if ((zc->routeindex - i + j) < CurrentIndex)
zc->routeindex = zc->routeindex - i + j;
}
}
if (Route[zc->routeindex].state != GRS_GRAPRELEASE)
{
item = Fdi_GRAPPLE;//FindItem("Grapple");
item->use(ent,item);
// ent->client->pers.weapon = item;
// ent->s.sound = 0;
// ShowGun(ent);
ent->client->buttons &= ~BUTTON_ATTACK;
}
}
else if (ent->client->ctf_grapplestate == CTF_GRAPPLE_STATE_HANG
&& Route[zc->routeindex].state != GRS_GRAPRELEASE)
{
item = Fdi_GRAPPLE;//FindItem("Grapple");
item->use(ent,item);
// ent->client->pers.weapon = item;
// ent->s.sound = 0;
// ShowGun(ent);
ent->client->buttons &= ~BUTTON_ATTACK;
//gi.bprintf(PRINT_HIGH,"Groff 2!\n");
}
}
else if (Route[zc->routeindex - 1].state == GRS_GRAPHOOK
&& ent->client->ctf_grapple)
{
if (ent->client->ctf_grapplestate == CTF_GRAPPLE_STATE_FLY)
trace_priority = TRP_ALLKEEP;
}
/* if (Route[zc->routeindex].state == GRS_GRAPHOOK
&& ent->client->ctf_grapple)
{
trace_priority = TRP_ALLKEEP;
}*/
if (Route[zc->routeindex].state == GRS_GRAPRELEASE
&& ent->client->ctf_grapple)
{
k = 0;
if (ent->client->ctf_grapplestate == CTF_GRAPPLE_STATE_FLY)
trace_priority = TRP_ALLKEEP;
else if (ent->client->ctf_grapplestate == CTF_GRAPPLE_STATE_PULL)
{
if (1)
{
e = (edict_t*)ent->client->ctf_grapple;
VectorSubtract(ent->s.origin,e->s.origin,v);
yaw = VectorLength(v);
if (yaw <= (Route[zc->routeindex].Tcourner[0] /*+ 32*/))
{
// if (yaw < 40) ent->moveinfo.speed = 0;
item = Fdi_GRAPPLE;//FindItem("Grapple");
item->use(ent,item);
ent->client->buttons &= ~BUTTON_ATTACK;
zc->routeindex++;
k = true;
//gi.bprintf(PRINT_HIGH,"Groff 1!\n");
}
else if (!ent->waterlevel) trace_priority = TRP_ALLKEEP;
}
// gi.bprintf(PRINT_HIGH,"length %f < %f\n",Route[zc->routeindex].Tcourner[0],VectorLength(v));
}
else if (ent->client->ctf_grapplestate == CTF_GRAPPLE_STATE_HANG)
{
/* if ((zc->routeindex + 1) < CurrentIndex)
{
if (Route[zc->routeindex + 1].state == GRS_GRAPSHOT)
{
if (TraceX(ent,Route[zc->routeindex + 1].Tcourner)) k = true;
}
else k = true;
}*/
ent->moveinfo.speed = 0;
k = true;
if (k)
{
item = Fdi_GRAPPLE;//FindItem("Grapple");
item->use(ent,item);
ent->client->buttons &= ~BUTTON_ATTACK;
zc->routeindex++;
//gi.bprintf(PRINT_HIGH,"Groff 0!\n");
}
}
if (k)
{
if (zc->routeindex < CurrentIndex)
{
if (Route[zc->routeindex].state == GRS_GRAPSHOT)
{
if (1/*TraceX(ent,Route[zc->routeindex + 1].Tcourner)*/) zc->routeindex++;
}
}
}
}
/* else if (ent->client->ctf_grapple)
{
if (ent->client->ctf_grapplestate == CTF_GRAPPLE_STATE_PULL
&& Route[zc->routeindex - 1].state == GRS_GRAPRELEASE)
{
ent->client->buttons &= ~BUTTON_ATTACK;
CTFResetGrapple(ent->client->ctf_grapple);
}
}*/
}
//>>PON-CTF
// if (trace_priority == TRP_ALLKEEP) goto VCHCANSEL;
if (Route[zc->routeindex].state >= GRS_NORMAL) Search_NearlyPod(ent);
Get_RouteOrigin(zc->routeindex,v);
x = v[2] - ent->s.origin[2];
if (zc->zcstate & STS_WAITSMASK) zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
else if (Route[zc->routeindex].state <= GRS_ITEMS && (x > JumpMax && !zc->waterstate)
&& !(zc->zcstate & STS_LADDERUP))
{
if (zc->rt_locktime <= level.time)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"OFF 2\n"); //ppx
#endif
zc->route_trace = false;
zc->rt_releasetime = level.time + FRAMETIME * POD_RELEFRAME;
}
}
else if (!TraceX(ent,v) /*&& ent->client->ctf_grapple == NULL*/)
{
k = false;
if (ent->groundentity)
{
if (ent->groundentity->classname[0] == 'f')
{
if (/*!Q_stricmp(ent->groundentity->classname, "func_plat")
||*/ !Q_stricmp(ent->groundentity->classname, "func_train"))
{
zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
k = true;
}
}
}
// if (Route[zc->routeindex].state == GRS_ONTRAIN
// && /*Route[zc->routeindex].ent->trainteam*/) zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
//PON
if (ent->client->ctf_grapple)
{
if (!VectorCompare(ent->s.origin,ent->s.old_origin)) zc->rt_locktime += FRAMETIME;
}
//PON
if (zc->rt_locktime <= level.time && !k)
{
// gi.bprintf(PRINT_HIGH,"shit1");
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"OFF 3\n"); //ppx
#endif
zc->route_trace = false;
zc->rt_releasetime = level.time + FRAMETIME * POD_RELEFRAME;
}
}
else
{
if (Route[zc->routeindex].state > GRS_ITEMS
&& Route[zc->routeindex].state <= GRS_ONPLAT)
{
if (0/*Route[zc->routeindex].state == GRS_ONPLAT && Route[zc->routeindex].ent->moveinfo.state != PSTATE_BOTTOM*/)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"OFF 4\n"); //ppx
#endif
zc->route_trace = false;
zc->rt_releasetime = level.time + FRAMETIME * POD_RELEFRAME;
}
else if (0/*Route[zc->routeindex].ent->union_ent->solid != SOLID_TRIGGER*/)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"OFF 5\n"); //ppx
#endif
zc->route_trace = false;
zc->rt_releasetime = level.time + FRAMETIME * POD_RELEFRAME;
}
else zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
}
else zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
}
}
else
{
if (ent->client->ctf_grapple)
{
item = FindItem("Grapple");
ent->client->pers.weapon = item;
ent->s.sound = 0;
ShowGun(ent);
ent->client->buttons &= ~BUTTON_ATTACK;
}
}
if (trace_priority == TRP_ALLKEEP)
{
if (ent->client->ctf_grapple)
{
rs_trace = gi.trace (ent->s.origin, ent->maxs, ent->mins, ent->s.origin,ent, MASK_BOTSOLIDX);
if (rs_trace.allsolid || rs_trace.startsolid || rs_trace.fraction != 1.0)
ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
}
goto VCHCANSEL;
}
//--------------------------------------------------------------------------------------
//search for items
if (!chedit->value && zc->second_target == NULL)
{
pickup_pri = false; //pickup priority off
k = false;
zc->secondinterval++;
//when tracing routes
if (zc->route_trace && zc->secondinterval > 40)
{
for(i = zc->routeindex ; i < (zc->routeindex + 20); i++)
{
if (i >= CurrentIndex) break;
if (Route[i].state == GRS_ITEMS)
{
if (Route[i].ent->solid == SOLID_TRIGGER)
{
pickup_pri = true;
break;
}
}
}
}
if (1/*!k*/)
{
if (zc->secondinterval > 40)
{
if (!(zc->zcstate & STS_WAITSMASK ))
{
Bot_SearchItems(ent);
if (zc->second_target != NULL && pickup_pri)
{
for(i = zc->routeindex ; i < (zc->routeindex + 20); i++)
{
if (i >= CurrentIndex) break;
if (Route[i].state == GRS_ITEMS)
{
if (Route[i].ent == zc->second_target)
{
zc->second_target = NULL;
break;
}
}
}
}
}
}
}
if (zc->secondinterval > 40/*zc->second_target != NULL*/ /*&& !k*/)
{
zc->secondinterval = Bot[zc->botindex].param[BOP_PICKUP] * 4;
if (zc->secondinterval > 36) zc->secondinterval = 36;
if (zc->secondinterval < 0) zc->secondinterval = 0;
}
if (ent->client->zc.objshot) goto VCHCANSEL; //object shot!!
}
//--------------------------------------------------------------------------------------
//go up ladder
//
//
//
// <09><><EFBFBD>q<EFBFBD><71><EFBFBD>o<EFBFBD><6F>
//
//
//--------------------------------------------------------------------------------------
if (zc->zcstate & STS_LADDERUP)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"ladder UP!! %f %i\n",zc->moveyaw,ent->waterlevel);
#endif
if (ent->waterlevel > 1)
{
/* if (zc->route_trace )
{
Get_RouteOrigin(zc->routeindex,v);
Bot_Watermove ( ent,pos,dist,upd)*/
ent->velocity[2] = VEL_BOT_WLADRUP;
// if (VectorCompare(ent->s.origin,ent->s.old_origin)) ent->velocity[2] += 50;
}
else
{
ent->velocity[2] = VEL_BOT_LADRUP;
// if (VectorCompare(ent->s.origin,ent->s.old_origin)) ent->velocity[2] += 50;
}
VectorCopy(ent->mins,trmin);
trmin[2] += 20;
yaw = zc->moveyaw * M_PI * 2 / 360;
touchmin[0] = cos(yaw) * 32;//96 ;
touchmin[1] = sin(yaw) * 32;//96 ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,touchmax);
rs_trace = gi.trace (ent->s.origin, trmin/*ent->mins*/,ent->maxs, touchmax,ent, MASK_BOTSOLID/*MASK_PLAYERSOLID*/);
plane = rs_trace.plane;
if (!(rs_trace.contents & CONTENTS_LADDER) && !rs_trace.allsolid /*&& !rs_trace.startsolid*/)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"ladder OFF1!!\ncont %x %x\nall %i\nstart %i\n",rs_trace.contents,i,rs_trace.allsolid,rs_trace.startsolid);
#endif
if (ent->velocity[2] <= VEL_BOT_LADRUP && !ent->waterlevel) ent->velocity[2] = VEL_BOT_LADRUP;
zc->zcstate &= ~STS_LADDERUP;
ent->moveinfo.speed = 0.25;
if (zc->route_trace)
{
Get_RouteOrigin(zc->routeindex,v);
if (VectorLength(v) > 32)
{
VectorSubtract(v,ent->s.origin,v);
zc->moveyaw = Get_yaw(v);
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = zc->moveyaw;
}
else zc->routeindex++;
}
}
else
{
//pon
if (!rs_trace.allsolid)
{
VectorCopy(rs_trace.endpos,ent->s.origin);
}
//pon
// ent->moveinfo.speed = 1.0;
VectorCopy(ent->s.origin,touchmin);
touchmin[2] += 8;
rs_trace = gi.trace (ent->s.origin, ent->mins,ent->maxs, touchmin,ent, MASK_BOTSOLID/*MASK_PLAYERSOLID*/ );
x = rs_trace.endpos[2] - ent->s.origin[2];
if (ent->waterlevel )
{
ent->s.origin[2] += x;
}
else
{
ent->s.origin[2] += x;
}
e = rs_trace.ent;
if (x == 0/*VectorCompare(ent->s.origin,ent->s.old_origin)*/)
{
x = Get_yaw(plane.normal);
//right
VectorCopy(ent->s.origin,v);
yaw = x + 90;
if (yaw > 180) yaw -= 360;
yaw = yaw * M_PI * 2 / 360;
touchmin[0] = cos(yaw) * 48 ;
touchmin[1] = sin(yaw) * 48 ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,trmin);
VectorCopy(trmin,trmax);
trmin[2] += 32;
trmax[2] += 64;
rs_trace = gi.trace(trmin,NULL,NULL,trmax,ent,MASK_BOTSOLID);
f1 = rs_trace.fraction;
//left
VectorCopy(ent->s.origin,v);
iyaw = x -90 ;
if (iyaw < 180) iyaw += 360;
iyaw = iyaw * M_PI * 2 / 360;
touchmin[0] = cos(iyaw) * 48 ;
touchmin[1] = sin(iyaw) * 48 ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,trmin);
VectorCopy(trmin,trmax);
trmin[2] += 32;
trmax[2] += 64;
rs_trace = gi.trace(trmin,NULL,NULL,trmax,ent,MASK_BOTSOLID);
f2 = rs_trace.fraction;
x = 0.0;
if (f1 == 1.0 && f2 != 1.0) x = yaw;
else if (f1 != 1.0 && f2 == 1.0) x = iyaw;
if (x != 0.0)
{
touchmin[0] = cos(x) * 4 ;
touchmin[1] = sin(x) * 4 ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,trmin);
