mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-10 06:41:36 +00:00
1052 lines
30 KiB
C++
1052 lines
30 KiB
C++
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/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "qe3.h"
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#include "Radiant.h"
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#include "WaitDlg.h"
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#include "DialogTextures.h"
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#include "DialogInfo.h"
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#include "EditViewDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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HTREEITEM FindTreeItem(CTreeCtrl *tree, HTREEITEM root, const char *text, HTREEITEM forceParent);
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extern void Select_SetKeyVal(const char *key, const char *val);
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const char *CDialogTextures::TypeNames[] = {
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"None",
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"Textures",
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"Materials",
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"Models",
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"Scripts",
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"Sounds",
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"SoundParent",
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"Guis",
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"Particles",
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"Fx"
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};
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//
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// =======================================================================================================================
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// CDialogTextures dialog
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// =======================================================================================================================
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//
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CDialogTextures::CDialogTextures(CWnd *pParent /* =NULL */ ) :
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CDialog(CDialogTextures::IDD, pParent) {
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setTexture = true;
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ignoreCollapse = false;
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mode = TEXTURES;
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editMaterial = NULL;
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editGui = "";
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//{{AFX_DATA_INIT(CDialogTextures)
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//}}AFX_DATA_INIT
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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void CDialogTextures::DoDataExchange(CDataExchange *pDX) {
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CDialogTextures)
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DDX_Control(pDX, IDC_CHECK_HIDEROOT, m_chkHideRoot);
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DDX_Control(pDX, IDC_REFRESH, m_btnRefresh);
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DDX_Control(pDX, IDC_LOAD, m_btnLoad);
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DDX_Control(pDX, IDC_PREVIEW, m_wndPreview);
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DDX_Control(pDX, IDC_TREE_TEXTURES, m_treeTextures);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CDialogTextures, CDialog)
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//{{AFX_MSG_MAP(CDialogTextures)
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ON_BN_CLICKED(IDC_LOAD, OnLoad)
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ON_BN_CLICKED(IDC_REFRESH, OnRefresh)
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ON_NOTIFY(NM_CLICK, IDC_TREE_TEXTURES, OnClickTreeTextures)
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ON_NOTIFY(TVN_SELCHANGED, IDC_TREE_TEXTURES, OnSelchangedTreeTextures)
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ON_NOTIFY(NM_DBLCLK, IDC_TREE_TEXTURES, OnDblclkTreeTextures)
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ON_BN_CLICKED(IDC_PREVIEW, OnPreview)
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ON_WM_CREATE()
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ON_WM_SIZE()
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ON_BN_CLICKED(IDC_CHECK_HIDEROOT, OnCheckHideroot)
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ON_COMMAND(ID_MATERIAL_EDIT, OnMaterialEdit)
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ON_COMMAND(ID_MATERIAL_INFO, OnMaterialInfo)
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//}}AFX_MSG_MAP
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ON_WM_SETFOCUS()
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ON_NOTIFY(NM_RCLICK, IDC_TREE_TEXTURES, OnNMRclickTreeTextures)
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END_MESSAGE_MAP()
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//
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// =======================================================================================================================
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// CDialogTextures message handlers
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// =======================================================================================================================
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//
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void CDialogTextures::OnOK() {
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//CDialog::OnOK();
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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BOOL CDialogTextures::OnInitDialog() {
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CDialog::OnInitDialog();
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m_image.Create(IDB_BITMAP_MATERIAL, 16, 1, RGB(255, 255, 255));
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m_treeTextures.SetImageList(&m_image, TVSIL_NORMAL);
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// m_wndPreview.SubclassDlgItem(IDC_PREVIEW, this);
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m_wndPreview.setDrawable(&m_testDrawable);
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BuildTree();
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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bool CDialogTextures::loadTree( HTREEITEM item, const idStr &name, CWaitDlg *dlg ) {
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if ( item == NULL ) {
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return true;
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}
