quadrilateralcowboy/tools/radiant/SurfaceDlg.cpp
2020-06-12 14:06:25 -07:00

629 lines
17 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "qe3.h"
#include "Radiant.h"
#include "SurfaceDlg.h"
#include "mainfrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSurfaceDlg dialog
CSurfaceDlg g_dlgSurface;
CSurfaceDlg::CSurfaceDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSurfaceDlg::IDD, pParent) {
//{{AFX_DATA_INIT(CSurfaceDlg)
m_nHorz = 3;
m_nVert = 3;
m_horzScale = 1.0f;
m_horzShift = 0.5f;
m_rotate = 15.0f;
m_vertScale = 1.0f;
m_vertShift = 0.5f;
m_strMaterial = _T("");
m_subdivide = FALSE;
m_fHeight = 1.0f;
m_fWidth = 1.0f;
m_absolute = FALSE;
//}}AFX_DATA_INIT
}
void CSurfaceDlg::DoDataExchange(CDataExchange* pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSurfaceDlg)
DDX_Control(pDX, IDC_ROTATE, m_wndRotateEdit);
DDX_Control(pDX, IDC_EDIT_VERT, m_wndVert);
DDX_Control(pDX, IDC_EDIT_HORZ, m_wndHorz);
DDX_Control(pDX, IDC_SLIDER_VERT, m_wndVerticalSubdivisions);
DDX_Control(pDX, IDC_SLIDER_HORZ, m_wndHorzSubdivisions);
DDX_Control(pDX, IDC_SPIN_WIDTH, m_wndWidth);
DDX_Control(pDX, IDC_SPIN_HEIGHT, m_wndHeight);
DDX_Control(pDX, IDC_SPIN_VSHIFT, m_wndVShift);
DDX_Control(pDX, IDC_SPIN_ROTATE, m_wndRotate);
DDX_Control(pDX, IDC_SPIN_HSHIFT, m_wndHShift);
DDX_Text(pDX, IDC_EDIT_HORZ, m_nHorz);
DDV_MinMaxInt(pDX, m_nHorz, 1, 64);
DDX_Text(pDX, IDC_EDIT_VERT, m_nVert);
DDV_MinMaxInt(pDX, m_nVert, 1, 64);
DDX_Text(pDX, IDC_HSCALE, m_horzScale);
DDX_Text(pDX, IDC_HSHIFT, m_horzShift);
DDX_Text(pDX, IDC_ROTATE, m_rotate);
DDX_Text(pDX, IDC_VSCALE, m_vertScale);
DDX_Text(pDX, IDC_VSHIFT, m_vertShift);
DDX_Text(pDX, IDC_TEXTURE, m_strMaterial);
DDX_Check(pDX, IDC_CHECK_SUBDIVIDE, m_subdivide);
DDX_Text(pDX, IDC_EDIT_HEIGHT, m_fHeight);
DDX_Text(pDX, IDC_EDIT_WIDTH, m_fWidth);
DDX_Check(pDX, IDC_CHECK_ABSOLUTE, m_absolute);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSurfaceDlg, CDialog)
//{{AFX_MSG_MAP(CSurfaceDlg)
ON_WM_HSCROLL()
ON_WM_KEYDOWN()
ON_WM_VSCROLL()
ON_WM_CLOSE()
ON_WM_DESTROY()
ON_BN_CLICKED(IDCANCEL, OnBtnCancel)
ON_BN_CLICKED(IDC_BTN_COLOR, OnBtnColor)
ON_WM_CTLCOLOR()
ON_WM_CREATE()
ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSHIFT, OnDeltaPosSpin)
ON_BN_CLICKED(IDC_BTN_PATCHDETAILS, OnBtnPatchdetails)
ON_BN_CLICKED(IDC_BTN_PATCHNATURAL, OnBtnPatchnatural)
ON_BN_CLICKED(IDC_BTN_PATCHRESET, OnBtnPatchreset)
ON_BN_CLICKED(IDC_BTN_AXIAL, OnBtnAxial)
ON_BN_CLICKED(IDC_BTN_BRUSHFIT, OnBtnBrushfit)
ON_BN_CLICKED(IDC_BTN_FACEFIT, OnBtnFacefit)
ON_BN_CLICKED(IDC_CHECK_SUBDIVIDE, OnCheckSubdivide)
ON_EN_CHANGE(IDC_EDIT_HORZ, OnChangeEditHorz)
ON_EN_CHANGE(IDC_EDIT_VERT, OnChangeEditVert)
ON_EN_SETFOCUS(IDC_HSCALE, OnSetfocusHscale)
ON_EN_KILLFOCUS(IDC_HSCALE, OnKillfocusHscale)
ON_EN_KILLFOCUS(IDC_VSCALE, OnKillfocusVscale)
ON_EN_SETFOCUS(IDC_VSCALE, OnSetfocusVscale)
ON_EN_KILLFOCUS(IDC_EDIT_WIDTH, OnKillfocusEditWidth)
ON_EN_SETFOCUS(IDC_EDIT_WIDTH, OnSetfocusEditWidth)