rs_trace = gi.trace(ent->s.origin,ent->mins,ent->maxs,trmin,ent,MASK_BOTSOLID);
if (rs_trace.startsolid || rs_trace.allsolid) x = 0;
else VectorCopy(rs_trace.endpos,ent->s.origin);
}
if (x == 0.0)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"ladder OFF2!!\n");
#endif
k = 0;
if (e)
{
if (Q_stricmp (e->classname, "func_door") == 0)
{
if (e->moveinfo.state == PSTATE_UP) k = true;
}
}
if (!k)
{
zc->moveyaw += 180;
if (zc->moveyaw > 180) zc->moveyaw -= 360;
zc->zcstate &= ~STS_LADDERUP;
ent->moveinfo.speed = 0.25;
}
}
}
}
if (zc->zcstate & STS_LADDERUP)
{
if (zc->route_trace )
{
Get_RouteOrigin(zc->routeindex,v);
if (v[2] < ent->s.origin[2])
{
VectorSubtract(ent->s.origin,v,vv);
vv[2] = 0;
if (VectorLength(vv) < 32) zc->routeindex++;
}
}
ent->velocity[0] = 0;
ent->velocity[1] = 0;
goto VCHCANSEL_L;
}
}
//--------------------------------------------------------------------------------------
//bot's true moving yaw,yaw pitch set
// j is used ground entity check section
//
//
//
// <09>ړ<EFBFBD><DA93><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//
//
//--------------------------------------------------------------------------------------
j = 0;
if (ent->groundentity && ent->waterlevel <= 1 && trace_priority < TRP_ANGLEKEEP) ent->s.angles[PITCH] = 0;
if (zc->second_target != NULL )
{
if ((zc->second_target->s.origin[2] - ent->s.origin[2]) > 32 && !ent->waterlevel)
{
x = zc->second_target->moveinfo.start_origin[2] - ent->s.origin[2];
if (x <= 32 && x > -24 && Bot_trace2 (ent,zc->second_target->moveinfo.start_origin))
{
VectorSubtract(zc->second_target->moveinfo.start_origin,ent->s.origin,temppos);
k = false;
yaw = temppos[2];
temppos[2] = 0;
x = VectorLength(temppos);
if (yaw < -32 && x < 32) k = true;
if (!k)
{
if (!ent->groundentity && !ent->waterlevel)
{
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = Get_yaw(temppos);
}
else if (ent->groundentity || ent->waterlevel )
{
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos);
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = zc->moveyaw;
}
if (x < dist && fabs(temppos[2]) < 24) dist = x;//pon
}
j = -1;
}
}
else
{
VectorSubtract(zc->second_target->s.origin,ent->s.origin,temppos);
if (ent->waterlevel && !ent->groundentity && trace_priority < TRP_ANGLEKEEP) ent->s.angles[PITCH] = Get_pitch(temppos);
if (!ent->groundentity && !ent->waterlevel && trace_priority < TRP_ANGLEKEEP)
{
temppos[2] = 0;
if (VectorLength(temppos) > 32)
{
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = Get_yaw(temppos);
}
}
else if (ent->groundentity || ent->waterlevel )
{
k = false;
yaw = temppos[2];
temppos[2] = 0;
x = VectorLength(temppos);
if (yaw < -32 && x < 32) k = true;
if (!k)
{
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos); //set the movin' yaw
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = zc->moveyaw;
if (x < dist && fabs(yaw) < JumpMax) dist = x;
}
}
j = -1;
}
}
else
{
if (ent->groundentity && !zc->route_trace)
{
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = ent->s.angles[YAW];
}
else if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = zc->moveyaw ;
}
/* if (zc->first_target != NULL)
{
VectorSubtract(zc->first_target->s.origin,ent->s.origin,temppos);
ent->s.angles[YAW] = Get_yaw(temppos); //set the model's yaw
ent->s.angles[PITCH] = Get_pitch(temppos);
}
*/
//<2F>`<60>[<5B><><EFBFBD>v<EFBFBD><76><EFBFBD>C<EFBFBD><43><EFBFBD>̃<EFBFBD><CC83>[<5B>`<60><>
if (ctf->value ||((int)(dmflags->value) & (DF_MODELTEAMS | DF_SKINTEAMS)))
{
if (ctf->value)
{
if (zc->ctfstate == CTFS_SUPPORTER)
{
if (zc->followmate)
{
if (zc->followmate->inuse)
if (zc->followmate->client->zc.ctfstate != CTFS_CARRIER)
{
zc->ctfstate = CTFS_OFFENCER;
zc->followmate = NULL;
}
}
if (zc->second_target == NULL) j = 1;
}
else j = 0;
}
else
{
if (zc->tmplstate == TMS_FOLLOWER && zc->second_target == NULL) j = 1;
else j = 0;
}
if (j/*zc->tmplstate == TMS_FOLLOWER && zc->second_target == NULL*/)
{
if (zc->followmate)
{
k = Bot_traceS(ent,zc->followmate);
if (k || zc->route_trace) zc->matelock = level.time + FRAMETIME * 5;
if (!zc->followmate->inuse || zc->followmate->deadflag || zc->matelock <= level.time)
{
if (ctf->value) zc->ctfstate = CTFS_OFFENCER;
else zc->tmplstate = TMS_NONE;
zc->followmate = NULL;
}
else
{
VectorSubtract(zc->followmate->s.origin,ent->s.origin,v);
if (VectorLength(v) < 200)
{
if (k && zc->followmate->client->zc.route_trace
&& (zc->followmate->client->zc.routeindex - 2) > 0
&& (ent->svflags & SVF_MONSTER))
{
zc->routeindex = zc->followmate->client->zc.routeindex - 2;
zc->route_trace = true;
if (zc->followmate->client->zc.havetarget)
{
zc->targetindex = zc->followmate->client->zc.targetindex;
}
}
else if (!(ent->svflags & SVF_MONSTER))
{
zc->moveyaw = Get_yaw(v);
//if (VectorLength(v) < 100) trace_priority = TRP_ALLKEEP;
//else trace_priority = TRP_MOVEKEEP;
}
if (VectorLength(v) < 100)
{
if (!v[0]) v[0] = 1;
if (!v[1]) v[1] = 1;
v[0] *= -1;
v[1] *= -1;
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(v);
if (trace_priority < TRP_ANGLEKEEP)
{
ent->s.angles[YAW] = zc->moveyaw;
ent->s.angles[PITCH] = Get_pitch(v);
}
}
else if (trace_priority < TRP_MOVEKEEP)
{
goto VCHCANSEL;
}
}
else if (ent->groundentity || ent->waterlevel )
{
if (zc->followmate->client->zc.route_trace && (ent->svflags & SVF_MONSTER)) zc->routeindex = zc->followmate->client->zc.routeindex;
else
{
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(v);
if (trace_priority < TRP_ANGLEKEEP)
{
ent->s.angles[YAW] = zc->moveyaw;
ent->s.angles[PITCH] = Get_pitch(v);
}
}
}
}
}
else
{
if (ctf->value) zc->ctfstate = CTFS_OFFENCER;
else zc->tmplstate = TMS_NONE;
}
}
}
//ctf route index fix
if (ctf->value && !chedit->value)
{
j = 0;
if (ent->client->resp.ctf_team == CTF_TEAM1)
{
//if (zc->ctfstate == CTFS_CARRIER)
// gi.bprintf(PRINT_HIGH,"I am carrierX!!\n");
if (zc->ctfstate == CTFS_DEFENDER
|| zc->ctfstate == CTFS_CARRIER
|| zc->ctfstate == CTFS_SUPPORTER) j = FOR_FLAG1;
else j = FOR_FLAG2;
}
else if (ent->client->resp.ctf_team == CTF_TEAM2)
{
if (zc->ctfstate == CTFS_DEFENDER
|| zc->ctfstate == CTFS_CARRIER
|| zc->ctfstate == CTFS_SUPPORTER) j = FOR_FLAG2;
else j = FOR_FLAG1;
}
if (zc->route_trace)
{
if (Route[zc->routeindex].state < GRS_ITEMS
&& Route[zc->routeindex].linkpod[MAXLINKPOD - 1])
{
k = Route[zc->routeindex].linkpod[MAXLINKPOD - 1];
if (j == FOR_FLAG1)
{
if (k & CTF_FLAG2_FLAG)
{
//gi.bprintf(PRINT_HIGH,"Wrong way 1\n");
for(i = 0;i < (MAXLINKPOD - 1);i++)
{
if (!Route[zc->routeindex].linkpod[i]) break;
k = Route[Route[zc->routeindex].linkpod[i]].linkpod[MAXLINKPOD - 1];
if (!(k & CTF_FLAG2_FLAG))
{
zc->routeindex = Route[zc->routeindex].linkpod[i];// zc->route_trace = false;
zc->havetarget = false;
//gi.bprintf(PRINT_HIGH,"fixed for flag 1\n");
}
}
}
else if (!zc->havetarget && zc->ctfstate == CTFS_CARRIER)
{
zc->havetarget = true;
zc->targetindex = Route[zc->routeindex].linkpod[MAXLINKPOD - 1] & 0x7FFF;
}
}
else if (j == FOR_FLAG2)
{
if (!(k & CTF_FLAG2_FLAG))
{
//gi.bprintf(PRINT_HIGH,"Wrong way 2\n");
for(i = 0;i < (MAXLINKPOD - 1);i++)
{
if (!Route[zc->routeindex].linkpod[i]) break;
k = Route[Route[zc->routeindex].linkpod[i]].linkpod[MAXLINKPOD - 1];
if (k & CTF_FLAG2_FLAG)
{
zc->routeindex = Route[zc->routeindex].linkpod[i];// zc->route_trace = false;
zc->havetarget = false;
//gi.bprintf(PRINT_HIGH,"fixed for flag 2\n");
}
}
}
else if (!zc->havetarget && zc->ctfstate == CTFS_CARRIER)
{
zc->havetarget = true;
zc->targetindex = Route[zc->routeindex].linkpod[MAXLINKPOD - 1] & 0x7FFF;
}
}
}
}
}
if (1/*!(zc->zcstate & STS_WAITSMASK)*/)
{
//<2F><><EFBFBD>[<5B>g<EFBFBD>g<EFBFBD><67><EFBFBD>[<5B>X<EFBFBD>pindex<65><78><EFBFBD><EFBFBD>
if (!zc->route_trace && zc->rt_releasetime <= level.time)
{
//zc->routeindex;
if (zc->routeindex >= CurrentIndex) zc->routeindex = 0;
//fix route index
for(i = 0;i < CurrentIndex && i < MAX_SEARCH;i++)
{
if (Route[zc->routeindex].state == GRS_GRAPHOOK)
{
while(1)
{
++zc->routeindex;
if (zc->routeindex >= CurrentIndex){i = CurrentIndex; break;}
if (Route[zc->routeindex].state == GRS_GRAPRELEASE) {++zc->routeindex; break;}
}
continue;
}
else if (Route[zc->routeindex].state == GRS_GRAPRELEASE) {++zc->routeindex; continue;}
else if (ctf->value && !chedit->value)
{
if (Route[zc->routeindex].state < GRS_ITEMS
&& Route[zc->routeindex].linkpod[MAXLINKPOD - 1])
{
k = Route[zc->routeindex].linkpod[MAXLINKPOD - 1];
if (j == FOR_FLAG1)
{
if (k & CTF_FLAG2_FLAG)
{
zc->routeindex = (k & 0x7FFF);
//gi.bprintf(PRINT_HIGH,"skipped to flag 1 %x\n",k);
}
}
else if (j == FOR_FLAG2)
{
if (!(k & CTF_FLAG2_FLAG))
{
zc->routeindex = (k & 0x7FFF);
//gi.bprintf(PRINT_HIGH,"skipped to flag 2 %x\n",k);
}
}
}
}
Get_RouteOrigin(zc->routeindex,v);
// VectorSubtract(Route[k].Pt,ent->s.origin,temppos);
if (Route[zc->routeindex].state <= GRS_ITEMS && TraceX(ent,v))
{
if (fabs(v[2] - ent->s.origin[2]) <= JumpMax || zc->waterstate == WAS_IN)
{
zc->route_trace = true;
zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
break;
}
}
if (++zc->routeindex >= CurrentIndex) zc->routeindex = 0;
}
}
else if (zc->route_trace)
{
if (Route[zc->routeindex].state == GRS_ONDOOR)
{
if (1/*!Route[zc->routeindex].ent->union_ent*/)
{
it_ent = Route[zc->routeindex].ent;
if (zc->routeindex + 1 < CurrentIndex )
{
Get_RouteOrigin(zc->routeindex + 1,v);
zc->route_trace = false;
j = TraceX(ent,v);
zc->route_trace = true;
if ((!j || (v[2] - ent->s.origin[2]) > JumpMax )&& it_ent->union_ent)
{
k = false;
if ((it_ent->union_ent->s.origin[2] - ent->s.origin[2]) > JumpMax) k = true;
VectorSubtract(it_ent->union_ent->s.origin,ent->s.origin,temppos);
yaw = Get_yaw(temppos);
if (trace_priority < TRP_ANGLEKEEP)
{
ent->s.angles[PITCH] = Get_pitch(temppos);
ent->s.angles[YAW] = yaw;
}
temppos[2] = 0;
x = VectorLength(temppos);
if ( x == 0/*< dist*/ || k)
{
if (it_ent->nextthink >= level.time) zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