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if ( m_treeTextures.ItemHasChildren( item ) ) {
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idStr childName;
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HTREEITEM nextItem;
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HTREEITEM childItem = m_treeTextures.GetChildItem(item);
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while ( childItem != NULL ) {
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nextItem = m_treeTextures.GetNextItem( childItem, TVGN_NEXT );
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childName = name + "/" + (const char *)m_treeTextures.GetItemText( childItem );
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if ( m_treeTextures.ItemHasChildren( childItem ) ) {
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if ( !loadTree( childItem, childName, dlg ) ) {
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return false;
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}
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} else {
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DWORD dw = m_treeTextures.GetItemData( childItem );
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if ( dw == TEXTURES || dw == MATERIALS ) {
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if ( dw == TEXTURES ) {
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childName = "textures/" + childName;
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}
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dlg->SetText( childName.c_str() );
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Texture_ForName( childName );
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}
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}
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if ( dlg->CancelPressed() ) {
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return false;
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}
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childItem = nextItem;
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}
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}
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return true;
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}
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HTREEITEM CDialogTextures::findItem(const char *name, HTREEITEM item, HTREEITEM *foundItem) {
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if (*foundItem || item == NULL) {
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return *foundItem;
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}
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if (m_treeTextures.ItemHasChildren(item)) {
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HTREEITEM nextItem;
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HTREEITEM childItem = m_treeTextures.GetChildItem(item);
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while (childItem != NULL && *foundItem == NULL) {
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nextItem = childItem;
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if (m_treeTextures.ItemHasChildren(nextItem)) {
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findItem(name, nextItem, foundItem);
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} else {
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DWORD dw = m_treeTextures.GetItemData(nextItem);
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if (dw == TEXTURES) {
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const char *matName = buildItemName(nextItem, TypeNames[TEXTURES]);
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if ( !idStr::Icmpn( name, "textures/", 9 ) && stricmp(name + 9, matName) == 0) {
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*foundItem = nextItem;
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return *foundItem;
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}
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} else if (dw == MATERIALS) {
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const char *matName = buildItemName(nextItem, TypeNames[MATERIALS]);
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if (stricmp(name, matName) == 0) {
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*foundItem = nextItem;
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return *foundItem;
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}
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} else if (dw == SOUNDS) {
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if (stricmp(name, m_treeTextures.GetItemText(nextItem)) == 0) {
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*foundItem = nextItem;
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return *foundItem;
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}
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}
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}
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childItem = m_treeTextures.GetNextItem(childItem, TVGN_NEXT);
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//childItem = nextItem;
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}
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}
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return *foundItem;
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}
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void CDialogTextures::CollapseChildren(HTREEITEM parent) {
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HTREEITEM nextItem;
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HTREEITEM childItem = m_treeTextures.GetChildItem(parent);
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while (childItem) {
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nextItem = m_treeTextures.GetNextItem(childItem, TVGN_NEXT);
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if (m_treeTextures.ItemHasChildren(childItem)) {
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CollapseChildren(childItem);
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m_treeTextures.Expand(childItem, TVE_COLLAPSE);
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}
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childItem = nextItem;
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}
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}
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void CDialogTextures::SelectCurrentItem(bool collapse, const char *name, int id) {
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HTREEITEM root = m_treeTextures.GetRootItem();
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idStr qt;
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if ((id == TEXTURES) || (id == MATERIALS)) {
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HTREEITEM matItem = NULL;
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HTREEITEM *matPtr = &matItem;
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// FIXME: This is a hack. How should this really work?
