mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-09 22:31:33 +00:00
94 lines
2.7 KiB
C++
94 lines
2.7 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "../../idlib/precompiled.h"
|
|
#pragma hdrstop
|
|
|
|
#include "GEApp.h"
|
|
#include "GEHideModifier.h"
|
|
|
|
rvGEHideModifier::rvGEHideModifier ( const char* name, idWindow* window, bool hide ) :
|
|
rvGEModifier ( name, window )
|
|
{
|
|
mParent = NULL;
|
|
mHide = hide;
|
|
mUndoHide = mWrapper->IsHidden ( );
|
|
|
|
// If unhiding then find any parent window along the way that may be hidden and prevent
|
|
// this window from being visible
|
|
if ( !hide )
|
|
{
|
|
mParent = mWindow;
|
|
while ( NULL != (mParent = mParent->GetParent ( ) ) )
|
|
{
|
|
if ( rvGEWindowWrapper::GetWrapper(mParent)->IsHidden ( ) )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
rvGEHideModifier::Apply
|
|
|
|
Apply the hide modifier by setting the visible state of the wrapper window
|
|
================
|
|
*/
|
|
bool rvGEHideModifier::Apply ( void )
|
|
{
|
|
mWrapper->SetHidden ( mHide );
|
|
|
|
if ( mParent )
|
|
{
|
|
rvGEWindowWrapper::GetWrapper ( mParent )->SetHidden ( mHide );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
================
|
|
rvGEHideModifier::Undo
|
|
|
|
Undo the hide modifier by setting the undo visible state of the wrapper window
|
|
================
|
|
*/
|
|
bool rvGEHideModifier::Undo ( void )
|
|
{
|
|
mWrapper->SetHidden ( mUndoHide );
|
|
|
|
if ( mParent )
|
|
{
|
|
rvGEWindowWrapper::GetWrapper ( mParent )->SetHidden ( mUndoHide );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|