goto VCHCANSEL; //if center position move cancel
}
if (x < dist) dist = x;
if (it_ent->nextthink > level.time) zc->rt_locktime = it_ent->nextthink + FRAMETIME * POD_LOCKFRAME;
else zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = yaw;
goto GOMOVE;
}
}
}
zc->routeindex++;
}
if (zc->routeindex < CurrentIndex)
{
Get_RouteOrigin(zc->routeindex,v);
/* if (Route[zc->routeindex].state == GRS_ITEMS)
{
if (Route[zc->routeindex].ent->solid == SOLID
}*/
k = false;
if (Route[zc->routeindex].state == GRS_PUSHBUTTON)
{
it_ent = Route[zc->routeindex].ent;
if (it_ent->health && (it_ent->takedamage || it_ent->moveinfo.state != PSTATE_TOP))
{
k = 2;
}
else if (it_ent->health)
{
zc->routeindex++;
if (zc->routeindex < CurrentIndex) Get_RouteOrigin(zc->routeindex,v);
}
}
else
{
//VectorCopy(ent->mins,touchmin);
//touchmin[2] += 20;
VectorSet(touchmax,16,16,4);
VectorSet(touchmin,-16,-16,0);
rs_trace = gi.trace(ent->s.origin,touchmin,touchmax,v,ent,MASK_SHOT);
if (rs_trace.fraction != 1.0 && rs_trace.ent)
{
if ((rs_trace.ent->health || rs_trace.ent->takedamage)
&& rs_trace.ent->classname[0] != 'p'
&& rs_trace.ent->classname[0] != 'b')
{
//gi.bprintf(PRINT_HIGH,"shushu!\n");
zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
it_ent = rs_trace.ent;
k = true;
}
}
}
//<2F>g<EFBFBD><67><EFBFBD>K<EFBFBD><4B><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (k && !(ent->client->buttons & BUTTON_ATTACK))
{
//gi.bprintf(PRINT_HIGH,"ooooooo!\n");
trmin[0] = (it_ent->absmin[0] + it_ent->absmax[0])/2;
trmin[1] = (it_ent->absmin[1] + it_ent->absmax[1])/2;
trmin[2] = (it_ent->absmin[2] + it_ent->absmax[2])/2;
//if button
if (k == 2)
{
VectorSet(touchmin, 0, 0, ent->viewheight-8);
VectorAdd(ent->s.origin,touchmin,touchmin);
rs_trace = gi.trace(it_ent->union_ent->s.origin,NULL,NULL,trmin,it_ent->union_ent,MASK_SHOT);
VectorSubtract(rs_trace.endpos,ent->s.origin,trmax);
}
else VectorSubtract(v,ent->s.origin,trmax);
//gi.bprintf(PRINT_HIGH,"shoot!\n");
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>m<EFBFBD>̎<EFBFBD><CC8E>͎<EFBFBD><CD8E><EFBFBD><EFBFBD>ւ<EFBFBD>
i = Get_KindWeapon(ent->client->pers.weapon);
if (!zc->first_target && it_ent->takedamage)
{
if (i == WEAP_GRENADES
|| i == WEAP_GRENADELAUNCHER
|| i == WEAP_ROCKETLAUNCHER
|| i == WEAP_PHALANX
|| i == WEAP_BFG)
{
item = Fdi_BLASTER;//FindItem("Blaster");
item->use(ent,item);
//if (ent->client->newweapon) gi.bprintf(PRINT_HIGH,"selected %s\n",ent->client->newweapon->pickup_name);
}
}
if (!zc->first_target || it_ent->takedamage)
{
ent->s.angles[YAW] = Get_yaw(trmax);
ent->s.angles[PITCH] = Get_pitch(trmax);
}
if (it_ent->takedamage) ent->client->buttons |= BUTTON_ATTACK;
if (k == 2)
{
if (it_ent->moveinfo.state != PSTATE_TOP) goto VCHCANSEL;
}
else
{
if (!TraceX(ent,v)) goto VCHCANSEL;
}
//if (j)goto VCHCANSEL;
}
if (Route[zc->routeindex].state == GRS_ONTRAIN && !zc->waterstate /*< WAS_IN*/
/*ent->groundentity*/)
{
Get_RouteOrigin(zc->routeindex -1 ,trmin);
if ((trmin[2] - ent->s.origin[2]) > /*2*/JumpMax
&& (v[2] - ent->s.origin[2]) > JumpMax
&& ent->waterlevel < 3)
{
zc->route_trace = false;
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"OFF 10\n");
#endif
}
/* if (!Q_stricmp(ent->groundentity->classname, "func_train"))
{
VectorCopy(ent->groundentity->union_ent->s.origin,v);
if (VectorLength(v) < 16 && (zc->routeindex + 1) < CurrentIndex)
{
zc->routeindex++;
Get_RouteOrigin(zc->routeindex,v);
}
}*/
}
if (zc->waterstate == WAS_IN) f2 = 20;
else if (ent->groundentity) f2 = -8;
else f2 = 0;
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED) f1 = -16;
else
{
if (zc->waterstate == WAS_IN) f1 = 24;
else if (/*zc->waterstate == WAS_FLOAT*/ent->waterlevel && ent->waterlevel < 3)
{
if (v[0] == ent->s.origin[0] && v[1] == ent->s.origin[1]) f1 = -300;
else f1 = -(JumpMax + 64);
}
else f1 = -(JumpMax + 64);
}
//<2F><><EFBFBD>B<EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
if ( Route[zc->routeindex].state == GRS_ONROTATE) yaw = -48;
else yaw = 12;
if (v[0] <= (ent->absmax[0] - yaw) && v[0] >= (ent->absmin[0] + yaw))
{
if (v[1] <= (ent->absmax[1] - yaw) && v[1] >= (ent->absmin[1] + yaw))
{
if ((v[2] <= (ent->absmax[2] - f1) && v[2] >= (ent->absmin[2] + f2))
|| Route[zc->routeindex].state == GRS_ONROTATE
/*|| zc->waterstate == WAS_FLOAT*/)
{
if (zc->routeindex < CurrentIndex /*&& TraceX(ent,Route[zc->routeindex + 1].Pt)*/)
{
//<2F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>N<EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N1>>
if (Route[zc->routeindex].state <= GRS_ITEMS)
{
if (zc->havetarget)
{
for(i = 0;i < (MAXLINKPOD - (ctf->value != 0));i++)
{
k = Route[zc->routeindex].linkpod[i];
if (!k) break;
//gi.bprintf(PRINT_HIGH,"tryto change index1\n");
if (k > zc->routeindex && k < zc->targetindex)
{
//gi.bprintf(PRINT_HIGH,"change index1\n");
if (1/*!ctf->value*/)
{
zc->routeindex = k;
break;
}
}
}
}
else if (random() < 0.2 && !ctf->value)
{
for(i = 0;i < (MAXLINKPOD - (ctf->value != 0));i++)
{
k = Route[zc->routeindex].linkpod[i];
if (!k) break;
if (k > zc->routeindex && k < zc->targetindex)
{
if (random() < 0.5)
{
zc->routeindex = k;
break;
}
}
}
}
}
//<2F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>N<EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N<<
zc->routeindex++;
//not a normal pod
if (zc->routeindex < CurrentIndex)
{
if (Route[zc->routeindex].state != GRS_NORMAL && Route[zc->routeindex].ent)
{
//when items
if (0/*Route[zc->routeindex].state == GRS_ITEMS*/)
{
zc->second_target = Route[zc->routeindex].ent;
//zc->routeindex++;
}
}
}
else zc->routeindex = 0;
}
}
}
}
if (zc->routeindex < CurrentIndex
&& trace_priority && zc->second_target == NULL)
{
if (1/*TraceX(ent,Route[zc->routeindex].Pt)*/)
{
Get_RouteOrigin(zc->routeindex,v);
VectorSubtract(v,ent->s.origin,temppos);
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[PITCH] = Get_pitch(temppos);
k = false;
// if (zc->waterstate != WAS_IN && temppos[2] < 32) k = true;
// else if (zc->waterstate == WAS_IN) k = true;
if (ent->groundentity /*|| ent->waterlevel ) &&
/*temppos[2] < 32 || zc->waterstate != WAS_IN)*/ || ent->waterlevel/*zc->waterstate*/ )
{
k = false;
yaw = temppos[2];
temppos[2] = 0;
x = VectorLength(temppos);
// if (yaw > JumpMax) k = true;
if (!k)
{
k = false;
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos); //set the movin' yaw
if ((ent->groundentity || ent->waterlevel) && trace_priority < TRP_ANGLEKEEP) {ent->s.angles[YAW] = zc->moveyaw; k = true;}
if (x < dist && fabs(yaw) < 20/*JumpMax*/&& k)
{
iyaw = Get_yaw(temppos);
i = Bot_moveT (ent,iyaw,temppos,x,&bottom);
rs_trace = gi.trace(/*ent->s.origin*/v,ent->mins,ent->maxs,v,ent,MASK_BOTSOLIDX);
if (Route[zc->routeindex].state == GRS_ITEMS && !i)
{
if (x < 30) zc->routeindex++;
}
else if ((Route[zc->routeindex].state == GRS_ITEMS
|| Route[zc->routeindex].state == GRS_NORMAL)
&& !rs_trace.allsolid && !rs_trace.startsolid
&& HazardCheck(ent,v)
&& fabs(bottom) < 20 && i && !ent->waterlevel/*&& rs_trace.fraction == 1.0*/)
{
j = false;
if (v[2] < ent->s.origin[2] && bottom < 0) j = true;
else if (v[2] >= ent->s.origin[2] && bottom >= 0) j = true;
if (j)
{
VectorCopy(temppos,ent->s.origin);
VectorCopy(v,trmin);
dist -= x;
//<2F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>N<EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N2>>
if (Route[zc->routeindex].state <= GRS_ITEMS)
{
if (zc->havetarget)
{
for(i = 0;i < (MAXLINKPOD - (ctf->value != 0));i++)
{
j = Route[zc->routeindex].linkpod[i];
if (!j) break;
//gi.bprintf(PRINT_HIGH,"tryto change index2\n");
if (j > zc->routeindex && j < zc->targetindex)
{
//gi.bprintf(PRINT_HIGH,"change index2\n");
zc->routeindex = j;
break;
}
}
}
}
//<2F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>N<EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N<<
zc->routeindex++;
if (i == 2) ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
Get_RouteOrigin(zc->routeindex,v);
VectorSubtract(v,ent->s.origin,temppos);
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[PITCH] = Get_pitch(temppos);
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos);
if (k && trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = zc->moveyaw;
}
}
else if ((Route[zc->routeindex].state == GRS_ITEMS
|| Route[zc->routeindex].state == GRS_NORMAL)
&& fabs(bottom) < 20 && ent->waterlevel
/*&& !(zc->zcstate & STS_LADDERUP)*/)
{
j = false;
if (v[2] < ent->s.origin[2] && bottom < 0) j = true;
else if (v[2] >= ent->s.origin[2] && bottom >= 0) j = true;
if (j)
{
VectorCopy(temppos,ent->s.origin);
//VectorCopy(v,ent->s.origin);
VectorCopy(v,trmin);
dist -= x;
zc->routeindex++;
Get_RouteOrigin(zc->routeindex,v);
VectorSubtract(v,ent->s.origin,temppos);
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[PITCH] = Get_pitch(temppos);
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos);
if (k && trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = zc->moveyaw;
}
else dist = x;
}
else dist = x;
}
else if (x < dist) dist = x;
}
k = false;
if ((zc->routeindex - 1) >= 0 &&
(Route[zc->routeindex].state == GRS_ONPLAT
|| Route[zc->routeindex].state == GRS_ONTRAIN))
{
Get_RouteOrigin(zc->routeindex - 1,v);
if (fabs(v[2] - ent->s.origin[2]) <= JumpMax)
{
if (zc->waterstate < WAS_IN
/*&& Route[zc->routeindex].ent->trainteam == NULL*/
&& Route[zc->routeindex].ent->nextthink > level.time) k = true;
}
}
if (k && !(zc->zcstate & STS_WAITS))
{
if ((zc->routeindex + 1) < CurrentIndex)
{
Get_RouteOrigin(zc->routeindex + 1,v);
if ((v[2] - ent->s.origin[2]) > JumpMax)
{
if ((Route[zc->routeindex].ent->union_ent->s.origin[2]
- ent->s.origin[2]) > JumpMax
/*|| !TraceX(ent,v)*/)
{
zc->waitin_obj = Route[zc->routeindex].ent;
zc->zcstate |= STS_W_COMEPLAT;
k = false;
for(i = 1;i <=3;i++)
{
if (zc->routeindex - i >= 0)
{
Get_RouteOrigin(zc->routeindex - i,v);