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if (id == MATERIALS && !idStr::Icmpn( name, "textures/", 9 ) ) {
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// Texture_SetTexture calls SelectCurrentItem with id == MATERIALS
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id = TEXTURES;
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}
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setTexture = false;
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if (root) {
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if (collapse && !ignoreCollapse) {
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CollapseChildren(root);
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}
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HTREEITEM *check = NULL;
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qt = TypeNames[id];
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qt += "/";
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if (id == TEXTURES && !idStr::Icmpn( name, "textures/", 9 ) ) {
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// strip off "textures/"
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qt += name + 9;
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} else {
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qt += name;
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}
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if (quickTree.Get(qt, &check)) {
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matItem = *check;
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}
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if (matItem == NULL) {
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matItem = findItem(name, root, matPtr);
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}
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if (matItem) {
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m_treeTextures.SelectItem(matItem);
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}
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}
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setTexture = true;
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} else if (id == SOUNDS) {
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if (root) {
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if (collapse && !ignoreCollapse) {
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CollapseChildren(root);
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}
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HTREEITEM sel = FindTreeItem(&m_treeTextures, root, name, NULL);
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if (sel) {
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m_treeTextures.SelectItem(sel);
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}
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}
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}
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}
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void CDialogTextures::OnLoad() {
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CWaitCursor cursor;
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CWaitDlg dlg;
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dlg.AllowCancel( true );
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dlg.SetWindowText( "Loading textures..." );
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Texture_HideAll();
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HTREEITEM item = m_treeTextures.GetSelectedItem();
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idStr name = buildItemName( item, TypeNames[TEXTURES] );
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if ( !name.Cmpn( TypeNames[MATERIALS], strlen( TypeNames[MATERIALS] ) ) ) {
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name = buildItemName( item, TypeNames[MATERIALS] );
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}
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loadTree( item, name, &dlg );
