2020-02-23 21:15:28 +00:00
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#include "g_local.h"
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#include "bot.h"
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/*
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==============================================================================
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PACKET FILTERING
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You can add or remove addresses from the filter list with:
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addip <ip>
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removeip <ip>
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The ip address is specified in dot format, and any unspecified digits will match any value, so you can specify an entire class C network with "addip 192.246.40".
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Removeip will only remove an address specified exactly the same way. You cannot addip a subnet, then removeip a single host.
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listip
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Prints the current list of filters.
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writeip
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Dumps "addip <ip>" commands to listip.cfg so it can be execed at a later date. The filter lists are not saved and restored by default, because I beleive it would cause too much confusion.
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filterban <0 or 1>
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If 1 (the default), then ip addresses matching the current list will be prohibited from entering the game. This is the default setting.
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If 0, then only addresses matching the list will be allowed. This lets you easily set up a private game, or a game that only allows players from your local network.
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==============================================================================
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*/
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typedef struct
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{
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unsigned mask;
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unsigned compare;
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} ipfilter_t;
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#define MAX_IPFILTERS 1024
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ipfilter_t ipfilters[MAX_IPFILTERS];
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int numipfilters;
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/*
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=================
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StringToFilter
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=================
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*/
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static qboolean StringToFilter (char *s, ipfilter_t *f)
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{
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char num[128];
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int i, j;
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byte b[4];
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byte m[4];
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for (i=0 ; i<4 ; i++)
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{
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b[i] = 0;
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m[i] = 0;
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}
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for (i=0 ; i<4 ; i++)
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{
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if (*s < '0' || *s > '9')
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{
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gi.cprintf(NULL, PRINT_HIGH, "Bad filter address: %s\n", s);
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return false;
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}
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j = 0;
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while (*s >= '0' && *s <= '9')
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{
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num[j++] = *s++;
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}
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num[j] = 0;
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b[i] = atoi(num);
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if (b[i] != 0)
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m[i] = 255;
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if (!*s)
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break;
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s++;
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}
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f->mask = *(unsigned *)m;
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f->compare = *(unsigned *)b;
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return true;
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}
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/*
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=================
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SV_FilterPacket
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=================
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*/
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qboolean SV_FilterPacket (char *from)
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{
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int i;
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unsigned in;
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byte m[4];
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char *p;
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i = 0;
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p = from;
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while (*p && i < 4) {
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m[i] = 0;
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while (*p >= '0' && *p <= '9') {
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m[i] = m[i]*10 + (*p - '0');
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p++;
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}
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if (!*p || *p == ':')
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break;
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i++, p++;
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}
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in = *(unsigned *)m;
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for (i=0 ; i<numipfilters ; i++)
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if ( (in & ipfilters[i].mask) == ipfilters[i].compare)
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return (int)filterban->value;
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return (int)!filterban->value;
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}
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/*
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=================
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SV_AddIP_f
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=================
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*/
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void SVCmd_AddIP_f (void)
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{
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int i;
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if (gi.argc() < 3) {
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gi.cprintf(NULL, PRINT_HIGH, "Usage: addip <ip-mask>\n");
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return;
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}
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for (i=0 ; i<numipfilters ; i++)
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if (ipfilters[i].compare == 0xffffffff)
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break; // free spot
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if (i == numipfilters)
