mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-10 06:41:36 +00:00
69420a703a
Huge shoutout to dhewm3 and RBDOOM-3-BFG for doing 99% of this work before us!
1799 lines
44 KiB
C++
1799 lines
44 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../idlib/precompiled.h"
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#pragma hdrstop
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#define JPEG_INTERNALS
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extern "C" {
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#include "jpeg-6/jpeglib.h"
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}
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#include "tr_local.h"
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#define CIN_system 1
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#define CIN_loop 2
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#define CIN_hold 4
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#define CIN_silent 8
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#define CIN_shader 16
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class idCinematicLocal : public idCinematic {
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public:
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idCinematicLocal();
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virtual ~idCinematicLocal();
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virtual bool InitFromFile( const char *qpath, bool looping );
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virtual cinData_t ImageForTime( int milliseconds );
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virtual int AnimationLength();
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virtual void Close();
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virtual void ResetTime(int time);
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private:
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// RB: 64 bit fixes, changed int to size_t
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size_t mcomp[256];
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// RB end
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byte ** qStatus[2];
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idStr fileName;
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int CIN_WIDTH, CIN_HEIGHT;
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idFile * iFile;
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cinStatus_t status;
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// RB: 64 bit fixes, changed long to int
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int tfps;
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int RoQPlayed;
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int ROQSize;
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unsigned int RoQFrameSize;
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int onQuad;
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int numQuads;
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int samplesPerLine;
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unsigned int roq_id;
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int screenDelta;
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byte * buf;
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int samplesPerPixel; // defaults to 2
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unsigned int xsize, ysize, maxsize, minsize;
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int normalBuffer0;
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int roq_flags;
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int roqF0;
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int roqF1;
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int t[2];
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int roqFPS;
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int drawX, drawY;
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// RB end
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int animationLength;
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int startTime;
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float frameRate;
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byte * image;
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bool looping;
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bool dirty;
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bool half;
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bool smootheddouble;
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bool inMemory;
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void RoQ_init( void );
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void blitVQQuad32fs( byte **status, unsigned char *data );
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void RoQShutdown( void );
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void RoQInterrupt(void);
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void move8_32( byte *src, byte *dst, int spl );
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void move4_32( byte *src, byte *dst, int spl );
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void blit8_32( byte *src, byte *dst, int spl );
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void blit4_32( byte *src, byte *dst, int spl );
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void blit2_32( byte *src, byte *dst, int spl );
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// RB: 64 bit fixes, changed long to int
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unsigned short yuv_to_rgb( int y, int u, int v );
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unsigned int yuv_to_rgb24( int y, int u, int v );
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void decodeCodeBook( byte *input, unsigned short roq_flags );
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void recurseQuad( int startX, int startY, int quadSize, int xOff, int yOff );
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void setupQuad( int xOff, int yOff );
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void readQuadInfo( byte *qData );
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void RoQPrepMcomp( int xoff, int yoff );
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void RoQReset();
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// RB end
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};
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const int DEFAULT_CIN_WIDTH = 512;
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const int DEFAULT_CIN_HEIGHT = 512;
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const int MAXSIZE = 8;
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const int MINSIZE = 4;
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const int ROQ_FILE = 0x1084;
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const int ROQ_QUAD = 0x1000;
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const int ROQ_QUAD_INFO = 0x1001;
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const int ROQ_CODEBOOK = 0x1002;
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const int ROQ_QUAD_VQ = 0x1011;
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const int ROQ_QUAD_JPEG = 0x1012;
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const int ROQ_QUAD_HANG = 0x1013;
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const int ROQ_PACKET = 0x1030;
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const int ZA_SOUND_MONO = 0x1020;
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const int ZA_SOUND_STEREO = 0x1021;
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// temporary buffers used by all cinematics
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// RB: 64 bit fixes, changed long to int
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static int ROQ_YY_tab[256];
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static int ROQ_UB_tab[256];
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static int ROQ_UG_tab[256];
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static int ROQ_VG_tab[256];
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static int ROQ_VR_tab[256];
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// RB end
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static byte * file = NULL;
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static unsigned short * vq2 = NULL;
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static unsigned short * vq4 = NULL;
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static unsigned short * vq8 = NULL;
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//===========================================
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/*
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==============
