quadrilateralcowboy/tools/radiant/PreviewDlg.h

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2020-06-12 21:06:25 +00:00
/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma once
#include "afxcmn.h"
#include "afxwin.h"
// CPreviewDlg dialog
struct CommentedItem {
idStr Name;
idStr Path;
idStr Comments;
};
class CPreviewDlg : public CDialog
{
public:
enum {MODELS, GUIS, SOUNDS, MATERIALS, SCRIPTS, SOUNDPARENT, WAVES, PARTICLES, MODELPARENT, GUIPARENT, COMMENTED, SKINS};
CPreviewDlg(CWnd* pParent = NULL); // standard constructor
virtual ~CPreviewDlg();
void SetMode( int mode, const char *preSelect = NULL );
void RebuildTree( const char *data );
void SetDisablePreview( bool b ) {
disablePreview = b;
}
idStr mediaName;
int returnCode;
bool Waiting();
void SetModal();
// Dialog Data
enum { IDD = IDD_DIALOG_PREVIEW };
private:
DECLARE_DYNAMIC(CPreviewDlg)
CTreeCtrl treeMedia;
CEdit editInfo;
HTREEITEM commentItem;
CImageList m_image;
idGLDrawable m_testDrawable;
idGLDrawableMaterial m_drawMaterial;
idGLDrawableModel m_drawModel;
idGLWidget wndPreview;
idHashTable<HTREEITEM> quickTree;
idList<CommentedItem> items;
virtual BOOL OnInitDialog();
int currentMode;
void AddCommentedItems();
idStr data;
bool disablePreview;
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
void BuildTree();
void AddStrList(const char *root, const idStrList &list, int type);
void AddSounds(bool rootItems);
void AddMaterials(bool rootItems);
void AddParticles(bool rootItems);
void AddSkins( bool rootItems );
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnTvnSelchangedTreeMedia(NMHDR *pNMHDR, LRESULT *pResult);
virtual BOOL Create(LPCTSTR lpszTemplateName, CWnd* pParentWnd = NULL);
protected:
virtual void OnCancel();
virtual void OnOK();
virtual void OnShowWindow( BOOL bShow, UINT status );
public:
afx_msg void OnBnClickedButtonReload();
afx_msg void OnBnClickedButtonAdd();
afx_msg void OnBnClickedButtonPlay();
};