mirror of
https://github.com/blendogames/quadrilateralcowboy.git
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66 lines
2.7 KiB
C
66 lines
2.7 KiB
C
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __AFX_STDAFX_H__
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#define __AFX_STDAFX_H__
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// include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#include <afxdisp.h> // MFC OLE automation classes
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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void InitAfx( void );
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// tool tips
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typedef struct toolTip_s {
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int id;
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char *tip;
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} toolTip_t;
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int DefaultOnToolHitTest( const toolTip_t *toolTips, const CDialog *dialog, CPoint point, TOOLINFO* pTI );
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BOOL DefaultOnToolTipNotify( const toolTip_t *toolTips, UINT id, NMHDR *pNMHDR, LRESULT *pResult );
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// edit control
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bool EditControlEnterHit( CEdit *edit );
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float EditVerifyFloat( CEdit *edit, bool allowNegative = true );
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float EditSpinFloat( CEdit *edit, bool up );
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// combo box
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int SetSafeComboBoxSelection( CComboBox *combo, const char *string, int skip );
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int GetSafeComboBoxSelection( CComboBox *combo, CString &string, int skip );
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int UnsetSafeComboBoxSelection( CComboBox *combo, CString &string );
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#endif /* !__AFX_STDAFX_H__ */
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