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}
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const char *CDialogTextures::buildItemName(HTREEITEM item, const char *rootName) {
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itemName = m_treeTextures.GetItemText(item);
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// have to build the name back up
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HTREEITEM parent = m_treeTextures.GetParentItem(item);
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while (true) {
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idStr strParent = m_treeTextures.GetItemText(parent);
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if ( idStr::Icmp(strParent, rootName) == 0 ) {
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break;
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}
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strParent += "/";
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strParent += itemName;
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itemName = strParent;
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parent = m_treeTextures.GetParentItem(parent);
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if (parent == NULL) {
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break;
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}
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}
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return itemName;
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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void CDialogTextures::OnRefresh() {
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quickTree.Clear();
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addModels( true );
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if (mode == TEXTURES) {
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idStrList textures(1024);
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int count = declManager->GetNumDecls( DECL_MATERIAL );
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int i;
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const idMaterial *mat;
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for (i = 0; i < count; i++) {
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mat = declManager->MaterialByIndex(i, false);
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if ( mat->IsValid() && mat->TestMaterialFlag(MF_EDITOR_VISIBLE) && !idStr::Icmpn( mat->GetName(), "textures/", 9 ) ) {
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textures.Append(mat->GetName());
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}
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}
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declManager->Reload( false );
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BuildTree();
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count = textures.Num();
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for (i = 0; i < count; i++) {
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mat = declManager->FindMaterial(textures[i].c_str());
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if ( mat ) {
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mat->SetMaterialFlag(MF_EDITOR_VISIBLE);
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}
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}
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SelectCurrentItem(false, g_qeglobals.d_texturewin.texdef.name, CDialogTextures::TEXTURES);
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} else if (mode == MATERIALS) {
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idStrList textures(1024);
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int count = declManager->GetNumDecls( DECL_MATERIAL );
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int i;
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const idMaterial *mat;
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for (i = 0; i < count; i++) {