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idCinematicLocal::InitCinematic
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==============
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*/
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// RB: 64 bit fixes, changed long to int
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void idCinematic::InitCinematic( void ) {
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float t_ub,t_vr,t_ug,t_vg;
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int i;
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// generate YUV tables
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t_ub = (1.77200f/2.0f) * (float)(1<<6) + 0.5f;
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t_vr = (1.40200f/2.0f) * (float)(1<<6) + 0.5f;
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t_ug = (0.34414f/2.0f) * (float)(1<<6) + 0.5f;
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t_vg = (0.71414f/2.0f) * (float)(1<<6) + 0.5f;
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for( i = 0; i < 256; i++ ) {
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float x = (float)(2 * i - 255);
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ROQ_UB_tab[i] = (int)( ( t_ub * x) + (1<<5));
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ROQ_VR_tab[i] = (int)( ( t_vr * x) + (1<<5));
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ROQ_UG_tab[i] = (int)( (-t_ug * x) );
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ROQ_VG_tab[i] = (int)( (-t_vg * x) + (1<<5));
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ROQ_YY_tab[i] = (int)( (i << 6) | (i >> 2) );
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}
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file = (byte *)Mem_Alloc( 65536 );
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vq2 = (word *)Mem_Alloc( 256*16*4 * sizeof( word ) );
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vq4 = (word *)Mem_Alloc( 256*64*4 * sizeof( word ) );
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vq8 = (word *)Mem_Alloc( 256*256*4 * sizeof( word ) );
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}
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// RB end
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/*
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==============
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idCinematicLocal::ShutdownCinematic
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==============
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*/
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void idCinematic::ShutdownCinematic( void ) {
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Mem_Free( file );
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file = NULL;
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Mem_Free( vq2 );
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vq2 = NULL;
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Mem_Free( vq4 );
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vq4 = NULL;
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Mem_Free( vq8 );
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vq8 = NULL;
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}
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/*
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==============
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idCinematicLocal::Alloc
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==============
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*/
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idCinematic *idCinematic::Alloc() {
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return new idCinematicLocal;
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}
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/*
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==============
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idCinematicLocal::~idCinematic
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==============
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*/
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idCinematic::~idCinematic( ) {
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Close();
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}
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/*
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==============
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idCinematicLocal::InitFromFile
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==============
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*/
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bool idCinematic::InitFromFile( const char *qpath, bool looping ) {
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return false;
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}
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/*
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==============
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idCinematicLocal::AnimationLength
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==============
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*/
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int idCinematic::AnimationLength() {
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return 0;
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}
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/*
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==============
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idCinematicLocal::ResetTime
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==============
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*/
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void idCinematic::ResetTime(int milliseconds) {
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}
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/*
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==============
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idCinematicLocal::ImageForTime
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==============
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*/
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cinData_t idCinematic::ImageForTime( int milliseconds ) {
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cinData_t c;
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memset( &c, 0, sizeof( c ) );
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return c;
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}
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/*
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==============
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idCinematicLocal::Close
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==============
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*/
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void idCinematic::Close() {
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}
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//===========================================
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/*
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==============
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idCinematicLocal::idCinematicLocal
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==============
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*/
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idCinematicLocal::idCinematicLocal() {
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image = NULL;
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status = FMV_EOF;
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buf = NULL;
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iFile = NULL;
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qStatus[0] = (byte **)Mem_Alloc( 32768 * sizeof( byte *) );
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qStatus[1] = (byte **)Mem_Alloc( 32768 * sizeof( byte *) );
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}
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/*
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==============
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idCinematicLocal::~idCinematicLocal
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==============
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*/
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idCinematicLocal::~idCinematicLocal() {
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Close();
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Mem_Free( qStatus[0] );
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qStatus[0] = NULL;
