mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 00:41:21 +00:00
101 lines
2.5 KiB
C
101 lines
2.5 KiB
C
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// Generated by ModelEd
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// KNIGHT
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#define FRAME_stand1 0
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#define FRAME_stand2 1
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#define FRAME_stand3 2
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#define FRAME_stand4 3
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#define FRAME_stand5 4
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#define FRAME_stand6 5
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#define FRAME_stand7 6
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#define FRAME_stand8 7
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#define FRAME_stand9 8
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#define FRAME_runb1 9
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#define FRAME_runb2 10
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#define FRAME_runb3 11
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#define FRAME_runb4 12
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#define FRAME_runb5 13
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#define FRAME_runb6 14
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#define FRAME_runb7 15
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#define FRAME_runb8 16
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#define FRAME_runattack1 17
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#define FRAME_runattack2 18
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#define FRAME_runattack3 19
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#define FRAME_runattack4 20
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#define FRAME_runattack5 21
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#define FRAME_runattack6 22
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#define FRAME_runattack7 23
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#define FRAME_runattack8 24
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#define FRAME_runattack9 25
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#define FRAME_runattack10 26
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#define FRAME_runattack11 27
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#define FRAME_pain1 28
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#define FRAME_pain2 29
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#define FRAME_pain3 30
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#define FRAME_painb1 31
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#define FRAME_painb2 32
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#define FRAME_painb3 33
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#define FRAME_painb4 34
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#define FRAME_painb5 35
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#define FRAME_painb6 36
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#define FRAME_painb7 37
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#define FRAME_painb8 38
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#define FRAME_painb9 39
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#define FRAME_painb10 40
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#define FRAME_painb11 41
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#define FRAME_attackb1 42
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#define FRAME_attackb2 43
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#define FRAME_attackb3 44
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#define FRAME_attackb4 45
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#define FRAME_attackb5 46
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#define FRAME_attackb6 47
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#define FRAME_attackb7 48
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#define FRAME_attackb8 49
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#define FRAME_attackb9 50
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#define FRAME_attackb10 51
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#define FRAME_walk1 52
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#define FRAME_walk2 53
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#define FRAME_walk3 54
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#define FRAME_walk4 55
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#define FRAME_walk5 56
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#define FRAME_walk6 57
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#define FRAME_walk7 58
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#define FRAME_walk8 59
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#define FRAME_walk9 60
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#define FRAME_walk10 61
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#define FRAME_walk11 62
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#define FRAME_walk12 63
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#define FRAME_walk13 64
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#define FRAME_walk14 65
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#define FRAME_kneel1 66
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#define FRAME_kneel2 67
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#define FRAME_kneel3 68
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#define FRAME_kneel4 69
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#define FRAME_kneel5 70
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#define FRAME_standing2 71
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#define FRAME_standing3 72
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#define FRAME_standing4 73
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#define FRAME_standing5 74
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#define FRAME_death1 75
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#define FRAME_death2 76
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#define FRAME_death3 77
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#define FRAME_death4 78
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#define FRAME_death5 79
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#define FRAME_death6 80
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#define FRAME_death7 81
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#define FRAME_death8 82
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#define FRAME_death9 83
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#define FRAME_death10 84
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#define FRAME_deathb1 85
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#define FRAME_deathb2 86
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#define FRAME_deathb3 87
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#define FRAME_deathb4 88
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#define FRAME_deathb5 89
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#define FRAME_deathb6 90
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#define FRAME_deathb7 91
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#define FRAME_deathb8 92
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#define FRAME_deathb9 93
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#define FRAME_deathb10 94
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#define FRAME_deathb11 95
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#define MODEL_SCALE 1.000000
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