mirror of
https://github.com/blendogames/quadrilateralcowboy.git
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223 lines
5.5 KiB
C++
223 lines
5.5 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef GEWINDOWWRAPPER_H_
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#define GEWINDOWWRAPPER_H_
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class idWindow;
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class rvGEWindowWrapper;
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typedef bool (*PFNENUMCHILDRENPROC) ( rvGEWindowWrapper* wrapper, void* data );
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class rvGEWindowWrapper
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{
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public:
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enum EWindowType
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{
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WT_UNKNOWN,
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WT_NORMAL,
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WT_EDIT,
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WT_HTML,
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WT_CHOICE,
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WT_SLIDER,
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WT_BIND,
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WT_LIST,
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WT_RENDER,
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WT_TRANSITION
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};
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rvGEWindowWrapper ( idWindow* window, EWindowType type );
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static rvGEWindowWrapper* GetWrapper ( idWindow* window );
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idWindow* GetWindow ( void );
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idDict& GetStateDict ( void );
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idDict& GetVariableDict ( void );
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idDict& GetScriptDict ( void );
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idRectangle& GetClientRect ( void );
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idRectangle& GetScreenRect ( void );
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EWindowType GetWindowType ( void );
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int GetChildCount ( void );
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int GetDepth ( void );
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idWindow* GetChild ( int index );
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void SetRect ( idRectangle& rect );
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void SetState ( const idDict& dict );
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void SetStateKey ( const char* key, const char* value, bool update = true );
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void DeleteStateKey ( const char* key );
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bool VerfiyStateKey ( const char* name, const char* value, idStr* result = NULL );
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bool IsFlippedHorz ( void );
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bool IsFlippedVert ( void );
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bool IsHidden ( void );
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bool IsDeleted ( void );
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bool IsSelected ( void );
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bool IsExpanded ( void );
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bool CanHaveChildren ( void );
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bool CanMoveAndSize ( void );
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void SetFlippedHorz ( bool f );
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void SetFlippedVert ( bool f );
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void SetHidden ( bool v );
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void SetDeleted ( bool del );
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void SetSelected ( bool sel );
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void SetWindowType ( EWindowType type );
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bool Expand ( void );
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bool Collapse ( void );
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bool EnumChildren ( PFNENUMCHILDRENPROC proc, void* data );
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idWindow* WindowFromPoint ( float x, float y, bool visibleOnly = true );
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void Finish ( void );
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static EWindowType StringToWindowType ( const char* string );
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static const char* WindowTypeToString ( EWindowType type );
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protected:
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void CalcScreenRect ( void );
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void UpdateRect ( void );
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void UpdateWindowState ( void );
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idRectangle mClientRect;
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idRectangle mScreenRect;
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idWindow* mWindow;
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idDict mState;
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idDict mVariables;
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idDict mScripts;
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bool mFlippedHorz;
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bool mFlippedVert;
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bool mHidden;
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bool mDeleted;
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bool mSelected;
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bool mExpanded;
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bool mOldVisible;
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bool mMoveable;
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EWindowType mType;
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};
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ID_INLINE idDict& rvGEWindowWrapper::GetStateDict ( void )
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{
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return mState;
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}
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ID_INLINE idDict& rvGEWindowWrapper::GetVariableDict ( void )
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{
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return mVariables;
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}
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ID_INLINE idDict& rvGEWindowWrapper::GetScriptDict ( void )
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{
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return mScripts;
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}
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ID_INLINE bool rvGEWindowWrapper::IsFlippedHorz ( void )
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{
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return mFlippedHorz;
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}
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ID_INLINE bool rvGEWindowWrapper::IsFlippedVert ( void )
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{
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return mFlippedVert;
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}
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ID_INLINE bool rvGEWindowWrapper::IsExpanded ( void )
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{
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return mExpanded;
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}
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ID_INLINE void rvGEWindowWrapper::SetFlippedHorz ( bool f )
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{
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mFlippedHorz = f;
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}
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ID_INLINE void rvGEWindowWrapper::SetFlippedVert ( bool f )
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{
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mFlippedVert = f;
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}
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ID_INLINE idRectangle& rvGEWindowWrapper::GetClientRect ( void )
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{
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return mClientRect;
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}
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ID_INLINE idRectangle& rvGEWindowWrapper::GetScreenRect ( void )
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{
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return mScreenRect;
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}
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ID_INLINE bool rvGEWindowWrapper::IsHidden ( void )
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{
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return mHidden;
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}
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ID_INLINE bool rvGEWindowWrapper::IsDeleted ( void )
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{
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return mDeleted;
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}
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ID_INLINE bool rvGEWindowWrapper::IsSelected ( void )
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{
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return mSelected;
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}
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ID_INLINE void rvGEWindowWrapper::SetSelected ( bool sel )
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{
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mSelected = sel;
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}
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ID_INLINE rvGEWindowWrapper::EWindowType rvGEWindowWrapper::GetWindowType ( void )
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{
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return mType;
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}
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ID_INLINE void rvGEWindowWrapper::SetWindowType ( rvGEWindowWrapper::EWindowType type )
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{
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mType = type;
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}
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ID_INLINE idWindow* rvGEWindowWrapper::GetChild ( int index )
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{
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return mWindow->GetChild ( index );
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}
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ID_INLINE idWindow* rvGEWindowWrapper::GetWindow ( void )
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{
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return mWindow;
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}
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ID_INLINE bool rvGEWindowWrapper::CanMoveAndSize ( void )
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{
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return mMoveable;
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}
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#endif // GEWINDOWWRAPPER_H_
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