thirtyflightsofloving/win32/winquake.h

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/*
===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
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*/
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// winquake.h: Win32-specific Quake header file
#pragma warning( disable : 4229 ) // mgraph gets this
#include <windows.h>
#include <dsound.h>
//#define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE)
#define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_SYSMENU|WS_VISIBLE)
// defines for MSVC6
#if (_MSC_VER < 1300)
#ifndef LONG_PTR
#define LONG_PTR LONG
#endif
#ifndef SetWindowLongPtr
#define SetWindowLongPtr SetWindowLong
#endif
#ifndef GetWindowLongPtr
#define GetWindowLongPtr GetWindowLong
#endif
#ifndef GWLP_WNDPROC
#define GWLP_WNDPROC GWL_WNDPROC
#endif
#ifndef PROCESSOR_ARCHITECTURE_AMD64
#define PROCESSOR_ARCHITECTURE_AMD64 9
#endif
#endif // _MSC_VER
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extern HINSTANCE global_hInstance;
extern LPDIRECTSOUND pDS;
extern LPDIRECTSOUNDBUFFER pDSBuf;
extern DWORD gSndBufSize;
extern HWND cl_hwnd;
extern qboolean ActiveApp, Minimized;
void IN_Activate (qboolean active);
void IN_MouseEvent (int mstate);
extern int window_center_x, window_center_y;
extern RECT window_rect;
// win_main.c
extern cvar_t *win_use_profile_dir;
void Sys_InitPrefDir (void);
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extern HWND hwnd_dialog; // Knightmare added
#define NEW_DED_CONSOLE // enable new dedicated console
#ifdef NEW_DED_CONSOLE
void Sys_ShowConsole (qboolean show);
void Sys_ShutdownConsole (void);
void Sys_InitDedConsole (void);
#endif // NEW_DED_CONSOLE