quadrilateralcowboy/tools/common/PropTree/PropTreeItemColor.h
2020-06-12 14:06:25 -07:00

98 lines
2.8 KiB
C++

#if !defined(AFX_PROPTREEITEMCOLOR_H__50C09AC0_1F02_4150_AA6A_5151345D87A2__INCLUDED_)
#define AFX_PROPTREEITEMCOLOR_H__50C09AC0_1F02_4150_AA6A_5151345D87A2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PropTreeItemColor.h : header file
//
// Copyright (C) 1998-2001 Scott Ramsay
// sramsay@gonavi.com
// http://www.gonavi.com
//
// This material is provided "as is", with absolutely no warranty expressed
// or implied. Any use is at your own risk.
//
// Permission to use or copy this software for any purpose is hereby granted
// without fee, provided the above notices are retained on all copies.
// Permission to modify the code and to distribute modified code is granted,
// provided the above notices are retained, and a notice that the code was
// modified is included with the above copyright notice.
//
// If you use this code, drop me an email. I'd like to know if you find the code
// useful.
#include "PropTreeItem.h"
/////////////////////////////////////////////////////////////////////////////
// CPropTreeItemColor window
class PROPTREE_API CPropTreeItemColor : public CWnd, public CPropTreeItem
{
// Construction
public:
CPropTreeItemColor();
virtual ~CPropTreeItemColor();
// Attributes
public:
// The attribute area needs drawing
virtual void DrawAttribute(CDC* pDC, const RECT& rc);
// Retrieve the item's attribute value
virtual LPARAM GetItemValue();
// Set the item's attribute value
virtual void SetItemValue(LPARAM lParam);
// Called when attribute area has changed size
virtual void OnMove();
// Called when the item needs to refresh its data
virtual void OnRefresh();
// Called when the item needs to commit its changes
virtual void OnCommit();
// Called to activate the item
virtual void OnActivate(int activateType, CPoint point);
static void SetDefaultColorsList(COLORREF* pColors);
protected:
COLORREF m_cColor;
COLORREF m_cPrevColor;
CRect m_rcButton;
LONG m_nSpot;
BOOL m_bButton;
BOOL m_bInDialog;
static COLORREF* s_pColors;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPropTreeItemColor)
//}}AFX_VIRTUAL
// Implementation
public:
// Generated message map functions
protected:
//{{AFX_MSG(CPropTreeItemColor)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnPaint();
afx_msg void OnClose();
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PROPTREEITEMCOLOR_H__50C09AC0_1F02_4150_AA6A_5151345D87A2__INCLUDED_)