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Mem_Free( qStatus[1] );
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qStatus[1] = NULL;
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}
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/*
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==============
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idCinematicLocal::InitFromFile
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==============
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*/
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bool idCinematicLocal::InitFromFile( const char *qpath, bool amilooping ) {
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unsigned short RoQID;
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Close();
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inMemory = 0;
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animationLength = 100000;
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if ( strstr( qpath, "/" ) == NULL && strstr( qpath, "\\" ) == NULL ) {
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sprintf( fileName, "video/%s", qpath );
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} else {
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sprintf( fileName, "%s", qpath );
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}
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iFile = fileSystem->OpenFileRead( fileName );
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if ( !iFile ) {
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return false;
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}
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ROQSize = iFile->Length();
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looping = amilooping;
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CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
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CIN_WIDTH = DEFAULT_CIN_WIDTH;
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samplesPerPixel = 4;
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startTime = 0; //Sys_Milliseconds();
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buf = NULL;
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iFile->Read( file, 16 );
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RoQID = (unsigned short)(file[0]) + (unsigned short)(file[1])*256;
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frameRate = file[6];
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if ( frameRate == 32.0f ) {
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frameRate = 1000.0f / 32.0f;
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}
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if ( RoQID == ROQ_FILE ) {
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RoQ_init();
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status = FMV_PLAY;
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ImageForTime( 0 );
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status = ( looping ) ? FMV_PLAY : FMV_IDLE;
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return true;
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}
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RoQShutdown();
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return false;
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}
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/*
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==============
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idCinematicLocal::Close
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==============
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*/
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void idCinematicLocal::Close() {
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if ( image ) {
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Mem_Free( (void *)image );
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image = NULL;
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buf = NULL;
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status = FMV_EOF;
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}
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RoQShutdown();
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}
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/*
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==============
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idCinematicLocal::AnimationLength
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==============
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*/
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int idCinematicLocal::AnimationLength() {
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return animationLength;
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}
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/*
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==============
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idCinematicLocal::ResetTime
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==============
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*/
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void idCinematicLocal::ResetTime(int time) {
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startTime = ( backEnd.viewDef ) ? 1000 * backEnd.viewDef->floatTime : -1;
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status = FMV_PLAY;
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}
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/*
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==============
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idCinematicLocal::ImageForTime
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==============
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*/
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cinData_t idCinematicLocal::ImageForTime( int thisTime ) {
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cinData_t cinData;
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if ( thisTime < 0 ) {
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thisTime = 0;
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}
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memset( &cinData, 0, sizeof(cinData) );
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if ( r_skipROQ.GetBool() ) {
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return cinData;
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}
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if ( status == FMV_EOF || status == FMV_IDLE ) {
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return cinData;
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}
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if ( buf == NULL || startTime == -1 ) {
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if ( startTime == -1 ) {
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RoQReset();
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}
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startTime = thisTime;
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}
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tfps = ( ( thisTime - startTime ) * frameRate ) / 1000;
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if ( tfps < 0 ) {
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tfps = 0;
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}
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if ( tfps < numQuads ) {
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RoQReset();
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buf = NULL;
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status = FMV_PLAY;
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}
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if ( buf == NULL ) {
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while( buf == NULL ) {
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RoQInterrupt();
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}
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} else {
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while( (tfps != numQuads && status == FMV_PLAY) ) {
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RoQInterrupt();
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}
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}
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if ( status == FMV_LOOPED ) {
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status = FMV_PLAY;
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while( buf == NULL && status == FMV_PLAY ) {
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RoQInterrupt();
