quadrilateralcowboy/_DoomDLL.props
2020-06-12 17:46:22 -07:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<_PropertySheetDisplayName>Doom III Executable</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>sound/vorbis/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__DOOM__;__DOOM_DLL__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<AdditionalDependencies>dbghelp.lib;dinput8.lib;dsound.lib;dxguid.lib;DxErr.lib;eaxguid.lib;glu32.lib;iphlpapi.lib;odbc32.lib;odbccp32.lib;opengl32.lib;winmm.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86;openal\lib;sys\win32\dongle;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)DOOM3.exe</OutputFile>
<AdditionalManifestDependencies>%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
<SubSystem>Windows</SubSystem>
<StackReserveSize>16777216</StackReserveSize>
<StackCommitSize>16777216</StackCommitSize>
<LargeAddressAware>true</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
</Project>