if (zc->waitin_obj->absmax[0] < (v[0] + ent->mins[0])) k = true;
else if (zc->waitin_obj->absmax[1] < (v[1] + ent->mins[1])) k = true;
else if (zc->waitin_obj->absmin[0] > (v[0] + ent->maxs[0])) k = true;
else if (zc->waitin_obj->absmin[1] > (v[1] + ent->maxs[1])) k = true;
if (k) break;
}
}
if (k) VectorCopy(v,zc->movtarget_pt);
else Get_RouteOrigin(zc->routeindex - 1,zc->movtarget_pt);
goto VCHCANSEL;
}
}
}
}
}
//ent->s.angles[YAW] = zc->moveyaw;
}
}
else if (zc->routeindex >= CurrentIndex)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"OFF 6\n"); //ppx
#endif
zc->routeindex = 0;
zc->route_trace = false;
}
}
else
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"OFF 7\n"); //ppx
#endif
zc->routeindex = 0;
zc->route_trace = false;
}
}
}
else
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"OFF 8\n"); //ppx
#endif
zc->route_trace = false;
}
//--------------------------------------------------------------------------------------
//ground entity check
//
//
//
// <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ɗm<C68A>F
//
//
//--------------------------------------------------------------------------------------
if (!(zc->zcstate & STS_W_DOOROPEN ) && (!ent->groundentity || ent->groundentity != zc->waitin_obj))
{
k = false;
if (zc->waitin_obj) if (Q_stricmp (zc->waitin_obj->classname,"func_door")) k = true;
if (!k)
{
zc->zcstate &= ~STS_WAITS;
zc->waitin_obj = NULL;
}
}
if (ent->groundentity && /*!j &&*/ !(zc->zcstate & STS_WAITS) )
{
it_ent = ent->groundentity;
if ( it_ent->classname[0] == 'f')
{
// if (Q_stricmp (it_ent->classname, "func_plat") == 0)
if ( (Q_stricmp (it_ent->classname, "func_plat") == 0) || (Q_stricmp (it_ent->classname, "func_plat2") == 0) )
{
/*if (it_ent->moveinfo.state == PSTATE_UP && it_ent->nextthink <= level.time )
gi.bprintf(PRINT_HIGH,"aw shit!!\n");*/
if (it_ent->pos1[2] > it_ent->pos2[2]
&& ((it_ent->moveinfo.state == PSTATE_UP && it_ent->velocity[2] > 0 ) || it_ent->moveinfo.state == PSTATE_BOTTOM)
/*&& it_ent->s.origin[2] != it_ent->s.old_origin[2]*/)
{
//gi.bprintf(PRINT_HIGH,"osssre onplat!!\n");
zc->waitin_obj = it_ent;
zc->zcstate |= STS_W_ONPLAT;
if (zc->route_trace)
{
//gi.bprintf(PRINT_HIGH,"ore onplat!!\n");
if (Route[zc->routeindex].ent == zc->waitin_obj
&& Route[zc->routeindex].state == GRS_ONPLAT)
{
//gi.bprintf(PRINT_HIGH,"YEAH onplat!!\n");
if (zc->waitin_obj->union_ent->s.origin[2] > (ent->s.origin[2] + 32))
{
zc->zcstate &= ~STS_W_ONPLAT;
zc->zcstate |= STS_W_COMEPLAT;
}
else zc->routeindex++;
}
/* for(i = 0;i < 10;i++)
{
if ((zc->routeindex + i) >= CurrentIndex) break;
if (!Route[zc->routeindex + i].index) break;
if (Route[zc->routeindex + i].state == GRS_ONPLAT
&& Route[zc->routeindex + i].ent == zc->waitin_obj)
{
zc->routeindex += i + 1;
break;
}
}*/
}
}
}
//on train
else if (Q_stricmp (it_ent->classname, "func_train") == 0
&& it_ent->nextthink >= level.time
&& ((it_ent->s.origin[2] - it_ent->s.old_origin[2]) > 0
|| zc->route_trace))
// && abs(it_ent->moveinfo.start_origin[2] - it_ent->moveinfo.end_origin[2]) > 54)
{
//gi.bprintf(PRINT_HIGH,"challenge!!\n");
//route trace on
if (zc->route_trace && zc->routeindex > 0)
{
j = false;
k = zc->routeindex - 1;
for(i = 0;i < 3;i++)
{
if ((k + i) < CurrentIndex)
{
if (Route[k + i].state == GRS_ONTRAIN)
{
if (Route[k + i].ent == it_ent) j = true;
else if (it_ent->trainteam != NULL)
{
e = it_ent->trainteam;
while(1)
{
if (e == it_ent)
{
break;
}
if (e == Route[k + i].ent)
{
j = true;
it_ent = e;
Route[k + i].ent = e;
break;
}
e = e->trainteam;
}
}
else if (/*e*/it_ent->target_ent)
{
if (VectorCompare(Route[k + i].Tcourner,/*e*/it_ent->target_ent->s.origin))
{
j = true;
//it_ent = e;
break;
}
}
if (j) break;
}
}
else break;
}
if (j)
{
//gi.bprintf(PRINT_HIGH,"On train1!!\n");
zc->zcstate |= STS_W_ONTRAIN;
zc->waitin_obj = it_ent;
zc->routeindex = k + i + 1;
}
}
/* if (Route[zc->routeindex - 1].state == GRS_ONTRAIN
// && it_ent->trainteam == NULL
&& it_ent == Route[zc->routeindex - 1].ent)
{
zc->zcstate |= STS_W_ONTRAIN;
zc->waitin_obj = it_ent;
}
else if (Route[zc->routeindex].state == GRS_ONTRAIN
&& it_ent == Route[zc->routeindex].ent
&& zc->routeindex + 1 < CurrentIndex)
{
Get_RouteOrigin(zc->routeindex + 1,v);
if (!TraceX(ent,v))
{
zc->zcstate |= STS_W_ONTRAIN;
zc->waitin_obj = it_ent;
}
zc->routeindex++;
}
else if (Route[zc->routeindex].state == GRS_ONTRAIN
&& it_ent->trainteam
&& zc->routeindex + 1 < CurrentIndex)
{
Get_RouteOrigin(zc->routeindex + 1,v);
if (!TraceX(ent,v))
{
k = false;
e = it_ent->trainteam;
while(1)
{
if (e == it_ent) break;
if (e == Route[zc->routeindex].ent)
{
k = true;
break;
}
e = e->trainteam;
}
if (k)
{
zc->zcstate |= STS_W_ONTRAIN;
zc->waitin_obj = it_ent;
zc->routeindex++;
}
}
}
}*/
else
{
// if (it_ent->moveinfo.start_origin[2] > it_ent->moveinfo.end_origin[2]) x = it_ent->moveinfo.end_origin[2];
// else x = it_ent->moveinfo.start_origin[2];
if ((it_ent->s.origin[2] - it_ent->s.old_origin[2]) > 0
/*|| (it_ent->s.origin[2] == it_ent->s.old_origin[2] && x == it_ent->s.origin[2])*/ )
{
//gi.bprintf(PRINT_HIGH,"On train2!!\n");
zc->zcstate |= STS_W_ONTRAIN;
zc->waitin_obj = it_ent;
}
else if ((it_ent->s.origin[2] - it_ent->s.old_origin[2]) > -2
&& trace_priority && zc->second_target == NULL)
{
//gi.bprintf(PRINT_HIGH,"On train3!!\n");
zc->zcstate |= STS_W_ONTRAIN;
zc->waitin_obj = it_ent;
}
else zc->zcstate |= STS_W_DONT;
}
}
}
}
if ((zc->zcstate & STS_W_DONT) && ent->groundentity)
{
if (zc->zcstate & STS_W_ONPLAT)
{
// if (Q_stricmp (ent->groundentity->classname, "func_plat"))
if ( (Q_stricmp (ent->groundentity->classname, "func_plat")) && (Q_stricmp (ent->groundentity->classname, "func_plat2")) )
{
zc->zcstate &= ~STS_WAITS;
zc->waitin_obj = NULL;
}
}
else if (zc->zcstate & STS_W_ONTRAIN)
{
if (Q_stricmp (ent->groundentity->classname, "func_train"))
{
zc->zcstate &= ~STS_WAITS;
zc->waitin_obj = NULL;
}
}
else if (zc->zcstate & (STS_W_ONDOORUP | STS_W_ONDOORDWN))
{
if (Q_stricmp (ent->groundentity->classname, "func_door"))
{
zc->zcstate &= ~STS_WAITS;
zc->waitin_obj = NULL;
}
}
else
{
zc->zcstate &= ~STS_WAITS;
zc->waitin_obj = NULL;
}
}
//on plat
else if ((
(zc->zcstate & STS_W_ONPLAT)
|| (zc->zcstate & STS_W_COMEPLAT)
|| (zc->zcstate & STS_W_ONDOORUP)
|| (zc->zcstate & STS_W_ONDOORDWN)) && !(zc->zcstate & STS_W_DONT))
{
k = false;
//if door
if (zc->zcstate & (STS_W_ONDOORUP | STS_W_ONDOORDWN) )
{
// up
if (zc->zcstate & STS_W_ONDOORUP)
{
if (zc->waitin_obj->moveinfo.state == PSTATE_UP
|| zc->waitin_obj->moveinfo.state == PSTATE_BOTTOM) k = true;
}
// down
else
{
if (zc->waitin_obj->moveinfo.state == PSTATE_TOP
|| zc->waitin_obj->moveinfo.state == PSTATE_DOWN) k = true;
}
}
else if (zc->zcstate & STS_W_COMEPLAT)
{
if (Route[zc->routeindex].state == GRS_ONTRAIN)
{
if (!TraceX(ent,/*zc->waitin_obj*/Route[zc->routeindex].ent->union_ent->s.origin)) k = true;
if ((/*zc->waitin_obj*/Route[zc->routeindex].ent->union_ent->s.origin[2]
+ 8 - ent->s.origin[2]) > JumpMax) k = true;
}
else
{
if ((zc->waitin_obj->union_ent->s.origin[2]
- ent->s.origin[2]) > JumpMax) k = true;
}
// if (zc->waitin_obj->velocity[2] == 0) k = false;
if (zc->routeindex - 1 > 0 && zc->waterstate < WAS_IN)
{
Get_RouteOrigin(zc->routeindex -1 ,trmin);
if ((trmin[2] - ent->s.origin[2]) > JumpMax
&& (v[2] - ent->s.origin[2]) > JumpMax)
// Get_RouteOrigin(zc->routeindex - 1,v);
// if ((v[2] - ent->s.origin[2]) > JumpMax)
k = false;
}
}
else
{
if (/*!k &&*/ zc->waitin_obj->moveinfo.state == PSTATE_UP
|| zc->waitin_obj->moveinfo.state == PSTATE_BOTTOM) k = true;
if (zc->waitin_obj->moveinfo.state == PSTATE_BOTTOM) plat_go_up (zc->waitin_obj);
if (zc->route_trace)
{
Get_RouteOrigin(zc->routeindex,v);
if (ent->s.origin[2] > v[2] ) k = 2;
}
}
//have target
if (/*j ||*/ k != true)
{
if (k == 2) zc->zcstate |= STS_W_DONT;
else
{
zc->zcstate &= ~STS_WAITS;
zc->waitin_obj = NULL;
}
}
else
{
if (zc->zcstate & STS_W_COMEPLAT)
{
k = false;
if (zc->routeindex -1 >0)
{
if (1/*Route[zc->routeindex - 1].state <= GRS_ITEMS*/)
{
//Get_RouteOrigin(zc->routeindex - 1,trmax);
VectorCopy(zc->movtarget_pt,trmax);
trmax[2] = 0;
k = true;
}
}
if (!k) goto VCHCANSEL;
}
else
{
trmax[0] = (zc->waitin_obj->absmin[0] + zc->waitin_obj->absmax[0]) / 2;
trmax[1] = (zc->waitin_obj->absmin[1] + zc->waitin_obj->absmax[1]) / 2;
trmax[2] = 0;
}
VectorSubtract(trmax,ent->s.origin,temppos);
yaw = temppos[2];
temppos[2] = 0;
x = VectorLength(temppos);
if ( x == 0) goto VCHCANSEL; //if center position move cancel
if ( x < dist) dist = x;
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos);
}
}
// on train
else if (zc->zcstate & STS_W_ONTRAIN)
{
i = false;
if (zc->route_trace)
{
Get_RouteOrigin(zc->routeindex,v);
if ((zc->routeindex - 1) >= 0)
{
if (Route[zc->routeindex - 1].state != GRS_ONTRAIN) i = true;
}
else i = true;
if (TraceX(ent,v))
{
x = v[2] - /*zc->waitin_obj->union_ent->s.origin[2];*/ent->s.origin[2];
if (x <= JumpMax)
{
//gi.bprintf(PRINT_HIGH,"released!!! %f %i\n",x,Route[zc->routeindex].state);
i = true;
}
else zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
}
else zc->rt_locktime = level.time + FRAMETIME * POD_LOCKFRAME;
}
else if (j || (zc->waitin_obj->s.origin[2] - zc->waitin_obj->s.old_origin[2]) <= 0 ) i = true;
if (i)
{
zc->zcstate |= STS_W_DONT;
zc->zcstate &= ~STS_WAITS;
// zc->waitin_obj = NULL;
}
else
{
k = false;
if (zc->route_trace)
{
rs_trace = gi.trace(ent->s.origin,NULL,NULL,v,ent,MASK_BOTSOLIDX/*MASK_PLAYERSOLID*/);
if (rs_trace.ent == zc->waitin_obj )
{
rs_trace = gi.trace(v,NULL,NULL,ent->s.origin,ent,MASK_BOTSOLIDX/*MASK_PLAYERSOLID*/);
if (rs_trace.ent == zc->waitin_obj )
{
VectorSubtract(v,ent->s.origin,temppos);
k = true;
}
}
}
if (!k)
{
//gi.bprintf(PRINT_HIGH,"ponko1!\n");
VectorCopy(zc->waitin_obj->union_ent->s.origin,trmax);
//trmax[0] = (zc->waitin_obj->absmin[0] + zc->waitin_obj->absmax[0]) / 2;
//trmax[1] = (zc->waitin_obj->absmin[1] + zc->waitin_obj->absmax[1]) / 2;
