2019-03-13 19:20:07 +00:00
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/*
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2020-06-04 21:01:28 +00:00
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===========================================================================
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2019-03-13 19:20:07 +00:00
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Copyright (C) 1997-2001 Id Software, Inc.
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2020-06-04 21:01:28 +00:00
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This file is part of Quake 2 source code.
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2019-03-13 19:20:07 +00:00
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2020-06-04 21:01:28 +00:00
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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2019-03-13 19:20:07 +00:00
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2020-06-04 21:01:28 +00:00
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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2019-03-13 19:20:07 +00:00
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You should have received a copy of the GNU General Public License
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2020-06-04 21:01:28 +00:00
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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2019-03-13 19:20:07 +00:00
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*/
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2020-06-04 21:01:28 +00:00
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// net_udp.c
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2019-03-13 19:20:07 +00:00
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#include "../qcommon/qcommon.h"
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <sys/param.h>
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#include <sys/ioctl.h>
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#include <sys/uio.h>
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#include <errno.h>
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#ifdef NeXT
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#include <libc.h>
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#endif
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netadr_t net_local_adr;
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#define LOOPBACK 0x7f000001
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#define MAX_LOOPBACK 4
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typedef struct
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{
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byte data[MAX_MSGLEN];
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int datalen;
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} loopmsg_t;
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typedef struct
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{
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loopmsg_t msgs[MAX_LOOPBACK];
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int get, send;
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} loopback_t;
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loopback_t loopbacks[2];
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int ip_sockets[2];
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int ipx_sockets[2];
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int server_port; // added for r1ch fix
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int NET_Socket (char *net_interface, int port);
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char *NET_ErrorString (void);
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//=============================================================================
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void NetadrToSockadr (netadr_t *a, struct sockaddr_in *s)
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{
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memset (s, 0, sizeof(*s));
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if (a->type == NA_BROADCAST)
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{
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s->sin_family = AF_INET;
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s->sin_port = a->port;
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*(int *)&s->sin_addr = -1;
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}
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else if (a->type == NA_IP)
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{
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s->sin_family = AF_INET;
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*(int *)&s->sin_addr = *(int *)&a->ip;
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s->sin_port = a->port;
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}
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}
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void SockadrToNetadr (struct sockaddr_in *s, netadr_t *a)
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{
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*(int *)&a->ip = *(int *)&s->sin_addr;
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a->port = s->sin_port;
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a->type = NA_IP;
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}
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qboolean NET_CompareAdr (netadr_t a, netadr_t b)
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{
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if (a.ip[0] == b.ip[0] && a.ip[1] == b.ip[1] && a.ip[2] == b.ip[2] && a.ip[3] == b.ip[3] && a.port == b.port)
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return true;
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return false;
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}
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/*
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===================
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NET_CompareBaseAdr
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Compares without the port
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===================
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*/
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qboolean NET_CompareBaseAdr (netadr_t a, netadr_t b)
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{
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if (a.type != b.type)
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return false;
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if (a.type == NA_LOOPBACK)
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return true;
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if (a.type == NA_IP)
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{
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if (a.ip[0] == b.ip[0] && a.ip[1] == b.ip[1] && a.ip[2] == b.ip[2] && a.ip[3] == b.ip[3])
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return true;
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return false;