ON_EN_KILLFOCUS(IDC_EDIT_HEIGHT, OnKillfocusEditHeight)
ON_EN_SETFOCUS(IDC_EDIT_HEIGHT, OnSetfocusEditHeight)
ON_BN_CLICKED(IDC_BTN_FLIPX, OnBtnFlipx)
ON_BN_CLICKED(IDC_BTN_FLIPY, OnBtnFlipy)
ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_ROTATE, OnDeltaPosSpin)
ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSHIFT, OnDeltaPosSpin)
ON_EN_KILLFOCUS(IDC_ROTATE, OnKillfocusRotate)
ON_EN_SETFOCUS(IDC_ROTATE, OnSetfocusRotate)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSurfaceDlg message handlers
/*
===================================================
SURFACE INSPECTOR
===================================================
*/
texdef_t g_old_texdef;
texdef_t g_patch_texdef;
HWND g_surfwin = NULL;
bool g_changed_surface;
/*
==============
SetTexMods
Set the fields to the current texdef
if one face selected -> will read this face texdef, else current texdef
if only patches selected, will read the patch texdef
===============
*/
extern void Face_GetScale_BrushPrimit(face_t *face, float *s, float *t, float *rot);
void CSurfaceDlg::SetTexMods() {
UpdateData(TRUE);
m_strMaterial = g_qeglobals.d_texturewin.texdef.name;
patchMesh_t *p = SinglePatchSelected();
if (p) {
m_subdivide = p->explicitSubdivisions;
m_strMaterial = p->d_texture->GetName();
} else {
m_subdivide = false;
}
int faceCount = g_ptrSelectedFaces.GetSize();
face_t *selFace = NULL;
if (faceCount) {
selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(0));
} else {
if (selected_brushes.next != &selected_brushes) {
brush_t *b = selected_brushes.next;
if (!b->pPatch) {
selFace = b->brush_faces;
}
}
}
if (selFace) {
float rot;
Face_GetScale_BrushPrimit(selFace, &m_horzScale, &m_vertScale, &rot);
} else {
m_horzScale = 1.0f;
m_vertScale = 1.0f;
}
UpdateData(FALSE);
}
bool g_bNewFace = false;
bool g_bNewApplyHandling = false;
bool g_bGatewayhack = false;
/*
=================
UpdateSpinners
=================
*/
void CSurfaceDlg::UpdateSpinners(bool up, int nID) {
UpdateData(TRUE);
float hdiv = 0.0f;
float vdiv = 0.0f;
switch (nID) {
case IDC_SPIN_ROTATE :
Select_RotateTexture((up) ? m_rotate : -m_rotate);
break;
case IDC_SPIN_HSCALE :
m_horzScale += (up) ? 0.1f : -0.1f;
hdiv = (m_horzScale == 0.0f) ? 1.0f : m_horzScale;
Select_ScaleTexture( 1.0f / hdiv, 0.0f, true, ( m_absolute != FALSE ) );
UpdateData(FALSE);
break;
case IDC_SPIN_VSCALE :
m_vertScale += (up) ? 0.1f : -0.1f;
vdiv = (m_vertScale == 0.0f) ? 1.0f : m_vertScale;
Select_ScaleTexture( 0.0f, 1.0f / vdiv, true, ( m_absolute != FALSE ) );
UpdateData(FALSE);
break;
case IDC_SPIN_HSHIFT :
Select_ShiftTexture((up) ? m_horzShift : -m_horzShift, 0);
break;
case IDC_SPIN_VSHIFT :
Select_ShiftTexture(0, (up) ? m_vertShift : -m_vertShift);
break;
}
g_changed_surface = true;
}
void CSurfaceDlg::UpdateSpinners(int nScrollCode, int nPos, CScrollBar* pBar) {
return;
UpdateData(TRUE);
if ((nScrollCode != SB_LINEUP) && (nScrollCode != SB_LINEDOWN)) {
return;
