quadrilateralcowboy/renderer/Cinematic.cpp

1800 lines
44 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../idlib/precompiled.h"
#pragma hdrstop
#define JPEG_INTERNALS
extern "C" {
#include "jpeg-6/jpeglib.h"
}
#include "tr_local.h"
#define CIN_system 1
#define CIN_loop 2
#define CIN_hold 4
#define CIN_silent 8
#define CIN_shader 16
class idCinematicLocal : public idCinematic {
public:
idCinematicLocal();
virtual ~idCinematicLocal();
virtual bool InitFromFile( const char *qpath, bool looping );
virtual cinData_t ImageForTime( int milliseconds );
virtual int AnimationLength();
virtual void Close();
virtual void ResetTime(int time);
private:
// RB: 64 bit fixes, changed int to size_t
size_t mcomp[256];
// RB end
byte ** qStatus[2];
idStr fileName;
int CIN_WIDTH, CIN_HEIGHT;
idFile * iFile;
cinStatus_t status;
// RB: 64 bit fixes, changed long to int
int tfps;
int RoQPlayed;
int ROQSize;
unsigned int RoQFrameSize;
int onQuad;
int numQuads;
int samplesPerLine;
unsigned int roq_id;
int screenDelta;
byte * buf;
int samplesPerPixel; // defaults to 2
unsigned int xsize, ysize, maxsize, minsize;
int normalBuffer0;
int roq_flags;
int roqF0;
int roqF1;
int t[2];
int roqFPS;
int drawX, drawY;
// RB end
int animationLength;
int startTime;
float frameRate;
byte * image;
bool looping;
bool dirty;
bool half;
bool smootheddouble;
bool inMemory;
void RoQ_init( void );
void blitVQQuad32fs( byte **status, unsigned char *data );
void RoQShutdown( void );
void RoQInterrupt(void);
void move8_32( byte *src, byte *dst, int spl );
void move4_32( byte *src, byte *dst, int spl );
void blit8_32( byte *src, byte *dst, int spl );
void blit4_32( byte *src, byte *dst, int spl );
void blit2_32( byte *src, byte *dst, int spl );
// RB: 64 bit fixes, changed long to int
unsigned short yuv_to_rgb( int y, int u, int v );
unsigned int yuv_to_rgb24( int y, int u, int v );
void decodeCodeBook( byte *input, unsigned short roq_flags );
void recurseQuad( int startX, int startY, int quadSize, int xOff, int yOff );
void setupQuad( int xOff, int yOff );
void readQuadInfo( byte *qData );
void RoQPrepMcomp( int xoff, int yoff );
void RoQReset();
// RB end
};
const int DEFAULT_CIN_WIDTH = 512;
const int DEFAULT_CIN_HEIGHT = 512;
const int MAXSIZE = 8;
const int MINSIZE = 4;
const int ROQ_FILE = 0x1084;
const int ROQ_QUAD = 0x1000;
const int ROQ_QUAD_INFO = 0x1001;
const int ROQ_CODEBOOK = 0x1002;
const int ROQ_QUAD_VQ = 0x1011;
const int ROQ_QUAD_JPEG = 0x1012;
const int ROQ_QUAD_HANG = 0x1013;
const int ROQ_PACKET = 0x1030;
const int ZA_SOUND_MONO = 0x1020;
const int ZA_SOUND_STEREO = 0x1021;
// temporary buffers used by all cinematics
// RB: 64 bit fixes, changed long to int
static int ROQ_YY_tab[256];
static int ROQ_UB_tab[256];
static int ROQ_UG_tab[256];
static int ROQ_VG_tab[256];
static int ROQ_VR_tab[256];
// RB end
static byte * file = NULL;
static unsigned short * vq2 = NULL;
static unsigned short * vq4 = NULL;
static unsigned short * vq8 = NULL;
//===========================================
/*
==============
idCinematicLocal::InitCinematic
==============
*/
// RB: 64 bit fixes, changed long to int
void idCinematic::InitCinematic( void ) {
float t_ub,t_vr,t_ug,t_vg;
int i;
// generate YUV tables
t_ub = (1.77200f/2.0f) * (float)(1<<6) + 0.5f;
t_vr = (1.40200f/2.0f) * (float)(1<<6) + 0.5f;
t_ug = (0.34414f/2.0f) * (float)(1<<6) + 0.5f;
t_vg = (0.71414f/2.0f) * (float)(1<<6) + 0.5f;
for( i = 0; i < 256; i++ ) {
float x = (float)(2 * i - 255);
ROQ_UB_tab[i] = (int)( ( t_ub * x) + (1<<5));
ROQ_VR_tab[i] = (int)( ( t_vr * x) + (1<<5));
ROQ_UG_tab[i] = (int)( (-t_ug * x) );
ROQ_VG_tab[i] = (int)( (-t_vg * x) + (1<<5));
ROQ_YY_tab[i] = (int)( (i << 6) | (i >> 2) );
}
file = (byte *)Mem_Alloc( 65536 );
vq2 = (word *)Mem_Alloc( 256*16*4 * sizeof( word ) );
vq4 = (word *)Mem_Alloc( 256*64*4 * sizeof( word ) );
vq8 = (word *)Mem_Alloc( 256*256*4 * sizeof( word ) );
}
// RB end
/*
==============
idCinematicLocal::ShutdownCinematic
==============
*/
void idCinematic::ShutdownCinematic( void ) {
Mem_Free( file );
file = NULL;
Mem_Free( vq2 );
vq2 = NULL;
Mem_Free( vq4 );
vq4 = NULL;
Mem_Free( vq8 );
vq8 = NULL;
}
/*
==============
idCinematicLocal::Alloc
==============
*/
idCinematic *idCinematic::Alloc() {
return new idCinematicLocal;
}
/*
==============
idCinematicLocal::~idCinematic
==============
*/
idCinematic::~idCinematic( ) {
Close();
}
/*
==============
idCinematicLocal::InitFromFile
==============
*/
bool idCinematic::InitFromFile( const char *qpath, bool looping ) {
