quadrilateralcowboy/d3xp/worldman_moveable.h

46 lines
740 B
C++

typedef struct record_moveable_s
{
int timestamp;
idVec3 position;
idMat3 angle;
bool done;
} record_moveable_t;
class idWorldManager_Moveable : public idEntity
{
public:
CLASS_PROTOTYPE( idWorldManager_Moveable );
void Spawn( void );
virtual void Think( void );
void Event_startplay( void );
void Event_startrecord( bool continuation );
void Event_stop( void );
private:
idEntityPtr<idEntity> targetEnt;
idList<record_moveable_t> events;
int state;
enum { OFF, RECORDING, PLAYING };
int index;
void UpdateRecord( void );
void UpdatePlay( void );
idVec3 lastPosition;
int lastRecordTime;
int lastTimestamp;
int startTime;
};