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}
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if (a.type == NA_IPX)
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{
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if ((memcmp(a.ipx, b.ipx, 10) == 0))
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return true;
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return false;
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}
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}
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char *NET_AdrToString (netadr_t a)
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{
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static char s[64];
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Com_sprintf (s, sizeof(s), "%i.%i.%i.%i:%i", a.ip[0], a.ip[1], a.ip[2], a.ip[3], ntohs(a.port));
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return s;
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}
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char *NET_BaseAdrToString (netadr_t a)
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{
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static char s[64];
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Com_sprintf (s, sizeof(s), "%i.%i.%i.%i", a.ip[0], a.ip[1], a.ip[2], a.ip[3]);
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return s;
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}
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/*
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=============
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NET_StringToAdr
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localhost
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idnewt
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idnewt:28000
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192.246.40.70
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192.246.40.70:28000
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=============
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*/
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qboolean NET_StringToSockaddr (char *s, struct sockaddr *sadr)
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{
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struct hostent *h;
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char *colon;
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char copy[128];
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memset (sadr, 0, sizeof(*sadr));
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((struct sockaddr_in *)sadr)->sin_family = AF_INET;
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((struct sockaddr_in *)sadr)->sin_port = 0;
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// strncpy (copy, s);
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Q_strncpyz (copy, s, sizeof(copy));
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// strip off a trailing :port if present
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for (colon = copy ; *colon ; colon++)
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if (*colon == ':')
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{
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*colon = 0;
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((struct sockaddr_in *)sadr)->sin_port = htons((short)atoi(colon+1));
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}
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if (copy[0] >= '0' && copy[0] <= '9')
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{
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*(int *)&((struct sockaddr_in *)sadr)->sin_addr = inet_addr(copy);
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}
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else
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{
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if (! (h = gethostbyname(copy)) )
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return 0;
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*(int *)&((struct sockaddr_in *)sadr)->sin_addr = *(int *)h->h_addr_list[0];
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}
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return true;
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}
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/*
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=============
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NET_StringToAdr
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localhost
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idnewt
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idnewt:28000
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192.246.40.70
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192.246.40.70:28000
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=============
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*/
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qboolean NET_StringToAdr (char *s, netadr_t *a)
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{
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struct sockaddr_in sadr;
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if (!strcmp (s, "localhost"))
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{
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memset (a, 0, sizeof(*a));
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a->type = NA_LOOPBACK;
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return true;
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}
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if (!NET_StringToSockaddr (s, (struct sockaddr *)&sadr))
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return false;
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SockadrToNetadr (&sadr, a);
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return true;
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}
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/*
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=============
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NET_IsLocalAddress
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=============
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*/
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qboolean NET_IsLocalAddress (netadr_t adr)
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{
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return NET_CompareAdr (adr, net_local_adr);
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}
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/*
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=============
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NET_IsLocalHost
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=============
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*/
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qboolean NET_IsLocalHost (netadr_t adr)
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{
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return (adr.type == NA_LOOPBACK);
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}