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mat = declManager->MaterialByIndex(i, false);
|
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if ( mat->IsValid() && mat->TestMaterialFlag(MF_EDITOR_VISIBLE) && idStr::Icmpn( mat->GetName(), "textures/", 9 ) ) {
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textures.Append(mat->GetName());
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}
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}
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declManager->Reload( false );
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BuildTree();
|
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count = textures.Num();
|
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for (i = 0; i < count; i++) {
|
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mat = declManager->FindMaterial(textures[i].c_str());
|
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if ( mat ) {
|
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mat->SetMaterialFlag(MF_EDITOR_VISIBLE);
|
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}
|
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}
|
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SelectCurrentItem(false, g_qeglobals.d_texturewin.texdef.name, CDialogTextures::MATERIALS);
|
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} else if (mode == SOUNDS || mode == SOUNDPARENT) {
|
||
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HTREEITEM root = m_treeTextures.GetRootItem();
|
||
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HTREEITEM sib = m_treeTextures.GetNextItem(root, TVGN_ROOT);
|
||
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while (sib) {
|
||
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idStr str = m_treeTextures.GetItemText(sib);
|
||
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if (str.Icmp(TypeNames[SOUNDS]) == 0) {
|
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CWaitCursor cursor;
|
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m_treeTextures.DeleteItem(sib);
|
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|
||
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declManager->Reload( false );
|
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bool rootItems = m_chkHideRoot.GetCheck() == 0;
|
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addSounds(rootItems);
|
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return;
|
||
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}
|
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sib = m_treeTextures.GetNextSiblingItem(sib);
|
||
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}
|
||
|
}
|
||
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}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
HTREEITEM FindTreeItem(CTreeCtrl *tree, HTREEITEM root, const char *text, HTREEITEM forceParent) {
|
||
|
HTREEITEM theItem = NULL;
|
||
|
if (root) {
|
||
|
if ((theItem = tree->GetNextSiblingItem(root)) != NULL) {
|
||
|
theItem = FindTreeItem(tree, theItem, text, NULL);
|
||
|
if (theItem) {
|
||
|
if (forceParent) {
|
||
|
if (tree->GetParentItem(theItem) == forceParent) {
|
||
|
return theItem;
|
||
|
}
|
||
|
} else {
|
||
|
return theItem;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ((theItem = tree->GetChildItem(root)) != NULL) {
|
||
|
theItem = FindTreeItem(tree, theItem, text, NULL);
|
||
|
if (theItem) {
|
||
|
if (forceParent) {
|
||
|
if (tree->GetParentItem(theItem) == forceParent) {
|
||
|
return theItem;
|
||
|
}
|
||
|
} else {
|
||
|
return theItem;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
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|
||
|
if (text && idStr::Icmp(tree->GetItemText(root), text) == 0 ) {
|
||
|
return root;
|
||
|
}
|
||
|
|
||
|
if (theItem && forceParent) {
|
||
|
if (tree->GetParentItem(theItem) != forceParent) {
|
||
|
theItem = NULL;
|
||
|
}
|
||
|
}
|
||
|
return theItem;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::BuildTree() {
|
||
|
CWaitCursor cursor;
|
||
|
m_treeTextures.DeleteAllItems();
|
||
|
