mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-24 13:01:19 +00:00
78 lines
3.8 KiB
C++
78 lines
3.8 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "../idlib/precompiled.h"
|
|
#pragma hdrstop
|
|
|
|
void RadiantInit( void ) { common->Printf( "The level editor Radiant only runs on Win32\n" ); }
|
|
void RadiantShutdown( void ) {}
|
|
void RadiantRun( void ) {}
|
|
void RadiantPrint( const char *text ) {}
|
|
void RadiantSync( const char *mapName, const idVec3 &viewOrg, const idAngles &viewAngles ) {}
|
|
|
|
void LightEditorInit( const idDict *spawnArgs ) { common->Printf( "The Light Editor only runs on Win32\n" ); }
|
|
void LightEditorShutdown( void ) {}
|
|
void LightEditorRun( void ) {}
|
|
|
|
void SoundEditorInit( const idDict *spawnArgs ) { common->Printf( "The Sound Editor only runs on Win32\n" ); }
|
|
void SoundEditorShutdown( void ) {}
|
|
void SoundEditorRun( void ) {}
|
|
|
|
void AFEditorInit( const idDict *spawnArgs ) { common->Printf( "The Articulated Figure Editor only runs on Win32\n" ); }
|
|
void AFEditorShutdown( void ) {}
|
|
void AFEditorRun( void ) {}
|
|
|
|
void ParticleEditorInit( const idDict *spawnArgs ) { common->Printf( "The Particle Editor only runs on Win32\n" ); }
|
|
void ParticleEditorShutdown( void ) {}
|
|
void ParticleEditorRun( void ) {}
|
|
|
|
void ScriptEditorInit( const idDict *spawnArgs ) { common->Printf( "The Script Editor only runs on Win32\n" ); }
|
|
void ScriptEditorShutdown( void ) {}
|
|
void ScriptEditorRun( void ) {}
|
|
|
|
void DeclBrowserInit( const idDict *spawnArgs ) { common->Printf( "The Declaration Browser only runs on Win32\n" ); }
|
|
void DeclBrowserShutdown( void ) {}
|
|
void DeclBrowserRun( void ) {}
|
|
void DeclBrowserReloadDeclarations( void ) {}
|
|
|
|
void GUIEditorInit( void ) { common->Printf( "The GUI Editor only runs on Win32\n" ); }
|
|
void GUIEditorShutdown( void ) {}
|
|
void GUIEditorRun( void ) {}
|
|
bool GUIEditorHandleMessage( void *msg ) { return false; }
|
|
|
|
void DebuggerClientLaunch( void ) {}
|
|
void DebuggerClientInit( const char *cmdline ) { common->Printf( "The Script Debugger Client only runs on Win32\n" ); }
|
|
bool DebuggerServerInit( void ) { return false; }
|
|
void DebuggerServerShutdown( void ) {}
|
|
void DebuggerServerPrint( const char *text ) {}
|
|
void DebuggerServerCheckBreakpoint( idInterpreter *interpreter, idProgram *program, int instructionPointer ) {}
|
|
|
|
void PDAEditorInit( const idDict *spawnArgs ) { common->Printf( "The PDA editor only runs on Win32\n" ); }
|
|
|
|
void MaterialEditorInit() { common->Printf( "The Material editor only runs on Win32\n" ); }
|
|
void MaterialEditorPrintConsole( const char *text ) {}
|