thirtyflightsofloving/win32/winquake.h

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2019-03-13 19:20:07 +00:00
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// winquake.h: Win32-specific Quake header file
#pragma warning( disable : 4229 ) // mgraph gets this
#include <windows.h>
#include <dsound.h>
//#define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE)
#define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_SYSMENU|WS_VISIBLE)
extern HINSTANCE global_hInstance;
extern LPDIRECTSOUND pDS;
extern LPDIRECTSOUNDBUFFER pDSBuf;
extern DWORD gSndBufSize;
extern HWND cl_hwnd;
extern qboolean ActiveApp, Minimized;
void IN_Activate (qboolean active);
void IN_MouseEvent (int mstate);
extern int window_center_x, window_center_y;
extern RECT window_rect;
extern HWND hwnd_dialog; // Knightmare added
#define NEW_DED_CONSOLE // enable new dedicated console
#ifdef NEW_DED_CONSOLE
void Sys_ShowConsole (qboolean show);
void Sys_ShutdownConsole (void);
void Sys_InitDedConsole (void);
#endif // NEW_DED_CONSOLE