mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-21 19:51:04 +00:00
135 lines
4.5 KiB
C++
135 lines
4.5 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../idlib/precompiled.h"
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#include "../sound/snd_local.h"
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AL_API ALenum AL_APIENTRY alGetError() {
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return AL_NO_ERROR;
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}
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AL_API ALboolean AL_APIENTRY alIsSource( ALuint sid ) {
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return AL_FALSE;
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}
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AL_API void AL_APIENTRY alGenBuffers( ALsizei n, ALuint* buffers ) { }
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AL_API void AL_APIENTRY alSourceStop( ALuint sid ) { }
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AL_API void AL_APIENTRY alGetSourcei( ALuint sid, ALenum pname, ALint* value ) { }
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AL_API ALint AL_APIENTRY alGetInteger( ALenum param ) { return 0; }
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ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *alcHandle ) { }
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ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALchar *tokstr ) {
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return NULL;
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}
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AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, const ALuint* buffers ) { }
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AL_API ALboolean AL_APIENTRY alIsExtensionPresent( const ALchar* fname ) {
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return AL_FALSE;
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}
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AL_API void AL_APIENTRY alBufferData( ALuint buffer,
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ALenum format,
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const ALvoid* data,
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ALsizei size,
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ALsizei freq ) { }
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ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *alcHandle ) {
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return 0;
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}
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ALC_API ALCvoid ALC_APIENTRY alcProcessContext( ALCcontext *alcHandle ) {
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return;
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}
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ALC_API ALCvoid ALC_APIENTRY alcDestroyContext( ALCcontext *alcHandle ) {
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return;
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}
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ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *deviceHandle, ALCenum token ) {
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return NULL;
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}
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AL_API void AL_APIENTRY alBufferData( ALuint buffer,
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ALenum format,
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ALvoid* data,
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ALsizei size,
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ALsizei freq ) { }
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AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers ) { }
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AL_API ALboolean AL_APIENTRY alIsExtensionPresent( ALubyte* fname ) {
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return AL_FALSE;
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}
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AL_API void AL_APIENTRY alDeleteSources( ALsizei n, const ALuint* sources ) { }
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AL_API ALenum AL_APIENTRY alGetEnumValue( const ALchar* ename ) {
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return 0;
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}
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AL_API void* AL_APIENTRY alGetProcAddress( const ALchar* fname ) {
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return NULL;
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}
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ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *dev,
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const ALCint* attrlist ) {
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return NULL;
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}
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ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( ALubyte *tokstr ) {
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return NULL;
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}
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AL_API void AL_APIENTRY alListenerfv( ALenum pname, const ALfloat* param ) { }
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AL_API void AL_APIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, const ALuint *bids ) { }
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AL_API void AL_APIENTRY alSourcei( ALuint sid, ALenum param, ALint value ) { }
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AL_API void AL_APIENTRY alListenerf( ALenum pname, ALfloat param ) { }
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ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *dev ) { return false; }
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AL_API ALboolean AL_APIENTRY alIsBuffer( ALuint buffer ) {
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return AL_FALSE;
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}
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AL_API void AL_APIENTRY alSource3f( ALuint sid, ALenum param,
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ALfloat f1, ALfloat f2, ALfloat f3 ) { }
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AL_API void AL_APIENTRY alGenSources( ALsizei n, ALuint* sources ) { }
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AL_API void AL_APIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value ) { }
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AL_API void AL_APIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids ) { }
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AL_API void AL_APIENTRY alSourcePlay( ALuint sid ) { }
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