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}
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startTime = thisTime;
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}
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if ( status == FMV_EOF ) {
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if ( looping ) {
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RoQReset();
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buf = NULL;
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if ( status == FMV_LOOPED ) {
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status = FMV_PLAY;
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}
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while ( buf == NULL && status == FMV_PLAY ) {
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RoQInterrupt();
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}
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startTime = thisTime;
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} else {
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status = FMV_IDLE;
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RoQShutdown();
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}
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}
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cinData.imageWidth = CIN_WIDTH;
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cinData.imageHeight = CIN_HEIGHT;
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cinData.status = status;
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cinData.image = buf;
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return cinData;
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}
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/*
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==============
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idCinematicLocal::move8_32
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==============
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*/
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void idCinematicLocal::move8_32( byte *src, byte *dst, int spl ) {
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#if 1
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int *dsrc, *ddst;
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int dspl;
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dsrc = (int *)src;
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ddst = (int *)dst;
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dspl = spl>>2;
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ddst[0*dspl+0] = dsrc[0*dspl+0];
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ddst[0*dspl+1] = dsrc[0*dspl+1];
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ddst[0*dspl+2] = dsrc[0*dspl+2];
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ddst[0*dspl+3] = dsrc[0*dspl+3];
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ddst[0*dspl+4] = dsrc[0*dspl+4];
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ddst[0*dspl+5] = dsrc[0*dspl+5];
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ddst[0*dspl+6] = dsrc[0*dspl+6];
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ddst[0*dspl+7] = dsrc[0*dspl+7];
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ddst[1*dspl+0] = dsrc[1*dspl+0];
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ddst[1*dspl+1] = dsrc[1*dspl+1];
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ddst[1*dspl+2] = dsrc[1*dspl+2];
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ddst[1*dspl+3] = dsrc[1*dspl+3];
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ddst[1*dspl+4] = dsrc[1*dspl+4];
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ddst[1*dspl+5] = dsrc[1*dspl+5];
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ddst[1*dspl+6] = dsrc[1*dspl+6];
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ddst[1*dspl+7] = dsrc[1*dspl+7];
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ddst[2*dspl+0] = dsrc[2*dspl+0];
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ddst[2*dspl+1] = dsrc[2*dspl+1];
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ddst[2*dspl+2] = dsrc[2*dspl+2];
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ddst[2*dspl+3] = dsrc[2*dspl+3];
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ddst[2*dspl+4] = dsrc[2*dspl+4];
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ddst[2*dspl+5] = dsrc[2*dspl+5];
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ddst[2*dspl+6] = dsrc[2*dspl+6];
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ddst[2*dspl+7] = dsrc[2*dspl+7];
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ddst[3*dspl+0] = dsrc[3*dspl+0];
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ddst[3*dspl+1] = dsrc[3*dspl+1];
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ddst[3*dspl+2] = dsrc[3*dspl+2];
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ddst[3*dspl+3] = dsrc[3*dspl+3];
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ddst[3*dspl+4] = dsrc[3*dspl+4];
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ddst[3*dspl+5] = dsrc[3*dspl+5];
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ddst[3*dspl+6] = dsrc[3*dspl+6];
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ddst[3*dspl+7] = dsrc[3*dspl+7];
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ddst[4*dspl+0] = dsrc[4*dspl+0];
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ddst[4*dspl+1] = dsrc[4*dspl+1];
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ddst[4*dspl+2] = dsrc[4*dspl+2];
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ddst[4*dspl+3] = dsrc[4*dspl+3];
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ddst[4*dspl+4] = dsrc[4*dspl+4];
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ddst[4*dspl+5] = dsrc[4*dspl+5];
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ddst[4*dspl+6] = dsrc[4*dspl+6];
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ddst[4*dspl+7] = dsrc[4*dspl+7];
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ddst[5*dspl+0] = dsrc[5*dspl+0];
|
|
ddst[5*dspl+1] = dsrc[5*dspl+1];
|
|
ddst[5*dspl+2] = dsrc[5*dspl+2];
|
|
ddst[5*dspl+3] = dsrc[5*dspl+3];
|
|
ddst[5*dspl+4] = dsrc[5*dspl+4];
|
|
ddst[5*dspl+5] = dsrc[5*dspl+5];
|
|
ddst[5*dspl+6] = dsrc[5*dspl+6];
|
|
ddst[5*dspl+7] = dsrc[5*dspl+7];
|
|
|
|
ddst[6*dspl+0] = dsrc[6*dspl+0];
|
|
ddst[6*dspl+1] = dsrc[6*dspl+1];
|
|
ddst[6*dspl+2] = dsrc[6*dspl+2];
|
|
ddst[6*dspl+3] = dsrc[6*dspl+3];
|
|
ddst[6*dspl+4] = dsrc[6*dspl+4];
|
|
ddst[6*dspl+5] = dsrc[6*dspl+5];
|
|
ddst[6*dspl+6] = dsrc[6*dspl+6];
|
|
ddst[6*dspl+7] = dsrc[6*dspl+7];
|
|
|
|
ddst[7*dspl+0] = dsrc[7*dspl+0];
|
|
ddst[7*dspl+1] = dsrc[7*dspl+1];
|
|
ddst[7*dspl+2] = dsrc[7*dspl+2];
|
|
ddst[7*dspl+3] = dsrc[7*dspl+3];
|
|
ddst[7*dspl+4] = dsrc[7*dspl+4];
|
|
ddst[7*dspl+5] = dsrc[7*dspl+5];
|
|
ddst[7*dspl+6] = dsrc[7*dspl+6];
|
|
ddst[7*dspl+7] = dsrc[7*dspl+7];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::move4_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::move4_32( byte *src, byte *dst, int spl ) {
|
|
#if 1
|
|
int *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int *)src;
|
|
ddst = (int *)dst;
|
|
dspl = spl>>2;
|
|
|
|
ddst[0*dspl+0] = dsrc[0*dspl+0];
|
|
ddst[0*dspl+1] = dsrc[0*dspl+1];
|
|
ddst[0*dspl+2] = dsrc[0*dspl+2];
|
|
ddst[0*dspl+3] = dsrc[0*dspl+3];
|
|
|
|
ddst[1*dspl+0] = dsrc[1*dspl+0];
|
|
ddst[1*dspl+1] = dsrc[1*dspl+1];
|
|
ddst[1*dspl+2] = dsrc[1*dspl+2];
|
|
ddst[1*dspl+3] = dsrc[1*dspl+3];
|
|
|
|
ddst[2*dspl+0] = dsrc[2*dspl+0];
|
|
ddst[2*dspl+1] = dsrc[2*dspl+1];
|
|
ddst[2*dspl+2] = dsrc[2*dspl+2];
|
|
ddst[2*dspl+3] = dsrc[2*dspl+3];
|
|
|
|
ddst[3*dspl+0] = dsrc[3*dspl+0];
|
|
ddst[3*dspl+1] = dsrc[3*dspl+1];
|
|
ddst[3*dspl+2] = dsrc[3*dspl+2];
|
|
ddst[3*dspl+3] = dsrc[3*dspl+3];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += dspl; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit8_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit8_32( byte *src, byte *dst, int spl ) {
|
|
#if 1
|
|
int *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int *)src;
|
|
ddst = (int *)dst;
|
|
dspl = spl>>2;
|
|
|
|
ddst[0*dspl+0] = dsrc[ 0];
|
|
ddst[0*dspl+1] = dsrc[ 1];
|
|
ddst[0*dspl+2] = dsrc[ 2];
|
|
ddst[0*dspl+3] = dsrc[ 3];
|
|
ddst[0*dspl+4] = dsrc[ 4];
|
|
ddst[0*dspl+5] = dsrc[ 5];
|
|
ddst[0*dspl+6] = dsrc[ 6];
|
|
ddst[0*dspl+7] = dsrc[ 7];
|
|
|
|
ddst[1*dspl+0] = dsrc[ 8];
|
|
ddst[1*dspl+1] = dsrc[ 9];
|
|
ddst[1*dspl+2] = dsrc[10];
|
|
ddst[1*dspl+3] = dsrc[11];
|
|
ddst[1*dspl+4] = dsrc[12];
|
|
ddst[1*dspl+5] = dsrc[13];
|
|
ddst[1*dspl+6] = dsrc[14];
|
|
ddst[1*dspl+7] = dsrc[15];
|
|
|
|
ddst[2*dspl+0] = dsrc[16];
|
|
ddst[2*dspl+1] = dsrc[17];
|
|
ddst[2*dspl+2] = dsrc[18];
|
|
ddst[2*dspl+3] = dsrc[19];
|
|
ddst[2*dspl+4] = dsrc[20];
|
|