trmax[2] += 8;
VectorSubtract(trmax,ent->s.origin,temppos);
yaw = temppos[2];
temppos[2] = 0;
x = VectorLength(temppos);
//gi.bprintf(PRINT_HIGH,"ponko2! %f < %f\n",x,dist);
if ( x < dist /*MOVE_SPD_RUN*/)
{
dist = x;
// goto VCHCANSEL; //if center position move cancel
}
}
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos);
}
goto GOMOVE;
}
//wait for door open
else if (zc->zcstate & STS_W_DOOROPEN)
{
if (!trace_priority
|| zc->waitin_obj->moveinfo.state == PSTATE_TOP
/*|| (zc->waitin_obj->moveinfo.state == PSTATE_DOWN)*/)
{
//gi.bprintf(PRINT_HIGH,"release %i %i\n",trace_priority,zc->waitin_obj->moveinfo.state);
zc->zcstate &= ~STS_WAITS;
zc->waitin_obj = NULL;
}
else if (zc->waitin_obj->moveinfo.state == PSTATE_BOTTOM
|| zc->waitin_obj->moveinfo.state == PSTATE_UP)
{
VectorSubtract(zc->movtarget_pt,ent->s.origin,temppos);
temppos[2] = 0;
x = VectorLength(temppos);
dist *= 0.25;
if (x < 10 || VectorCompare(ent->s.origin,zc->movtarget_pt))
{
// if (abs(zc->waitin_obj->s.origin[2] - zc->waitin_obj->s.old_origin[2]) == 0) goto VCHCANSEL;
if (!zc->waitin_obj->union_ent)
{
trmin[0] = (zc->waitin_obj->absmin[0] + zc->waitin_obj->absmax[0]) / 2;
trmin[1] = (zc->waitin_obj->absmin[1] + zc->waitin_obj->absmax[1]) / 2;
trmin[2] = (zc->waitin_obj->absmin[2] + zc->waitin_obj->absmax[2]) / 2;
}
else VectorCopy(zc->waitin_obj->union_ent->s.origin,trmin);
trmin[2] += 8;
VectorSubtract(trmin,ent->s.origin,temppos);
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos);
if (trace_priority < TRP_ANGLEKEEP)
{
ent->s.angles[YAW] = zc->moveyaw;
ent->s.angles[PITCH] = Get_pitch(temppos);
}
goto VCHCANSEL;
}
else
{
if (trace_priority < TRP_MOVEKEEP) zc->moveyaw = Get_yaw(temppos);
if (!zc->waitin_obj->union_ent)
{
trmin[0] = (zc->waitin_obj->absmin[0] + zc->waitin_obj->absmax[0]) / 2;
trmin[1] = (zc->waitin_obj->absmin[1] + zc->waitin_obj->absmax[1]) / 2;
trmin[2] = (zc->waitin_obj->absmin[2] + zc->waitin_obj->absmax[2]) / 2;
}
else VectorCopy(zc->waitin_obj->union_ent->s.origin,trmin);
trmin[2] += 8;
VectorSubtract(trmin,ent->s.origin,temppos);
if (trace_priority < TRP_ANGLEKEEP)
{
ent->s.angles[YAW] = Get_yaw(temppos);
ent->s.angles[PITCH] = Get_pitch(temppos);
}
}
}
}
//LADDER
//--------------------------------------------------------------------------------------
//ladder check
/* front = NULL, left = NULL, right = NULL;
k = false;
if (zc->route_trace)
{
Get_RouteOrigin(zc->routeindex,v);
if ((v[2] - ent->s.origin[2]) >= 32) k = true;
}
if (k && !zc->first_target && !zc->second_target && !(ent->client->ps.pmove.pm_flags & PMF_DUCKED))
{
tempflag = false;
VectorCopy(ent->mins,trmin);
VectorCopy(ent->maxs,trmax);
trmin[2] += 20;
//front
f1 = 32;
if (zc->route_trace) f1 = 32;
iyaw = zc->moveyaw;
yaw = iyaw * M_PI * 2 / 360;
touchmin[0] = cos(yaw) * f1;//28 ;
touchmin[1] = sin(yaw) * f1;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,touchmax);
rs_trace = gi.trace (ent->s.origin, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID );
front = rs_trace.ent;
if (rs_trace.contents & CONTENTS_LADDER) tempflag = true;
//right
if (!tempflag)
{
iyaw = zc->moveyaw + 90;
if (iyaw > 180) iyaw -= 360;
yaw = iyaw * M_PI * 2 / 360;
touchmin[0] = cos(yaw) * 32 ;
touchmin[1] = sin(yaw) * 32 ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,touchmax);
rs_trace = gi.trace (ent->s.origin, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID );
right = rs_trace.ent;
if (rs_trace.contents & CONTENTS_LADDER) tempflag = true;
}
//left
if (!tempflag)
{
iyaw = zc->moveyaw - 90;
if (iyaw < -180) iyaw += 360;
yaw = iyaw * M_PI * 2 / 360;
touchmin[0] = cos(yaw) * 32 ;
touchmin[1] = sin(yaw) * 32 ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,touchmax);
rs_trace = gi.trace (ent->s.origin, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID );
left = rs_trace.ent;
if (rs_trace.contents & CONTENTS_LADDER) tempflag = true;
}
//ladder
if (tempflag)
{
VectorCopy(rs_trace.endpos,trmax);
VectorCopy(trmax,touchmax);
touchmax[2] += 8190;
rs_trace = gi.trace (temppos, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID );
VectorCopy(rs_trace.endpos,temppos);
VectorAdd(rs_trace.endpos,touchmin,touchmax);
rs_trace = gi.trace (temppos, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID);
if (!(rs_trace.contents & CONTENTS_LADDER) && rs_trace.fraction)
{
// gi.WriteByte (svc_temp_entity);
// gi.WriteByte (TE_RAILTRAIL);
// gi.WritePosition (ent->s.origin);
// gi.WritePosition (temppos);
// gi.multicast (ent->s.origin, MULTICAST_PHS);
ent->velocity[0] = 0;
ent->velocity[1] = 0;
if (zc->moveyaw == iyaw)
{
gi.bprintf(PRINT_HIGH,"ladder On!\n");
ent->s.angles[YAW] = zc->moveyaw;
VectorCopy(trmax,ent->s.origin);
zc->zcstate |= STS_LADDERUP;
ent->s.angles[YAW] = zc->moveyaw;
ent->s.angles[PITCH] = -29;
if (ent->waterlevel > 1)
{
ent->velocity[2] = VEL_BOT_WLADRUP;
// if (VectorCompare(ent->s.origin,ent->s.old_origin)) ent->velocity[2] += 50;
}
else
{
ent->velocity[2] = VEL_BOT_LADRUP;
// if (VectorCompare(ent->s.origin,ent->s.old_origin)) ent->velocity[2] += 50;
}
// gi.bprintf(PRINT_HIGH,"ladder!!\n");
goto VCHCANSEL;
}
else
{
zc->moveyaw = iyaw;
ent->s.angles[YAW] = zc->moveyaw;
}
goto VCHCANSEL;
}
}
}
*/
//--------------------------------------------------------------------------------------
//rocket jump
// ent->client->weaponstate = WEAPON_READY;
if (ent->groundentity && ent->client->weaponstate == WEAPON_READY && zc->second_target
&& trace_priority < TRP_ANGLEKEEP)
{
if ((zc->second_target->s.origin[2] - ent->s.origin[2]) > 100
&& ent->health > 70 && ent->waterlevel <=1 )
{
j = false;
v[0] = ent->s.origin[0];
v[1] = ent->s.origin[1];
v[2] = zc->second_target->s.origin[2];
rs_trace = gi.trace(v,NULL,NULL,zc->second_target->s.origin,zc->second_target,MASK_SOLID);
if (rs_trace.fraction == 1.0) j = true;
VectorSubtract (zc->second_target->s.origin,ent->s.origin,trmin);
VectorCopy(trmin,trmax);
trmax[2] = 0;
it = Fdi_ROCKETLAUNCHER;//FindItem("Rocket Launcher");
i = ITEM_INDEX(Fdi_ROCKETS/*FindItem("Rockets")*/);
//ent->client->pers.inventory[ITEM_INDEX(it)] = 1;
//ent->client->pers.inventory[ent->client->ammo_index] = 1;
if ( VectorLength(trmax) < 280 && canrocj && j)
{
VectorNormalize (trmin);
ent->s.angles[YAW] = Get_yaw (trmin);
zc->moveyaw = ent->s.angles[YAW];
ent->s.angles[PITCH] = 90;
trmin[2] -= 24;
VectorNormalize (trmin);
// it->use(ent,it);
ent->client->pers.weapon = it;
ent->client->ammo_index = i;
ShowGun(ent);
ent->velocity[2] += VEL_BOT_JUMP;
zc->zcstate |= STS_ROCJ;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
ent->client->buttons |= BUTTON_ATTACK;
goto VCHCANSEL; //<2F>ړ<EFBFBD><DA93><EFBFBD><EFBFBD><EFBFBD><EFBFBD>L<EFBFBD><4C><EFBFBD><EFBFBD><EFBFBD>Z<EFBFBD><5A>
}
else zc->second_target = NULL;
}
else if ((zc->second_target->s.origin[2] - ent->s.origin[2]) > 100)
{
if (ent->health <= 70 ) zc->second_target = NULL;
}
}
//--------------------------------------------------------------------------------------
//bot move to moveyaw
GOMOVE:
//jumping ======================================================
if (!ent->groundentity && !ent->waterlevel && !ent->client->zc.trapped)
{
if (ent->velocity[2] > VEL_BOT_JUMP && !(zc->zcstate & STS_SJMASKEXW)) ent->velocity[2] = VEL_BOT_JUMP;
k = false;
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED) k = true;
for( x = 0 ; x < 90; x += 10)
{
dist = MOVE_SPD_RUN * ent->moveinfo.speed;
//right trace
yaw = zc->moveyaw + x;
if (yaw > 180) yaw -= 360;
i = Bot_moveT(ent,yaw,temppos,dist,&bottom);
if (i)// true || (i == 2 && ent->velocity > 0))
{
if (bottom <= 24 && bottom > 0 && ent->velocity[2] <= 10 /*&& i == true*/)
{
//if (ent->velocity[2] > 0 || bottom >= 0)
VectorCopy(temppos,ent->s.origin);
break;
}
//turbo
if (!ent->waterlevel && ent->s.origin[2] > ent->s.old_origin[2]
&& zc->route_trace
&& !(zc->zcstate & STS_LADDERUP)
&& !(zc->zcstate & STS_SJMASK)
&& (zc->routeindex + 1) < CurrentIndex
&& ent->velocity[2] >= 100
&& ent->velocity[2] < (100 + ent->gravity * sv_gravity->value * FRAMETIME))
{
Get_RouteOrigin(zc->routeindex ,v);
Get_RouteOrigin(zc->routeindex + 1,vv);
k = 0;
j = Bot_moveT(ent,yaw,trmin,16,&f1);
VectorSubtract(v,ent->s.origin,trmin);
if ((vv[2] - v[2]) > JumpMax) k = 1;
else if ((v[2] - ent->s.origin[2]) > JumpMax) k = 2;
else if (!TargetJump_Chk(ent,vv,0) && VectorLength(trmin) < 64)
{
//gi.bprintf(PRINT_HIGH,"dist %f!!\n",VectorLength(trmin));
if (TargetJump_Chk(ent,vv,ent->velocity[2])) k = 1;
}
if (!j) k = 0;
else if ( f1 > 10 && f1 < -10) k = 0;
if (k)
{
if (k == 2) VectorCopy(v,vv);
if (TargetJump_Turbo(ent,vv))
{
//gi.bprintf(PRINT_HIGH,"speed %f!!\n",ent->moveinfo.speed);
//if (ent->velocity[2] > (VEL_BOT_JUMP + 100 + ent->gravity * sv_gravity->value * FRAMETIME ))
// ent->velocity[2] = VEL_BOT_JUMP + 100 + ent->gravity * sv_gravity->value * FRAMETIME;
VectorSubtract(vv,ent->s.origin,v);
zc->moveyaw = Get_yaw(v);
if (ent->velocity[2] > VEL_BOT_JUMP) zc->zcstate |= STS_TURBOJ;
if (k == 1) zc->routeindex++;
break;
}
}
}
// bottom > 0else ent->moveinfo.speed = 0.2;
if (bottom <= 0)
{
VectorCopy(temppos,ent->s.origin);
if (i == 2 /*&& k*/) ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
else ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
else
{
ent->moveinfo.speed = 0.3;//0.2;
}
}
else
{
ent->moveinfo.speed = 0.3;//0.2;
}
if (x == 0) continue;
//left trace
yaw = zc->moveyaw - x;
if (yaw < -180) yaw += 360;
i = Bot_moveT(ent,yaw,temppos,dist,&bottom);
if (i )//== true || (i == 2 && ent->velocity > 0))
{
if (bottom <= 24 && bottom >0 && ent->velocity[2] <= 10 /*&& i == true*/)
{
//if (ent->velocity[2] > 0 || bottom >= 0)
VectorCopy(temppos,ent->s.origin);
break;
}
//turbo
if (!ent->waterlevel && ent->s.origin[2] > ent->s.old_origin[2]
&& zc->route_trace
&& !(zc->zcstate & STS_LADDERUP)
&& !(zc->zcstate & STS_SJMASK)
