mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-09 22:31:33 +00:00
148 lines
3.4 KiB
C++
148 lines
3.4 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "GEModifierGroup.h"
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rvGEModifierGroup::rvGEModifierGroup ( ) :
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rvGEModifier ( "Group", NULL )
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{
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}
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rvGEModifierGroup::~rvGEModifierGroup ( )
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{
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int i;
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for ( i = 0; i < mModifiers.Num(); i ++ )
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{
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delete mModifiers[i];
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}
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mModifiers.Clear ( );
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}
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bool rvGEModifierGroup::Append ( rvGEModifier* mod )
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{
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// All modifiers must be the same type
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assert ( !mModifiers.Num() || !idStr::Icmp ( mod->GetName ( ), mModifiers[0]->GetName ( ) ) );
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if ( !mModifiers.Num ( ) )
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{
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mName = mod->GetName ( );
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}
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mModifiers.Append ( mod );
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return true;
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}
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bool rvGEModifierGroup::IsValid ( void )
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{
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int i;
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for ( i = 0; i < mModifiers.Num(); i ++ )
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{
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if ( !mModifiers[i]->IsValid ( ) )
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{
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return false;
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}
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}
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return true;
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}
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bool rvGEModifierGroup::Apply ( void )
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{
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int i;
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for ( i = 0; i < mModifiers.Num(); i ++ )
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{
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mModifiers[i]->Apply ( );
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}
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return true;
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}
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bool rvGEModifierGroup::Undo ( void )
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{
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int i;
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for ( i = 0; i < mModifiers.Num(); i ++ )
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{
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mModifiers[i]->Undo ( );
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}
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return true;
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}
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bool rvGEModifierGroup::CanMerge ( rvGEModifier* mergebase )
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{
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rvGEModifierGroup* merge = (rvGEModifierGroup*) mergebase;
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int i;
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if ( mModifiers.Num() != merge->mModifiers.Num ( ) )
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{
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return false;
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}
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// Double check the merge is possible
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for ( i = 0; i < mModifiers.Num(); i ++ )
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{
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if ( mModifiers[i]->GetWindow() != merge->mModifiers[i]->GetWindow() )
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{
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return false;
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}
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if ( idStr::Icmp ( mModifiers[i]->GetName ( ), merge->mModifiers[i]->GetName ( ) ) )
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{
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return false;
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}
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if ( !mModifiers[i]->CanMerge ( merge->mModifiers[i] ) )
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{
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return false;
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}
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}
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return true;
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}
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bool rvGEModifierGroup::Merge ( rvGEModifier* mergebase )
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{
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rvGEModifierGroup* merge = (rvGEModifierGroup*) mergebase;
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int i;
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// Double check the merge is possible
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for ( i = 0; i < mModifiers.Num(); i ++ )
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{
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mModifiers[i]->Merge ( merge->mModifiers[i] );
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}
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return true;
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}
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