mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-24 21:11:49 +00:00
53 lines
2.1 KiB
C++
53 lines
2.1 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __MATH_SIMD_SSE3_H__
|
|
#define __MATH_SIMD_SSE3_H__
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
SSE3 implementation of idSIMDProcessor
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
class idSIMD_SSE3 : public idSIMD_SSE2 {
|
|
public:
|
|
#if defined(MACOS_X) && defined(__i386__)
|
|
virtual const char * VPCALL GetName( void ) const;
|
|
|
|
#elif defined(_WIN32)
|
|
virtual const char * VPCALL GetName( void ) const;
|
|
|
|
virtual void VPCALL TransformVerts( idDrawVert *verts, const int numVerts, const idJointMat *joints, const idVec4 *weights, const int *index, const int numWeights );
|
|
|
|
#endif
|
|
};
|
|
|
|
#endif /* !__MATH_SIMD_SSE3_H__ */
|