&& (zc->routeindex + 1) < CurrentIndex
&& ent->velocity[2] >= 100
&& ent->velocity[2] < (100 + ent->gravity * sv_gravity->value * FRAMETIME))
{
Get_RouteOrigin(zc->routeindex ,v);
Get_RouteOrigin(zc->routeindex + 1,vv);
k = 0;
j = Bot_moveT(ent,yaw,trmin,16,&f1);
VectorSubtract(v,ent->s.origin,trmin);
if ((vv[2] - v[2]) > JumpMax) k = 1;
else if ((v[2] - ent->s.origin[2]) > JumpMax) k = 2;
else if (!TargetJump_Chk(ent,vv,0) && VectorLength(trmin) < 64)
{
//gi.bprintf(PRINT_HIGH,"dist %f!!\n",VectorLength(trmin));
if (TargetJump_Chk(ent,vv,ent->velocity[2])) k = 1;
}
if (!j) k = 0;
else if ( f1 > 10 && f1 < -10) k = 0;
if (k )
{
if (k == 2) VectorCopy(v,vv);
if (TargetJump_Turbo(ent,vv))
{
//gi.bprintf(PRINT_HIGH,"speed %f!!\n",ent->moveinfo.speed);
//if (ent->velocity[2] > (VEL_BOT_JUMP + 100 + ent->gravity * sv_gravity->value * FRAMETIME ))
// ent->velocity[2] = VEL_BOT_JUMP + 100 + ent->gravity * sv_gravity->value * FRAMETIME;
//if (ent->moveinfo.speed < 0.5) ent->moveinfo.speed = 0.5;
VectorSubtract(vv,ent->s.origin,v);
zc->moveyaw = Get_yaw(v);
if (ent->velocity[2] > VEL_BOT_JUMP) zc->zcstate |= STS_TURBOJ;
if (k == 1) zc->routeindex++;
break;
}
}
}
// else ent->moveinfo.speed = 0.2;
if (bottom <= 0)
{
VectorCopy(temppos,ent->s.origin);
if (i == 2 /*&& k*/) ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
else ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
else ent->moveinfo.speed = 0.3;//0.2;
}
else ent->moveinfo.speed = 0.3;//0.2;
}
if (x >= 90 /*&& ent->velocity[2] < 0*/)
{
//gi.bprintf(PRINT_HIGH,"jump fail!\n");
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] += ((random() - 0.5) * 360);
if (ent->s.angles[YAW]>180) ent->s.angles[YAW] -= 360;
else if (ent->s.angles[YAW]< -180) ent->s.angles[YAW] += 360;
}
goto VCHCANSEL;
}
// on ground or in water ======================================================
waterjumped = false;
if (ent->groundentity || ent->waterlevel )
{
if (ent->groundentity && /*zc->waterstate == WAS_NONE*/ent->waterlevel <= 0 ) k = 1;
else if (ent->waterlevel)
{
k = 2;
if (zc->route_trace)
{
Get_RouteOrigin(zc->routeindex,v);
VectorSubtract(v,ent->s.origin,vv);
vv[2] = 0;
if (v[2] < ent->s.origin[2] && VectorLength(vv) < 24) k = 0;
}
if (ent->waterlevel == 3) k = 0;
}
else if (ent->waterlevel) k = 0;
else k = 1;
if (k) if (ent->client->ps.pmove.pm_flags & PMF_DUCKED) k = 0;
if (zc->waterstate) f1 = BOTTOM_LIMIT_WATER;
else f1 = - JumpMax;//BOTTOM_LIMIT;//dropable height
if (zc->nextcheck < (level.time + FRAMETIME * 10))
{
VectorSubtract(zc->pold_origin,ent->s.origin,temppos);
if (VectorLength(temppos) < 64)
{
if (zc->route_trace)
{
if (!chedit->value)
{
zc->route_trace = false;
zc->routeindex++;
}
zc->second_target = NULL;
}
else f1 = BOTTOM_LIMITM;
}
if (zc->nextcheck < level.time)
{
VectorCopy(ent->s.origin,zc->pold_origin);
zc->nextcheck = level.time + FRAMETIME * 40;
}
}
f3 = 20; //movablegap
//this v not modify till do special
if (zc->route_trace) Get_RouteOrigin(zc->routeindex,v);
if (ent->waterlevel && zc->route_trace)
{
if (v[2] + 20 <= ent->s.origin[2])
{
f2 = 20,f3 = 0;
}
else
{
if (zc->waterstate /*== WAS_FLOAT*/) f2 = JumpMax;//TOP_LIMIT_WATER;
else f2 = JumpMax;
}
}
else
{
if (zc->waterstate /*== WAS_FLOAT*/) f2 = JumpMax;//TOP_LIMIT_WATER;
else f2 = JumpMax;
}
//if (ent->client->ps.pmove.pm_flags & PMF_DUCKED) gi.bprintf(PRINT_HIGH,"cycle!\n");
ladderdrop = true;
for( x = 0 ; x <= 180 && dist != 0; x += 10)
{
//right trace
yaw = zc->moveyaw + x;
if (yaw > 180) yaw -= 360;
if (j = Bot_moveT (ent,yaw,temppos,dist,&bottom))
{
//special
if (x == 0 && /*bottom < 20 &&*/ !ent->waterlevel
&& !(ent->client->ps.pmove.pm_flags & PMF_DUCKED))
{
if ( zc->second_target)
{
if (((zc->second_target->s.origin[2] + 8 ) - (ent->s.origin[2] + bottom)) > f2)
{
if (Bot_Fall(ent,temppos,dist))
{
ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
}
}
else if ( zc->route_trace)
{
// Get_RouteOrigin(zc->routeindex,v);
// FRAMETIME * (ent->velocity[2] - ent->gravity * sv_gravity->value * FRAMETIME)
if ((v[2] - (ent->s.origin[2] + bottom )) > f2 ||
(bottom > 20 && v[2] > ent->s.origin[2]))
{
ladderdrop = false;
if (Bot_Fall(ent,temppos,dist) && !zc->waterstate)
{
ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
if ((v[2] - ent->s.origin[2]) <= JumpMax)
{
if (Route[zc->routeindex].state == GRS_ONTRAIN && zc->waterstate < WAS_IN) break;
if (zc->routeindex > 0)
if (Route[zc->routeindex - 1].state == GRS_ONTRAIN
&& Route[zc->routeindex - 1].ent == ent->groundentity) break;
}
}
else if (ent->groundentity)
{
//if (Q_stricmp (ent->groundentity->classname,"worldspawn"))
//gi.bprintf(PRINT_HIGH,"%s!\n",ent->groundentity->classname);
if (!Q_stricmp (ent->groundentity->classname,"func_rotating"))
{
if (Bot_Fall(ent,temppos,dist))
{
ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
}
else if (Route[zc->routeindex].state == GRS_ONROTATE)
{
if (!TraceX(ent,v) || !HazardCheck(ent,v)) break;
if (!BankCheck(ent,v)) break;
if (Bot_Fall(ent,temppos,dist))
{
ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
}
if (0/*dist < 16 && v[2] < (ent->s.origin[2] - 24)
&& !(zc->zcstate & STS_WAITSMASK) && ent->waterlevel*/)
{
if (Bot_moveT (ent,yaw,trmin,32,&iyaw))
{
if (iyaw < 0)
{
ent->moveinfo.speed = 0.05;
VectorCopy(trmin,ent->s.origin);
break;
}
}
}
}
}
}
//jumpable1
if (/*((bottom > 20 && !ent->waterlevel) || (bottom > 0 && (ent->waterlevel == 2 || (ent->waterlevel == 1 && ent->groundentity == NULL))))*/
bottom > 20
&& bottom <= f2 && j == true && k
&& !(ent->client->ps.pmove.pm_flags & PMF_DUCKED))
{
ent->moveinfo.speed = 0.15;
if (k == 1/*!ent->waterlevel*/)
{
ent->velocity[2] += VEL_BOT_JUMP;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
}
else
{
ent->moveinfo.speed = 0.1;
//waterjumped = true;
if (ent->velocity[2] < VEL_BOT_WJUMP/*=1*/ || VectorCompare(ent->s.origin,ent->s.old_origin))
{
ent->velocity[2] /*+*/= VEL_BOT_WJUMP;//(/*VEL_BOT_WJUMP*/ 110 /*+ bottom*/);
zc->zcstate |= STS_WATERJ;
goto VCHCANSEL;
}
goto VCHCANSEL;
}
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
zc->moveyaw = yaw;
ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
//dropable1
else if (bottom <= f3 &&(bottom >= f1 || /*zc->waterstate*/ent->waterlevel /* 2*/))
{
// ent->client->anim_priority = ANIM_BASIC;
if (bottom < 0 && !zc->waterstate/*(ent->waterlevel && !zc->waterstate/*ent->waterlevel < 2)*/)
{
f2 = FRAMETIME * (ent->velocity[2] - ent->gravity * sv_gravity->value * FRAMETIME);
if (bottom >= f2 && ent->velocity[2] < 0/*20*/) temppos[2] += bottom;
else temppos[2] += f2;//20;
}
VectorCopy(temppos,ent->s.origin);
if (f1 > BOTTOM_LIMIT) ent->moveinfo.speed = 0.25;
if (j != true)
{
//gi.bprintf(PRINT_HIGH,"ducked1!!\n");
ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
}
else ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
if (x > 30 || !zc->route_trace)
{
f2 = zc->moveyaw;
zc->moveyaw = yaw;
if (f2 == ent->s.angles[YAW] && trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = yaw;
}
break;
}
//dropable?1
else if ( bottom < f1 && !zc->waterstate/*!ent->waterlevel*/ && x <= 30)
{
if ( ladderdrop && zc->ground_contents & CONTENTS_LADDER && bottom != -9999)
{
VectorCopy(temppos,ent->s.origin);
zc->moveyaw = yaw;
ent->moveinfo.speed = 0.2;
goto VCHCANSEL;
}
if ( ladderdrop && bottom < 0 && !zc->waterstate/*!ent->waterlevel*/)
{
if (Bot_moveW ( ent,yaw,temppos,dist,&bottom))
{
if (zc->second_target) iyaw = zc->second_target->s.origin[2] - ent->s.origin[2];
else iyaw = -41;
if (bottom > -20 && iyaw < -40)
{
VectorCopy(temppos,ent->s.origin);
break;
}
}
}
//fall1
if (Bot_Fall(ent,temppos,dist))
{
// ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
//gi.bprintf(PRINT_HIGH,"drop!\n");
break;
}
}
}
//else if (ent->client->zc.waterstate == 1 && x == 0) gi.bprintf(PRINT_HIGH,"maaaap %i\n",j);
if (x == 0 && (zc->battlemode & FIRE_SHIFT)) zc->battlemode &= ~FIRE_SHIFT;
if (x == 0 || x == 180) continue;
//left trace
yaw = zc->moveyaw - x;
if (yaw < -180) yaw += 360;
if (j = Bot_moveT (ent,yaw,temppos,dist,&bottom))
{
if (zc->waterstate == WAS_FLOAT) f2 = TOP_LIMIT_WATER;
else f2 = JumpMax;
//jumpable2
if (/*((bottom > 20 && !ent->waterlevel) || (bottom > 0 && (ent->waterlevel == 2 || (ent->waterlevel == 1 && ent->groundentity == NULL))) )*/
bottom > 20
&& bottom <= f2 && j == true && k
&& !(ent->client->ps.pmove.pm_flags & PMF_DUCKED))
{
ent->moveinfo.speed = 0.15;
if (k == 1/*!ent->waterlevel*/)
{
ent->velocity[2] += VEL_BOT_JUMP;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
}
else
{
ent->moveinfo.speed = 0.1;
//waterjumped = true;
if (ent->velocity[2] < VEL_BOT_WJUMP/*= 1*/ || VectorCompare(ent->s.origin,ent->s.old_origin))
{
ent->velocity[2] /*+*/= VEL_BOT_WJUMP;//(/*VEL_BOT_WJUMP*/ 110 /*+ bottom*/);
zc->zcstate |= STS_WATERJ;
goto VCHCANSEL;
}
goto VCHCANSEL;
}
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
zc->moveyaw = yaw;
ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
//dropable2
else if (bottom <= f3 && (bottom >= f1 || ent->waterlevel /* 2zc->waterstate*/))
{
//ent->client->anim_priority = ANIM_BASIC;
if (bottom < 0 && !zc->waterstate/*(ent->waterlevel && !zc->waterstate/*ent->waterlevel < 2)*/)
{
//gi.bprintf(PRINT_HIGH,"ponko\n");
f2 = FRAMETIME * (ent->velocity[2] - ent->gravity * sv_gravity->value * FRAMETIME);
if (bottom >= f2 && ent->velocity[2] < 0/*20*/) temppos[2] += bottom;
else temppos[2] += f2;//20;
}
VectorCopy(temppos,ent->s.origin);
if (f1 > BOTTOM_LIMIT) ent->moveinfo.speed = 0.25;
if (j != true)
{
//gi.bprintf(PRINT_HIGH,"ducked2!!\n");
ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
}
else ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
if (x > 30 || !zc->route_trace)
{
f2 = zc->moveyaw;
zc->moveyaw = yaw;
if (f2 == ent->s.angles[YAW] && trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = yaw;
}
break;
}
//dropable?2
