thirtyflightsofloving/linux/rw_svgalib.c

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/*
===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
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*/
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/*
** rw_svgalib.c
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**
** This file contains ALL Linux specific stuff having to do with the
** software refresh. When a port is being made the following functions
** must be implemented by the port:
**
** SWimp_EndFrame
** SWimp_Init
** SWimp_InitGraphics
** SWimp_SetPalette
** SWimp_Shutdown
** SWimp_SwitchFullscreen
*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/vt.h>
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include <sys/mman.h>
#include <asm/io.h>
#include "vga.h"
#include "vgakeyboard.h"
#include "vgamouse.h"
#include "../ref_soft/r_local.h"
#include "../client/keys.h"
#include "../linux/rw_linux.h"
/*****************************************************************************/
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes, VGA_planar;
byte *VGA_pagebase;
char *framebuffer_ptr;
void VGA_UpdatePlanarScreen (void *srcbuffer);
int num_modes;
vga_modeinfo *modes;
int current_mode;
// Console variables that we need to access from this module
/*****************************************************************************/
void VID_InitModes(void)
{
int i;
// get complete information on all modes
num_modes = vga_lastmodenumber()+1;
modes = malloc(num_modes * sizeof(vga_modeinfo));
for (i=0 ; i<num_modes ; i++)
{
if (vga_hasmode(i))
memcpy(&modes[i], vga_getmodeinfo(i), sizeof (vga_modeinfo));
else
modes[i].width = 0; // means not available
}
// filter for modes i don't support
for (i=0 ; i<num_modes ; i++)
{
if (modes[i].bytesperpixel != 1 && modes[i].colors != 256)
modes[i].width = 0;
}
for (i = 0; i < num_modes; i++)
if (modes[i].width)
ri.Con_Printf(PRINT_ALL, "mode %d: %d %d\n", modes[i].width, modes[i].height);
}
/*
** SWimp_Init
**
** This routine is responsible for initializing the implementation
** specific stuff in a software rendering subsystem.
*/
int SWimp_Init( void *hInstance, void *wndProc )
{
vga_init();
VID_InitModes();
return true;
}
int get_mode(int width, int height)
{
int i;
int ok, match;
for (i=0 ; i<num_modes ; i++)
if (modes[i].width &&
modes[i].width == width && modes[i].height == height)
break;
if (i==num_modes)
return -1; // not found
return i;
}
/*
** SWimp_InitGraphics
**
** This initializes the software refresh's implementation specific
** graphics subsystem. In the case of Windows it creates DIB or
** DDRAW surfaces.
**
** The necessary width and height parameters are grabbed from
** vid.width and vid.height.
*/
static qboolean SWimp_InitGraphics( qboolean fullscreen )
{
int bsize, zsize, tsize;
SWimp_Shutdown();
current_mode = get_mode(vid.width, vid.height);
if (current_mode < 0) {
ri.Con_Printf (PRINT_ALL, "Mode %d %d not found\n", vid.width, vid.height);
return false; // mode not found
}
// let the sound and input subsystems know about the new window
ri.Vid_NewWindow (vid.width, vid.height);
ri.Con_Printf (PRINT_ALL, "Setting VGAMode: %d\n", current_mode );
// Cvar_SetValue ("vid_mode", (float)modenum);
VGA_width = modes[current_mode].width;
VGA_height = modes[current_mode].height;
VGA_planar = modes[current_mode].bytesperpixel == 0;
VGA_rowbytes = modes[current_mode].linewidth;
vid.rowbytes = modes[current_mode].linewidth;
if (VGA_planar) {
VGA_bufferrowbytes = modes[current_mode].linewidth * 4;
vid.rowbytes = modes[current_mode].linewidth*4;
}
// get goin'
vga_setmode(current_mode);
VGA_pagebase = framebuffer_ptr = (char *) vga_getgraphmem();
// if (vga_setlinearaddressing()>0)
// framebuffer_ptr = (char *) vga_getgraphmem();
if (!framebuffer_ptr)
Sys_Error("This mode isn't hapnin'\n");
vga_setpage(0);
vid.buffer = malloc(vid.rowbytes * vid.height);
if (!vid.buffer)
Sys_Error("Unabled to alloc vid.buffer!\n");
return true;
}
/*
** SWimp_EndFrame
**
** This does an implementation specific copy from the backbuffer to the
** front buffer. In the Win32 case it uses BitBlt or BltFast depending
** on whether we're using DIB sections/GDI or DDRAW.
*/
void SWimp_EndFrame (void)
{
if (!vga_oktowrite())
return; // can't update screen if it's not active
// if (vid_waitforrefresh.value)
// vga_waitretrace();
if (VGA_planar)
VGA_UpdatePlanarScreen (vid.buffer);
else {
int total = vid.rowbytes * vid.height;
int offset;
for (offset=0;offset<total;offset+=0x10000) {
vga_setpage(offset/0x10000);
memcpy(framebuffer_ptr,
vid.buffer + offset,
((total-offset>0x10000)?0x10000:(total-offset)));
}
}
}
/*
** SWimp_SetMode
*/
rserr_t SWimp_SetMode( int *pwidth, int *pheight, int mode, qboolean fullscreen )
{
rserr_t retval = rserr_ok;
ri.Con_Printf (PRINT_ALL, "setting mode %d:", mode );
if ( !ri.Vid_GetModeInfo( pwidth, pheight, mode ) )
{
ri.Con_Printf( PRINT_ALL, " invalid mode\n" );
return rserr_invalid_mode;
}
ri.Con_Printf( PRINT_ALL, " %d %d\n", *pwidth, *pheight);
if ( !SWimp_InitGraphics( false ) ) {
// failed to set a valid mode in windowed mode
return rserr_invalid_mode;
}
R_GammaCorrectAndSetPalette( ( const unsigned char * ) d_8to24table );
return retval;
}
/*
** SWimp_SetPalette
**
** System specific palette setting routine. A NULL palette means
** to use the existing palette. The palette is expected to be in
** a padded 4-byte xRGB format.
*/
void SWimp_SetPalette( const unsigned char *palette )
{
static int tmppal[256*3];
const unsigned char *pal;
int *tp;
int i;
if ( !palette )
palette = ( const unsigned char * ) sw_state.currentpalette;
if (vga_getcolors() == 256)
{
tp = tmppal;
pal = palette;
for (i=0 ; i < 256 ; i++, pal += 4, tp += 3) {
tp[0] = pal[0] >> 2;
tp[1] = pal[1] >> 2;
tp[2] = pal[2] >> 2;
}
if (vga_oktowrite())
vga_setpalvec(0, 256, tmppal);
}
}
/*
** SWimp_Shutdown
**
** System specific graphics subsystem shutdown routine. Destroys
** DIBs or DDRAW surfaces as appropriate.
*/
void SWimp_Shutdown( void )
{
if (vid.buffer) {
free(vid.buffer);
vid.buffer = NULL;
}
vga_setmode(TEXT);
}
/*
** SWimp_AppActivate
*/
void SWimp_AppActivate( qboolean active )
{
}
//===============================================================================
/*
================
Sys_MakeCodeWriteable
================
*/
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void Sys_MakeCodeWriteable (unsigned int startaddr, unsigned int length)
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{
int r;
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unsigned int addr;
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int psize = getpagesize();
addr = (startaddr & ~(psize-1)) - psize;
// fprintf(stderr, "writable code %lx(%lx)-%lx, length=%lx\n", startaddr,
// addr, startaddr+length, length);
r = mprotect((char*)addr, length + startaddr - addr + psize, 7);
if (r < 0)
Sys_Error("Protection change failed\n");
}