mirror of
https://github.com/blendogames/quadrilateralcowboy.git
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64 lines
2.5 KiB
C++
64 lines
2.5 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#if !defined(AFX_WAVEOPEN_H__0FB9DA11_EB02_11D2_A50A_0020AFEB881A__INCLUDED_)
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#define AFX_WAVEOPEN_H__0FB9DA11_EB02_11D2_A50A_0020AFEB881A__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// WaveOpen.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CWaveOpen dialog
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class CWaveOpen : public CFileDialog
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{
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DECLARE_DYNAMIC(CWaveOpen)
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public:
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CWaveOpen(BOOL bOpenFileDialog, // TRUE for FileOpen, FALSE for FileSaveAs
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LPCTSTR lpszDefExt = NULL,
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LPCTSTR lpszFileName = NULL,
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DWORD dwFlags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
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LPCTSTR lpszFilter = NULL,
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CWnd* pParentWnd = NULL);
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virtual void OnFileNameChange( );
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protected:
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//{{AFX_MSG(CWaveOpen)
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afx_msg void OnBtnPlay();
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virtual BOOL OnInitDialog();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_WAVEOPEN_H__0FB9DA11_EB02_11D2_A50A_0020AFEB881A__INCLUDED_)
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