return false;
}
/*
==============
idCinematicLocal::AnimationLength
==============
*/
int idCinematic::AnimationLength() {
return 0;
}
/*
==============
idCinematicLocal::ResetTime
==============
*/
void idCinematic::ResetTime(int milliseconds) {
}
/*
==============
idCinematicLocal::ImageForTime
==============
*/
cinData_t idCinematic::ImageForTime( int milliseconds ) {
cinData_t c;
memset( &c, 0, sizeof( c ) );
return c;
}
/*
==============
idCinematicLocal::Close
==============
*/
void idCinematic::Close() {
}
//===========================================
/*
==============
idCinematicLocal::idCinematicLocal
==============
*/
idCinematicLocal::idCinematicLocal() {
image = NULL;
status = FMV_EOF;
buf = NULL;
iFile = NULL;
qStatus[0] = (byte **)Mem_Alloc( 32768 * sizeof( byte *) );
qStatus[1] = (byte **)Mem_Alloc( 32768 * sizeof( byte *) );
}
/*
==============
idCinematicLocal::~idCinematicLocal
==============
*/
idCinematicLocal::~idCinematicLocal() {
Close();
Mem_Free( qStatus[0] );
qStatus[0] = NULL;
Mem_Free( qStatus[1] );
qStatus[1] = NULL;
}
/*
==============
idCinematicLocal::InitFromFile
==============
*/
bool idCinematicLocal::InitFromFile( const char *qpath, bool amilooping ) {
unsigned short RoQID;
Close();
inMemory = 0;
animationLength = 100000;
if ( strstr( qpath, "/" ) == NULL && strstr( qpath, "\\" ) == NULL ) {
sprintf( fileName, "video/%s", qpath );
} else {
sprintf( fileName, "%s", qpath );
}
iFile = fileSystem->OpenFileRead( fileName );
if ( !iFile ) {
return false;
}
ROQSize = iFile->Length();
looping = amilooping;
CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
CIN_WIDTH = DEFAULT_CIN_WIDTH;
samplesPerPixel = 4;
startTime = 0; //Sys_Milliseconds();
buf = NULL;
iFile->Read( file, 16 );
RoQID = (unsigned short)(file[0]) + (unsigned short)(file[1])*256;
frameRate = file[6];
if ( frameRate == 32.0f ) {
frameRate = 1000.0f / 32.0f;
}
if ( RoQID == ROQ_FILE ) {
RoQ_init();
status = FMV_PLAY;
ImageForTime( 0 );
status = ( looping ) ? FMV_PLAY : FMV_IDLE;
return true;
}
RoQShutdown();
return false;
}
/*
==============
idCinematicLocal::Close
==============
*/
void idCinematicLocal::Close() {
if ( image ) {
Mem_Free( (void *)image );
image = NULL;
buf = NULL;
status = FMV_EOF;
}
RoQShutdown();
}
/*
==============
idCinematicLocal::AnimationLength
==============
*/
int idCinematicLocal::AnimationLength() {
return animationLength;
}
/*
==============
idCinematicLocal::ResetTime
==============
*/
void idCinematicLocal::ResetTime(int time) {
startTime = ( backEnd.viewDef ) ? 1000 * backEnd.viewDef->floatTime : -1;
status = FMV_PLAY;
}
/*
==============
idCinematicLocal::ImageForTime
==============
*/
cinData_t idCinematicLocal::ImageForTime( int thisTime ) {
cinData_t cinData;
if ( thisTime < 0 ) {
thisTime = 0;
}
memset( &cinData, 0, sizeof(cinData) );
if ( r_skipROQ.GetBool() ) {
return cinData;
}
if ( status == FMV_EOF || status == FMV_IDLE ) {
return cinData;
}
if ( buf == NULL || startTime == -1 ) {
if ( startTime == -1 ) {
RoQReset();
}
startTime = thisTime;
}
tfps = ( ( thisTime - startTime ) * frameRate ) / 1000;
if ( tfps < 0 ) {
tfps = 0;
}
if ( tfps < numQuads ) {
RoQReset();
buf = NULL;
status = FMV_PLAY;
}
if ( buf == NULL ) {
while( buf == NULL ) {
RoQInterrupt();
}
} else {
while( (tfps != numQuads && status == FMV_PLAY) ) {
RoQInterrupt();
}
}
if ( status == FMV_LOOPED ) {
status = FMV_PLAY;
while( buf == NULL && status == FMV_PLAY ) {
RoQInterrupt();
}
startTime = thisTime;
}
if ( status == FMV_EOF ) {
if ( looping ) {
RoQReset();
buf = NULL;
if ( status == FMV_LOOPED ) {
status = FMV_PLAY;
}
while ( buf == NULL && status == FMV_PLAY ) {
RoQInterrupt();
}
startTime = thisTime;
} else {
status = FMV_IDLE;
RoQShutdown();
}
}
cinData.imageWidth = CIN_WIDTH;
cinData.imageHeight = CIN_HEIGHT;
cinData.status = status;
cinData.image = buf;
return cinData;
}
/*
==============
idCinematicLocal::move8_32
==============
*/
void idCinematicLocal::move8_32( byte *src, byte *dst, int spl ) {
#if 1
int *dsrc, *ddst;
int dspl;
dsrc = (int *)src;
ddst = (int *)dst;
dspl = spl>>2;
ddst[0*dspl+0] = dsrc[0*dspl+0];
ddst[0*dspl+1] = dsrc[0*dspl+1];
ddst[0*dspl+2] = dsrc[0*dspl+2];
ddst[0*dspl+3] = dsrc[0*dspl+3];
ddst[0*dspl+4] = dsrc[0*dspl+4];
ddst[0*dspl+5] = dsrc[0*dspl+5];
ddst[0*dspl+6] = dsrc[0*dspl+6];
ddst[0*dspl+7] = dsrc[0*dspl+7];
ddst[1*dspl+0] = dsrc[1*dspl+0];
ddst[1*dspl+1] = dsrc[1*dspl+1];
ddst[1*dspl+2] = dsrc[1*dspl+2];
ddst[1*dspl+3] = dsrc[1*dspl+3];
ddst[1*dspl+4] = dsrc[1*dspl+4];
