mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-21 19:51:04 +00:00
168 lines
4.2 KiB
Text
168 lines
4.2 KiB
Text
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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// -*- mode: objc -*-
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#import "../../idlib/precompiled.h"
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#import <Foundation/Foundation.h>
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#import <mach/mach.h>
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#import <mach/vm_map.h>
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#define CD_MOUNT_NAME "DOOM"
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#include "macosx_local.h"
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#include "macosx_sys.h"
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//extern "C" void *vm_allocate(unsigned, unsigned*, unsigned, int);
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//extern "C" void vm_deallocate(unsigned, unsigned*, unsigned);
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const char *macosx_scanForLibraryDirectory(void)
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{
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return "/Library/DOOM";
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}
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// EEEK!
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static long size_save;
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void *osxAllocateMemoryNV(long size, float readFrequency, float writeFrequency, float priority)
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{
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kern_return_t kr;
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vm_address_t buffer;
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kr = vm_allocate(mach_task_self(),
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(vm_address_t *)&buffer,
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size,
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VM_FLAGS_ANYWHERE);
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if(kr == 0) {
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size_save = size;
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return buffer;
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}
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else
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{
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size_save = 0;
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return NULL;
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}
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}
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void osxFreeMemoryNV(void *pointer)
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{
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if(size_save) {
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vm_deallocate(mach_task_self(),
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(vm_address_t)pointer,
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size_save);
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size_save = 0;
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}
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}
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void *osxAllocateMemory(long size)
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{
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kern_return_t kr;
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vm_address_t buffer;
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size += sizeof( int );
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kr = vm_allocate(mach_task_self(),
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(vm_address_t *)&buffer,
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size,
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VM_FLAGS_ANYWHERE);
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if(kr == 0) {
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int *ptr = buffer;
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*ptr = size;
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ptr = ptr + 1;
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return ptr;
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}
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else
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{
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return NULL;
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}
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}
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void osxFreeMemory(void *pointer)
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{
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int size;
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int *ptr = pointer;
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ptr = ptr - 1;
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size = *ptr;
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vm_deallocate(mach_task_self(), (vm_address_t)ptr, size);
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}
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static inline void __eieio(void)
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{
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__asm__ ("eieio");
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}
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static inline void __sync(void)
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{
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__asm__ ("sync");
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}
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static inline void __isync(void)
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{
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__asm__ ("isync");
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}
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static inline void __dcbf(void *base, unsigned long offset)
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{
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__asm__ ("dcbf %0, %1"
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:
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: "r" (base), "r" (offset)
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: "r0");
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}
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static inline void __dcbst(void *base, unsigned long offset)
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{
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__asm__ ("dcbst %0, %1"
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:
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: "r" (base), "r" (offset)
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: "r0");
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}
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static inline void __dcbz(void *base, unsigned long offset)
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{
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__asm__ ("dcbz %0, %1"
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:
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: "r" (base), "r" (offset)
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: "r0");
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}
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void Sys_FlushCacheMemory( void *base, int bytes ) {
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unsigned long i;
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for(i = 0; i < bytes; i+= 32) {
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__dcbf(base,i);
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}
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__sync();
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__isync();
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__dcbf(base, i);
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__sync();
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__isync();
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*(volatile unsigned long *)(base + i);
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__isync();
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}
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