ddst[2*dspl+5] = dsrc[21];
|
|
ddst[2*dspl+6] = dsrc[22];
|
|
ddst[2*dspl+7] = dsrc[23];
|
|
|
|
ddst[3*dspl+0] = dsrc[24];
|
|
ddst[3*dspl+1] = dsrc[25];
|
|
ddst[3*dspl+2] = dsrc[26];
|
|
ddst[3*dspl+3] = dsrc[27];
|
|
ddst[3*dspl+4] = dsrc[28];
|
|
ddst[3*dspl+5] = dsrc[29];
|
|
ddst[3*dspl+6] = dsrc[30];
|
|
ddst[3*dspl+7] = dsrc[31];
|
|
|
|
ddst[4*dspl+0] = dsrc[32];
|
|
ddst[4*dspl+1] = dsrc[33];
|
|
ddst[4*dspl+2] = dsrc[34];
|
|
ddst[4*dspl+3] = dsrc[35];
|
|
ddst[4*dspl+4] = dsrc[36];
|
|
ddst[4*dspl+5] = dsrc[37];
|
|
ddst[4*dspl+6] = dsrc[38];
|
|
ddst[4*dspl+7] = dsrc[39];
|
|
|
|
ddst[5*dspl+0] = dsrc[40];
|
|
ddst[5*dspl+1] = dsrc[41];
|
|
ddst[5*dspl+2] = dsrc[42];
|
|
ddst[5*dspl+3] = dsrc[43];
|
|
ddst[5*dspl+4] = dsrc[44];
|
|
ddst[5*dspl+5] = dsrc[45];
|
|
ddst[5*dspl+6] = dsrc[46];
|
|
ddst[5*dspl+7] = dsrc[47];
|
|
|
|
ddst[6*dspl+0] = dsrc[48];
|
|
ddst[6*dspl+1] = dsrc[49];
|
|
ddst[6*dspl+2] = dsrc[50];
|
|
ddst[6*dspl+3] = dsrc[51];
|
|
ddst[6*dspl+4] = dsrc[52];
|
|
ddst[6*dspl+5] = dsrc[53];
|
|
ddst[6*dspl+6] = dsrc[54];
|
|
ddst[6*dspl+7] = dsrc[55];
|
|
|
|
ddst[7*dspl+0] = dsrc[56];
|
|
ddst[7*dspl+1] = dsrc[57];
|
|
ddst[7*dspl+2] = dsrc[58];
|
|
ddst[7*dspl+3] = dsrc[59];
|
|
ddst[7*dspl+4] = dsrc[60];
|
|
ddst[7*dspl+5] = dsrc[61];
|
|
ddst[7*dspl+6] = dsrc[62];
|
|
ddst[7*dspl+7] = dsrc[63];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
dsrc += 4; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit4_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit4_32( byte *src, byte *dst, int spl ) {
|
|
#if 1
|
|
int *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int *)src;
|
|
ddst = (int *)dst;
|
|
dspl = spl>>2;
|
|
|
|
ddst[0*dspl+0] = dsrc[ 0];
|
|
ddst[0*dspl+1] = dsrc[ 1];
|
|
ddst[0*dspl+2] = dsrc[ 2];
|
|
ddst[0*dspl+3] = dsrc[ 3];
|
|
ddst[1*dspl+0] = dsrc[ 4];
|
|
ddst[1*dspl+1] = dsrc[ 5];
|
|
ddst[1*dspl+2] = dsrc[ 6];
|
|
ddst[1*dspl+3] = dsrc[ 7];
|
|
ddst[2*dspl+0] = dsrc[ 8];
|
|
ddst[2*dspl+1] = dsrc[ 9];
|
|
ddst[2*dspl+2] = dsrc[10];
|
|
ddst[2*dspl+3] = dsrc[11];
|
|
ddst[3*dspl+0] = dsrc[12];
|
|
ddst[3*dspl+1] = dsrc[13];
|
|
ddst[3*dspl+2] = dsrc[14];
|
|
ddst[3*dspl+3] = dsrc[15];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
dsrc += 2; ddst += dspl;
|
|
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blit2_32
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blit2_32( byte *src, byte *dst, int spl ) {
|
|
#if 1
|
|
int *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (int *)src;
|
|
ddst = (int *)dst;
|
|
dspl = spl>>2;
|
|
|
|
ddst[0*dspl+0] = dsrc[0];
|
|
ddst[0*dspl+1] = dsrc[1];
|
|
ddst[1*dspl+0] = dsrc[2];
|
|
ddst[1*dspl+1] = dsrc[3];
|
|
#else
|
|
double *dsrc, *ddst;
|
|
int dspl;
|
|
|
|
dsrc = (double *)src;
|
|
ddst = (double *)dst;
|
|
dspl = spl>>3;
|
|
|
|
ddst[0] = dsrc[0];
|
|
ddst[dspl] = dsrc[1];
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::blitVQQuad32fs
|
|
==============
|
|
*/
|
|
void idCinematicLocal::blitVQQuad32fs( byte **status, unsigned char *data ) {
|
|
unsigned short newd, celdata, code;
|
|
unsigned int index, i;
|
|
|
|
newd = 0;
|
|
celdata = 0;
|
|
index = 0;
|
|
|
|
do {
|
|
if (!newd) {
|
|
newd = 7;
|
|
celdata = data[0] + data[1]*256;
|
|
data += 2;
|
|
} else {
|
|
newd--;
|
|
}
|
|
|
|
code = (unsigned short)(celdata&0xc000);
|
|
celdata <<= 2;
|
|
|
|
switch (code) {
|
|
case 0x8000: // vq code
|
|
blit8_32( (byte *)&vq8[(*data)*128], status[index], samplesPerLine );
|
|
data++;
|
|
index += 5;
|
|
break;
|
|
case 0xc000: // drop
|
|
index++; // skip 8x8
|
|
for(i=0;i<4;i++) {
|
|
if (!newd) {
|
|
newd = 7;
|
|
celdata = data[0] + data[1]*256;
|
|
data += 2;
|
|
} else {
|
|
newd--;
|
|
}
|
|
|
|
code = (unsigned short)(celdata&0xc000); celdata <<= 2;
|
|
|
|
switch (code) { // code in top two bits of code
|
|
case 0x8000: // 4x4 vq code
|
|
blit4_32( (byte *)&vq4[(*data)*32], status[index], samplesPerLine );
|
|
data++;
|
|
break;
|
|
case 0xc000: // 2x2 vq code
|
|
blit2_32( (byte *)&vq2[(*data)*8], status[index], samplesPerLine );
|
|
data++;
|
|
blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, samplesPerLine );
|
|
data++;
|
|
blit2_32( (byte *)&vq2[(*data)*8], status[index]+samplesPerLine*2, samplesPerLine );
|
|
data++;
|
|
blit2_32( (byte *)&vq2[(*data)*8], status[index]+samplesPerLine*2+8, samplesPerLine );
|
|
data++;
|
|
break;
|
|
case 0x4000: // motion compensation
|
|
move4_32( status[index] + mcomp[(*data)], status[index], samplesPerLine );
|
|
data++;
|
|
break;
|
|
}
|
|
index++;
|
|
}
|
|
break;
|
|
case 0x4000: // motion compensation
|
|
move8_32( status[index] + mcomp[(*data)], status[index], samplesPerLine );
|
|
data++;
|
|
index += 5;
|
|
break;
|
|
case 0x0000:
|
|
index += 5;
|
|
break;
|
|
}
|
|
} while ( status[index] != NULL );
|
|
}
|
|
|
|
#define VQ2TO4(a,b,c,d) { \
|
|
*c++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*c++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*c++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*c++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[0]; \
|
|
*d++ = a[1]; \
|
|
*d++ = a[1]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[0]; \
|
|
*d++ = b[1]; \
|
|
*d++ = b[1]; \
|
|
a += 2; b += 2; }
|
|
|
|
#define VQ2TO2(a,b,c,d) { \
|
|
*c++ = *a; \
|
|
*d++ = *a; \
|
|
*d++ = *a; \
|
|
*c++ = *b; \
|
|
*d++ = *b; \
|
|
*d++ = *b; \
|
|
*d++ = *a; \
|
|
*d++ = *a; \
|
|
*d++ = *b; \
|
|
*d++ = *b; \
|
|
a++; b++; }
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::yuv_to_rgb
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
unsigned short idCinematicLocal::yuv_to_rgb( int y, int u, int v ) {
|
|
int r,g,b,YY = (int)(ROQ_YY_tab[(y)]);
|
|
|
|
r = (YY + ROQ_VR_tab[v]) >> 9;
|
|
g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 8;
|
|
b = (YY + ROQ_UB_tab[u]) >> 9;
|
|
|
|
if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
|
|
if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31;
|
|
|
|
return (unsigned short)((r<<11)+(g<<5)+(b));
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::yuv_to_rgb24
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
unsigned int idCinematicLocal::yuv_to_rgb24( int y, int u, int v ) {
|
|
long r,g,b,YY = (long)(ROQ_YY_tab[(y)]);
|
|
|
|
r = (YY + ROQ_VR_tab[v]) >> 6;
|
|
g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 6;
|
|
b = (YY + ROQ_UB_tab[u]) >> 6;
|
|
|
|
if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
|
|
if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255;
|
|
|
|
return LittleLong((r)+(g<<8)+(b<<16));
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::decodeCodeBook
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
void idCinematicLocal::decodeCodeBook( byte *input, unsigned short roq_flags ) {
|
|
int i, j, two, four;
|
|
unsigned short *aptr, *bptr, *cptr, *dptr;
|
|
int y0,y1,y2,y3,cr,cb;
|
|
unsigned int *iaptr, *ibptr, *icptr, *idptr;
|
|
|
|
if (!roq_flags) {
|
|
two = four = 256;
|
|
} else {
|
|
two = roq_flags>>8;
|
|
if (!two) two = 256;
|
|
four = roq_flags&0xff;
|
|
}
|
|
|
|
four *= 2;
|
|
|
|
bptr = (unsigned short *)vq2;
|
|
|
|
if (!half) {
|
|
if (!smootheddouble) {
|
|
//
|
|
// normal height
|
|
//
|
|
if (samplesPerPixel==2) {
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y1, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y3, cr, cb );
|
|
}
|
|
|
|
cptr = (unsigned short *)vq4;
|
|
dptr = (unsigned short *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
aptr = (unsigned short *)vq2 + (*input++)*4;
|
|
bptr = (unsigned short *)vq2 + (*input++)*4;
|
|
for(j=0;j<2;j++)
|
|
VQ2TO4(aptr,bptr,cptr,dptr);
|
|
}
|
|
} else if (samplesPerPixel==4) {
|
|
ibptr = (unsigned int *)bptr;
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y1, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y3, cr, cb );
|
|
}
|
|
|
|
icptr = (unsigned int *)vq4;
|
|
idptr = (unsigned int *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
iaptr = (unsigned int *)vq2 + (*input++)*4;
|
|
ibptr = (unsigned int *)vq2 + (*input++)*4;
|
|
for(j=0;j<2;j++)
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
}
|
|
}
|
|
} else {
|
|
//
|
|
// double height, smoothed
|
|
//
|
|
if (samplesPerPixel==2) {
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y1, cr, cb );
|
|
*bptr++ = yuv_to_rgb( ((y0*3)+y2)/4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( ((y1*3)+y3)/4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( (y0+(y2*3))/4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( (y1+(y3*3))/4, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y3, cr, cb );
|
|
}
|
|
|
|
cptr = (unsigned short *)vq4;
|
|
dptr = (unsigned short *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
aptr = (unsigned short *)vq2 + (*input++)*8;
|
|
bptr = (unsigned short *)vq2 + (*input++)*8;
|
|
for(j=0;j<2;j++) {
|
|
VQ2TO4(aptr,bptr,cptr,dptr);
|
|
VQ2TO4(aptr,bptr,cptr,dptr);