bool rootItems = m_chkHideRoot.GetCheck() == 0;
|
||
|
|
||
|
idTimer timer;
|
||
|
|
||
|
timer.Start();
|
||
|
|
||
|
addMaterials( rootItems );
|
||
|
// _D3XP removed
|
||
|
//addModels( rootItems );
|
||
|
addScripts( rootItems );
|
||
|
addSounds( rootItems );
|
||
|
addGuis( rootItems );
|
||
|
addParticles( rootItems );
|
||
|
|
||
|
timer.Stop();
|
||
|
|
||
|
common->Printf( "CDialogTextures::BuildTree() took %.0f milliseconds\n", timer.Milliseconds() );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::OnClickTreeTextures(NMHDR *pNMHDR, LRESULT *pResult) {
|
||
|
*pResult = 0;
|
||
|
|
||
|
CPoint pt;
|
||
|
GetCursorPos(&pt);
|
||
|
m_treeTextures.ScreenToClient(&pt);
|
||
|
HTREEITEM item = m_treeTextures.HitTest(pt);
|
||
|
|
||
|
if (item) {
|
||
|
DWORD dw = m_treeTextures.GetItemData(item);
|
||
|
mode = dw;
|
||
|
if (mode == SOUNDS) {
|
||
|
idStr loadName;
|
||
|
if (!m_treeTextures.ItemHasChildren(item)) {
|
||
|
loadName = m_treeTextures.GetItemText(item);
|
||
|
idStr actionName = m_treeTextures.GetItemText(item);
|
||
|
soundSystem->SetMute( false );
|
||
|
g_qeglobals.sw->PlayShaderDirectly(actionName);
|
||
|
} else {
|
||
|
loadName = m_treeTextures.GetItemText(item);
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
g_qeglobals.sw->StopAllSounds();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::OnSelchangedTreeTextures(NMHDR *pNMHDR, LRESULT *pResult) {
|
||
|
NM_TREEVIEW *pNMTreeView = (NM_TREEVIEW *) pNMHDR;
|
||
|
*pResult = 0;
|
||
|
|
||
|
editMaterial = NULL;
|
||
|
editGui = "";
|
||
|
mediaName = "";
|
||
|
currentFile.Empty();
|
||
|
m_wndPreview.setDrawable(&m_testDrawable);
|
||
|
HTREEITEM item = m_treeTextures.GetSelectedItem();
|
||
|
if (item) {
|
||
|
DWORD dw = m_treeTextures.GetItemData(item);
|
||
|
mode = dw;
|
||
|
if ((dw == TEXTURES) || (dw == MATERIALS)) {
|
||
|
idStr matName = m_treeTextures.GetItemText(item);
|
||
|
|
||
|
// have to build the name back up
|
||
|
HTREEITEM parent = m_treeTextures.GetParentItem(item);
|
||
|
while (true) {
|
||
|
idStr strParent = m_treeTextures.GetItemText(parent);
|
||
|
if ( idStr::Icmp(strParent, TypeNames[dw]) == 0 ) {
|
||
|
break;
|
||
|
}
|
||
|
strParent += "/";
|
||
|
strParent += matName;
|
||
|
matName = strParent;
|
||
|
parent = m_treeTextures.GetParentItem(parent);
|
||
|
if (parent == NULL) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if ( dw == TEXTURES ) {
|
||
|
matName = "textures/" + matName;
|
||
|
}
|
||
|
|
||
|
const idMaterial *mat = Texture_ForName(matName);
|
||
|
editMaterial = mat;
|
||
|
m_drawMaterial.setMedia(matName);
|
||
|
m_wndPreview.setDrawable(&m_drawMaterial);
|
||
|
m_wndPreview.RedrawWindow();
|
||
|
|
||
|
ignoreCollapse = true;
|
||
|
Select_SetDefaultTexture(mat, false, setTexture);
|
||
|
ignoreCollapse = false;
|
||
|
} else if (dw == MODELS) {
|
||
|
idStr strParent;
|
||
|
idStr modelName = m_treeTextures.GetItemText(item);
|
||
|
// have to build the name back up
|
||
|
HTREEITEM parent = m_treeTextures.GetParentItem(item);
|
||
|
while (true) {
|
||
|
strParent = m_treeTextures.GetItemText(parent);
|
||
|
if ( idStr::Icmp(strParent, TypeNames[MODELS]) == 0 ) {
|
||
|
break;
|
||
|
}
|
||
|
strParent += "/";
|
||
|
strParent += modelName;
|
||
|
modelName = strParent;
|
||
|
parent = m_treeTextures.GetParentItem(parent);
|
||
|
if (parent == NULL) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
strParent = "models/";
|
||
|
strParent += modelName;
|
||
|
m_drawModel.setMedia(strParent);
|
||
|
mediaName = strParent;
|
||
|
m_wndPreview.setDrawable(&m_drawModel);
|
||
|
m_drawModel.SetRealTime(0);
|
||
|
m_wndPreview.RedrawWindow();
|
||
|
} else if (dw == SCRIPTS) {
|
||
|
} else if (dw == SOUNDS) {
|
||
|
} else if (dw == PARTICLES) {
|
||
|
idStr strParent;
|
||
|
idStr modelName = m_treeTextures.GetItemText(item);
|
||
|
// have to build the name back up
|
||
|
HTREEITEM parent = m_treeTextures.GetParentItem(item);
|
||
|
while (true) {
|
||
|
strParent = m_treeTextures.GetItemText(parent);
|
||
|
if ( idStr::Icmp(strParent, TypeNames[PARTICLES]) == 0 ) {