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{
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if (numipfilters == MAX_IPFILTERS)
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{
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gi.cprintf (NULL, PRINT_HIGH, "IP filter list is full\n");
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return;
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}
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numipfilters++;
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}
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if (!StringToFilter (gi.argv(2), &ipfilters[i]))
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ipfilters[i].compare = 0xffffffff;
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}
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/*
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=================
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SV_RemoveIP_f
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=================
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*/
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void SVCmd_RemoveIP_f (void)
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{
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ipfilter_t f;
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int i, j;
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if (gi.argc() < 3) {
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gi.cprintf(NULL, PRINT_HIGH, "Usage: sv removeip <ip-mask>\n");
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return;
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}
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if (!StringToFilter (gi.argv(2), &f))
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return;
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for (i=0 ; i<numipfilters ; i++)
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if (ipfilters[i].mask == f.mask
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&& ipfilters[i].compare == f.compare)
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{
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for (j=i+1 ; j<numipfilters ; j++)
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ipfilters[j-1] = ipfilters[j];
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numipfilters--;
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gi.cprintf (NULL, PRINT_HIGH, "Removed.\n");
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return;
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}
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gi.cprintf (NULL, PRINT_HIGH, "Didn't find %s.\n", gi.argv(2));
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}
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/*
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=================
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SV_ListIP_f
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=================
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*/
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void SVCmd_ListIP_f (void)
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{
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int i;
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byte b[4];
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gi.cprintf (NULL, PRINT_HIGH, "Filter list:\n");
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for (i=0 ; i<numipfilters ; i++)
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{
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*(unsigned *)b = ipfilters[i].compare;
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gi.cprintf (NULL, PRINT_HIGH, "%3i.%3i.%3i.%3i\n", b[0], b[1], b[2], b[3]);
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}
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}
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/*
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=================
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SV_WriteIP_f
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=================
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*/
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void SVCmd_WriteIP_f (void)
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{
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FILE *f;
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char name[MAX_OSPATH];
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byte b[4];
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int i;
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cvar_t *game;
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game = gi.cvar("game", "", 0);
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if (!*game->string)
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2021-02-02 01:19:52 +00:00
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Com_sprintf (name, sizeof(name), "%s/listip.cfg", GAMEVERSION);
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2020-02-23 21:15:28 +00:00
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else
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2021-02-02 01:19:52 +00:00
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Com_sprintf (name, sizeof(name), "%s/listip.cfg", game->string);
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2020-02-23 21:15:28 +00:00
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gi.cprintf (NULL, PRINT_HIGH, "Writing %s.\n", name);
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f = fopen (name, "wb");
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if (!f)
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{
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gi.cprintf (NULL, PRINT_HIGH, "Couldn't open %s\n", name);
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return;
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}
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fprintf(f, "set filterban %d\n", (int)filterban->value);
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for (i=0 ; i<numipfilters ; i++)
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{
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*(unsigned *)b = ipfilters[i].compare;
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fprintf (f, "sv addip %i.%i.%i.%i\n", b[0], b[1], b[2], b[3]);
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}
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fclose (f);
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}
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//<2F><><EFBFBD>[<5B>g<EFBFBD>C<EFBFBD><43>
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//<2F>m<EFBFBD>[<5B>}<7D><><EFBFBD>|<7C>b<EFBFBD>h<EFBFBD>͑S<CD91>Đ<C490><D882>̂<EFBFBD>
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void Move_LastRouteIndex()
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{
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int i;
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for(i = CurrentIndex - 1 ; i >= 0;i--)
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{
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if(Route[i].state) break;
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else if(!Route[i].index) break;
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}
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if(!CurrentIndex || !Route[i].index) CurrentIndex = i;
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else CurrentIndex = i + 1;
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if(CurrentIndex < MAXNODES)
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{
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memset(&Route[CurrentIndex],0,sizeof(route_t));
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if(CurrentIndex > 0) Route[CurrentIndex].index = Route[CurrentIndex - 1].index + 1;
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}
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD>t<EFBFBD><74><EFBFBD>ɕϊ<C995><CF8A><EFBFBD><EFBFBD><EFBFBD>
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void RouteTreepointSet()
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{
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int i;
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for(i = 0;i < CurrentIndex;i++)
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{