ddst[1*dspl+5] = dsrc[1*dspl+5];
ddst[1*dspl+6] = dsrc[1*dspl+6];
ddst[1*dspl+7] = dsrc[1*dspl+7];
ddst[2*dspl+0] = dsrc[2*dspl+0];
ddst[2*dspl+1] = dsrc[2*dspl+1];
ddst[2*dspl+2] = dsrc[2*dspl+2];
ddst[2*dspl+3] = dsrc[2*dspl+3];
ddst[2*dspl+4] = dsrc[2*dspl+4];
ddst[2*dspl+5] = dsrc[2*dspl+5];
ddst[2*dspl+6] = dsrc[2*dspl+6];
ddst[2*dspl+7] = dsrc[2*dspl+7];
ddst[3*dspl+0] = dsrc[3*dspl+0];
ddst[3*dspl+1] = dsrc[3*dspl+1];
ddst[3*dspl+2] = dsrc[3*dspl+2];
ddst[3*dspl+3] = dsrc[3*dspl+3];
ddst[3*dspl+4] = dsrc[3*dspl+4];
ddst[3*dspl+5] = dsrc[3*dspl+5];
ddst[3*dspl+6] = dsrc[3*dspl+6];
ddst[3*dspl+7] = dsrc[3*dspl+7];
ddst[4*dspl+0] = dsrc[4*dspl+0];
ddst[4*dspl+1] = dsrc[4*dspl+1];
ddst[4*dspl+2] = dsrc[4*dspl+2];
ddst[4*dspl+3] = dsrc[4*dspl+3];
ddst[4*dspl+4] = dsrc[4*dspl+4];
ddst[4*dspl+5] = dsrc[4*dspl+5];
ddst[4*dspl+6] = dsrc[4*dspl+6];
ddst[4*dspl+7] = dsrc[4*dspl+7];
ddst[5*dspl+0] = dsrc[5*dspl+0];
ddst[5*dspl+1] = dsrc[5*dspl+1];
ddst[5*dspl+2] = dsrc[5*dspl+2];
ddst[5*dspl+3] = dsrc[5*dspl+3];
ddst[5*dspl+4] = dsrc[5*dspl+4];
ddst[5*dspl+5] = dsrc[5*dspl+5];
ddst[5*dspl+6] = dsrc[5*dspl+6];
ddst[5*dspl+7] = dsrc[5*dspl+7];
ddst[6*dspl+0] = dsrc[6*dspl+0];
ddst[6*dspl+1] = dsrc[6*dspl+1];
ddst[6*dspl+2] = dsrc[6*dspl+2];
ddst[6*dspl+3] = dsrc[6*dspl+3];
ddst[6*dspl+4] = dsrc[6*dspl+4];
ddst[6*dspl+5] = dsrc[6*dspl+5];
ddst[6*dspl+6] = dsrc[6*dspl+6];
ddst[6*dspl+7] = dsrc[6*dspl+7];
ddst[7*dspl+0] = dsrc[7*dspl+0];
ddst[7*dspl+1] = dsrc[7*dspl+1];
ddst[7*dspl+2] = dsrc[7*dspl+2];
ddst[7*dspl+3] = dsrc[7*dspl+3];
ddst[7*dspl+4] = dsrc[7*dspl+4];
ddst[7*dspl+5] = dsrc[7*dspl+5];
ddst[7*dspl+6] = dsrc[7*dspl+6];
ddst[7*dspl+7] = dsrc[7*dspl+7];
#else
double *dsrc, *ddst;
int dspl;
dsrc = (double *)src;
ddst = (double *)dst;
dspl = spl>>3;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
#endif
}
/*
==============
idCinematicLocal::move4_32
==============
*/
void idCinematicLocal::move4_32( byte *src, byte *dst, int spl ) {
#if 1
int *dsrc, *ddst;
int dspl;
dsrc = (int *)src;
ddst = (int *)dst;
dspl = spl>>2;
ddst[0*dspl+0] = dsrc[0*dspl+0];
ddst[0*dspl+1] = dsrc[0*dspl+1];
ddst[0*dspl+2] = dsrc[0*dspl+2];
ddst[0*dspl+3] = dsrc[0*dspl+3];
ddst[1*dspl+0] = dsrc[1*dspl+0];
ddst[1*dspl+1] = dsrc[1*dspl+1];
ddst[1*dspl+2] = dsrc[1*dspl+2];
ddst[1*dspl+3] = dsrc[1*dspl+3];
ddst[2*dspl+0] = dsrc[2*dspl+0];
ddst[2*dspl+1] = dsrc[2*dspl+1];
ddst[2*dspl+2] = dsrc[2*dspl+2];
ddst[2*dspl+3] = dsrc[2*dspl+3];
ddst[3*dspl+0] = dsrc[3*dspl+0];
ddst[3*dspl+1] = dsrc[3*dspl+1];
ddst[3*dspl+2] = dsrc[3*dspl+2];
ddst[3*dspl+3] = dsrc[3*dspl+3];
#else
double *dsrc, *ddst;
int dspl;
dsrc = (double *)src;
ddst = (double *)dst;
dspl = spl>>3;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
dsrc += dspl; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
#endif
}
/*
==============
idCinematicLocal::blit8_32
==============
*/
void idCinematicLocal::blit8_32( byte *src, byte *dst, int spl ) {
#if 1
int *dsrc, *ddst;
int dspl;
dsrc = (int *)src;
ddst = (int *)dst;
dspl = spl>>2;
ddst[0*dspl+0] = dsrc[ 0];
ddst[0*dspl+1] = dsrc[ 1];
ddst[0*dspl+2] = dsrc[ 2];
ddst[0*dspl+3] = dsrc[ 3];
ddst[0*dspl+4] = dsrc[ 4];
ddst[0*dspl+5] = dsrc[ 5];
ddst[0*dspl+6] = dsrc[ 6];
ddst[0*dspl+7] = dsrc[ 7];
ddst[1*dspl+0] = dsrc[ 8];
ddst[1*dspl+1] = dsrc[ 9];
ddst[1*dspl+2] = dsrc[10];
ddst[1*dspl+3] = dsrc[11];
ddst[1*dspl+4] = dsrc[12];
ddst[1*dspl+5] = dsrc[13];
ddst[1*dspl+6] = dsrc[14];
ddst[1*dspl+7] = dsrc[15];
ddst[2*dspl+0] = dsrc[16];
ddst[2*dspl+1] = dsrc[17];
ddst[2*dspl+2] = dsrc[18];
ddst[2*dspl+3] = dsrc[19];
ddst[2*dspl+4] = dsrc[20];
ddst[2*dspl+5] = dsrc[21];
ddst[2*dspl+6] = dsrc[22];
ddst[2*dspl+7] = dsrc[23];
ddst[3*dspl+0] = dsrc[24];
ddst[3*dspl+1] = dsrc[25];
ddst[3*dspl+2] = dsrc[26];
ddst[3*dspl+3] = dsrc[27];
ddst[3*dspl+4] = dsrc[28];
ddst[3*dspl+5] = dsrc[29];
ddst[3*dspl+6] = dsrc[30];
ddst[3*dspl+7] = dsrc[31];
ddst[4*dspl+0] = dsrc[32];
ddst[4*dspl+1] = dsrc[33];
ddst[4*dspl+2] = dsrc[34];
ddst[4*dspl+3] = dsrc[35];
ddst[4*dspl+4] = dsrc[36];
ddst[4*dspl+5] = dsrc[37];
ddst[4*dspl+6] = dsrc[38];
ddst[4*dspl+7] = dsrc[39];
ddst[5*dspl+0] = dsrc[40];
ddst[5*dspl+1] = dsrc[41];
ddst[5*dspl+2] = dsrc[42];
ddst[5*dspl+3] = dsrc[43];
ddst[5*dspl+4] = dsrc[44];
ddst[5*dspl+5] = dsrc[45];
ddst[5*dspl+6] = dsrc[46];
ddst[5*dspl+7] = dsrc[47];
ddst[6*dspl+0] = dsrc[48];
ddst[6*dspl+1] = dsrc[49];
ddst[6*dspl+2] = dsrc[50];
ddst[6*dspl+3] = dsrc[51];
ddst[6*dspl+4] = dsrc[52];
ddst[6*dspl+5] = dsrc[53];
ddst[6*dspl+6] = dsrc[54];