|
||
|
break;
|
||
|
}
|
||
|
strParent += "/";
|
||
|
strParent += modelName;
|
||
|
modelName = strParent;
|
||
|
parent = m_treeTextures.GetParentItem(parent);
|
||
|
if (parent == NULL) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
strParent = modelName;
|
||
|
mediaName = strParent;
|
||
|
mediaName += ".prt";
|
||
|
m_drawModel.setMedia(mediaName);
|
||
|
m_drawModel.SetRealTime(50);
|
||
|
m_wndPreview.setDrawable(&m_drawModel);
|
||
|
m_wndPreview.RedrawWindow();
|
||
|
} else if (dw == GUIS) {
|
||
|
idStr strParent;
|
||
|
idStr modelName = m_treeTextures.GetItemText(item);
|
||
|
// have to build the name back up
|
||
|
HTREEITEM parent = m_treeTextures.GetParentItem(item);
|
||
|
while (true) {
|
||
|
strParent = m_treeTextures.GetItemText(parent);
|
||
|
if ( idStr::Icmp(strParent, TypeNames[GUIS]) == 0 ) {
|
||
|
break;
|
||
|
}
|
||
|
strParent += "/";
|
||
|
strParent += modelName;
|
||
|
modelName = strParent;
|
||
|
parent = m_treeTextures.GetParentItem(parent);
|
||
|
if (parent == NULL) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
strParent = "guis/";
|
||
|
strParent += modelName;
|
||
|
const idMaterial *mat = declManager->FindMaterial("guisurfs/guipreview");
|
||
|
mat->SetGui(strParent);
|
||
|
editGui = strParent;
|
||
|
m_drawMaterial.setMedia("guisurfs/guipreview");
|
||
|
m_drawMaterial.setScale(4.4f);
|
||
|
m_wndPreview.setDrawable(&m_drawMaterial);
|
||
|
m_wndPreview.RedrawWindow();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::addMaterials( bool rootItems ) {
|
||
|
idStrList textures(1024);
|
||
|
idStrList materials(1024);
|
||
|
|
||
|
textures.SetGranularity( 1024 );
|
||
|
materials.SetGranularity( 1024 );
|
||
|
|
||
|
int count = declManager->GetNumDecls( DECL_MATERIAL );
|
||
|
if ( count > 0 ) {
|
||
|
for ( int i = 0; i < count; i++ ) {
|
||
|
const idMaterial *mat = declManager->MaterialByIndex( i, false );
|
||
|
if ( !rootItems ) {
|
||
|
if ( strchr( mat->GetName(), '/' ) == NULL && strchr( mat->GetName(), '\\' ) == NULL ) {
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
// add everything except the textures/ materials
|
||
|
if ( idStr::Icmpn( mat->GetName(), "textures/", 9 ) == 0 ) {
|
||
|
textures.Append( mat->GetName() );
|
||
|
} else {
|
||
|
materials.Append( mat->GetName() );
|
||
|
}
|
||
|
}
|
||
|
idStrListSortPaths( textures );
|
||
|
addStrList( TypeNames[TEXTURES], textures, TEXTURES );
|
||
|
idStrListSortPaths( materials );
|
||
|
addStrList( TypeNames[MATERIALS], materials, MATERIALS );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::addParticles( bool rootItems ) {
|
||
|
idStrList list(1024);
|
||
|
int count = declManager->GetNumDecls( DECL_PARTICLE );
|
||
|
if (count > 0) {
|
||
|
for (int i = 0; i < count; i++) {
|
||
|
const idDecl *ips = declManager->DeclByIndex( DECL_PARTICLE, i, false );
|
||
|
if (!rootItems) {
|
||
|
if (strchr(ips->GetName(), '/') == NULL && strchr(ips->GetName(), '\\') == NULL) {
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
list.Append(ips->GetName());
|
||
|
}
|
||
|
idStrListSortPaths( list );
|
||
|
addStrList( TypeNames[PARTICLES], list, PARTICLES );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::addSounds(bool rootItems) {
|
||
|
int i, j;
|
||
|
idStrList list(1024);
|
||
|
idStrList list2(1024);
|
||
|
HTREEITEM base = m_treeTextures.InsertItem(TypeNames[SOUNDS]);
|
||
|
|
||
|
for(i = 0; i < declManager->GetNumDecls( DECL_SOUND ); i++) {
|
||
|
const idSoundShader *poo = declManager->SoundByIndex(i, false);
|
||
|
list.AddUnique( poo->GetFileName() );
|
||
|
}
|
||
|
idStrListSortPaths( list );
|
||
|
|
||
|
for (i = 0; i < list.Num(); i++) {
|
||
|
HTREEITEM child = m_treeTextures.InsertItem(list[i], base);
|
||
|
m_treeTextures.SetItemData(child, SOUNDPARENT);
|
||
|
m_treeTextures.SetItemImage(child, 0, 1);
|
||
|
list2.Clear();
|
||
|
for (j = 0; j < declManager->GetNumDecls( DECL_SOUND ); j++) {
|
||
|
const idSoundShader *poo = declManager->SoundByIndex(j, false);
|
||
|
if ( idStr::Icmp( list[i], poo->GetFileName() ) == 0 ) {
|
||
|