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/*
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=============================================================================
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LOOPBACK BUFFERS FOR LOCAL PLAYER
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=============================================================================
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*/
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/*
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=============
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NET_GetLoopPacket
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=============
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*/
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qboolean NET_GetLoopPacket (netsrc_t sock, netadr_t *net_from, sizebuf_t *net_message)
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{
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int i;
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loopback_t *loop;
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loop = &loopbacks[sock];
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if (loop->send - loop->get > MAX_LOOPBACK)
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loop->get = loop->send - MAX_LOOPBACK;
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if (loop->get >= loop->send)
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return false;
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i = loop->get & (MAX_LOOPBACK-1);
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loop->get++;
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memcpy (net_message->data, loop->msgs[i].data, loop->msgs[i].datalen);
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net_message->cursize = loop->msgs[i].datalen;
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*net_from = net_local_adr;
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return true;
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}
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/*
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=============
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NET_SendLoopPacket
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=============
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*/
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void NET_SendLoopPacket (netsrc_t sock, int length, void *data, netadr_t to)
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{
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int i;
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loopback_t *loop;
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loop = &loopbacks[sock^1];
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i = loop->send & (MAX_LOOPBACK-1);
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loop->send++;
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memcpy (loop->msgs[i].data, data, length);
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loop->msgs[i].datalen = length;
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}
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//=============================================================================
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/*
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=============
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NET_GetPacket
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=============
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*/
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qboolean NET_GetPacket (netsrc_t sock, netadr_t *net_from, sizebuf_t *net_message)
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{
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int ret;
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struct sockaddr_in from;
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int fromlen;
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int net_socket;
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int protocol;
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int err;
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if (NET_GetLoopPacket (sock, net_from, net_message))
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return true;
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for (protocol = 0 ; protocol < 2 ; protocol++)
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{
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if (protocol == 0)
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net_socket = ip_sockets[sock];
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else
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net_socket = ipx_sockets[sock];
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if (!net_socket)
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continue;
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fromlen = sizeof(from);
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ret = recvfrom (net_socket, net_message->data, net_message->maxsize
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, 0, (struct sockaddr *)&from, &fromlen);
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SockadrToNetadr (&from, net_from);
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if (ret == -1)
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{
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err = errno;
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if (err == EWOULDBLOCK || err == ECONNREFUSED)
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continue;
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Com_Printf ("NET_GetPacket: %s from %s\n", NET_ErrorString(),
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NET_AdrToString(*net_from));
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continue;
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}
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if (ret == net_message->maxsize)
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{
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Com_Printf ("Oversize packet from %s\n", NET_AdrToString (*net_from));
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continue;
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}
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net_message->cursize = ret;
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return true;
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}
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return false;
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}
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//=============================================================================
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/*
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=============
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NET_SendPacket
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=============
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*/
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void NET_SendPacket (netsrc_t sock, int length, void *data, netadr_t to)