ddst[6*dspl+7] = dsrc[55];
ddst[7*dspl+0] = dsrc[56];
ddst[7*dspl+1] = dsrc[57];
ddst[7*dspl+2] = dsrc[58];
ddst[7*dspl+3] = dsrc[59];
ddst[7*dspl+4] = dsrc[60];
ddst[7*dspl+5] = dsrc[61];
ddst[7*dspl+6] = dsrc[62];
ddst[7*dspl+7] = dsrc[63];
#else
double *dsrc, *ddst;
int dspl;
dsrc = (double *)src;
ddst = (double *)dst;
dspl = spl>>3;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += 4; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += 4; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += 4; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += 4; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += 4; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += 4; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
dsrc += 4; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1]; ddst[2] = dsrc[2]; ddst[3] = dsrc[3];
#endif
}
/*
==============
idCinematicLocal::blit4_32
==============
*/
void idCinematicLocal::blit4_32( byte *src, byte *dst, int spl ) {
#if 1
int *dsrc, *ddst;
int dspl;
dsrc = (int *)src;
ddst = (int *)dst;
dspl = spl>>2;
ddst[0*dspl+0] = dsrc[ 0];
ddst[0*dspl+1] = dsrc[ 1];
ddst[0*dspl+2] = dsrc[ 2];
ddst[0*dspl+3] = dsrc[ 3];
ddst[1*dspl+0] = dsrc[ 4];
ddst[1*dspl+1] = dsrc[ 5];
ddst[1*dspl+2] = dsrc[ 6];
ddst[1*dspl+3] = dsrc[ 7];
ddst[2*dspl+0] = dsrc[ 8];
ddst[2*dspl+1] = dsrc[ 9];
ddst[2*dspl+2] = dsrc[10];
ddst[2*dspl+3] = dsrc[11];
ddst[3*dspl+0] = dsrc[12];
ddst[3*dspl+1] = dsrc[13];
ddst[3*dspl+2] = dsrc[14];
ddst[3*dspl+3] = dsrc[15];
#else
double *dsrc, *ddst;
int dspl;
dsrc = (double *)src;
ddst = (double *)dst;
dspl = spl>>3;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
dsrc += 2; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
dsrc += 2; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
dsrc += 2; ddst += dspl;
ddst[0] = dsrc[0]; ddst[1] = dsrc[1];
#endif
}
/*
==============
idCinematicLocal::blit2_32
==============
*/
void idCinematicLocal::blit2_32( byte *src, byte *dst, int spl ) {
#if 1
int *dsrc, *ddst;
int dspl;
dsrc = (int *)src;
ddst = (int *)dst;
dspl = spl>>2;
ddst[0*dspl+0] = dsrc[0];
ddst[0*dspl+1] = dsrc[1];
ddst[1*dspl+0] = dsrc[2];
ddst[1*dspl+1] = dsrc[3];
#else
double *dsrc, *ddst;
int dspl;
dsrc = (double *)src;
ddst = (double *)dst;
dspl = spl>>3;
ddst[0] = dsrc[0];
ddst[dspl] = dsrc[1];
#endif
}
/*
==============
idCinematicLocal::blitVQQuad32fs
==============
*/
void idCinematicLocal::blitVQQuad32fs( byte **status, unsigned char *data ) {
unsigned short newd, celdata, code;
unsigned int index, i;
newd = 0;
celdata = 0;
index = 0;
do {
if (!newd) {
newd = 7;
celdata = data[0] + data[1]*256;
data += 2;
} else {
newd--;
}
code = (unsigned short)(celdata&0xc000);
celdata <<= 2;
switch (code) {
case 0x8000: // vq code
blit8_32( (byte *)&vq8[(*data)*128], status[index], samplesPerLine );
data++;
index += 5;
break;
case 0xc000: // drop
index++; // skip 8x8
for(i=0;i<4;i++) {
if (!newd) {
newd = 7;
celdata = data[0] + data[1]*256;
data += 2;
} else {
newd--;
}
code = (unsigned short)(celdata&0xc000); celdata <<= 2;
switch (code) { // code in top two bits of code
case 0x8000: // 4x4 vq code
blit4_32( (byte *)&vq4[(*data)*32], status[index], samplesPerLine );
data++;
break;
case 0xc000: // 2x2 vq code
blit2_32( (byte *)&vq2[(*data)*8], status[index], samplesPerLine );
data++;
blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, samplesPerLine );
data++;
blit2_32( (byte *)&vq2[(*data)*8], status[index]+samplesPerLine*2, samplesPerLine );
data++;
blit2_32( (byte *)&vq2[(*data)*8], status[index]+samplesPerLine*2+8, samplesPerLine );
data++;
break;
case 0x4000: // motion compensation
move4_32( status[index] + mcomp[(*data)], status[index], samplesPerLine );
data++;
break;
}
index++;
}
break;
case 0x4000: // motion compensation
move8_32( status[index] + mcomp[(*data)], status[index], samplesPerLine );
data++;
index += 5;
break;
case 0x0000:
index += 5;
break;
}
} while ( status[index] != NULL );
}
#define VQ2TO4(a,b,c,d) { \
*c++ = a[0]; \
*d++ = a[0]; \
*d++ = a[0]; \
*c++ = a[1]; \
*d++ = a[1]; \
*d++ = a[1]; \
*c++ = b[0]; \
*d++ = b[0]; \
*d++ = b[0]; \
*c++ = b[1]; \
*d++ = b[1]; \
*d++ = b[1]; \
*d++ = a[0]; \
*d++ = a[0]; \
*d++ = a[1]; \
*d++ = a[1]; \
*d++ = b[0]; \
*d++ = b[0]; \
*d++ = b[1]; \
*d++ = b[1]; \
a += 2; b += 2; }
#define VQ2TO2(a,b,c,d) { \
*c++ = *a; \
*d++ = *a; \
*d++ = *a; \
*c++ = *b; \
*d++ = *b; \
*d++ = *b; \
*d++ = *a; \
*d++ = *a; \
*d++ = *b; \
*d++ = *b; \
a++; b++; }
/*
==============
idCinematicLocal::yuv_to_rgb
==============