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if(Route[i].state == GRS_NORMAL)
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{
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}
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}
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}
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void Svcmd_Test_f (void)
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{
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gi.cprintf (NULL, PRINT_HIGH, "Svcmd_Test_f()\n");
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}
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//chain<69>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD>̃Z<CC83>[<5B>u
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2021-02-02 01:19:52 +00:00
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void SaveChain (void)
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2020-02-23 21:15:28 +00:00
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{
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char name[256];
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FILE *fpout;
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unsigned int size;
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if(!chedit->value)
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{
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gi.cprintf (NULL, PRINT_HIGH, "Not a chaining mode.\n");
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return;
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}
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//<2F>Ƃ肠<C682><E882A0><EFBFBD><EFBFBD>CTF<54><46><EFBFBD><EFBFBD>
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2021-02-02 01:19:52 +00:00
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if (ctf->value)
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Com_sprintf (name, sizeof(name), ".\\%s\\chctf\\%s.chf",gamepath->string,level.mapname);
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else
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Com_sprintf (name, sizeof(name), ".\\%s\\chdtm\\%s.chn",gamepath->string,level.mapname);
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2020-02-23 21:15:28 +00:00
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2021-02-02 01:19:52 +00:00
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fpout = fopen(name, "wb");
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2020-02-23 21:15:28 +00:00
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if(fpout == NULL) gi.cprintf(NULL,PRINT_HIGH,"Can't open %s\n",name);
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else
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{
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if(!ctf->value) fwrite("3ZBRGDTM",sizeof(char),8,fpout);
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else fwrite("3ZBRGCTF",sizeof(char),8,fpout);
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fwrite(&CurrentIndex,sizeof(int),1,fpout);
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size = (unsigned int)CurrentIndex * sizeof(route_t);
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fwrite(Route,size,1,fpout);
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gi.cprintf (NULL, PRINT_HIGH,"%s Saving done.\n",name);
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fclose(fpout);
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}
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}
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//Spawn Command
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void SpawnCommand(int i)
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{
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int j;
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if(chedit->value){ gi.cprintf(NULL,PRINT_HIGH,"Can't spawn.");return;}
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if(i <= 0) {gi.cprintf(NULL,PRINT_HIGH,"Specify num of bots.");return;}
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for(j = 0;j < i;j++)
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{
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SpawnBotReserving();
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|
}
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|
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}
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//Random Spawn Command
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|
|
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|
|
|
|
void RandomSpawnCommand(int i)
|
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|
|
|
{
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|
|
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|
int j,k,red = 0,blue = 0;
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|
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|
edict_t *e;
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|
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if(chedit->value){ gi.cprintf(NULL,PRINT_HIGH,"Can't spawn.");return;}
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|
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if(i <= 0) {gi.cprintf(NULL,PRINT_HIGH,"Specify num of bots.");return;}
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|
|
|
//count current teams
|
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|
|
for ( k = 1 ; k <= maxclients->value ; k++)
|
|
|
|
|
{
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|
|
|
|
e = &g_edicts[k];
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|
|
|
|
if(e->inuse && e->client)
|
|
|
|
|
{
|
|
|
|
|
if(e->client->resp.ctf_team == CTF_TEAM1) red++;
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|
|
|
|
else if(e->client->resp.ctf_team == CTF_TEAM2) blue++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for(j = 0;j < i;j++)
|
|
|
|
|
{
|
|
|
|
|
SpawnBotReserving2(&red,&blue);
|
|
|
|
|
//gi.cprintf(NULL,PRINT_HIGH,"R B %i %i\n",red,blue);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//Remove Command
|
|
|
|
|
void RemoveCommand(int i)
|
|
|
|
|
{
|
|
|
|
|
int j;
|
|
|
|
|
|
|
|
|
|
if(i <= 0) i = 1;//gi.cprintf(NULL,PRINT_HIGH,"Specify num of bots.");
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for(j = 0;j < i;j++)
|
|
|
|
|
{
|
|
|
|
|
RemoveBot();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//Debug Spawn Command
|
|
|
|
|
void DebugSpawnCommand(int i)
|
|
|
|
|
{
|
|
|
|
|
if(!chedit->value) {gi.cprintf(NULL,PRINT_HIGH,"Can't debug.");return;}
|
|
|
|
|
|
|
|
|
|
if(targetindex) {gi.cprintf(NULL,PRINT_HIGH,"Now debugging.");return;}
|
|
|
|
|
|
|
|
|
|
if(i < 1) i = 1;
|
|
|
|
|
|
|
|
|
|
targetindex = i;
|
|
|
|
|
|
|
|
|
|
SpawnBotReserving();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
=================
|
|
|
|
|
ServerCommand
|
|
|
|
|
|
|
|
|
|
ServerCommand will be called when an "sv" command is issued.
|
|
|
|
|
The game can issue gi.argc() / gi.argv() commands to get the rest
|
|
|
|
|
of the parameters
|
|
|
|
|
=================
|
|
|
|
|
*/
|
|
|
|
|
void ServerCommand (void)
|
|
|
|
|
{
|
|
|
|
|
char *cmd;
|
|
|
|
|
|
|
|
|
|
cmd = gi.argv(1);
|
|
|
|
|
if (Q_stricmp (cmd, "test") == 0)
|
|
|
|
|
Svcmd_Test_f ();
|
|
|
|
|
else if (Q_stricmp (cmd, "savechain") == 0)
|
|
|
|
|
SaveChain ();
|
|
|
|
|
else if (Q_stricmp (cmd, "spb") == 0)
|
|
|
|
|
{
|
|
|
|
|
if(gi.argc() <= 1) SpawnCommand(1);
|
|
|
|
|
else SpawnCommand (atoi(gi.argv(2)));
|
|
|
|
|
}
|
|
|
|
|
else if (Q_stricmp (cmd, "rspb") == 0)
|
|
|
|
|
{
|
|
|
|
|
if(gi.argc() <= 1) RandomSpawnCommand(1);
|
|
|
|
|
else RandomSpawnCommand (atoi(gi.argv(2)));
|
|
|
|
|
}
|
|
|
|
|
else if (Q_stricmp (cmd, "rmb") == 0)
|
|
|
|
|
{
|
|
|
|
|
if(gi.argc() <= 1) RemoveCommand(1);
|
|
|
|
|
else RemoveCommand (atoi(gi.argv(2)));
|
|
|
|
|
}
|
|
|
|
|
else if (Q_stricmp (cmd, "dsp") == 0)
|
|
|
|
|
{
|
|
|
|
|
if(gi.argc() <= 1) DebugSpawnCommand(1);
|
|
|
|
|
else DebugSpawnCommand (atoi(gi.argv(2)));
|
|
|
|
|
}
|
|
|
|
|
else if (Q_stricmp (cmd, "addip") == 0)
|
|
|
|
|
SVCmd_AddIP_f ();
|
|
|
|
|
else if (Q_stricmp (cmd, "removeip") == 0)
|
|
|
|
|
SVCmd_RemoveIP_f ();
|
|
|
|
|
else if (Q_stricmp (cmd, "listip") == 0)
|
|
|
|
|
SVCmd_ListIP_f ();
|
|
|
|
|
else if (Q_stricmp (cmd, "writeip") == 0)
|
|
|
|
|
SVCmd_WriteIP_f ();
|
|
|
|
|
else
|
|
|
|
|
gi.cprintf (NULL, PRINT_HIGH, "Unknown server command \"%s\"\n", cmd);
|
|
|
|
|
}
|
|
|
|
|
|