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{
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int ret;
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struct sockaddr_in addr;
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int net_socket;
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if ( to.type == NA_LOOPBACK )
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{
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NET_SendLoopPacket (sock, length, data, to);
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return;
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}
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if (to.type == NA_BROADCAST)
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{
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net_socket = ip_sockets[sock];
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if (!net_socket)
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return;
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}
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else if (to.type == NA_IP)
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{
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net_socket = ip_sockets[sock];
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if (!net_socket)
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return;
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}
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else if (to.type == NA_IPX)
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{
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net_socket = ipx_sockets[sock];
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if (!net_socket)
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return;
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}
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else if (to.type == NA_BROADCAST_IPX)
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{
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net_socket = ipx_sockets[sock];
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if (!net_socket)
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return;
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}
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else
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Com_Error (ERR_FATAL, "NET_SendPacket: bad address type");
|
|
|
|
|
|
|
|
NetadrToSockadr (&to, &addr);
|
|
|
|
|
|
|
|
ret = sendto (net_socket, data, length, 0, (struct sockaddr *)&addr, sizeof(addr) );
|
|
|
|
if (ret == -1)
|
|
|
|
{
|
|
|
|
Com_Printf ("NET_SendPacket ERROR: %s to %s\n", NET_ErrorString(),
|
|
|
|
NET_AdrToString (to));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
NET_OpenIP
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void NET_OpenIP (void)
|
|
|
|
{
|
|
|
|
cvar_t *port, *ip;
|
|
|
|
|
|
|
|
port = Cvar_Get ("port", va("%i", PORT_SERVER), CVAR_NOSET);
|
|
|
|
ip = Cvar_Get ("ip", "localhost", CVAR_NOSET);
|
|
|
|
|
|
|
|
if (!ip_sockets[NS_SERVER]) {
|
|
|
|
server_port = port; // added for r1ch fix
|
|
|
|
ip_sockets[NS_SERVER] = NET_Socket (ip->string, port->value);
|
|
|
|
}
|
|
|
|
if (!ip_sockets[NS_CLIENT])
|
|
|
|
ip_sockets[NS_CLIENT] = NET_Socket (ip->string, PORT_ANY);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
NET_OpenIPX
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void NET_OpenIPX (void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
NET_Config
|
|
|
|
|
|
|
|
A single player game will only use the loopback code
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void NET_Config (qboolean multiplayer)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if (!multiplayer)
|
|
|
|
{ // shut down any existing sockets
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
|
|
{
|
|
|
|
if (ip_sockets[i])
|
|
|
|
{
|
|
|
|
close (ip_sockets[i]);
|
|
|
|
ip_sockets[i] = 0;
|
|
|
|
}
|
|
|
|
if (ipx_sockets[i])
|
|
|
|
{
|
|
|
|
close (ipx_sockets[i]);
|
|
|
|
ipx_sockets[i] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{ // open sockets
|
|
|
|
NET_OpenIP ();
|
|
|
|
NET_OpenIPX ();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//===================================================================
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
NET_Init
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void NET_Init (void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
NET_Socket
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
int NET_Socket (char *net_interface, int port)
|
|
|
|
{
|
|
|
|
int newsocket;
|
|
|
|
struct sockaddr_in address;
|
|
|
|
qboolean _true = true;
|
|
|
|
int i = 1;
|
|
|
|
|
|
|
|
if ((newsocket = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
|
|
|
|
{
|
|
|
|
Com_Printf ("ERROR: UDP_OpenSocket: socket: %s", NET_ErrorString());
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// make it non-blocking
|
|
|
|
if (ioctl (newsocket, FIONBIO, &_true) == -1)
|
|
|
|
{
|
|
|
|
Com_Printf ("ERROR: UDP_OpenSocket: ioctl FIONBIO:%s\n", NET_ErrorString());
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// make it broadcast capable
|
|
|
|
if (setsockopt(newsocket, SOL_SOCKET, SO_BROADCAST, (char *)&i, sizeof(i)) == -1)
|
|
|
|
{
|
|
|
|
Com_Printf ("ERROR: UDP_OpenSocket: setsockopt SO_BROADCAST:%s\n", NET_ErrorString());
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!net_interface || !net_interface[0] || !stricmp(net_interface, "localhost"))
|
|
|
|
address.sin_addr.s_addr = INADDR_ANY;
|
|
|
|
else
|
|
|
|
NET_StringToSockaddr (net_interface, (struct sockaddr *)&address);
|
|
|
|
|
|
|
|
if (port == PORT_ANY)
|
|
|
|
address.sin_port = 0;
|
|
|
|
else
|
|
|
|
address.sin_port = htons((short)port);
|
|
|
|
|
|
|
|
address.sin_family = AF_INET;
|
|
|
|
|
|
|
|
if( bind (newsocket, (void *)&address, sizeof(address)) == -1)
|
|
|
|
{
|
|
|
|
Com_Printf ("ERROR: UDP_OpenSocket: bind: %s\n", NET_ErrorString());
|
|
|
|
close (newsocket);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return newsocket;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
NET_Shutdown
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void NET_Shutdown (void)
|
|
|
|
{
|
|
|
|
NET_Config (false); // close sockets
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
NET_ErrorString
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
char *NET_ErrorString (void)
|
|
|
|
{
|
|
|
|
int code;
|
|
|
|
|
|
|
|
code = errno;
|
|
|
|
return strerror (code);
|
|
|
|
}
|
|
|
|
|
|
|
|
// sleeps msec or until net socket is ready
|
|
|
|
void NET_Sleep(int msec)
|
|
|
|
{
|
|
|
|
struct timeval timeout;
|
|
|
|
fd_set fdset;
|
|
|
|
extern cvar_t *dedicated;
|
|
|
|
extern qboolean stdin_active;
|
|
|
|
|
|
|
|
if (!ip_sockets[NS_SERVER] || (dedicated && !dedicated->value))
|
|
|
|
return; // we're not a server, just run full speed
|
|
|
|
|
|
|
|
FD_ZERO(&fdset);
|
|
|
|
if (stdin_active)
|
|
|
|
FD_SET(0, &fdset); // stdin is processed too
|
|
|
|
FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket
|
|
|
|
timeout.tv_sec = msec/1000;
|
|
|
|
timeout.tv_usec = (msec%1000)*1000;
|
|
|
|
select(ip_sockets[NS_SERVER]+1, &fdset, NULL, NULL, &timeout);
|
|
|
|
}
|
|
|
|
|