mirror of
https://github.com/blendogames/quadrilateralcowboy.git
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116 lines
3.9 KiB
C++
116 lines
3.9 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __TYPEINFOGEN_H__
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#define __TYPEINFOGEN_H__
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/*
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===================================================================================
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Type Info Generator
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- template classes are commented out (different instantiations are not identified)
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- bit fields are commented out (cannot get the address of bit fields)
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- multiple inheritance is not supported (only tracks a single super type)
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===================================================================================
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*/
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class idConstantInfo {
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public:
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idStr name;
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idStr type;
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idStr value;
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};
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class idEnumValueInfo {
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public:
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idStr name;
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int value;
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};
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class idEnumTypeInfo {
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public:
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idStr typeName;
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idStr scope;
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bool unnamed;
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bool isTemplate;
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idList<idEnumValueInfo> values;
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};
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class idClassVariableInfo {
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public:
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idStr name;
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idStr type;
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int bits;
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};
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class idClassTypeInfo {
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public:
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idStr typeName;
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idStr superType;
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idStr scope;
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bool unnamed;
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bool isTemplate;
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idList<idClassVariableInfo> variables;
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};
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class idTypeInfoGen {
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public:
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idTypeInfoGen( void );
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~idTypeInfoGen( void );
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void AddDefine( const char *define );
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void CreateTypeInfo( const char *path );
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void WriteTypeInfo( const char *fileName ) const;
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private:
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idStrList defines;
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idList<idConstantInfo *> constants;
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idList<idEnumTypeInfo *> enums;
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idList<idClassTypeInfo *> classes;
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int numTemplates;
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int maxInheritance;
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idStr maxInheritanceClass;
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int GetInheritance( const char *typeName ) const;
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int EvaluateIntegerString( const idStr &string );
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float EvaluateFloatString( const idStr &string );
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idConstantInfo * FindConstant( const char *name );
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int GetIntegerConstant( const char *scope, const char *name, idParser &src );
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float GetFloatConstant( const char *scope, const char *name, idParser &src );
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int ParseArraySize( const char *scope, idParser &src );
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void ParseConstantValue( const char *scope, idParser &src, idStr &value );
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idEnumTypeInfo * ParseEnumType( const char *scope, bool isTemplate, bool typeDef, idParser &src );
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idClassTypeInfo * ParseClassType( const char *scope, const char *templateArgs, bool isTemplate, bool typeDef, idParser &src );
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void ParseScope( const char *scope, bool isTemplate, idParser &src, idClassTypeInfo *typeInfo );
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};
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#endif /* !__TYPEINFOGEN_H__ */
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