mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-24 21:11:49 +00:00
70 lines
2.6 KiB
C++
70 lines
2.6 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __SURFACE_POLYTOPE_H__
|
|
#define __SURFACE_POLYTOPE_H__
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
Polytope surface.
|
|
|
|
NOTE: vertexes are not duplicated for texture coordinates.
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
class idSurface_Polytope : public idSurface {
|
|
public:
|
|
idSurface_Polytope( void );
|
|
|
|
void FromPlanes( const idPlane *planes, const int numPlanes );
|
|
|
|
void SetupTetrahedron( const idBounds &bounds );
|
|
void SetupHexahedron( const idBounds &bounds );
|
|
void SetupOctahedron( const idBounds &bounds );
|
|
void SetupDodecahedron( const idBounds &bounds );
|
|
void SetupIcosahedron( const idBounds &bounds );
|
|
void SetupCylinder( const idBounds &bounds, const int numSides );
|
|
void SetupCone( const idBounds &bounds, const int numSides );
|
|
|
|
int SplitPolytope( const idPlane &plane, const float epsilon, idSurface_Polytope **front, idSurface_Polytope **back ) const;
|
|
|
|
protected:
|
|
|
|
};
|
|
|
|
/*
|
|
====================
|
|
idSurface_Polytope::idSurface_Polytope
|
|
====================
|
|
*/
|
|
ID_INLINE idSurface_Polytope::idSurface_Polytope( void ) {
|
|
}
|
|
|
|
#endif /* !__SURFACE_POLYTOPE_H__ */
|