quadrilateralcowboy/tools/radiant/TabsDlg.cpp
2020-06-12 14:06:25 -07:00

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8.7 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "QE3.H"
#include "TabsDlg.h"
// CTabsDlg dialog
//IMPLEMENT_DYNAMIC ( CTabsDlg , CDialog )
CTabsDlg::CTabsDlg(UINT ID , CWnd* pParent /*=NULL*/)
: CDialog(ID, pParent)
{
m_DragTabActive = false;
}
BEGIN_MESSAGE_MAP(CTabsDlg, CDialog)
//}}AFX_MSG_MAP
// ON_NOTIFY(TCN_SELCHANGE, IDC_TAB1, OnTcnSelchangeTab1)
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOUSEMOVE()
ON_WM_DESTROY()
END_MESSAGE_MAP()
void CTabsDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_TAB_INSPECTOR, m_Tabs);
}
// CTabsDlg message handlers
BOOL CTabsDlg::OnInitDialog()
{
CDialog::OnInitDialog();
return TRUE; // return TRUE unless you set the focus to a control
}
void CTabsDlg::OnTcnSelchange(NMHDR *pNMHDR, LRESULT *pResult)
{
int ID = TabCtrl_GetCurSel ( pNMHDR->hwndFrom );
if ( ID >= 0 )
{
TCITEM item;
item.mask = TCIF_PARAM;
ShowAllWindows ( FALSE );
TabCtrl_GetItem (m_Tabs.GetSafeHwnd() , ID , &item);
DockedWindowInfo* info = (DockedWindowInfo*)item.lParam;
ASSERT ( info );
info->m_TabControlIndex = ID;
info->m_Window->ShowWindow(TRUE);
}
}
void CTabsDlg::DockWindow ( int ID , bool dock )
{
DockedWindowInfo* info = NULL;
m_Windows.Lookup ( (WORD)ID , (void*&)info );
ASSERT ( info );
ASSERT ( m_Tabs.GetSafeHwnd() );
ShowAllWindows ( FALSE );
if ( !dock )
{
//make a containing window and assign the dialog to it
CRect rect;
CString classname = AfxRegisterWndClass ( CS_DBLCLKS , 0 , 0 , 0 );
info->m_State = DockedWindowInfo::FLOATING;
info->m_Window->GetWindowRect(rect);
info->m_Container.CreateEx ( WS_EX_TOOLWINDOW , classname , info->m_Title , WS_THICKFRAME | WS_SYSMENU | WS_POPUP | WS_CAPTION, rect , this , 0 );
info->m_Window->SetParent ( &info->m_Container );
info->m_Window->ShowWindow(TRUE);
info->m_Container.SetDockManager(this);
info->m_Container.ShowWindow(TRUE);
info->m_Container.SetDialog ( info->m_Window , info->m_ID );
if (info->m_TabControlIndex >= 0 )
{
m_Tabs.DeleteItem( info->m_TabControlIndex );
}
if ( m_Tabs.GetItemCount() > 0 )
{
m_Tabs.SetCurFocus( 0 );
}
CString placementName = info->m_Title + "Placement";
LoadWindowPlacement(info->m_Container , placementName);
}
else
{
info->m_State = DockedWindowInfo::DOCKED;
info->m_TabControlIndex = m_Tabs.InsertItem( TCIF_TEXT | TCIF_IMAGE | TCIF_PARAM , 0 , info->m_Title , info->m_ImageID , (LPARAM)info);
info->m_Window->SetParent ( this );
info->m_Window->ShowWindow (TRUE);
info->m_Container.SetDockManager( NULL ); //so it doesn't try to call back and redock this window
info->m_Container.DestroyWindow ();
CRect rect;
GetWindowRect ( rect );
//stupid hack to get the window reitself properly
rect.DeflateRect(0,0,0,1);
MoveWindow(rect);
rect.InflateRect(0,0,0,1);
MoveWindow(rect);
}
UpdateTabControlIndices ();
FocusWindow ( ID );
if ( info->m_DockCallback )
{
info->m_DockCallback ( dock , info->m_ID , info->m_Window );
}
SaveWindowPlacement ();
}
int CTabsDlg::PreTranslateMessage ( MSG* msg )
{
if ( msg->message == WM_LBUTTONDBLCLK && msg->hwnd == m_Tabs.GetSafeHwnd() )
{
HandleUndock ();
return TRUE;
}
//steal lbutton clicks for the main dialog too, but let the tabs do their default thing as well
if ( msg->message == WM_LBUTTONDOWN && msg->hwnd == m_Tabs.GetSafeHwnd()) {
m_Tabs.SendMessage ( msg->message , msg->wParam , msg->lParam );
m_DragTabActive = true;
}
else if ( msg->message == WM_LBUTTONUP && msg->hwnd == m_Tabs.GetSafeHwnd()) {
m_Tabs.SendMessage ( msg->message , msg->wParam , msg->lParam );
