mirror of
https://github.com/blendogames/quadrilateralcowboy.git
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22 lines
1 KiB
Text
22 lines
1 KiB
Text
int ;qwgl;SwapIntervalEXT; int interval
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int ;qwgl;ChoosePixelFormat ;HDC, CONST PIXELFORMATDESCRIPTOR *
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int ;qwgl;DescribePixelFormat;HDC, int, UINT, LPPIXELFORMATDESCRIPTOR
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int ;qwgl;GetPixelFormat;HDC
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BOOL ;qwgl;SetPixelFormat;HDC, int, CONST PIXELFORMATDESCRIPTOR *
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BOOL ;qwgl;SwapBuffers;HDC
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BOOL ;qwgl;CopyContext;HGLRC, HGLRC, UINT
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HGLRC ;qwgl;CreateContext;HDC
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HGLRC ;qwgl;CreateLayerContext;HDC, int
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BOOL ;qwgl;DeleteContext;HGLRC
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HGLRC ;qwgl;GetCurrentContext;VOID
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HDC ;qwgl;GetCurrentDC;VOID
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PROC ;qwgl;GetProcAddress;LPCSTR
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BOOL ;qwgl;MakeCurrent;HDC, HGLRC
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BOOL ;qwgl;ShareLists;HGLRC, HGLRC
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BOOL ;qwgl;UseFontBitmaps;HDC, DWORD, DWORD, DWORD
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BOOL ;qwgl;UseFontOutlines;HDC, DWORD, DWORD, DWORD, FLOAT, FLOAT, int, LPGLYPHMETRICSFLOAT
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BOOL ;qwgl;DescribeLayerPlane;HDC, int, int, UINT, LPLAYERPLANEDESCRIPTOR
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int ;qwgl;SetLayerPaletteEntries;HDC, int, int, int, CONST COLORREF *
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int ;qwgl;GetLayerPaletteEntries;HDC, int, int, int, COLORREF *
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BOOL ;qwgl;RealizeLayerPalette;HDC, int, BOOL
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BOOL ;qwgl;SwapLayerBuffers;HDC, UINT
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