*/
// RB: 64 bit fixes, changed long to int
unsigned short idCinematicLocal::yuv_to_rgb( int y, int u, int v ) {
int r,g,b,YY = (int)(ROQ_YY_tab[(y)]);
r = (YY + ROQ_VR_tab[v]) >> 9;
g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 8;
b = (YY + ROQ_UB_tab[u]) >> 9;
if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31;
return (unsigned short)((r<<11)+(g<<5)+(b));
}
// RB end
/*
==============
idCinematicLocal::yuv_to_rgb24
==============
*/
// RB: 64 bit fixes, changed long to int
unsigned int idCinematicLocal::yuv_to_rgb24( int y, int u, int v ) {
long r,g,b,YY = (long)(ROQ_YY_tab[(y)]);
r = (YY + ROQ_VR_tab[v]) >> 6;
g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 6;
b = (YY + ROQ_UB_tab[u]) >> 6;
if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255;
return LittleLong((r)+(g<<8)+(b<<16));
}
// RB end
/*
==============
idCinematicLocal::decodeCodeBook
==============
*/
// RB: 64 bit fixes, changed long to int
void idCinematicLocal::decodeCodeBook( byte *input, unsigned short roq_flags ) {
int i, j, two, four;
unsigned short *aptr, *bptr, *cptr, *dptr;
int y0,y1,y2,y3,cr,cb;
unsigned int *iaptr, *ibptr, *icptr, *idptr;
if (!roq_flags) {
two = four = 256;
} else {
two = roq_flags>>8;
if (!two) two = 256;
four = roq_flags&0xff;
}
four *= 2;
bptr = (unsigned short *)vq2;
if (!half) {
if (!smootheddouble) {
//
// normal height
//
if (samplesPerPixel==2) {
for(i=0;i<two;i++) {
y0 = (int)*input++;
y1 = (int)*input++;
y2 = (int)*input++;
y3 = (int)*input++;
cr = (int)*input++;
cb = (int)*input++;
*bptr++ = yuv_to_rgb( y0, cr, cb );
*bptr++ = yuv_to_rgb( y1, cr, cb );
*bptr++ = yuv_to_rgb( y2, cr, cb );
*bptr++ = yuv_to_rgb( y3, cr, cb );
}
cptr = (unsigned short *)vq4;
dptr = (unsigned short *)vq8;
for(i=0;i<four;i++) {
aptr = (unsigned short *)vq2 + (*input++)*4;
bptr = (unsigned short *)vq2 + (*input++)*4;
for(j=0;j<2;j++)
VQ2TO4(aptr,bptr,cptr,dptr);
}
} else if (samplesPerPixel==4) {
ibptr = (unsigned int *)bptr;
for(i=0;i<two;i++) {
y0 = (int)*input++;
y1 = (int)*input++;
y2 = (int)*input++;
y3 = (int)*input++;
cr = (int)*input++;
cb = (int)*input++;
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
*ibptr++ = yuv_to_rgb24( y1, cr, cb );
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
*ibptr++ = yuv_to_rgb24( y3, cr, cb );
}
icptr = (unsigned int *)vq4;
idptr = (unsigned int *)vq8;
for(i=0;i<four;i++) {
iaptr = (unsigned int *)vq2 + (*input++)*4;
ibptr = (unsigned int *)vq2 + (*input++)*4;
for(j=0;j<2;j++)
VQ2TO4(iaptr, ibptr, icptr, idptr);
}
}
} else {
//
// double height, smoothed
//
if (samplesPerPixel==2) {
for(i=0;i<two;i++) {
y0 = (int)*input++;
y1 = (int)*input++;
y2 = (int)*input++;
y3 = (int)*input++;
cr = (int)*input++;
cb = (int)*input++;
*bptr++ = yuv_to_rgb( y0, cr, cb );
*bptr++ = yuv_to_rgb( y1, cr, cb );
*bptr++ = yuv_to_rgb( ((y0*3)+y2)/4, cr, cb );
*bptr++ = yuv_to_rgb( ((y1*3)+y3)/4, cr, cb );
*bptr++ = yuv_to_rgb( (y0+(y2*3))/4, cr, cb );
*bptr++ = yuv_to_rgb( (y1+(y3*3))/4, cr, cb );
*bptr++ = yuv_to_rgb( y2, cr, cb );
*bptr++ = yuv_to_rgb( y3, cr, cb );
}
cptr = (unsigned short *)vq4;
dptr = (unsigned short *)vq8;
for(i=0;i<four;i++) {
aptr = (unsigned short *)vq2 + (*input++)*8;
bptr = (unsigned short *)vq2 + (*input++)*8;
for(j=0;j<2;j++) {
VQ2TO4(aptr,bptr,cptr,dptr);
VQ2TO4(aptr,bptr,cptr,dptr);
}
}
} else if (samplesPerPixel==4) {
ibptr = (unsigned int *)bptr;
for(i=0;i<two;i++) {
y0 = (int)*input++;
y1 = (int)*input++;
y2 = (int)*input++;
y3 = (int)*input++;
cr = (int)*input++;
cb = (int)*input++;
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
*ibptr++ = yuv_to_rgb24( y1, cr, cb );
*ibptr++ = yuv_to_rgb24( ((y0*3)+y2)/4, cr, cb );
*ibptr++ = yuv_to_rgb24( ((y1*3)+y3)/4, cr, cb );
*ibptr++ = yuv_to_rgb24( (y0+(y2*3))/4, cr, cb );
*ibptr++ = yuv_to_rgb24( (y1+(y3*3))/4, cr, cb );
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
*ibptr++ = yuv_to_rgb24( y3, cr, cb );
}
icptr = (unsigned int *)vq4;
idptr = (unsigned int *)vq8;
for(i=0;i<four;i++) {
iaptr = (unsigned int *)vq2 + (*input++)*8;
ibptr = (unsigned int *)vq2 + (*input++)*8;
for(j=0;j<2;j++) {
VQ2TO4(iaptr, ibptr, icptr, idptr);
VQ2TO4(iaptr, ibptr, icptr, idptr);
}
}
}
}
} else {
//
// 1/4 screen
//
if (samplesPerPixel==2) {
for(i=0;i<two;i++) {
y0 = (int)*input; input+=2;
y2 = (int)*input; input+=2;
cr = (int)*input++;
cb = (int)*input++;
*bptr++ = yuv_to_rgb( y0, cr, cb );
*bptr++ = yuv_to_rgb( y2, cr, cb );
}
cptr = (unsigned short *)vq4;
dptr = (unsigned short *)vq8;
for(i=0;i<four;i++) {
