mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-10 06:41:36 +00:00
352 lines
No EOL
8.7 KiB
C++
352 lines
No EOL
8.7 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "QE3.H"
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#include "TabsDlg.h"
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// CTabsDlg dialog
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//IMPLEMENT_DYNAMIC ( CTabsDlg , CDialog )
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CTabsDlg::CTabsDlg(UINT ID , CWnd* pParent /*=NULL*/)
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: CDialog(ID, pParent)
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{
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m_DragTabActive = false;
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}
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BEGIN_MESSAGE_MAP(CTabsDlg, CDialog)
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//}}AFX_MSG_MAP
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// ON_NOTIFY(TCN_SELCHANGE, IDC_TAB1, OnTcnSelchangeTab1)
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ON_WM_LBUTTONDOWN()
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ON_WM_LBUTTONUP()
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ON_WM_MOUSEMOVE()
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ON_WM_DESTROY()
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END_MESSAGE_MAP()
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void CTabsDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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DDX_Control(pDX, IDC_TAB_INSPECTOR, m_Tabs);
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}
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// CTabsDlg message handlers
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BOOL CTabsDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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return TRUE; // return TRUE unless you set the focus to a control
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}
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void CTabsDlg::OnTcnSelchange(NMHDR *pNMHDR, LRESULT *pResult)
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{
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int ID = TabCtrl_GetCurSel ( pNMHDR->hwndFrom );
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if ( ID >= 0 )
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{
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TCITEM item;
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item.mask = TCIF_PARAM;
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ShowAllWindows ( FALSE );
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TabCtrl_GetItem (m_Tabs.GetSafeHwnd() , ID , &item);
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DockedWindowInfo* info = (DockedWindowInfo*)item.lParam;
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ASSERT ( info );
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info->m_TabControlIndex = ID;
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info->m_Window->ShowWindow(TRUE);
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}
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}
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void CTabsDlg::DockWindow ( int ID , bool dock )
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{
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DockedWindowInfo* info = NULL;
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m_Windows.Lookup ( (WORD)ID , (void*&)info );
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ASSERT ( info );
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ASSERT ( m_Tabs.GetSafeHwnd() );
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ShowAllWindows ( FALSE );
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if ( !dock )
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{
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//make a containing window and assign the dialog to it
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CRect rect;
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CString classname = AfxRegisterWndClass ( CS_DBLCLKS , 0 , 0 , 0 );
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info->m_State = DockedWindowInfo::FLOATING;
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info->m_Window->GetWindowRect(rect);
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info->m_Container.CreateEx ( WS_EX_TOOLWINDOW , classname , info->m_Title , WS_THICKFRAME | WS_SYSMENU | WS_POPUP | WS_CAPTION, rect , this , 0 );
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info->m_Window->SetParent ( &info->m_Container );
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info->m_Window->ShowWindow(TRUE);
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info->m_Container.SetDockManager(this);
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info->m_Container.ShowWindow(TRUE);
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info->m_Container.SetDialog ( info->m_Window , info->m_ID );
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if (info->m_TabControlIndex >= 0 )
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{
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m_Tabs.DeleteItem( info->m_TabControlIndex );
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}
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if ( m_Tabs.GetItemCount() > 0 )
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{
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m_Tabs.SetCurFocus( 0 );
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}
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CString placementName = info->m_Title + "Placement";
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LoadWindowPlacement(info->m_Container , placementName);
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}
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else
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{
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info->m_State = DockedWindowInfo::DOCKED;
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info->m_TabControlIndex = m_Tabs.InsertItem( TCIF_TEXT | TCIF_IMAGE | TCIF_PARAM , 0 , info->m_Title , info->m_ImageID , (LPARAM)info);
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info->m_Window->SetParent ( this );
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info->m_Window->ShowWindow (TRUE);
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info->m_Container.SetDockManager( NULL ); //so it doesn't try to call back and redock this window
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info->m_Container.DestroyWindow ();
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CRect rect;
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GetWindowRect ( rect );
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//stupid hack to get the window reitself properly
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rect.DeflateRect(0,0,0,1);
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MoveWindow(rect);
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rect.InflateRect(0,0,0,1);
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MoveWindow(rect);
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}
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UpdateTabControlIndices ();
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FocusWindow ( ID );
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if ( info->m_DockCallback )
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{
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info->m_DockCallback ( dock , info->m_ID , info->m_Window );
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}
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SaveWindowPlacement ();
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}
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int CTabsDlg::PreTranslateMessage ( MSG* msg )
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{
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if ( msg->message == WM_LBUTTONDBLCLK && msg->hwnd == m_Tabs.GetSafeHwnd() )
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{
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HandleUndock ();
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return TRUE;
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}
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//steal lbutton clicks for the main dialog too, but let the tabs do their default thing as well
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if ( msg->message == WM_LBUTTONDOWN && msg->hwnd == m_Tabs.GetSafeHwnd()) {
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m_Tabs.SendMessage ( msg->message , msg->wParam , msg->lParam );
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m_DragTabActive = true;
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}
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else if ( msg->message == WM_LBUTTONUP && msg->hwnd == m_Tabs.GetSafeHwnd()) {
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m_Tabs.SendMessage ( msg->message , msg->wParam , msg->lParam );
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m_DragTabActive = false;
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}
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return CDialog::PreTranslateMessage(msg);
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}
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bool CTabsDlg::RectWithinDockManager ( CRect& rect )
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{
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CRect tabsRect,intersectionRect;
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m_Tabs.GetWindowRect ( tabsRect );
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intersectionRect.IntersectRect( tabsRect , rect );
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return !(intersectionRect.IsRectEmpty());
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}
