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https://github.com/blendogames/quadrilateralcowboy.git
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67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
// PropTreeItemStatic.cpp
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//
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// Copyright (C) 1998-2001 Scott Ramsay
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// sramsay@gonavi.com
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// http://www.gonavi.com
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//
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// This material is provided "as is", with absolutely no warranty expressed
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// or implied. Any use is at your own risk.
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//
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// Permission to use or copy this software for any purpose is hereby granted
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// without fee, provided the above notices are retained on all copies.
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// Permission to modify the code and to distribute modified code is granted,
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// provided the above notices are retained, and a notice that the code was
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// modified is included with the above copyright notice.
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//
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// If you use this code, drop me an email. I'd like to know if you find the code
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// useful.
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//#include "stdafx.h"
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#include "../../../idlib/precompiled.h"
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#pragma hdrstop
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#include "PropTree.h"
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#include "PropTreeItemStatic.h"
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CPropTreeItemStatic::CPropTreeItemStatic() :
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m_sAttribute(_T(""))
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{
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}
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CPropTreeItemStatic::~CPropTreeItemStatic()
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{
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}
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void CPropTreeItemStatic::DrawAttribute(CDC* pDC, const RECT& rc)
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{
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ASSERT(m_pProp!=NULL);
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pDC->SelectObject(m_pProp->GetNormalFont());
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pDC->SetTextColor(RGB(0,0,0));
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pDC->SetBkMode(TRANSPARENT);
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CRect r = rc;
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pDC->DrawText(m_sAttribute, r, DT_SINGLELINE|DT_VCENTER);
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}
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LPARAM CPropTreeItemStatic::GetItemValue()
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{
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return (LPARAM)(LPCTSTR)m_sAttribute;
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}
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void CPropTreeItemStatic::SetItemValue(LPARAM lParam)
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{
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if (lParam==0L)
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{
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TRACE0("CPropTreeItemStatic::SetItemValue() - Invalid lParam value\n");
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return;
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}
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m_sAttribute = (LPCTSTR)lParam;
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}
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