aptr = (unsigned short *)vq2 + (*input++)*2;
bptr = (unsigned short *)vq2 + (*input++)*2;
for(j=0;j<2;j++) {
VQ2TO2(aptr,bptr,cptr,dptr);
}
}
} else if (samplesPerPixel == 4) {
ibptr = (unsigned int *) bptr;
for(i=0;i<two;i++) {
y0 = (int)*input; input+=2;
y2 = (int)*input; input+=2;
cr = (int)*input++;
cb = (int)*input++;
*ibptr++ = yuv_to_rgb24( y0, cr, cb );
*ibptr++ = yuv_to_rgb24( y2, cr, cb );
}
icptr = (unsigned int *)vq4;
idptr = (unsigned int *)vq8;
for(i=0;i<four;i++) {
iaptr = (unsigned int *)vq2 + (*input++)*2;
ibptr = (unsigned int *)vq2 + (*input++)*2;
for(j=0;j<2;j++) {
VQ2TO2(iaptr,ibptr,icptr,idptr);
}
}
}
}
}
// RB end
/*
==============
idCinematicLocal::recurseQuad
==============
*/
// RB: 64 bit fixes, changed long to int
void idCinematicLocal::recurseQuad( int startX, int startY, int quadSize, int xOff, int yOff ) {
byte *scroff;
int bigx, bigy, lowx, lowy, useY;
int offset;
offset = screenDelta;
lowx = lowy = 0;
bigx = xsize;
bigy = ysize;
if (bigx > CIN_WIDTH) bigx = CIN_WIDTH;
if (bigy > CIN_HEIGHT) bigy = CIN_HEIGHT;
if ( (startX >= lowx) && (startX+quadSize) <= (bigx) && (startY+quadSize) <= (bigy) && (startY >= lowy) && quadSize <= MAXSIZE) {
useY = startY;
scroff = image + (useY+((CIN_HEIGHT-bigy)>>1)+yOff)*(samplesPerLine) + (((startX+xOff))*samplesPerPixel);
qStatus[0][onQuad ] = scroff;
qStatus[1][onQuad++] = scroff+offset;
}
if ( quadSize != MINSIZE ) {
quadSize >>= 1;
recurseQuad( startX, startY , quadSize, xOff, yOff );
recurseQuad( startX+quadSize, startY , quadSize, xOff, yOff );
recurseQuad( startX, startY+quadSize , quadSize, xOff, yOff );
recurseQuad( startX+quadSize, startY+quadSize , quadSize, xOff, yOff );
}
}
// RB end
/*
==============
idCinematicLocal::setupQuad
==============
*/
// RB: 64 bit fixes, changed long to int
void idCinematicLocal::setupQuad( int xOff, int yOff ) {
int numQuadCels, i,x,y;
byte *temp;
numQuadCels = (CIN_WIDTH*CIN_HEIGHT) / (16);
numQuadCels += numQuadCels/4 + numQuadCels/16;
numQuadCels += 64; // for overflow
numQuadCels = (xsize*ysize) / (16);
numQuadCels += numQuadCels/4;
numQuadCels += 64; // for overflow
onQuad = 0;
for(y=0;y<(int)ysize;y+=16)
for(x=0;x<(int)xsize;x+=16)
recurseQuad( x, y, 16, xOff, yOff );
temp = NULL;
for(i=(numQuadCels-64);i<numQuadCels;i++) {
qStatus[0][i] = temp; // eoq
qStatus[1][i] = temp; // eoq
}
}
// RB end
/*
==============
idCinematicLocal::readQuadInfo
==============
*/
void idCinematicLocal::readQuadInfo( byte *qData ) {
xsize = qData[0]+qData[1]*256;
ysize = qData[2]+qData[3]*256;
maxsize = qData[4]+qData[5]*256;
minsize = qData[6]+qData[7]*256;
CIN_HEIGHT = ysize;
CIN_WIDTH = xsize;
samplesPerLine = CIN_WIDTH*samplesPerPixel;
screenDelta = CIN_HEIGHT*samplesPerLine;
if (!image ) {
image = (byte *)Mem_Alloc( CIN_WIDTH*CIN_HEIGHT*samplesPerPixel*2 );
}
half = false;
smootheddouble = false;
// flibit: 64 bit fix, changed unsigned int to uintptr_t
t[0] = (0 - (uintptr_t)image)+(uintptr_t)image+screenDelta;
t[1] = (0 - ((uintptr_t)image + screenDelta))+(uintptr_t)image;
// flibit end
drawX = CIN_WIDTH;
drawY = CIN_HEIGHT;
}
/*
==============
idCinematicLocal::RoQPrepMcomp
==============
*/
// RB: 64 bit fixes, changed long to int
void idCinematicLocal::RoQPrepMcomp( int xoff, int yoff ) {
int i, j, x, y, temp, temp2;
i=samplesPerLine; j=samplesPerPixel;
if ( xsize == (ysize*4) && !half ) { j = j+j; i = i+i; }
for(y=0;y<16;y++) {
temp2 = (y+yoff-8)*i;
for(x=0;x<16;x++) {
temp = (x+xoff-8)*j;
mcomp[(x*16)+y] = normalBuffer0-(temp2+temp);
}
}
}
// RB end
/*
==============
idCinematicLocal::RoQReset
==============
*/
void idCinematicLocal::RoQReset() {
iFile->Seek( 0, FS_SEEK_SET );
iFile->Read( file, 16 );
RoQ_init();
status = FMV_LOOPED;
}
typedef struct {
struct jpeg_source_mgr pub; /* public fields */
byte *infile; /* source stream */
JOCTET * buffer; /* start of buffer */
boolean start_of_file; /* have we gotten any data yet? */
int memsize;
} my_source_mgr;
typedef my_source_mgr * my_src_ptr;
#define INPUT_BUF_SIZE 32768 /* choose an efficiently fread'able size */
/* jpeg error handling */
struct jpeg_error_mgr jerr;
/*
* Fill the input buffer --- called whenever buffer is emptied.
*
* In typical applications, this should read fresh data into the buffer
* (ignoring the current state of next_input_byte & bytes_in_buffer),
* reset the pointer & count to the start of the buffer, and return TRUE
* indicating that the buffer has been reloaded. It is not necessary to
* fill the buffer entirely, only to obtain at least one more byte.