else if (bottom < f1 && !zc->waterstate/*!ent->waterlevel*/ && x <= 30)
{
if ( ladderdrop && zc->ground_contents & CONTENTS_LADDER && bottom != -9999)
{
VectorCopy(temppos,ent->s.origin);
zc->moveyaw = yaw;
ent->moveinfo.speed = 0.2;
goto VCHCANSEL;
}
if ( ladderdrop && bottom < 0 && !zc->waterstate/*!ent->waterlevel*/)
{
if (Bot_moveW ( ent,yaw,temppos,dist,&bottom))
{
if (zc->second_target) iyaw = zc->second_target->s.origin[2] - ent->s.origin[2];
else iyaw = -41;
if (bottom > -54 && iyaw < -40)
{
VectorCopy(temppos,ent->s.origin);
break;
}
}
}
//fall2
if (Bot_Fall(ent,temppos,dist))
{
// ent->client->ps.pmove.pm_flags &= ~PMF_DUCKED;
break;
}
}
}
}
if (!zc->route_trace && zc->first_target == NULL)
{
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = yaw;
}
if (x >= 70)
{
if (zc->second_target) zc->second_target = NULL;
/* else if (!zc->route_trace && zc->first_target == NULL)
{
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = yaw;
}*/
else if ( 0/*zc->route_trace*/)
{
//gi.bprintf(PRINT_HIGH,"OFF 9\n"); //ppx
k = false;
if ( x > 90 && ent->groundentity)
{
if (!Q_stricmp (ent->groundentity->classname,"func_train")) k = true;
}
else if ( x > 90 && Route[zc->routeindex].state == GRS_ONTRAIN) k = true;
if (k && trace_priority < TRP_ANGLEKEEP)
{
VectorCopy(Origin,ent->s.origin);
VectorCopy(Velocity,ent->velocity);
ent->s.angles[YAW] = OYaw;
goto VCHCANSEL;
}
/* if (!k)
{
if (++zc->routeindex >= CurrentIndex) zc->routeindex = 0;
zc->route_trace = false;
}*/
}
}
if (/*zc->waterstate*/ent->waterlevel && !waterjumped)
{
k = false;
VectorCopy(ent->s.origin,temppos);
// temppos[2] += 26;
// i = gi.pointcontents (temppos);
if (zc->second_target != NULL)
{
k = 2;
x = zc->second_target->s.origin[2] - ent->s.origin[2];
if (x > 13/*8*/) x = 13;//8;
else if (x < -13/*8*/) x = -13;//8;
if (x < 0)//<2F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
if ( Bot_Watermove (ent,temppos,dist,x))
{
VectorCopy(temppos,ent->s.origin);
k = true;
}
}
else if (x >0 && zc->waterstate == WAS_IN
&& !(ent->client->ps.pmove.pm_flags & PMF_DUCKED)) //<2F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
if (ent->velocity[2] < 0) ent->velocity[2] = 0;
if ( Bot_Watermove (ent,temppos,dist,x))
{
VectorCopy(temppos,ent->s.origin);
k = true;
}
}
}
else if (zc->route_trace )
{
Get_RouteOrigin(zc->routeindex,v);
k = 2;
x = v[2] - ent->s.origin[2];
if (x > 13/*8*/) x = 13;//8;
else if (x < -13/*8*/) x = -13;//8;
if (x < 0)//<2F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
if ( Bot_Watermove (ent,temppos,dist,x))
{
//gi.bprintf(PRINT_HIGH,"Down! %f\n",x);
VectorCopy(temppos,ent->s.origin);
k = true;
}
}
else if (x > 0 && zc->waterstate == WAS_IN
&& !(ent->client->ps.pmove.pm_flags & PMF_DUCKED)) //<2F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
//gi.bprintf(PRINT_HIGH,"UP! %f\n",x);
if (ent->velocity[2] < -10) ent->velocity[2] = 0;
if ( Bot_Watermove (ent,temppos,dist,x))
{
VectorCopy(temppos,ent->s.origin);
k = true;
}
}
else if (x == 0)
{
//gi.bprintf(PRINT_HIGH,"ZERO! %f\n",x);
// VectorSubtract(v,ent->s.origin,vv);
// if (VectorLength(vv) < 13) VectorCopy(v,ent->s.origin);
}
}
else if ((ent->air_finished - FRAMETIME * 20 ) < level.time
&& zc->waterstate == WAS_IN)
{
if ( Bot_Watermove (ent,temppos,dist,13/*8*/))
{
VectorCopy(temppos,ent->s.origin);
k = true;
}
else k = 2;
}
if (k == true) Get_WaterState(ent);
if (zc->route_trace && v[2] == ent->s.origin[2]) k = 3;
if ((!ent->groundentity && !zc->waterstate && k && ent->velocity[2] < 1)
||(zc->waterstate == WAS_IN && (ent->client->ps.pmove.pm_flags & PMF_DUCKED)))
{
if ( Bot_Watermove (ent,temppos,dist,-7/*8*/) && k != 3)
{
VectorCopy(temppos,ent->s.origin);
}
}
if (zc->waterstate == WAS_IN) ent->moveinfo.decel = level.time;
else if (!k) //<2F><><EFBFBD>ʂɂ<CA82><C982><EFBFBD><EFBFBD>Ƃ<EFBFBD><C682><EFBFBD><EFBFBD>Ƃ<EFBFBD>
{
if ( ( level.time - ent->moveinfo.decel) > 4.0 && !zc->route_trace)
{
ent->velocity[2] = -200;
ent->moveinfo.decel = level.time;
}
}
if (ent->groundentity && ent->waterlevel == 1)
{
VectorSubtract(ent->s.origin,ent->s.old_origin,temppos);
if (!temppos[0] && !temppos[1] && !temppos[2]) ent->velocity[2] += 80;
}
}
//not in water
else if (zc->route_trace && !dist)
{
Get_RouteOrigin(zc->routeindex,v);
if (v[2] < (ent->s.origin[2] - 20))
{
if ( Bot_Watermove (ent,temppos,dist,-20))
{
VectorCopy(temppos,ent->s.origin);
}
}
}
}
//sticking
/* if (VectorCompare(ent->s.origin,ent->s.old_origin) && ent->waterlevel)
{
ent->velocity[2] += 200;
}
*/
//--------------------------------------------------------------------------------------
//player check door and corner
if (!zc->route_trace && trace_priority && !zc->second_target && random() < 0.2)
{
VectorCopy(ent->s.origin,v);
VectorCopy(ent->mins,touchmin);
touchmin[2] += 16;
VectorCopy(ent->maxs,touchmax);
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED) touchmax[2] = 0;
else v[2] += 20;
//right
if (random() < 0.5)
{
f1 = zc->moveyaw + 90;
if (f1 > 180) iyaw -= 360;
f2 = zc->moveyaw + 135;
if (f2 > 180) iyaw -= 360;
}
//left
else
{
f1 = zc->moveyaw - 90;
if (f1 < 180) iyaw += 360;
f2 = zc->moveyaw - 135;
if (f2 < 180) iyaw += 360;
}
yaw = f1 * M_PI * 2 / 360;
trmin[0] = cos(yaw) * 128 ;
trmin[1] = sin(yaw) * 128 ;
trmin[2] = 0;
VectorAdd(v,trmin,trmax);
rs_trace = gi.trace (v, NULL,NULL, trmax,ent, MASK_BOTSOLIDX/*MASK_PLAYERSOLID*/ );
x = rs_trace.fraction;
yaw = f2 * M_PI * 2 / 360;
trmin[0] = cos(yaw) * 128 ;
trmin[1] = sin(yaw) * 128 ;
trmin[2] = 0;
VectorAdd(v,trmin,trmax);
rs_trace = gi.trace (v, NULL/*touchmin*/,NULL/*touchmax*/, trmax,ent, MASK_BOTSOLIDX/*MASK_PLAYERSOLID*/ );
if ( x > rs_trace.fraction && x > 0.5) zc->moveyaw = f1;
}
//--------------------------------------------------------------------------------------
//push button
it_ent = NULL;
k = 0;
VectorCopy (ent->absmin, touchmin);
VectorCopy (ent->absmax, touchmax);
touchmin[0] -= 48;//32;
touchmin[1] -= 48;//32;
touchmin[2] -= 5;
touchmax[0] += 48;//32;
touchmax[1] += 48;//32;
i = gi.BoxEdicts ( touchmin, touchmax, touch, MAX_EDICTS, AREA_SOLID);
if (i)
{
for(j = i - 1;j >= 0;j--)
{
trent = touch[j];
if (trent->classname)
{
if (!Q_stricmp (trent->classname,"func_button"))
{
k = 1;
it_ent = trent;
break;
}
else if (!Q_stricmp (trent->classname,"func_door")
|| !Q_stricmp (trent->classname,"func_door_rotating"))
{
if (trent->targetname == NULL && !trent->takedamage && ent->groundentity != trent)
{
k = 2;
it_ent = trent;
break;
}
}
}
}
}
//when touch da button
if ( it_ent != NULL && k == 1)
{
if (it_ent->use && it_ent->moveinfo.state == PSTATE_BOTTOM && !it_ent->health)
{
k = false;
if (zc->route_trace && zc->routeindex - 1 > 0)
{
k = true;
i = zc->routeindex;
if (Route[i].state == GRS_PUSHBUTTON) k = false;
else if (Route[--i].state == GRS_PUSHBUTTON) k = false;
if (!k && Route[i].ent == it_ent) zc->routeindex = i + 1;
else k = true;
}
// if (!k) buttonuse = true;//it_ent->use(it_ent,ent,it_ent/*ent*/);
if (!k && it_ent->target)
{
string = it_ent->target;
e = &g_edicts[(int)maxclients->value+1];
for ( i=maxclients->value+1 ; i<globals.num_edicts ; i++, e++)
{
if (!e->inuse || !e->targetname) continue;
if (Q_stricmp (string, e->targetname) == 0 )
{
//gi.bprintf(PRINT_HIGH,"yea4 %i %s\n",e->moveinfo.state,e->classname);
if (e->classname[0] == 't')
{
if (!Q_stricmp (e->classname,"trigger_relay"))
{
if (e->target)
{
string = e->target;
e = &g_edicts[(int)maxclients->value];
i=maxclients->value;
continue;
}
}
else if (!Q_stricmp (e->classname,"target_laser")
|| !Q_stricmp (e->classname,"target_mal_laser"))
{
if (e->spawnflags & 1)
{
it_ent->use(it_ent,ent,it_ent);
break;
}
}
}
else if (e->classname[0] == 'f')
{
it_ent->use(it_ent,ent,it_ent/*ent*/);
if (!Q_stricmp (e->classname,"func_door")
|| !Q_stricmp ( e->classname,"func_door_rotating")
/*&& (e->moveinfo.state == 1 || e->moveinfo.state == 2)*/
)// && abs ((e->moveinfo.start_origin[2] - e->moveinfo.end_origin[2])) > 54 )
{
k = false;
// return true;
if (!zc->route_trace /*|| zc->routeindex <= 0*/)
{
v[0] = (it_ent->absmin[0] + it_ent->absmax[0]) / 2;
v[1] = (it_ent->absmin[1] + it_ent->absmax[1]) / 2;
v[2] = (it_ent->absmin[2] + it_ent->absmax[2]) / 2;
VectorSubtract(it_ent->union_ent->s.origin,v,temppos);
VectorScale (temppos, 3, v);
VectorAdd(ent->s.origin,v,zc->movtarget_pt);
}
else
{
/*Get_RouteOrigin(zc->routeindex - 1,v);
VectorSubtract(v,ent->s.origin,temppos);
VectorScale (temppos, 3, v);
VectorCopy(ent->s.origin,temppos);
VectorAdd(ent->s.origin,v,zc->movtarget_pt);*/
VectorCopy(ent->s.origin,zc->movtarget_pt);
}
//VectorScale (temppos, 3, v);
//VectorAdd(ent->s.origin,v,zc->movtarget_pt);
if (fabs (e->moveinfo.start_origin[2] - e->moveinfo.end_origin[2]) > JumpMax )
{
if (e->union_ent == NULL)
{
//gi.bprintf(PRINT_HIGH,"voodoo\n"); //ppx
it = FindItem("Roam Navi3");
trent = G_Spawn();
trent->classname = it->classname;
trent->s.origin[0] = (e->absmin[0] + e->absmax[0])/2;
trent->s.origin[1] = (e->absmin[1] + e->absmax[1])/2;
trent->s.origin[2] = e->absmax[2] + 16;
trent->union_ent = e;
e->union_ent = trent;
//trent->nextthink = level.time + 10;
//trent->think = G_FreeEdict;
SpawnItem3 (trent, it);
}
else
{
trent = e->union_ent;
trent->solid = SOLID_TRIGGER;
trent->svflags &= ~SVF_NOCLIENT;
//gi.bprintf(PRINT_HIGH,"SPAWNed\n"); //ppx
}
// SpawnItem2 (trent, it);
zc->second_target = trent;
trent->target_ent = ent;
//<2F>g<EFBFBD>O<EFBFBD><4F><EFBFBD><EFBFBD><EFBFBD>͂<EFBFBD><CD82><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (e->spawnflags & PDOOR_TOGGLE)
{
f1 = e->moveinfo.start_origin[2] - e->moveinfo.end_origin[2];
//<2F>X<EFBFBD>^<5E>[<5B>g<EFBFBD>n<EFBFBD>_<EFBFBD><5F><EFBFBD><EFBFBD>
if (f1 > 0 )
{
k = true;
if (e->moveinfo.state == PSTATE_BOTTOM || e->moveinfo.state == PSTATE_UP )
{
if ((trent->s.origin[2] - ent->s.origin[2]) > 32) zc->second_target = NULL;
}