m_DragTabActive = false;
}
return CDialog::PreTranslateMessage(msg);
}
bool CTabsDlg::RectWithinDockManager ( CRect& rect )
{
CRect tabsRect,intersectionRect;
m_Tabs.GetWindowRect ( tabsRect );
intersectionRect.IntersectRect( tabsRect , rect );
return !(intersectionRect.IsRectEmpty());
}
void CTabsDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
CDialog::OnLButtonDown(nFlags, point);
}
void CTabsDlg::OnLButtonUp(UINT nFlags, CPoint point)
{
if ( m_DragTabActive && ((abs ( point.x - m_DragDownPoint.x ) > 50) || (abs ( point.y - m_DragDownPoint.y ) > 50)))
{
HandleUndock();
m_DragTabActive = false;
}
CDialog::OnLButtonUp(nFlags, point);
}
void CTabsDlg::HandleUndock ()
{
TCITEM item;
item.mask = TCIF_PARAM;
int curSel = TabCtrl_GetCurSel ( m_Tabs.GetSafeHwnd());
TabCtrl_GetItem (m_Tabs.GetSafeHwnd() , curSel , &item);
DockedWindowInfo* info = (DockedWindowInfo*)item.lParam;
ASSERT ( info );
DockWindow ( info->m_ID , false );
}
void CTabsDlg::OnMouseMove(UINT nFlags, CPoint point)
{
CDialog::OnMouseMove(nFlags, point);
}
void CTabsDlg::AddDockedWindow ( CWnd* wnd , int ID , int imageID , const CString& title , bool dock , pfnOnDockEvent dockCallback )
{
DockedWindowInfo* info = NULL;
m_Windows.Lookup( (WORD)ID , (void*&)info);
ASSERT ( wnd );
ASSERT ( info == NULL );
info = new DockedWindowInfo ( wnd , ID , imageID , title , dockCallback);
m_Windows.SetAt ( (WORD)ID , info );
DockWindow ( ID , dock );
UpdateTabControlIndices ();
}
void CTabsDlg::ShowAllWindows ( bool show )
{
POSITION pos;
WORD ID;
DockedWindowInfo* info = NULL;
for( pos = m_Windows.GetStartPosition(); pos != NULL ; )
{
m_Windows.GetNextAssoc( pos, ID, (void*&)info );
ASSERT ( info->m_Window );
if ( info->m_State == DockedWindowInfo::DOCKED )
{
info->m_Window->ShowWindow( show );
}
}
}
void CTabsDlg::FocusWindow ( int ID )
{
DockedWindowInfo* info = NULL;
m_Windows.Lookup( (WORD)ID , (void*&)info);
ASSERT ( info );
ASSERT ( info->m_Window );
if ( info->m_State == DockedWindowInfo::DOCKED )
{
TabCtrl_SetCurFocus ( m_Tabs.GetSafeHwnd() , info->m_TabControlIndex );
}
else
{
info->m_Container.SetFocus();
}
}
void CTabsDlg::UpdateTabControlIndices ()
{
TCITEM item;
item.mask = TCIF_PARAM;
DockedWindowInfo* info = NULL;
int itemCount = m_Tabs.GetItemCount();
for ( int i = 0 ; i < itemCount ; i ++ )
{
if ( !m_Tabs.GetItem( i , &item ) )
{
Sys_Error ( "UpdateTabControlIndices(): GetItem failed!\n" );
}
info = (DockedWindowInfo*)item.lParam;
info->m_TabControlIndex = i;
}
}
void CTabsDlg::OnDestroy()
{
TCITEM item;
item.mask = TCIF_PARAM;
DockedWindowInfo* info = NULL;
for ( int i = 0 ; i < m_Tabs.GetItemCount() ; i ++ )
{
m_Tabs.GetItem( i , &item );
info = (DockedWindowInfo*)item.lParam;
ASSERT( info );
delete info;
}
CDialog::OnDestroy();
}
bool CTabsDlg::IsDocked ( CWnd* wnd )
{
bool docked = false;
DockedWindowInfo* info = NULL;
CString placementName;
POSITION pos;
WORD wID;
for( pos = m_Windows.GetStartPosition(); pos != NULL ; )
{
m_Windows.GetNextAssoc( pos, wID, (void*&)info );
if ( info->m_Window == wnd ) {
docked = (info->m_State == DockedWindowInfo::DOCKED);
break;
}
}
return docked;
}
void CTabsDlg::SaveWindowPlacement( int ID )
{
DockedWindowInfo* info = NULL;
CString placementName;
POSITION pos;
WORD wID = ID;
for( pos = m_Windows.GetStartPosition(); pos != NULL ; )
{
m_Windows.GetNextAssoc( pos, wID, (void*&)info );
if ( (info->m_State == DockedWindowInfo::FLOATING) && ((ID == -1) || (ID == info->m_ID))) {
placementName = info->m_Title + "Placement";
::SaveWindowPlacement(info->m_Container.GetSafeHwnd() , placementName);
}
}
}