}
bool up = (nScrollCode == SB_LINEUP);
// FIXME: bad resource define
#define IDC_ROTATEA 0
#define IDC_HSCALEA 0
#define IDC_VSCALEA 0
#define IDC_HSHIFTA 0
#define IDC_VSHIFTA 0
if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_ROTATEA)) {
Select_RotateTexture((up) ? m_rotate : -m_rotate);
} else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_HSCALEA)) {
Select_ScaleTexture((up) ? -m_horzScale : m_horzScale, 0, true, ( m_absolute != FALSE ) );
} else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_VSCALEA)) {
Select_ScaleTexture(0, (up) ? -m_vertScale : m_vertScale, true, ( m_absolute != FALSE ) );
} else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_HSHIFTA)) {
Select_ShiftTexture((up) ? -m_horzShift : m_horzShift, 0);
} else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_VSHIFTA)) {
Select_ShiftTexture((up) ? -m_vertShift : m_vertShift, 0);
}
g_changed_surface = true;
}
void UpdateSurfaceDialog() {
if (g_surfwin) {
g_dlgSurface.SetTexMods();
}
g_pParentWnd->UpdateTextureBar();
}
bool ByeByeSurfaceDialog();
void DoSurface (void) {
g_bNewFace = ( g_PrefsDlg.m_bFace != FALSE );
g_bNewApplyHandling = ( g_PrefsDlg.m_bNewApplyHandling != FALSE );
g_bGatewayhack = ( g_PrefsDlg.m_bGatewayHack != FALSE );
// save current state for cancel
g_old_texdef = g_qeglobals.d_texturewin.texdef;
g_changed_surface = false;
if (g_surfwin == NULL && g_dlgSurface.GetSafeHwnd() == NULL) {
g_patch_texdef.scale[0] = 0.05f;
g_patch_texdef.scale[1] = 0.05f;
g_patch_texdef.shift[0] = 0.05f;
g_patch_texdef.shift[1] = 0.05f;
// use rotation increment from preferences
g_patch_texdef.rotate = g_PrefsDlg.m_nRotation;
g_dlgSurface.Create(IDD_SURFACE);
CRect rct;
LONG lSize = sizeof(rct);
if (LoadRegistryInfo("radiant_SurfaceWindow", &rct, &lSize)) {
g_dlgSurface.SetWindowPos( NULL, rct.left, rct.top, 0, 0, SWP_NOSIZE | SWP_SHOWWINDOW );
}
g_dlgSurface.ShowWindow(SW_SHOW);
Sys_UpdateWindows(W_ALL);
} else {
g_surfwin = g_dlgSurface.GetSafeHwnd();
g_dlgSurface.SetTexMods ();
g_dlgSurface.ShowWindow(SW_SHOW);
}
}
bool ByeByeSurfaceDialog() {
if (g_surfwin) {
if (g_bGatewayhack) {
PostMessage(g_surfwin, WM_COMMAND, IDC_APPLY, 0);
} else {
PostMessage(g_surfwin, WM_COMMAND, IDCANCEL, 0);
}
return true;
} else {
return false;
}
}
BOOL CSurfaceDlg::OnInitDialog() {
CDialog::OnInitDialog();
g_surfwin = GetSafeHwnd();
SetTexMods ();
//m_wndHScale.SetRange(0, 100);
//m_wndVScale.SetRange(0, 100);
m_wndHShift.SetRange(0, 100);
m_wndVShift.SetRange(0, 100);
m_wndRotate.SetRange(0, 100);
m_wndWidth.SetRange(1, 32);
m_wndHeight.SetRange(1, 32);
m_wndVerticalSubdivisions.SetRange(1, 32);
m_wndVerticalSubdivisions.SetBuddy(&m_wndVert, FALSE);
m_wndHorzSubdivisions.SetRange(1, 32);
m_wndHorzSubdivisions.SetBuddy(&m_wndHorz, FALSE);
m_wndVerticalSubdivisions.SetPos(m_nVert);
m_wndHorzSubdivisions.SetPos(m_nHorz);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CSurfaceDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) {
