mirror of
https://github.com/blendogames/quadrilateralcowboy.git
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87 lines
2.9 KiB
C++
87 lines
2.9 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma once
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#include "MaterialEditor.h"
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#include "MaterialPropTreeView.h"
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#include "StageView.h"
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#include "../comafx/CSyntaxRichEditCtrl.h"
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/**
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* View that contains the material edit controls. These controls include
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* the stage view, the properties view and the source view.
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*/
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class MaterialEditView : public CFormView, public MaterialView, SourceModifyOwner {
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public:
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enum{ IDD = IDD_MATERIALEDIT_FORM };
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CEdit m_nameEdit;
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CSplitterWnd m_editSplitter;
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StageView* m_stageView;
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MaterialPropTreeView* m_materialPropertyView;
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CTabCtrl m_tabs;
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CSyntaxRichEditCtrl m_textView;
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public:
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virtual ~MaterialEditView();
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//MaterialView Interface
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virtual void MV_OnMaterialSelectionChange(MaterialDoc* pMaterial);
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virtual void MV_OnMaterialNameChanged(MaterialDoc* pMaterial, const char* oldName);
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//SourceModifyOwner Interface
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virtual idStr GetSourceText();
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protected:
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MaterialEditView();
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DECLARE_DYNCREATE(MaterialEditView)
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void GetMaterialSource();
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void ApplyMaterialSource();
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//CFormView Overrides
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virtual void DoDataExchange(CDataExchange* pDX);
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virtual void OnInitialUpdate();
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//Message Handlers
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnTcnSelChange(NMHDR *pNMHDR, LRESULT *pResult);
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afx_msg void OnEnChangeEdit( NMHDR *pNMHDR, LRESULT *pResult );
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DECLARE_MESSAGE_MAP()
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protected:
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bool initHack;
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bool sourceInit;
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bool sourceChanged;
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idStr currentMaterialName;
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};
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