mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-24 21:11:49 +00:00
150 lines
3.9 KiB
C++
150 lines
3.9 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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// TearoffContainerWindow.cpp : implementation file
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//
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#include "TabsDlg.h"
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#include "TearoffContainerWindow.h"
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// CTearoffContainerWindow
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IMPLEMENT_DYNAMIC(CTearoffContainerWindow, CWnd)
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CTearoffContainerWindow::CTearoffContainerWindow()
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{
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m_DragPreviewActive = false;
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m_ContainedDialog = NULL;
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m_DockManager = NULL;
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}
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CTearoffContainerWindow::~CTearoffContainerWindow()
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{
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}
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BEGIN_MESSAGE_MAP(CTearoffContainerWindow, CWnd)
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ON_WM_NCLBUTTONDBLCLK()
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ON_WM_CLOSE()
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ON_WM_SIZE()
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ON_WM_DESTROY()
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ON_WM_SETFOCUS()
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END_MESSAGE_MAP()
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// CTearoffContainerWindow message handlers
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void CTearoffContainerWindow::OnNcLButtonDblClk(UINT nHitTest, CPoint point)
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{
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if ( nHitTest == HTCAPTION )
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{
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m_DockManager->DockWindow ( m_DialogID , true );
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}
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CWnd::OnNcLButtonDblClk(nHitTest, point);
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}
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void CTearoffContainerWindow::SetDialog ( CWnd* dlg , int ID )
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{
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m_DialogID = ID;
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m_ContainedDialog = dlg;
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CRect rect;
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CPoint point (-10 , -10);
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m_ContainedDialog->GetWindowRect ( rect );
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rect.OffsetRect(point); //move the window slightly so you can tell it's been popped up
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//stupid hack to get the window resize itself properly
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rect.DeflateRect(0,0,0,1);
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MoveWindow(rect);
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rect.InflateRect(0,0,0,1);
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MoveWindow(rect);
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}
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void CTearoffContainerWindow::SetDockManager ( CTabsDlg* dlg )
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{
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m_DockManager = dlg;
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}
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void CTearoffContainerWindow::OnClose()
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{
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if ( m_DockManager )
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{
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//send it back to the docking window (for now at least)
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m_DockManager->DockWindow ( m_DialogID , true );
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}
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}
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BOOL CTearoffContainerWindow:: PreTranslateMessage( MSG* pMsg )
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{
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if ( pMsg->message == WM_NCLBUTTONUP )
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{
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/* CRect rect;
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GetWindowRect ( rect );
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rect.DeflateRect( 0,0,0,rect.Height() - GetSystemMetrics(SM_CYSMSIZE));
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if ( m_DockManager->RectWithinDockManager ( rect ))
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{
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m_DockManager->DockDialog ( m_DialogID , true );
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}
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*/
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}
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return CWnd::PreTranslateMessage(pMsg);
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}
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void CTearoffContainerWindow::OnSize(UINT nType, int cx, int cy)
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{
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if ( m_ContainedDialog )
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{
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m_ContainedDialog->MoveWindow ( 0,0,cx,cy);
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}
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CWnd::OnSize(nType, cx, cy);
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}
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void CTearoffContainerWindow::OnDestroy()
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{
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CWnd::OnDestroy();
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// TODO: Add your message handler code here
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}
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void CTearoffContainerWindow::OnSetFocus(CWnd* pOldWnd)
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{
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CWnd::OnSetFocus(pOldWnd);
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if ( m_ContainedDialog )
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{
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m_ContainedDialog->SetFocus();
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}
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// TODO: Add your message handler code here
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}
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