UpdateData(TRUE);
if (pScrollBar->IsKindOf(RUNTIME_CLASS(CSliderCtrl))) {
CSliderCtrl *ctrl = reinterpret_cast<CSliderCtrl*>(pScrollBar);
assert(ctrl);
if (ctrl == &m_wndVerticalSubdivisions) {
m_nVert = ctrl->GetPos();
} else {
m_nHorz = ctrl->GetPos();
}
UpdateData(FALSE);
if (m_subdivide) {
Patch_SubdivideSelected( ( m_subdivide != FALSE ), m_nHorz, m_nVert );
}
}
Sys_UpdateWindows(W_CAMERA | W_XY);
}
void CSurfaceDlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) {
CDialog::OnKeyDown(nChar, nRepCnt, nFlags);
}
void CSurfaceDlg::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) {
//UpdateSpinners(nSBCode, nPos, pScrollBar);
//Sys_UpdateWindows(W_CAMERA);
}
void CSurfaceDlg::OnOK() {
//GetTexMods();
UpdateData(TRUE);
if (m_strMaterial.Find(":") >= 0) {
const idMaterial *mat = declManager->FindMaterial(m_strMaterial);
Select_UpdateTextureName(m_strMaterial);
}
g_surfwin = NULL;
CDialog::OnOK();
Sys_UpdateWindows(W_ALL);
}
void CSurfaceDlg::OnClose() {
g_surfwin = NULL;
CDialog::OnClose();
}
void CSurfaceDlg::OnCancel() {
if (g_bGatewayhack) {
OnOK();
} else {
OnBtnCancel();
}
}
void CSurfaceDlg::OnDestroy() {
if (GetSafeHwnd()) {
CRect rct;
GetWindowRect(rct);
SaveRegistryInfo("radiant_SurfaceWindow", &rct, sizeof(rct));
}
CDialog::OnDestroy();
g_surfwin = NULL;
Sys_UpdateWindows(W_ALL);
}
void CSurfaceDlg::OnBtnCancel() {
g_qeglobals.d_texturewin.texdef = g_old_texdef;
if (g_changed_surface) {
//++timo if !g_qeglobals.m_bBrushPrimitMode send a NULL brushprimit_texdef
if (!g_qeglobals.m_bBrushPrimitMode) {
common->Printf("Warning : non brush primitive mode call to CSurfaceDlg::GetTexMods broken\n");
common->Printf(" ( Select_SetTexture not called )\n");
}
// Select_SetTexture(&g_qeglobals.d_texturewin.texdef);
}
g_surfwin = NULL;
DestroyWindow();
}
void CSurfaceDlg::OnBtnColor() {
}
HBRUSH CSurfaceDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) {
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
return hbr;
}
int CSurfaceDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) {
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
return 0;
}
BOOL CSurfaceDlg::PreCreateWindow(CREATESTRUCT& cs) {
// TODO: Add your specialized code here and/or call the base class
return CDialog::PreCreateWindow(cs);
}
void CSurfaceDlg::OnDeltaPosSpin(NMHDR* pNMHDR, LRESULT* pResult) {
NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
UpdateSpinners((pNMUpDown->iDelta > 0), pNMUpDown->hdr.idFrom);
*pResult = 0;
}
void CSurfaceDlg::OnBtnPatchdetails() {
Patch_NaturalizeSelected(true);
g_pParentWnd->GetCamera()->MarkWorldDirty ();
Sys_UpdateWindows(W_ALL);
}
void CSurfaceDlg::OnBtnPatchnatural() {
Select_SetTexture (&g_qeglobals.d_texturewin.texdef, &g_qeglobals.d_texturewin.brushprimit_texdef, false);
Patch_NaturalizeSelected();
g_pParentWnd->GetCamera()->MarkWorldDirty ();
g_changed_surface = true;
Sys_UpdateWindows(W_ALL);
}
void CSurfaceDlg::OnBtnPatchreset() {
