mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-15 08:51:22 +00:00
188 lines
6.2 KiB
C
188 lines
6.2 KiB
C
|
// G:\quake2\baseq2\models/monsters/boss2
|
||
|
|
||
|
// This file generated by ModelGen - Do NOT Modify
|
||
|
|
||
|
#define FRAME_stand30 0
|
||
|
#define FRAME_stand31 1
|
||
|
#define FRAME_stand32 2
|
||
|
#define FRAME_stand33 3
|
||
|
#define FRAME_stand34 4
|
||
|
#define FRAME_stand35 5
|
||
|
#define FRAME_stand36 6
|
||
|
#define FRAME_stand37 7
|
||
|
#define FRAME_stand38 8
|
||
|
#define FRAME_stand39 9
|
||
|
#define FRAME_stand40 10
|
||
|
#define FRAME_stand41 11
|
||
|
#define FRAME_stand42 12
|
||
|
#define FRAME_stand43 13
|
||
|
#define FRAME_stand44 14
|
||
|
#define FRAME_stand45 15
|
||
|
#define FRAME_stand46 16
|
||
|
#define FRAME_stand47 17
|
||
|
#define FRAME_stand48 18
|
||
|
#define FRAME_stand49 19
|
||
|
#define FRAME_stand50 20
|
||
|
#define FRAME_stand1 21
|
||
|
#define FRAME_stand2 22
|
||
|
#define FRAME_stand3 23
|
||
|
#define FRAME_stand4 24
|
||
|
#define FRAME_stand5 25
|
||
|
#define FRAME_stand6 26
|
||
|
#define FRAME_stand7 27
|
||
|
#define FRAME_stand8 28
|
||
|
#define FRAME_stand9 29
|
||
|
#define FRAME_stand10 30
|
||
|
#define FRAME_stand11 31
|
||
|
#define FRAME_stand12 32
|
||
|
#define FRAME_stand13 33
|
||
|
#define FRAME_stand14 34
|
||
|
#define FRAME_stand15 35
|
||
|
#define FRAME_stand16 36
|
||
|
#define FRAME_stand17 37
|
||
|
#define FRAME_stand18 38
|
||
|
#define FRAME_stand19 39
|
||
|
#define FRAME_stand20 40
|
||
|
#define FRAME_stand21 41
|
||
|
#define FRAME_stand22 42
|
||
|
#define FRAME_stand23 43
|
||
|
#define FRAME_stand24 44
|
||
|
#define FRAME_stand25 45
|
||
|
#define FRAME_stand26 46
|
||
|
#define FRAME_stand27 47
|
||
|
#define FRAME_stand28 48
|
||
|
#define FRAME_stand29 49
|
||
|
#define FRAME_walk1 50
|
||
|
#define FRAME_walk2 51
|
||
|
#define FRAME_walk3 52
|
||
|
#define FRAME_walk4 53
|
||
|
#define FRAME_walk5 54
|
||
|
#define FRAME_walk6 55
|
||
|
#define FRAME_walk7 56
|
||
|
#define FRAME_walk8 57
|
||
|
#define FRAME_walk9 58
|
||
|
#define FRAME_walk10 59
|
||
|
#define FRAME_walk11 60
|
||
|
#define FRAME_walk12 61
|
||
|
#define FRAME_walk13 62
|
||
|
#define FRAME_walk14 63
|
||
|
#define FRAME_walk15 64
|
||
|
#define FRAME_walk16 65
|
||
|
#define FRAME_walk17 66
|
||
|
#define FRAME_walk18 67
|
||
|
#define FRAME_walk19 68
|
||
|
#define FRAME_walk20 69
|
||
|
#define FRAME_attack1 70
|
||
|
#define FRAME_attack2 71
|
||
|
#define FRAME_attack3 72
|
||
|
#define FRAME_attack4 73
|
||
|
#define FRAME_attack5 74
|
||
|
#define FRAME_attack6 75
|
||
|
#define FRAME_attack7 76
|
||
|
#define FRAME_attack8 77
|
||
|
#define FRAME_attack9 78
|
||
|
#define FRAME_attack10 79
|
||
|
#define FRAME_attack11 80
|
||
|
#define FRAME_attack12 81
|
||
|
#define FRAME_attack13 82
|
||
|
#define FRAME_attack14 83
|
||
|
#define FRAME_attack15 84
|
||
|
#define FRAME_attack16 85
|
||
|
#define FRAME_attack17 86
|
||
|
#define FRAME_attack18 87
|
||
|
#define FRAME_attack19 88
|
||
