mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-10 06:41:36 +00:00
190 lines
5.4 KiB
C++
190 lines
5.4 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "../../ui/Window.h"
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#include "../../ui/UserInterfaceLocal.h"
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#include "GEOptions.h"
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rvGEOptions::rvGEOptions() {
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// Grid options
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mGridColor.Set ( 0.2f, 0.2f, 1.0f, 1.0f );
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mGridWidth = 10;
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mGridHeight = 10;
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mGridSnap = false;
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mGridVisible = false;
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mNavigatorVisible = true;
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mTransformerVisible = true;
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mIgnoreDesktopSelect = true;
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mStatusBarVisible = true;
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mPropertiesVisible = true;
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mWorkspaceColor.Set ( 0.0f, 0.0f, 0.0f, 1.0f );
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mSelectionColor.Set ( 0.5f, 0.5f, 1.0f, 1.0f );
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memset ( mCustomColors, 0, sizeof(mCustomColors) );
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}
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/*
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================
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rvGEOptions::Init
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================
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*/
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void rvGEOptions::Init( void ) {
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mRegistry.Init( "Software\\id Software\\DOOM3\\Tools\\GUIEditor" );
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}
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/*
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================
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rvGEOptions::Save
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Writes the options to the registry so they can later be read using the Load method
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================
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*/
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bool rvGEOptions::Save ( void )
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{
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// Write the last page we visited
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mRegistry.SetLong ( "lastOptionsPage", mLastOptionsPage );
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// Write the grid settings
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mRegistry.SetVec4 ( "gridColor", idVec4(mGridColor[0],mGridColor[1],mGridColor[2],1.0f) );
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mRegistry.SetLong ( "gridWidth", mGridWidth );
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mRegistry.SetLong ( "gridHeight", mGridHeight );
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mRegistry.SetBool ( "gridSnap", mGridSnap );
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mRegistry.SetBool ( "gridVisible", mGridVisible );
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// Tool window states
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mRegistry.SetBool ( "navigatorVisible", mNavigatorVisible );
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mRegistry.SetBool ( "PropertiesVisible", mPropertiesVisible );
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mRegistry.SetBool ( "transformerVisible", mTransformerVisible );
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mRegistry.SetBool ( "statusBarVisible", mStatusBarVisible );
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// General stuff
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mRegistry.SetVec4 ( "selectionColor", mSelectionColor );
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mRegistry.SetBool ( "ignoreDesktopSelect", mIgnoreDesktopSelect );
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// Custom colors
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int i;
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for ( i = 0; i < 16; i ++ )
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{
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mRegistry.SetLong ( va("customcol%d",i), mCustomColors[i] );
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}
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return mRegistry.Save ( );
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}
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/*
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================
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rvGEOptions::Load
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Loads previsouly saved options from the registry
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================
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*/
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bool rvGEOptions::Load ( void )
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{
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if ( !mRegistry.Load ( ) )
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{
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return false;
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}
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// Read the general stuff
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mLastOptionsPage = mRegistry.GetLong ( "lastOptionsPage" );
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// Read the grid settings
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mGridColor = mRegistry.GetVec4 ( "gridColor" );
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mGridWidth = mRegistry.GetLong ( "gridWidth" );
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mGridHeight = mRegistry.GetLong ( "gridHeight" );
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mGridSnap = mRegistry.GetBool ( "gridSnap" );
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mGridVisible = mRegistry.GetBool ( "gridVisible" );
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// Tool window states
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mNavigatorVisible = mRegistry.GetBool ( "navigatorVisible" );
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mPropertiesVisible = mRegistry.GetBool ( "PropertiesVisible" );
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mTransformerVisible = mRegistry.GetBool ( "transformerVisible" );
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mStatusBarVisible = mRegistry.GetBool ( "statusBarVisible" );
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// General stuff
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mSelectionColor = mRegistry.GetVec4 ( "selectionColor" );
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mIgnoreDesktopSelect = mRegistry.GetBool ( "ignoreDesktopSelect" );
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// Custom colors
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int i;
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for ( i = 0; i < 16; i ++ )
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{
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mCustomColors[i] = mRegistry.GetLong ( va("customcol%d",i) );
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}
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return true;
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}
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/*
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================
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rvGEOptions::SnapRectToGrid
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Snap the rectangle to the grid
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================
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*/
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void rvGEOptions::SnapRectToGrid ( idRectangle& rect, bool snapLeft, bool snapTop, bool snapWidth, bool snapHeight )
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{
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if ( snapLeft )
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{
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float offset = (int)(rect.x + GetGridWidth() / 2) / GetGridWidth() * GetGridWidth();
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offset -= rect.x;
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rect.x += offset;
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rect.w -= offset;
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}
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if ( snapWidth )
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{
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float offset = (int)(rect.x + rect.w + GetGridWidth() / 2) / GetGridWidth() * GetGridWidth();
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offset -= rect.x;
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offset -= rect.w;
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rect.w += offset;
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}
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if ( snapTop )
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{
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float offset = (int)(rect.y + GetGridHeight() / 2) / GetGridHeight() * GetGridHeight();
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offset -= rect.y;
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rect.y += offset;
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rect.h -= offset;
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}
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if ( snapHeight )
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{
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float offset = (int)(rect.y + rect.h + GetGridHeight() / 2) / GetGridHeight() * GetGridHeight();
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offset -= rect.y;
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offset -= rect.h;
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rect.h += offset;
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}
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}
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