*
* There is no such thing as an EOF return. If the end of the file has been
* reached, the routine has a choice of ERREXIT() or inserting fake data into
* the buffer. In most cases, generating a warning message and inserting a
* fake EOI marker is the best course of action --- this will allow the
* decompressor to output however much of the image is there. However,
* the resulting error message is misleading if the real problem is an empty
* input file, so we handle that case specially.
*
* In applications that need to be able to suspend compression due to input
* not being available yet, a FALSE return indicates that no more data can be
* obtained right now, but more may be forthcoming later. In this situation,
* the decompressor will return to its caller (with an indication of the
* number of scanlines it has read, if any). The application should resume
* decompression after it has loaded more data into the input buffer. Note
* that there are substantial restrictions on the use of suspension --- see
* the documentation.
*
* When suspending, the decompressor will back up to a convenient restart point
* (typically the start of the current MCU). next_input_byte & bytes_in_buffer
* indicate where the restart point will be if the current call returns FALSE.
* Data beyond this point must be rescanned after resumption, so move it to
* the front of the buffer rather than discarding it.
*/
METHODDEF boolean fill_input_buffer( j_decompress_ptr cinfo )
{
my_src_ptr src = (my_src_ptr) cinfo->src;
int nbytes;
nbytes = INPUT_BUF_SIZE;
if (nbytes > src->memsize) nbytes = src->memsize;
if (nbytes == 0) {
/* Insert a fake EOI marker */
src->buffer[0] = (JOCTET) 0xFF;
src->buffer[1] = (JOCTET) JPEG_EOI;
nbytes = 2;
} else {
memcpy( src->buffer, src->infile, INPUT_BUF_SIZE );
src->infile = src->infile + nbytes;
src->memsize = src->memsize - INPUT_BUF_SIZE;
}
src->pub.next_input_byte = src->buffer;
src->pub.bytes_in_buffer = nbytes;
src->start_of_file = FALSE;
return TRUE;
}
/*
* Initialize source --- called by jpeg_read_header
* before any data is actually read.
*/
METHODDEF void init_source (j_decompress_ptr cinfo)
{
my_src_ptr src = (my_src_ptr) cinfo->src;
/* We reset the empty-input-file flag for each image,
* but we don't clear the input buffer.
* This is correct behavior for reading a series of images from one source.
*/
src->start_of_file = TRUE;
}
/*
* Skip data --- used to skip over a potentially large amount of
* uninteresting data (such as an APPn marker).
*
* Writers of suspendable-input applications must note that skip_input_data
* is not granted the right to give a suspension return. If the skip extends
* beyond the data currently in the buffer, the buffer can be marked empty so
* that the next read will cause a fill_input_buffer call that can suspend.
* Arranging for additional bytes to be discarded before reloading the input
* buffer is the application writer's problem.
*/
METHODDEF void
skip_input_data (j_decompress_ptr cinfo, long num_bytes)
{
my_src_ptr src = (my_src_ptr) cinfo->src;
/* Just a dumb implementation for now. Could use fseek() except
* it doesn't work on pipes. Not clear that being smart is worth
* any trouble anyway --- large skips are infrequent.
*/
if (num_bytes > 0) {
src->infile = src->infile + num_bytes;
src->pub.next_input_byte += (size_t) num_bytes;
src->pub.bytes_in_buffer -= (size_t) num_bytes;
}
}
/*
* An additional method that can be provided by data source modules is the
* resync_to_restart method for error recovery in the presence of RST markers.
* For the moment, this source module just uses the default resync method
* provided by the JPEG library. That method assumes that no backtracking
* is possible.
*/
/*
* Terminate source --- called by jpeg_finish_decompress
* after all data has been read. Often a no-op.
*
* NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
* application must deal with any cleanup that should happen even
* for error exit.
*/
METHODDEF void
term_source (j_decompress_ptr cinfo)
{
cinfo = cinfo;
/* no work necessary here */
}
GLOBAL void
jpeg_memory_src (j_decompress_ptr cinfo, byte *infile, int size)
{
my_src_ptr src;
/* The source object and input buffer are made permanent so that a series
* of JPEG images can be read from the same file by calling jpeg_stdio_src
* only before the first one. (If we discarded the buffer at the end of
* one image, we'd likely lose the start of the next one.)
* This makes it unsafe to use this manager and a different source
* manager serially with the same JPEG object. Caveat programmer.
*/
if (cinfo->src == NULL) { /* first time for this JPEG object? */
cinfo->src = (struct jpeg_source_mgr *)
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
sizeof(my_source_mgr));
src = (my_src_ptr) cinfo->src;
src->buffer = (JOCTET *)
(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
INPUT_BUF_SIZE * sizeof(JOCTET));
}
src = (my_src_ptr) cinfo->src;
src->pub.init_source = init_source;
src->pub.fill_input_buffer = fill_input_buffer;
src->pub.skip_input_data = skip_input_data;
src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */
src->pub.term_source = term_source;
src->infile = infile;
src->memsize = size;
src->pub.bytes_in_buffer = 0; /* forces fill_input_buffer on first read */
src->pub.next_input_byte = NULL; /* until buffer loaded */
}
int JPEGBlit( byte *wStatus, byte *data, int datasize )
{
/* This struct contains the JPEG decompression parameters and pointers to
* working space (which is allocated as needed by the JPEG library).
*/
struct jpeg_decompress_struct cinfo;
/* We use our private extension JPEG error handler.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
*/
/* More stuff */
JSAMPARRAY buffer; /* Output row buffer */
int row_stride; /* physical row width in output buffer */
/* Step 1: allocate and initialize JPEG decompression object */
/* We set up the normal JPEG error routines, then override error_exit. */
cinfo.err = jpeg_std_error(&jerr);
/* Now we can initialize the JPEG decompression object. */
jpeg_create_decompress(&cinfo);
/* Step 2: specify data source (eg, a file) */
jpeg_memory_src(&cinfo, data, datasize);
/* Step 3: read file parameters with jpeg_read_header() */
(void) jpeg_read_header(&cinfo, TRUE);
/* We can ignore the return value from jpeg_read_header since
* (a) suspension is not possible with the stdio data source, and
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
* See libjpeg.doc for more info.
*/
/* Step 4: set parameters for decompression */
/* In this example, we don't need to change any of the defaults set by
* jpeg_read_header(), so we do nothing here.
*/
/* Step 5: Start decompressor */
cinfo.dct_method = JDCT_IFAST;
cinfo.dct_method = JDCT_FASTEST;
cinfo.dither_mode = JDITHER_NONE;
cinfo.do_fancy_upsampling = FALSE;
// cinfo.out_color_space = JCS_GRAYSCALE;
(void) jpeg_start_decompress(&cinfo);
/* We can ignore the return value since suspension is not possible
* with the stdio data source.
