mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-24 21:11:49 +00:00
54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
#ifndef __PROP_TREE_ITEM_FILE_EDIT_H__
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#define __PROP_TREE_ITEM_FILE_EDIT_H__
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#if _MSC_VER > 1000
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#pragma once
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#endif
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//#include "PropTreeItem.h"
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//#include "PropTreeItemEdit.h"
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class PROPTREE_API CPropTreeItemFileEdit : public CPropTreeItemEdit
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{
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// Construction
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public:
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CPropTreeItemFileEdit();
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virtual ~CPropTreeItemFileEdit();
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CPropTreeItemFileEdit)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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// Generated message map functions
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protected:
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//{{AFX_MSG(CPropTreeItemFileEdit)
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//}}AFX_MSG
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afx_msg void OnInsertFile();
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afx_msg void OnEditUndo();
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afx_msg void OnEditCut();
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afx_msg void OnEditCopy();
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afx_msg void OnEditPaste();
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afx_msg void OnEditDelete();
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afx_msg void OnEditSelectAll();
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DECLARE_MESSAGE_MAP()
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public:
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afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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#endif
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