//CTextureLayout dlg;
//if (dlg.DoModal() == IDOK) {
// Patch_ResetTexturing(dlg.m_fX, dlg.m_fY);
//}
//Sys_UpdateWindows(W_ALL);
}
void CSurfaceDlg::OnBtnAxial() {
}
void CSurfaceDlg::OnBtnBrushfit() {
// TODO: Add your control notification handler code here
}
void CSurfaceDlg::OnBtnFacefit() {
UpdateData(TRUE);
/*
brush_t *b;
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next) {
if (!b->patchBrush) {
for (face_t* pFace = b->brush_faces; pFace; pFace = pFace->next) {
g_ptrSelectedFaces.Add(pFace);
g_ptrSelectedFaceBrushes.Add(b);
}
}
}
*/
Select_FitTexture(m_fHeight, m_fWidth);
g_pParentWnd->GetCamera()->MarkWorldDirty ();
//SetTexMods();
g_changed_surface = true;
Sys_UpdateWindows(W_ALL);
}
void CSurfaceDlg::OnCheckSubdivide() {
UpdateData( TRUE );
// turn any patches in explicit subdivides
Patch_SubdivideSelected( ( m_subdivide != FALSE ), m_nHorz, m_nVert );
g_pParentWnd->GetCamera()->MarkWorldDirty ();
Sys_UpdateWindows( W_CAMERA | W_XY );
}
void CSurfaceDlg::OnChangeEditHorz()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData(TRUE);
// turn any patches in explicit subdivides
Patch_SubdivideSelected( ( m_subdivide != FALSE ), m_nHorz, m_nVert );
Sys_UpdateWindows(W_CAMERA | W_XY);
}
void CSurfaceDlg::OnChangeEditVert()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData(TRUE);
// turn any patches in explicit subdivides
Patch_SubdivideSelected( ( m_subdivide != FALSE ), m_nHorz, m_nVert );
Sys_UpdateWindows(W_CAMERA | W_XY);
}
BOOL CSurfaceDlg::PreTranslateMessage(MSG* pMsg)
{
if (pMsg->message == WM_KEYDOWN) {
if (pMsg->wParam == VK_RETURN) {
if (focusControl) {
UpdateData(TRUE);
if (focusControl == &m_wndHScale) {
Select_ScaleTexture( m_horzScale, 1.0f, true, ( m_absolute != FALSE ) );
} else if (focusControl == &m_wndVScale) {
Select_ScaleTexture( 1.0f, m_vertScale, true, ( m_absolute != FALSE ) );
} else if (focusControl == &m_wndRotateEdit) {
Select_RotateTexture( m_rotate, true );
} else if (focusControl == &m_wndHeight || focusControl == &m_wndWidth) {
Select_FitTexture( m_fHeight, m_fWidth );
}
}
return TRUE;
}
}
return CDialog::PreTranslateMessage(pMsg);
}
void CSurfaceDlg::OnSetfocusHscale()
{
focusControl = &m_wndHScale;
}
void CSurfaceDlg::OnKillfocusHscale()
{
focusControl = NULL;
}
void CSurfaceDlg::OnKillfocusVscale()
{
focusControl = NULL;
}
void CSurfaceDlg::OnSetfocusVscale()
{
focusControl = &m_wndVScale;
}
void CSurfaceDlg::OnKillfocusEditWidth()
{
focusControl = NULL;
}
void CSurfaceDlg::OnSetfocusEditWidth()
{
focusControl = &m_wndWidth;
}
void CSurfaceDlg::OnKillfocusEditHeight()
{
focusControl = NULL;
}
void CSurfaceDlg::OnSetfocusEditHeight()
{
focusControl = &m_wndHeight;
}
void CSurfaceDlg::OnBtnFlipx()
{
Select_FlipTexture(false);
}
void CSurfaceDlg::OnBtnFlipy()
{
Select_FlipTexture(true);
}
void CSurfaceDlg::OnKillfocusRotate()
{
focusControl = NULL;
}
void CSurfaceDlg::OnSetfocusRotate()
{
focusControl = &m_wndRotateEdit;
}