*/
/* We may need to do some setup of our own at this point before reading
* the data. After jpeg_start_decompress() we have the correct scaled
* output image dimensions available, as well as the output colormap
* if we asked for color quantization.
* In this example, we need to make an output work buffer of the right size.
*/
/* JSAMPLEs per row in output buffer */
row_stride = cinfo.output_width * cinfo.output_components;
/* Make a one-row-high sample array that will go away when done with image */
buffer = (*cinfo.mem->alloc_sarray)
((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
/* Step 6: while (scan lines remain to be read) */
/* jpeg_read_scanlines(...); */
/* Here we use the library's state variable cinfo.output_scanline as the
* loop counter, so that we don't have to keep track ourselves.
*/
wStatus += (cinfo.output_height-1)*row_stride;
while (cinfo.output_scanline < cinfo.output_height) {
/* jpeg_read_scanlines expects an array of pointers to scanlines.
* Here the array is only one element long, but you could ask for
* more than one scanline at a time if that's more convenient.
*/
(void) jpeg_read_scanlines(&cinfo, &buffer[0], 1);
/* Assume put_scanline_someplace wants a pointer and sample count. */
memcpy( wStatus, &buffer[0][0], row_stride );
/*
int x;
unsigned int *buf = (unsigned int *)&buffer[0][0];
unsigned int *out = (unsigned int *)wStatus;
for(x=0;x<cinfo.output_width;x++) {
unsigned int pixel = buf[x];
byte *roof = (byte *)&pixel;
byte temp = roof[0];
roof[0] = roof[2];
roof[2] = temp;
out[x] = pixel;
}
*/
wStatus -= row_stride;
}
/* Step 7: Finish decompression */
(void) jpeg_finish_decompress(&cinfo);
/* We can ignore the return value since suspension is not possible
* with the stdio data source.
*/
/* Step 8: Release JPEG decompression object */
/* This is an important step since it will release a good deal of memory. */
jpeg_destroy_decompress(&cinfo);
/* At this point you may want to check to see whether any corrupt-data
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
*/
/* And we're done! */
return 1;
}
/*
==============
idCinematicLocal::RoQInterrupt
==============
*/
void idCinematicLocal::RoQInterrupt(void) {
byte *framedata;
iFile->Read( file, RoQFrameSize+8 );
if ( RoQPlayed >= ROQSize ) {
if (looping) {
RoQReset();
} else {
status = FMV_EOF;
}
return;
}
framedata = file;
//
// new frame is ready
//
redump:
switch(roq_id)
{
case ROQ_QUAD_VQ:
if ((numQuads&1)) {
normalBuffer0 = t[1];
RoQPrepMcomp( roqF0, roqF1 );
blitVQQuad32fs( qStatus[1], framedata);
buf = image + screenDelta;
} else {
normalBuffer0 = t[0];
RoQPrepMcomp( roqF0, roqF1 );
blitVQQuad32fs( qStatus[0], framedata );
buf = image;
}
if (numQuads == 0) { // first frame
memcpy(image+screenDelta, image, samplesPerLine*ysize);
}
numQuads++;
dirty = true;
break;
case ROQ_CODEBOOK:
decodeCodeBook( framedata, (unsigned short)roq_flags );
break;
case ZA_SOUND_MONO:
break;
case ZA_SOUND_STEREO:
break;
case ROQ_QUAD_INFO:
if (numQuads == -1) {
readQuadInfo( framedata );
setupQuad( 0, 0 );
}
if (numQuads != 1) numQuads = 0;
break;
case ROQ_PACKET:
inMemory = ( roq_flags != 0 );
RoQFrameSize = 0; // for header
break;
case ROQ_QUAD_HANG:
RoQFrameSize = 0;
break;
case ROQ_QUAD_JPEG:
if (!numQuads) {
normalBuffer0 = t[0];
JPEGBlit( image, framedata, RoQFrameSize );
memcpy(image+screenDelta, image, samplesPerLine*ysize);
numQuads++;
}
break;
default:
status = FMV_EOF;
break;
}
//
// read in next frame data
//
if ( RoQPlayed >= ROQSize ) {
if (looping) {
RoQReset();
} else {
status = FMV_EOF;
}
return;
}
framedata += RoQFrameSize;
roq_id = framedata[0] + framedata[1]*256;
RoQFrameSize = framedata[2] + framedata[3]*256 + framedata[4]*65536;
roq_flags = framedata[6] + framedata[7]*256;
roqF0 = (char)framedata[7];
roqF1 = (char)framedata[6];
if (RoQFrameSize>65536||roq_id==0x1084) {
common->DPrintf("roq_size>65536||roq_id==0x1084\n");
status = FMV_EOF;
if (looping) {
RoQReset();
}
return;
}
if (inMemory && (status != FMV_EOF)) {
inMemory = false; framedata += 8; goto redump;
}
//
// one more frame hits the dust
//
// assert(RoQFrameSize <= 65536);
// r = Sys_StreamedRead( file, RoQFrameSize+8, 1, iFile );
RoQPlayed += RoQFrameSize+8;
}
/*
==============
idCinematicLocal::RoQ_init
==============
*/
void idCinematicLocal::RoQ_init( void ) {
RoQPlayed = 24;
/* get frame rate */
roqFPS = file[ 6] + file[ 7]*256;
if (!roqFPS) roqFPS = 30;
numQuads = -1;
roq_id = file[ 8] + file[ 9]*256;
RoQFrameSize= file[10] + file[11]*256 + file[12]*65536;
roq_flags = file[14] + file[15]*256;
}
/*
==============
idCinematicLocal::RoQShutdown
==============
*/
void idCinematicLocal::RoQShutdown( void ) {
if ( status == FMV_IDLE ) {
return;
}
status = FMV_IDLE;
if ( iFile ) {
fileSystem->CloseFile( iFile );
iFile = NULL;
}
fileName = "";
}
//===========================================
/*
==============
idSndWindow::InitFromFile
==============
*/
bool idSndWindow::InitFromFile( const char *qpath, bool looping ) {
idStr fname = qpath;
fname.ToLower();
if ( !fname.Icmp( "waveform" ) ) {
showWaveform = true;
} else {
showWaveform = false;
}
return true;
}
/*
==============
idSndWindow::ImageForTime
==============
*/
cinData_t idSndWindow::ImageForTime( int milliseconds ) {
return soundSystem->ImageForTime( milliseconds, showWaveform );
}
/*
==============
idSndWindow::AnimationLength
==============
*/
int idSndWindow::AnimationLength() {
return -1;
}