|
|
}
|
|
}
|
|
} else if (samplesPerPixel==4) {
|
|
ibptr = (unsigned int *)bptr;
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input++;
|
|
y1 = (int)*input++;
|
|
y2 = (int)*input++;
|
|
y3 = (int)*input++;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y1, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( ((y0*3)+y2)/4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( ((y1*3)+y3)/4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( (y0+(y2*3))/4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( (y1+(y3*3))/4, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y3, cr, cb );
|
|
}
|
|
|
|
icptr = (unsigned int *)vq4;
|
|
idptr = (unsigned int *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
iaptr = (unsigned int *)vq2 + (*input++)*8;
|
|
ibptr = (unsigned int *)vq2 + (*input++)*8;
|
|
for(j=0;j<2;j++) {
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
VQ2TO4(iaptr, ibptr, icptr, idptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
//
|
|
// 1/4 screen
|
|
//
|
|
if (samplesPerPixel==2) {
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input; input+=2;
|
|
y2 = (int)*input; input+=2;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*bptr++ = yuv_to_rgb( y0, cr, cb );
|
|
*bptr++ = yuv_to_rgb( y2, cr, cb );
|
|
}
|
|
|
|
cptr = (unsigned short *)vq4;
|
|
dptr = (unsigned short *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
aptr = (unsigned short *)vq2 + (*input++)*2;
|
|
bptr = (unsigned short *)vq2 + (*input++)*2;
|
|
for(j=0;j<2;j++) {
|
|
VQ2TO2(aptr,bptr,cptr,dptr);
|
|
}
|
|
}
|
|
} else if (samplesPerPixel == 4) {
|
|
ibptr = (unsigned int *) bptr;
|
|
for(i=0;i<two;i++) {
|
|
y0 = (int)*input; input+=2;
|
|
y2 = (int)*input; input+=2;
|
|
cr = (int)*input++;
|
|
cb = (int)*input++;
|
|
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
|
|
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
|
|
}
|
|
|
|
icptr = (unsigned int *)vq4;
|
|
idptr = (unsigned int *)vq8;
|
|
|
|
for(i=0;i<four;i++) {
|
|
iaptr = (unsigned int *)vq2 + (*input++)*2;
|
|
ibptr = (unsigned int *)vq2 + (*input++)*2;
|
|
for(j=0;j<2;j++) {
|
|
VQ2TO2(iaptr,ibptr,icptr,idptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::recurseQuad
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
void idCinematicLocal::recurseQuad( int startX, int startY, int quadSize, int xOff, int yOff ) {
|
|
byte *scroff;
|
|
int bigx, bigy, lowx, lowy, useY;
|
|
int offset;
|
|
|
|
offset = screenDelta;
|
|
|
|
lowx = lowy = 0;
|
|
bigx = xsize;
|
|
bigy = ysize;
|
|
|
|
if (bigx > CIN_WIDTH) bigx = CIN_WIDTH;
|
|
if (bigy > CIN_HEIGHT) bigy = CIN_HEIGHT;
|
|
|
|
if ( (startX >= lowx) && (startX+quadSize) <= (bigx) && (startY+quadSize) <= (bigy) && (startY >= lowy) && quadSize <= MAXSIZE) {
|
|
useY = startY;
|
|
scroff = image + (useY+((CIN_HEIGHT-bigy)>>1)+yOff)*(samplesPerLine) + (((startX+xOff))*samplesPerPixel);
|
|
|
|
qStatus[0][onQuad ] = scroff;
|
|
qStatus[1][onQuad++] = scroff+offset;
|
|
}
|
|
|
|
if ( quadSize != MINSIZE ) {
|
|
quadSize >>= 1;
|
|
recurseQuad( startX, startY , quadSize, xOff, yOff );
|
|
recurseQuad( startX+quadSize, startY , quadSize, xOff, yOff );
|
|
recurseQuad( startX, startY+quadSize , quadSize, xOff, yOff );
|
|
recurseQuad( startX+quadSize, startY+quadSize , quadSize, xOff, yOff );
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::setupQuad
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
void idCinematicLocal::setupQuad( int xOff, int yOff ) {
|
|
int numQuadCels, i,x,y;
|
|
byte *temp;
|
|
|
|
numQuadCels = (CIN_WIDTH*CIN_HEIGHT) / (16);
|
|
numQuadCels += numQuadCels/4 + numQuadCels/16;
|
|
numQuadCels += 64; // for overflow
|
|
|
|
numQuadCels = (xsize*ysize) / (16);
|
|
numQuadCels += numQuadCels/4;
|
|
numQuadCels += 64; // for overflow
|
|
|
|
onQuad = 0;
|
|
|
|
for(y=0;y<(int)ysize;y+=16)
|
|
for(x=0;x<(int)xsize;x+=16)
|
|
recurseQuad( x, y, 16, xOff, yOff );
|
|
|
|
temp = NULL;
|
|
|
|
for(i=(numQuadCels-64);i<numQuadCels;i++) {
|
|
qStatus[0][i] = temp; // eoq
|
|
qStatus[1][i] = temp; // eoq
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::readQuadInfo
|
|
==============
|
|
*/
|
|
void idCinematicLocal::readQuadInfo( byte *qData ) {
|
|
xsize = qData[0]+qData[1]*256;
|
|
ysize = qData[2]+qData[3]*256;
|
|
maxsize = qData[4]+qData[5]*256;
|
|
minsize = qData[6]+qData[7]*256;
|
|
|
|
CIN_HEIGHT = ysize;
|
|
CIN_WIDTH = xsize;
|
|
|
|
samplesPerLine = CIN_WIDTH*samplesPerPixel;
|
|
screenDelta = CIN_HEIGHT*samplesPerLine;
|
|
|
|
if (!image ) {
|
|
image = (byte *)Mem_Alloc( CIN_WIDTH*CIN_HEIGHT*samplesPerPixel*2 );
|
|
}
|
|
|
|
half = false;
|
|
smootheddouble = false;
|
|
|
|
// flibit: 64 bit fix, changed unsigned int to uintptr_t
|
|
t[0] = (0 - (uintptr_t)image)+(uintptr_t)image+screenDelta;
|
|
t[1] = (0 - ((uintptr_t)image + screenDelta))+(uintptr_t)image;
|
|
// flibit end
|
|
|
|
drawX = CIN_WIDTH;
|
|
drawY = CIN_HEIGHT;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQPrepMcomp
|
|
==============
|
|
*/
|
|
// RB: 64 bit fixes, changed long to int
|
|
void idCinematicLocal::RoQPrepMcomp( int xoff, int yoff ) {
|
|
int i, j, x, y, temp, temp2;
|
|
|
|
i=samplesPerLine; j=samplesPerPixel;
|
|
if ( xsize == (ysize*4) && !half ) { j = j+j; i = i+i; }
|
|
|
|
for(y=0;y<16;y++) {
|
|
temp2 = (y+yoff-8)*i;
|
|
for(x=0;x<16;x++) {
|
|
temp = (x+xoff-8)*j;
|
|
mcomp[(x*16)+y] = normalBuffer0-(temp2+temp);
|
|
}
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQReset
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQReset() {
|
|
|
|
iFile->Seek( 0, FS_SEEK_SET );
|
|
iFile->Read( file, 16 );
|
|
RoQ_init();
|
|
status = FMV_LOOPED;
|
|
}
|
|
|
|
|
|
typedef struct {
|
|
struct jpeg_source_mgr pub; /* public fields */
|
|
|
|
byte *infile; /* source stream */
|
|
JOCTET * buffer; /* start of buffer */
|
|
boolean start_of_file; /* have we gotten any data yet? */
|
|
int memsize;
|
|
} my_source_mgr;
|
|
|
|
typedef my_source_mgr * my_src_ptr;
|
|
|
|
#define INPUT_BUF_SIZE 32768 /* choose an efficiently fread'able size */
|
|
|
|
/* jpeg error handling */
|
|
struct jpeg_error_mgr jerr;
|
|
|
|
/*
|
|
* Fill the input buffer --- called whenever buffer is emptied.
|
|
*
|
|
* In typical applications, this should read fresh data into the buffer
|
|
* (ignoring the current state of next_input_byte & bytes_in_buffer),
|
|
* reset the pointer & count to the start of the buffer, and return TRUE
|
|
* indicating that the buffer has been reloaded. It is not necessary to
|
|
* fill the buffer entirely, only to obtain at least one more byte.
|
|
*
|
|
* There is no such thing as an EOF return. If the end of the file has been
|
|
* reached, the routine has a choice of ERREXIT() or inserting fake data into
|
|
* the buffer. In most cases, generating a warning message and inserting a
|
|
* fake EOI marker is the best course of action --- this will allow the
|
|
* decompressor to output however much of the image is there. However,
|
|
* the resulting error message is misleading if the real problem is an empty
|
|
* input file, so we handle that case specially.
|
|
*
|
|
* In applications that need to be able to suspend compression due to input
|
|
* not being available yet, a FALSE return indicates that no more data can be
|
|
* obtained right now, but more may be forthcoming later. In this situation,
|
|
* the decompressor will return to its caller (with an indication of the
|
|
* number of scanlines it has read, if any). The application should resume
|
|
* decompression after it has loaded more data into the input buffer. Note
|
|
* that there are substantial restrictions on the use of suspension --- see
|
|
* the documentation.
|
|
*
|
|
* When suspending, the decompressor will back up to a convenient restart point
|
|
* (typically the start of the current MCU). next_input_byte & bytes_in_buffer
|
|
* indicate where the restart point will be if the current call returns FALSE.
|
|
* Data beyond this point must be rescanned after resumption, so move it to
|
|
* the front of the buffer rather than discarding it.
|
|
*/
|
|
|
|
|
|
METHODDEF boolean fill_input_buffer( j_decompress_ptr cinfo )
|
|
{
|
|
my_src_ptr src = (my_src_ptr) cinfo->src;
|
|
int nbytes;
|
|
|
|
nbytes = INPUT_BUF_SIZE;
|
|
if (nbytes > src->memsize) nbytes = src->memsize;
|
|
if (nbytes == 0) {
|
|
/* Insert a fake EOI marker */
|
|
src->buffer[0] = (JOCTET) 0xFF;
|
|
src->buffer[1] = (JOCTET) JPEG_EOI;
|
|
nbytes = 2;
|
|
} else {
|
|
memcpy( src->buffer, src->infile, INPUT_BUF_SIZE );
|
|
src->infile = src->infile + nbytes;
|
|
src->memsize = src->memsize - INPUT_BUF_SIZE;
|
|
}
|
|
src->pub.next_input_byte = src->buffer;
|
|
src->pub.bytes_in_buffer = nbytes;
|
|
src->start_of_file = FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
/*
|
|
* Initialize source --- called by jpeg_read_header
|
|
* before any data is actually read.