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void CTabsDlg::OnLButtonDown(UINT nFlags, CPoint point)
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{
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CDialog::OnLButtonDown(nFlags, point);
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}
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void CTabsDlg::OnLButtonUp(UINT nFlags, CPoint point)
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{
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if ( m_DragTabActive && ((abs ( point.x - m_DragDownPoint.x ) > 50) || (abs ( point.y - m_DragDownPoint.y ) > 50)))
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{
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HandleUndock();
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m_DragTabActive = false;
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}
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CDialog::OnLButtonUp(nFlags, point);
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}
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void CTabsDlg::HandleUndock ()
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{
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TCITEM item;
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item.mask = TCIF_PARAM;
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int curSel = TabCtrl_GetCurSel ( m_Tabs.GetSafeHwnd());
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TabCtrl_GetItem (m_Tabs.GetSafeHwnd() , curSel , &item);
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DockedWindowInfo* info = (DockedWindowInfo*)item.lParam;
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ASSERT ( info );
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DockWindow ( info->m_ID , false );
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}
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void CTabsDlg::OnMouseMove(UINT nFlags, CPoint point)
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{
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CDialog::OnMouseMove(nFlags, point);
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}
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void CTabsDlg::AddDockedWindow ( CWnd* wnd , int ID , int imageID , const CString& title , bool dock , pfnOnDockEvent dockCallback )
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{
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DockedWindowInfo* info = NULL;
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m_Windows.Lookup( (WORD)ID , (void*&)info);
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ASSERT ( wnd );
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ASSERT ( info == NULL );
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info = new DockedWindowInfo ( wnd , ID , imageID , title , dockCallback);
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m_Windows.SetAt ( (WORD)ID , info );
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DockWindow ( ID , dock );
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UpdateTabControlIndices ();
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}
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void CTabsDlg::ShowAllWindows ( bool show )
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{
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POSITION pos;
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WORD ID;
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DockedWindowInfo* info = NULL;
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for( pos = m_Windows.GetStartPosition(); pos != NULL ; )
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{
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m_Windows.GetNextAssoc( pos, ID, (void*&)info );
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ASSERT ( info->m_Window );
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if ( info->m_State == DockedWindowInfo::DOCKED )
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{
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info->m_Window->ShowWindow( show );
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}
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}
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}
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void CTabsDlg::FocusWindow ( int ID )
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{
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DockedWindowInfo* info = NULL;
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m_Windows.Lookup( (WORD)ID , (void*&)info);
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ASSERT ( info );
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ASSERT ( info->m_Window );
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if ( info->m_State == DockedWindowInfo::DOCKED )
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{
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TabCtrl_SetCurFocus ( m_Tabs.GetSafeHwnd() , info->m_TabControlIndex );
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}
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else
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{
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info->m_Container.SetFocus();
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}
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}
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void CTabsDlg::UpdateTabControlIndices ()
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{
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TCITEM item;
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item.mask = TCIF_PARAM;
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DockedWindowInfo* info = NULL;
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int itemCount = m_Tabs.GetItemCount();
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for ( int i = 0 ; i < itemCount ; i ++ )
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{
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if ( !m_Tabs.GetItem( i , &item ) )
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{
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Sys_Error ( "UpdateTabControlIndices(): GetItem failed!\n" );
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}
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info = (DockedWindowInfo*)item.lParam;
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info->m_TabControlIndex = i;
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}
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}
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void CTabsDlg::OnDestroy()
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{
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TCITEM item;
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item.mask = TCIF_PARAM;
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DockedWindowInfo* info = NULL;
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for ( int i = 0 ; i < m_Tabs.GetItemCount() ; i ++ )
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{
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m_Tabs.GetItem( i , &item );
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info = (DockedWindowInfo*)item.lParam;
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ASSERT( info );
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delete info;
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}
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CDialog::OnDestroy();
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}
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bool CTabsDlg::IsDocked ( CWnd* wnd )
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{
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bool docked = false;
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DockedWindowInfo* info = NULL;
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CString placementName;
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POSITION pos;
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WORD wID;
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for( pos = m_Windows.GetStartPosition(); pos != NULL ; )
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{
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m_Windows.GetNextAssoc( pos, wID, (void*&)info );
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if ( info->m_Window == wnd ) {
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docked = (info->m_State == DockedWindowInfo::DOCKED);
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break;
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}
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}
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return docked;
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}
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void CTabsDlg::SaveWindowPlacement( int ID )
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{
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DockedWindowInfo* info = NULL;
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CString placementName;
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POSITION pos;
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WORD wID = ID;
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for( pos = m_Windows.GetStartPosition(); pos != NULL ; )
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{
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m_Windows.GetNextAssoc( pos, wID, (void*&)info );
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if ( (info->m_State == DockedWindowInfo::FLOATING) && ((ID == -1) || (ID == info->m_ID))) {
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placementName = info->m_Title + "Placement";
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::SaveWindowPlacement(info->m_Container.GetSafeHwnd() , placementName);
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}
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}
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} |