|
#define FRAME_attack20 89
|
||
|
#define FRAME_attack21 90
|
||
|
#define FRAME_attack22 91
|
||
|
#define FRAME_attack23 92
|
||
|
#define FRAME_attack24 93
|
||
|
#define FRAME_attack25 94
|
||
|
#define FRAME_attack26 95
|
||
|
#define FRAME_attack27 96
|
||
|
#define FRAME_attack28 97
|
||
|
#define FRAME_attack29 98
|
||
|
#define FRAME_attack30 99
|
||
|
#define FRAME_attack31 100
|
||
|
#define FRAME_attack32 101
|
||
|
#define FRAME_attack33 102
|
||
|
#define FRAME_attack34 103
|
||
|
#define FRAME_attack35 104
|
||
|
#define FRAME_attack36 105
|
||
|
#define FRAME_attack37 106
|
||
|
#define FRAME_attack38 107
|
||
|
#define FRAME_attack39 108
|
||
|
#define FRAME_attack40 109
|
||
|
#define FRAME_pain2 110
|
||
|
#define FRAME_pain3 111
|
||
|
#define FRAME_pain4 112
|
||
|
#define FRAME_pain5 113
|
||
|
#define FRAME_pain6 114
|
||
|
#define FRAME_pain7 115
|
||
|
#define FRAME_pain8 116
|
||
|
#define FRAME_pain9 117
|
||
|
#define FRAME_pain10 118
|
||
|
#define FRAME_pain11 119
|
||
|
#define FRAME_pain12 120
|
||
|
#define FRAME_pain13 121
|
||
|
#define FRAME_pain14 122
|
||
|
#define FRAME_pain15 123
|
||
|
#define FRAME_pain16 124
|
||
|
#define FRAME_pain17 125
|
||
|
#define FRAME_pain18 126
|
||
|
#define FRAME_pain19 127
|
||
|
#define FRAME_pain20 128
|
||
|
#define FRAME_pain21 129
|
||
|
#define FRAME_pain22 130
|
||
|
#define FRAME_pain23 131
|
||
|
#define FRAME_death2 132
|
||
|
#define FRAME_death3 133
|
||
|
#define FRAME_death4 134
|
||
|
#define FRAME_death5 135
|
||
|
#define FRAME_death6 136
|
||
|
#define FRAME_death7 137
|
||
|
#define FRAME_death8 138
|
||
|
#define FRAME_death9 139
|
||
|
#define FRAME_death10 140
|
||
|
#define FRAME_death11 141
|
||
|
#define FRAME_death12 142
|
||
|
#define FRAME_death13 143
|
||
|
#define FRAME_death14 144
|
||
|
#define FRAME_death15 145
|
||
|
#define FRAME_death16 146
|
||
|
#define FRAME_death17 147
|
||
|
#define FRAME_death18 148
|
||
|
#define FRAME_death19 149
|
||
|
#define FRAME_death20 150
|
||
|
#define FRAME_death21 151
|
||
|
#define FRAME_death22 152
|
||
|
#define FRAME_death23 153
|
||
|
#define FRAME_death24 154
|
||
|
#define FRAME_death25 155
|
||
|
#define FRAME_death26 156
|
||
|
#define FRAME_death27 157
|
||
|
#define FRAME_death28 158
|
||
|
#define FRAME_death29 159
|
||
|
#define FRAME_death30 160
|
||
|
#define FRAME_death31 161
|
||
|
#define FRAME_death32 162
|
||
|
#define FRAME_death33 163
|
||
|
#define FRAME_death34 164
|
||
|
#define FRAME_death35 165
|
||
|
#define FRAME_death36 166
|
||
|
#define FRAME_death37 167
|
||
|
#define FRAME_death38 168
|
||
|
#define FRAME_death39 169
|
||
|
#define FRAME_death40 170
|
||
|
#define FRAME_death41 171
|
||
|
#define FRAME_death42 172
|
||
|
#define FRAME_death43 173
|
||
|
#define FRAME_death44 174
|
||
|
#define FRAME_death45 175
|
||
|
#define FRAME_death46 176
|
||
|
#define FRAME_death47 177
|
||
|
#define FRAME_death48 178
|
||
|
#define FRAME_death49 179
|
||
|
#define FRAME_death50 180
|
||
|
|
||
|
#define MODEL_SCALE 1.000000
|