|
|
*/
|
|
|
|
|
|
METHODDEF void init_source (j_decompress_ptr cinfo)
|
|
{
|
|
my_src_ptr src = (my_src_ptr) cinfo->src;
|
|
|
|
/* We reset the empty-input-file flag for each image,
|
|
* but we don't clear the input buffer.
|
|
* This is correct behavior for reading a series of images from one source.
|
|
*/
|
|
src->start_of_file = TRUE;
|
|
}
|
|
|
|
/*
|
|
* Skip data --- used to skip over a potentially large amount of
|
|
* uninteresting data (such as an APPn marker).
|
|
*
|
|
* Writers of suspendable-input applications must note that skip_input_data
|
|
* is not granted the right to give a suspension return. If the skip extends
|
|
* beyond the data currently in the buffer, the buffer can be marked empty so
|
|
* that the next read will cause a fill_input_buffer call that can suspend.
|
|
* Arranging for additional bytes to be discarded before reloading the input
|
|
* buffer is the application writer's problem.
|
|
*/
|
|
|
|
METHODDEF void
|
|
skip_input_data (j_decompress_ptr cinfo, long num_bytes)
|
|
{
|
|
my_src_ptr src = (my_src_ptr) cinfo->src;
|
|
|
|
/* Just a dumb implementation for now. Could use fseek() except
|
|
* it doesn't work on pipes. Not clear that being smart is worth
|
|
* any trouble anyway --- large skips are infrequent.
|
|
*/
|
|
if (num_bytes > 0) {
|
|
src->infile = src->infile + num_bytes;
|
|
src->pub.next_input_byte += (size_t) num_bytes;
|
|
src->pub.bytes_in_buffer -= (size_t) num_bytes;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* An additional method that can be provided by data source modules is the
|
|
* resync_to_restart method for error recovery in the presence of RST markers.
|
|
* For the moment, this source module just uses the default resync method
|
|
* provided by the JPEG library. That method assumes that no backtracking
|
|
* is possible.
|
|
*/
|
|
|
|
|
|
/*
|
|
* Terminate source --- called by jpeg_finish_decompress
|
|
* after all data has been read. Often a no-op.
|
|
*
|
|
* NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
|
|
* application must deal with any cleanup that should happen even
|
|
* for error exit.
|
|
*/
|
|
|
|
METHODDEF void
|
|
term_source (j_decompress_ptr cinfo)
|
|
{
|
|
cinfo = cinfo;
|
|
/* no work necessary here */
|
|
}
|
|
|
|
GLOBAL void
|
|
jpeg_memory_src (j_decompress_ptr cinfo, byte *infile, int size)
|
|
{
|
|
my_src_ptr src;
|
|
|
|
/* The source object and input buffer are made permanent so that a series
|
|
* of JPEG images can be read from the same file by calling jpeg_stdio_src
|
|
* only before the first one. (If we discarded the buffer at the end of
|
|
* one image, we'd likely lose the start of the next one.)
|
|
* This makes it unsafe to use this manager and a different source
|
|
* manager serially with the same JPEG object. Caveat programmer.
|
|
*/
|
|
if (cinfo->src == NULL) { /* first time for this JPEG object? */
|
|
cinfo->src = (struct jpeg_source_mgr *)
|
|
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
|
|
sizeof(my_source_mgr));
|
|
src = (my_src_ptr) cinfo->src;
|
|
src->buffer = (JOCTET *)
|
|
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
|
|
INPUT_BUF_SIZE * sizeof(JOCTET));
|
|
}
|
|
|
|
src = (my_src_ptr) cinfo->src;
|
|
src->pub.init_source = init_source;
|
|
src->pub.fill_input_buffer = fill_input_buffer;
|
|
src->pub.skip_input_data = skip_input_data;
|
|
src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */
|
|
src->pub.term_source = term_source;
|
|
src->infile = infile;
|
|
src->memsize = size;
|
|
src->pub.bytes_in_buffer = 0; /* forces fill_input_buffer on first read */
|
|
src->pub.next_input_byte = NULL; /* until buffer loaded */
|
|
}
|
|
|
|
int JPEGBlit( byte *wStatus, byte *data, int datasize )
|
|
{
|
|
/* This struct contains the JPEG decompression parameters and pointers to
|
|
* working space (which is allocated as needed by the JPEG library).
|
|
*/
|
|
struct jpeg_decompress_struct cinfo;
|
|
/* We use our private extension JPEG error handler.
|
|
* Note that this struct must live as long as the main JPEG parameter
|
|
* struct, to avoid dangling-pointer problems.
|
|
*/
|
|
/* More stuff */
|
|
JSAMPARRAY buffer; /* Output row buffer */
|
|
int row_stride; /* physical row width in output buffer */
|
|
|
|
/* Step 1: allocate and initialize JPEG decompression object */
|
|
|
|
/* We set up the normal JPEG error routines, then override error_exit. */
|
|
cinfo.err = jpeg_std_error(&jerr);
|
|
|
|
/* Now we can initialize the JPEG decompression object. */
|
|
jpeg_create_decompress(&cinfo);
|
|
|
|
/* Step 2: specify data source (eg, a file) */
|
|
|
|
jpeg_memory_src(&cinfo, data, datasize);
|
|
|
|
/* Step 3: read file parameters with jpeg_read_header() */
|
|
|
|
(void) jpeg_read_header(&cinfo, TRUE);
|
|
/* We can ignore the return value from jpeg_read_header since
|
|
* (a) suspension is not possible with the stdio data source, and
|
|
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
|
|
* See libjpeg.doc for more info.
|
|
*/
|
|
|
|
/* Step 4: set parameters for decompression */
|
|
|
|
/* In this example, we don't need to change any of the defaults set by
|
|
* jpeg_read_header(), so we do nothing here.
|
|
*/
|
|
|
|
/* Step 5: Start decompressor */
|
|
|
|
cinfo.dct_method = JDCT_IFAST;
|
|
cinfo.dct_method = JDCT_FASTEST;
|
|
cinfo.dither_mode = JDITHER_NONE;
|
|
cinfo.do_fancy_upsampling = FALSE;
|
|
// cinfo.out_color_space = JCS_GRAYSCALE;
|
|
|
|
(void) jpeg_start_decompress(&cinfo);
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* We may need to do some setup of our own at this point before reading
|
|
* the data. After jpeg_start_decompress() we have the correct scaled
|
|
* output image dimensions available, as well as the output colormap
|
|
* if we asked for color quantization.
|
|
* In this example, we need to make an output work buffer of the right size.
|
|
*/
|
|
/* JSAMPLEs per row in output buffer */
|
|
row_stride = cinfo.output_width * cinfo.output_components;
|
|
|
|
/* Make a one-row-high sample array that will go away when done with image */
|
|
buffer = (*cinfo.mem->alloc_sarray)
|
|
((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
|
|
|
|
/* Step 6: while (scan lines remain to be read) */
|
|
/* jpeg_read_scanlines(...); */
|
|
|
|
/* Here we use the library's state variable cinfo.output_scanline as the
|
|
* loop counter, so that we don't have to keep track ourselves.
|
|
*/
|
|
|
|
wStatus += (cinfo.output_height-1)*row_stride;
|
|
while (cinfo.output_scanline < cinfo.output_height) {
|
|
/* jpeg_read_scanlines expects an array of pointers to scanlines.