else if (e->moveinfo.state == PSTATE_TOP || e->moveinfo.state == PSTATE_DOWN)
{
if ((trent->s.origin[2] - ent->s.origin[2]) < -48) zc->second_target = NULL;
}
}
else
{
k = true;
if (e->moveinfo.state == PSTATE_TOP || e->moveinfo.state == PSTATE_DOWN)
{
if ((trent->s.origin[2] - ent->s.origin[2]) > 32) zc->second_target = NULL;
}
else if (e->moveinfo.state == PSTATE_BOTTOM || e->moveinfo.state == PSTATE_UP)
{
if ((trent->s.origin[2] - ent->s.origin[2]) < -48) zc->second_target = NULL;
}
}
}
//<2F>m<EFBFBD>[<5B>}<7D><>
else
{
f1 = e->moveinfo.start_origin[2] - e->moveinfo.end_origin[2];
//<2F>X<EFBFBD>^<5E>[<5B>g<EFBFBD>n<EFBFBD>_<EFBFBD><5F><EFBFBD><EFBFBD>
if (f1 > 0 )
{
if (e->moveinfo.state == PSTATE_BOTTOM || e->moveinfo.state == PSTATE_UP)
{
if (fabs(trent->s.origin[2] - ent->s.origin[2]) < JumpMax) k = true;
}
}
else
{
if (e->moveinfo.state == PSTATE_BOTTOM || e->moveinfo.state == PSTATE_UP )
{
if (fabs(trent->s.origin[2] - ent->s.origin[2]) < JumpMax) k = true;
}
}
}
// if (Bot_trace (ent,zc->second_target)) k = true;
}
if (!k)
{
//gi.bprintf(PRINT_HIGH,"waitset %i\n",e->moveinfo.state);
zc->waitin_obj = e;
zc->zcstate &= ~STS_WAITS;
zc->zcstate |= STS_W_DOOROPEN;
}
else
{
if ((e->union_ent->s.origin[2] + 8
- ent->s.origin[2]) > JumpMax)
{
zc->route_trace = false;
zc->zcstate &= ~STS_WAITS;
}
}
break;
}
}
}
}
}
else if (!k) it_ent->use(it_ent,ent,it_ent/*ent*/);
}
}
//when touch da door
else if ( it_ent != NULL && k == 2)
{
if (it_ent->moveinfo.state == PSTATE_BOTTOM)
{
if (it_ent->flags & FL_TEAMSLAVE) it_ent->teammaster->use(it_ent->teammaster,ent,it_ent->teammaster/*ent*/);
else it_ent->use(it_ent,ent,it_ent/*ent*/);
}
//if (zc->zcstate & STS_WAITSMASK ) gi.bprintf(PRINT_HIGH,"Door Use\n");
if (it_ent->moveinfo.state == PSTATE_BOTTOM)
{
VectorCopy(ent->s.origin,zc->movtarget_pt);
zc->waitin_obj = it_ent;
zc->zcstate &= ~STS_WAITS;
zc->zcstate |= STS_W_DOOROPEN;
if (it_ent->flags & FL_TEAMSLAVE)
{
trmin[0] = (it_ent->teammaster->absmin[0] + it_ent->teammaster->absmax[0]) / 2;
trmin[1] = (it_ent->teammaster->absmin[1] + it_ent->teammaster->absmax[1]) / 2;
trmax[0] = (it_ent->absmin[0] + it_ent->absmax[0]) / 2;
trmax[1] = (it_ent->absmin[1] + it_ent->absmax[1]) / 2;
temppos[0] = (trmin[0] + trmax[0]) /2;
temppos[1] = (trmin[1] + trmax[1]) /2;
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = Get_yaw(temppos);
}
else
{
trmax[0] = (it_ent->absmin[0] + it_ent->absmax[0]) / 2;
trmax[1] = (it_ent->absmin[1] + it_ent->absmax[1]) / 2;
VectorSubtract(trmax,ent->s.origin,temppos);
if (trace_priority < TRP_ANGLEKEEP) ent->s.angles[YAW] = Get_yaw(temppos);
}
}
else if (it_ent->moveinfo.state == PSTATE_UP )
{
VectorCopy(ent->s.origin,zc->movtarget_pt);
zc->waitin_obj = it_ent;
zc->zcstate &= ~STS_WAITS;
zc->zcstate |= STS_W_DOOROPEN;
}
}
VCHCANSEL:
//--------------------------------------------------------------------------------------
//ladder check
front = NULL, left = NULL, right = NULL;
k = false;
if (zc->route_trace && (zc->routeindex + 1) < CurrentIndex)
{
Get_RouteOrigin(zc->routeindex + 1,v);
if ((v[2] - ent->s.origin[2]) >= 32 /*|| ent->waterlevel*/) k = true;
}
if (k && trace_priority && !zc->second_target && !(ent->client->ps.pmove.pm_flags & PMF_DUCKED))
{
tempflag = false;
VectorCopy(ent->mins,trmin);
VectorCopy(ent->maxs,trmax);
trmin[2] += 20;
//front
f1 = 32;
if (zc->route_trace) f1 = 32;
iyaw = zc->moveyaw;
yaw = iyaw * M_PI * 2 / 360;
touchmin[0] = cos(yaw) * f1;//28 ;
touchmin[1] = sin(yaw) * f1;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,touchmax);
rs_trace = gi.trace (ent->s.origin, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID );
front = rs_trace.ent;
if (rs_trace.contents & CONTENTS_LADDER) tempflag = true;
//upper
if (!tempflag && !zc->waterstate)
{
trmax[2] += 32;
rs_trace = gi.trace (ent->s.origin, trmin,trmax, touchmax,ent, MASK_BOTSOLID );
if (rs_trace.contents & CONTENTS_LADDER) tempflag = 2;
}
if (!tempflag && ent->groundentity)
{
Get_RouteOrigin(zc->routeindex,v);
v[2] = ent->s.origin[2];//0;
rs_trace = gi.trace (ent->s.origin, trmin,ent->maxs, v,ent, MASK_BOTSOLID );
if (rs_trace.contents & CONTENTS_LADDER) tempflag = 3;
}
//right
if (!tempflag)
{
iyaw = zc->moveyaw + 90;
if (iyaw > 180) iyaw -= 360;
yaw = iyaw * M_PI * 2 / 360;
touchmin[0] = cos(yaw) * 32 ;
touchmin[1] = sin(yaw) * 32 ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,touchmax);
rs_trace = gi.trace (ent->s.origin, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID );
right = rs_trace.ent;
if (rs_trace.contents & CONTENTS_LADDER) tempflag = true;
}
//left
if (!tempflag)
{
iyaw = zc->moveyaw - 90;
if (iyaw < -180) iyaw += 360;
yaw = iyaw * M_PI * 2 / 360;
touchmin[0] = cos(yaw) * 32 ;
touchmin[1] = sin(yaw) * 32 ;
touchmin[2] = 0;
VectorAdd(ent->s.origin,touchmin,touchmax);
rs_trace = gi.trace (ent->s.origin, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID );
left = rs_trace.ent;
if (rs_trace.contents & CONTENTS_LADDER) tempflag = true;
}
//ladder
if (tempflag)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"ladder founded! %f\n",iyaw);
#endif
VectorCopy(rs_trace.endpos,trmax);
VectorCopy(trmax,touchmax);
touchmax[2] += 8190;
rs_trace = gi.trace (/*temppos*/trmax, trmin,ent->maxs, touchmax,ent, MASK_SOLID );
e = rs_trace.ent;
//if ((rs_trace.contents & CONTENTS_LADDER)) gi.bprintf(PRINT_HIGH,"damn!\n");
k = 0;
VectorCopy(rs_trace.endpos,temppos);
VectorAdd(rs_trace.endpos,touchmin,touchmax);
rs_trace = gi.trace (temppos, trmin,ent->maxs, touchmax,ent, MASK_BOTSOLID);
if (e)
{
if (Q_stricmp (e->classname, "func_door") == 0)
{
k = true;
}
}
if ((!(rs_trace.contents & CONTENTS_LADDER) || k) /*&& rs_trace.fraction < 1.0*/)
{
// gi.WriteByte (svc_temp_entity);
// gi.WriteByte (TE_RAILTRAIL);
// gi.WritePosition (ent->s.origin);
// gi.WritePosition (temppos);
// gi.multicast (ent->s.origin, MULTICAST_PHS);
ent->velocity[0] = 0;
ent->velocity[1] = 0;
if (zc->moveyaw == iyaw || zc->route_trace)
{
#ifdef _DEBUG
gi.bprintf(PRINT_HIGH,"ladder On!\n");
#endif
/* x = Get_yaw(rs_trace.plane.normal);
x += 180;
if (x > 180) x -= 360;
zc->moveyaw = x;*/
if (zc->moveyaw != iyaw) zc->moveyaw = iyaw;
ent->s.angles[YAW] = zc->moveyaw;
if (tempflag != 3) VectorCopy(trmax,ent->s.origin);
zc->zcstate |= STS_LADDERUP;
ent->s.angles[YAW] = zc->moveyaw;
ent->s.angles[PITCH] = -29;
if (tempflag == 2)
{
ent->velocity[2] += VEL_BOT_JUMP;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
zc->zcstate |= STS_SJMASK;
// ent->s.frame = FRAME_jump1-1;
// ent->client->anim_end = FRAME_jump6;
// ent->client->anim_priority = ANIM_JUMP;
ent->moveinfo.speed = 0;
}
else if (tempflag == 3)
{
ent->velocity[2] += VEL_BOT_JUMP;
gi.sound(ent, CHAN_VOICE, gi.soundindex("*jump1.wav"), 1, ATTN_NORM, 0);
PlayerNoise(ent, ent->s.origin, PNOISE_SELF); //pon
Set_BotAnim(ent,ANIM_JUMP,FRAME_jump1-1,FRAME_jump6);
zc->zcstate |= STS_SJMASK;
// ent->s.frame = FRAME_jump1-1;
// ent->client->anim_end = FRAME_jump6;
// ent->client->anim_priority = ANIM_JUMP;
ent->moveinfo.speed = MOVE_SPD_JUMP;
}
else if (ent->waterlevel > 1)
{
ent->velocity[2] = VEL_BOT_WLADRUP;
// if (VectorCompare(ent->s.origin,ent->s.old_origin)) ent->velocity[2] += 50;
}
else
{
ent->velocity[2] = VEL_BOT_LADRUP;
// if (VectorCompare(ent->s.origin,ent->s.old_origin)) ent->velocity[2] += 50;
}
// gi.bprintf(PRINT_HIGH,"ladder!!\n");
// goto VCHCANSEL;
}
else
{
zc->moveyaw = iyaw;
ent->s.angles[YAW] = zc->moveyaw;
}
// goto VCHCANSEL;
}
}
}
VCHCANSEL_L:
//--------------------------------------------------------------------------------------
//player sizebox set
// ducked
//special duckset
if (ent->client->zc.battleduckcnt > 0 && ent->groundentity && ent->velocity[2] < 10)
{
ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
ent->client->zc.battleduckcnt--;
}
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED)
{
ent->client->zc.n_duckedtime = 0;
ent->maxs[2] = 4;
ent->viewheight = -2;
}
// not ducked
else
{
if (ent->client->zc.n_duckedtime < FRAMETIME * 10) ent->client->zc.n_duckedtime += FRAMETIME;
ent->maxs[2] = 32;
ent->viewheight = 22;
}
//--------------------------------------------------------------------------------------
// angle set
VectorCopy(ent->s.angles,ent->client->v_angle);
if (ent->s.angles[PITCH] < -29) ent->s.angles[PITCH] = -29;
else if (ent->s.angles[PITCH] > 29) ent->s.angles[PITCH] = 29;
//--------------------------------------------------------------------------------------
//ZOID
if (ent->client->ctf_grapple)
{
/* if (ent->client->ctf_grapplestate > CTF_GRAPPLE_STATE_FLY)
{
if (ent->waterlevel && !waterjumped) VectorClear(ent->velocity);
}*/
CTFGrapplePull(ent->client->ctf_grapple);
if (ent->client->ctf_grapplestate > CTF_GRAPPLE_STATE_FLY)
{
e = (edict_t*)ent->client->ctf_grapple;
//ent->velocity[2] = ent->gravity * sv_gravity->value * FRAMETIME;
if (ent->groundentity && ent->velocity[2] < 0) ent->velocity[2] = ent->gravity * sv_gravity->value * FRAMETIME;
else if (VectorCompare(ent->s.origin,ent->s.old_origin))
{
ent->velocity[2] += JumpMax;//ent->gravity * sv_gravity->value * FRAMETIME * 4;
if (ent->client->ctf_grapplestate == CTF_GRAPPLE_STATE_PULL)
{
VectorSubtract(ent->s.origin,e->s.origin,v);
yaw = Get_yaw(v);
yaw = yaw * M_PI * 2 / 360;
ent->velocity[0] += cos(yaw) * 200 ; //start
ent->velocity[1] += sin(yaw) * 200 ;
}
}
else ent->velocity[2] += ent->gravity * sv_gravity->value * FRAMETIME * 2;
}
}
else
{
if (ent->waterlevel > 2) {ent->velocity[0] = 0;ent->velocity[1] = 0;/*VectorClear(ent->velocity);*/}
else if (ent->waterlevel && !ent->groundentity && ent->velocity[2] < 0) VectorClear(ent->velocity);//ent->velocity[2] = 0;
}
//ZOID
/*
ent->velocity[0] = 800 * (random() - 0.5);
ent->velocity[1] = 800 * (random() - 0.5);
ent->client->ps.pmove.pm_flags |= PMF_DUCKED;
*/
ent->client->zc.trapped = false; //trapcatch clear
gi.linkentity (ent);
G_TouchTriggers (ent);
}