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https://github.com/blendogames/quadrilateralcowboy.git
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102 lines
3.3 KiB
C
102 lines
3.3 KiB
C
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/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma once
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#include "afxcmn.h"
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#include "afxwin.h"
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// CPreviewDlg dialog
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struct CommentedItem {
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idStr Name;
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idStr Path;
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idStr Comments;
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};
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class CPreviewDlg : public CDialog
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{
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public:
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enum {MODELS, GUIS, SOUNDS, MATERIALS, SCRIPTS, SOUNDPARENT, WAVES, PARTICLES, MODELPARENT, GUIPARENT, COMMENTED, SKINS};
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CPreviewDlg(CWnd* pParent = NULL); // standard constructor
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virtual ~CPreviewDlg();
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void SetMode( int mode, const char *preSelect = NULL );
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void RebuildTree( const char *data );
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void SetDisablePreview( bool b ) {
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disablePreview = b;
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}
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idStr mediaName;
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int returnCode;
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bool Waiting();
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void SetModal();
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// Dialog Data
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enum { IDD = IDD_DIALOG_PREVIEW };
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private:
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DECLARE_DYNAMIC(CPreviewDlg)
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CTreeCtrl treeMedia;
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CEdit editInfo;
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HTREEITEM commentItem;
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CImageList m_image;
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idGLDrawable m_testDrawable;
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idGLDrawableMaterial m_drawMaterial;
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idGLDrawableModel m_drawModel;
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idGLWidget wndPreview;
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idHashTable<HTREEITEM> quickTree;
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idList<CommentedItem> items;
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virtual BOOL OnInitDialog();
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int currentMode;
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void AddCommentedItems();
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idStr data;
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bool disablePreview;
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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void BuildTree();
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void AddStrList(const char *root, const idStrList &list, int type);
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void AddSounds(bool rootItems);
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void AddMaterials(bool rootItems);
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void AddParticles(bool rootItems);
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void AddSkins( bool rootItems );
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DECLARE_MESSAGE_MAP()
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public:
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afx_msg void OnTvnSelchangedTreeMedia(NMHDR *pNMHDR, LRESULT *pResult);
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virtual BOOL Create(LPCTSTR lpszTemplateName, CWnd* pParentWnd = NULL);
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protected:
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virtual void OnCancel();
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virtual void OnOK();
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virtual void OnShowWindow( BOOL bShow, UINT status );
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public:
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afx_msg void OnBnClickedButtonReload();
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afx_msg void OnBnClickedButtonAdd();
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afx_msg void OnBnClickedButtonPlay();
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};
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