|
|
* Here the array is only one element long, but you could ask for
|
|
* more than one scanline at a time if that's more convenient.
|
|
*/
|
|
(void) jpeg_read_scanlines(&cinfo, &buffer[0], 1);
|
|
|
|
/* Assume put_scanline_someplace wants a pointer and sample count. */
|
|
memcpy( wStatus, &buffer[0][0], row_stride );
|
|
/*
|
|
int x;
|
|
unsigned int *buf = (unsigned int *)&buffer[0][0];
|
|
unsigned int *out = (unsigned int *)wStatus;
|
|
for(x=0;x<cinfo.output_width;x++) {
|
|
unsigned int pixel = buf[x];
|
|
byte *roof = (byte *)&pixel;
|
|
byte temp = roof[0];
|
|
roof[0] = roof[2];
|
|
roof[2] = temp;
|
|
out[x] = pixel;
|
|
}
|
|
*/
|
|
wStatus -= row_stride;
|
|
}
|
|
|
|
/* Step 7: Finish decompression */
|
|
|
|
(void) jpeg_finish_decompress(&cinfo);
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* Step 8: Release JPEG decompression object */
|
|
|
|
/* This is an important step since it will release a good deal of memory. */
|
|
jpeg_destroy_decompress(&cinfo);
|
|
|
|
/* At this point you may want to check to see whether any corrupt-data
|
|
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
|
|
*/
|
|
|
|
/* And we're done! */
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQInterrupt
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQInterrupt(void) {
|
|
byte *framedata;
|
|
|
|
iFile->Read( file, RoQFrameSize+8 );
|
|
if ( RoQPlayed >= ROQSize ) {
|
|
if (looping) {
|
|
RoQReset();
|
|
} else {
|
|
status = FMV_EOF;
|
|
}
|
|
return;
|
|
}
|
|
|
|
framedata = file;
|
|
//
|
|
// new frame is ready
|
|
//
|
|
redump:
|
|
switch(roq_id)
|
|
{
|
|
case ROQ_QUAD_VQ:
|
|
if ((numQuads&1)) {
|
|
normalBuffer0 = t[1];
|
|
RoQPrepMcomp( roqF0, roqF1 );
|
|
blitVQQuad32fs( qStatus[1], framedata);
|
|
buf = image + screenDelta;
|
|
} else {
|
|
normalBuffer0 = t[0];
|
|
RoQPrepMcomp( roqF0, roqF1 );
|
|
blitVQQuad32fs( qStatus[0], framedata );
|
|
buf = image;
|
|
}
|
|
if (numQuads == 0) { // first frame
|
|
memcpy(image+screenDelta, image, samplesPerLine*ysize);
|
|
}
|
|
numQuads++;
|
|
dirty = true;
|
|
break;
|
|
case ROQ_CODEBOOK:
|
|
decodeCodeBook( framedata, (unsigned short)roq_flags );
|
|
break;
|
|
case ZA_SOUND_MONO:
|
|
break;
|
|
case ZA_SOUND_STEREO:
|
|
break;
|
|
case ROQ_QUAD_INFO:
|
|
if (numQuads == -1) {
|
|
readQuadInfo( framedata );
|
|
setupQuad( 0, 0 );
|
|
}
|
|
if (numQuads != 1) numQuads = 0;
|
|
break;
|
|
case ROQ_PACKET:
|
|
inMemory = ( roq_flags != 0 );
|
|
RoQFrameSize = 0; // for header
|
|
break;
|
|
case ROQ_QUAD_HANG:
|
|
RoQFrameSize = 0;
|
|
break;
|
|
case ROQ_QUAD_JPEG:
|
|
if (!numQuads) {
|
|
normalBuffer0 = t[0];
|
|
JPEGBlit( image, framedata, RoQFrameSize );
|
|
memcpy(image+screenDelta, image, samplesPerLine*ysize);
|
|
numQuads++;
|
|
}
|
|
break;
|
|
default:
|
|
status = FMV_EOF;
|
|
break;
|
|
}
|
|
//
|
|
// read in next frame data
|
|
//
|
|
if ( RoQPlayed >= ROQSize ) {
|
|
if (looping) {
|
|
RoQReset();
|
|
} else {
|
|
status = FMV_EOF;
|
|
}
|
|
return;
|
|
}
|
|
|
|
framedata += RoQFrameSize;
|
|
roq_id = framedata[0] + framedata[1]*256;
|
|
RoQFrameSize = framedata[2] + framedata[3]*256 + framedata[4]*65536;
|
|
roq_flags = framedata[6] + framedata[7]*256;
|
|
roqF0 = (char)framedata[7];
|
|
roqF1 = (char)framedata[6];
|
|
|
|
if (RoQFrameSize>65536||roq_id==0x1084) {
|
|
common->DPrintf("roq_size>65536||roq_id==0x1084\n");
|
|
status = FMV_EOF;
|
|
if (looping) {
|
|
RoQReset();
|
|
}
|
|
return;
|
|
}
|
|
if (inMemory && (status != FMV_EOF)) {
|
|
inMemory = false; framedata += 8; goto redump;
|
|
}
|
|
//
|
|
// one more frame hits the dust
|
|
//
|
|
// assert(RoQFrameSize <= 65536);
|
|
// r = Sys_StreamedRead( file, RoQFrameSize+8, 1, iFile );
|
|
RoQPlayed += RoQFrameSize+8;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQ_init
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQ_init( void ) {
|
|
|
|
RoQPlayed = 24;
|
|
|
|
/* get frame rate */
|
|
roqFPS = file[ 6] + file[ 7]*256;
|
|
|
|
if (!roqFPS) roqFPS = 30;
|
|
|
|
numQuads = -1;
|
|
|
|
roq_id = file[ 8] + file[ 9]*256;
|
|
RoQFrameSize= file[10] + file[11]*256 + file[12]*65536;
|
|
roq_flags = file[14] + file[15]*256;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idCinematicLocal::RoQShutdown
|
|
==============
|
|
*/
|
|
void idCinematicLocal::RoQShutdown( void ) {
|
|
if ( status == FMV_IDLE ) {
|
|
return;
|
|
}
|
|
status = FMV_IDLE;
|
|
|
|
if ( iFile ) {
|
|
fileSystem->CloseFile( iFile );
|
|
iFile = NULL;
|
|
}
|
|
|
|
fileName = "";
|
|
}
|
|
|
|
//===========================================
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::InitFromFile
|
|
==============
|
|
*/
|
|
bool idSndWindow::InitFromFile( const char *qpath, bool looping ) {
|
|
idStr fname = qpath;
|
|
|
|
fname.ToLower();
|
|
if ( !fname.Icmp( "waveform" ) ) {
|
|
showWaveform = true;
|
|
} else {
|
|
showWaveform = false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::ImageForTime
|
|
==============
|
|
*/
|
|
cinData_t idSndWindow::ImageForTime( int milliseconds ) {
|
|
return soundSystem->ImageForTime( milliseconds, showWaveform );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
idSndWindow::AnimationLength
|
|
==============
|
|
*/
|
|
int idSndWindow::AnimationLength() {
|
|
return -1;
|
|
}
|