list2.Append( poo->GetName() );
|
||
|
}
|
||
|
}
|
||
|
idStrListSortPaths( list2 );
|
||
|
for (j = 0; j < list2.Num(); j++) {
|
||
|
HTREEITEM child2 = m_treeTextures.InsertItem( list2[j], child );
|
||
|
m_treeTextures.SetItemData(child2, SOUNDS);
|
||
|
m_treeTextures.SetItemImage(child2, 2, 2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::addStrList( const char *root, const idStrList &list, int id ) {
|
||
|
idStr out, path;
|
||
|
|
||
|
HTREEITEM base = m_treeTextures.GetRootItem();
|
||
|
while (base) {
|
||
|
out = m_treeTextures.GetItemText(base);
|
||
|
if (stricmp(root, out) == 0) {
|
||
|
break;
|
||
|
}
|
||
|
base = m_treeTextures.GetNextSiblingItem(base);
|
||
|
}
|
||
|
|
||
|
if (base == NULL) {
|
||
|
base = m_treeTextures.InsertItem(root);
|
||
|
}
|
||
|
|
||
|
HTREEITEM item = base;
|
||
|
HTREEITEM add;
|
||
|
|
||
|
int count = list.Num();
|
||
|
|
||
|
idStr last, qt;
|
||
|
for (int i = 0; i < count; i++) {
|
||
|
idStr name = list[i];
|
||
|
|
||
|
// now break the name down convert to slashes
|
||
|
name.BackSlashesToSlashes();
|
||
|
name.Strip(' ');
|
||
|
|
||
|
int index;
|
||
|
int len = last.Length();
|
||
|
if (len == 0) {
|
||
|
index = name.Last('/');
|
||
|
if (index >= 0) {
|
||
|
name.Left(index, last);
|
||
|
}
|
||
|
}
|
||
|
else if (idStr::Icmpn(last, name, len) == 0 && name.Last('/') <= len) {
|
||
|
name.Right(name.Length() - len - 1, out);
|
||
|
add = m_treeTextures.InsertItem(out, item);
|
||
|
qt = root;
|
||
|
qt += "/";
|
||
|
qt += name;
|
||
|
quickTree.Set(qt, add);
|
||
|
m_treeTextures.SetItemData(add, id);
|
||
|
m_treeTextures.SetItemImage(add, 2, 2);
|
||
|
continue;
|
||
|
}
|
||
|
else {
|
||
|
last.Empty();
|
||
|
}
|
||
|
|
||
|
index = 0;
|
||
|
item = base;
|
||
|
path = "";
|
||
|
while (index >= 0) {
|
||
|
index = name.Find('/');
|
||
|
if (index >= 0) {
|
||
|
HTREEITEM newItem = NULL;
|
||
|
HTREEITEM *check = NULL;
|
||
|
name.Left( index, out );
|
||
|
path += out;
|
||
|
qt = root;
|
||
|
qt += "/";
|
||
|
qt += path;
|
||
|
if (quickTree.Get(qt, &check)) {
|
||
|
newItem = *check;
|
||
|
}
|
||
|
//HTREEITEM newItem = FindTreeItem(&m_treeTextures, item, name.Left(index, out), item);
|
||
|
if (newItem == NULL) {
|
||
|
newItem = m_treeTextures.InsertItem(out, item);
|
||
|
qt = root;
|
||
|
qt += "/";
|
||
|
qt += path;
|
||
|
quickTree.Set(qt, newItem);
|
||
|
m_treeTextures.SetItemImage(newItem, 0, 1);
|
||
|
}
|
||
|
|
||
|
assert(newItem);
|
||
|
item = newItem;
|
||
|
name.Right( name.Length() - index - 1, out );
|
||
|
name = out;
|
||
|
path += "/";
|
||
|
}
|
||
|
else {
|
||
|
add = m_treeTextures.InsertItem(name, item);
|
||
|
qt = root;
|
||
|
qt += "/";
|
||
|
qt += path;
|
||
|
qt += name;
|
||
|
quickTree.Set(qt, add);
|
||
|
m_treeTextures.SetItemData(add, id);
|
||
|
m_treeTextures.SetItemImage(add, 2, 2);
|
||
|
path = "";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::addModels(bool rootItems) {
|
||
|
idFileList *files;
|
||
|
|
||
|
files = fileSystem->ListFilesTree( "models", ".ase|.lwo|.ma", true );
|
||
|
|
||
|
if ( files->GetNumFiles() ) {
|
||
|
addStrList( TypeNames[MODELS], files->GetList(), MODELS );
|
||
|
}
|
||
|
|
||
|
fileSystem->FreeFileList( files );
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::addGuis( bool rootItems ) {
|
||
|
idFileList *files;
|
||
|
|
||
|
files = fileSystem->ListFilesTree( "guis", ".gui", true );
|
||
|
|
||
|
if ( files->GetNumFiles() ) {
|
||
|
addStrList( TypeNames[GUIS], files->GetList(), GUIS );
|
||
|
}
|
||
|
|
||
|
fileSystem->FreeFileList( files );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::addScripts(bool rootItems) {
|
||
|
/*
|
||
|
idFileList *files;
|
||
|
|
||
|
files = fileSystem->ListFilesExt( "def", ".script" );
|
||
|
|
||
|
if ( files->GetNumFiles() ) {
|
||
|
addStrList("Scripts", files->GetList(), 3);
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::OnDblclkTreeTextures(NMHDR *pNMHDR, LRESULT *pResult) {
|
||
|
CPoint pt;
|
||
|
GetCursorPos(&pt);
|
||
|
m_treeTextures.ScreenToClient(&pt);
|
||
|
HTREEITEM item = m_treeTextures.HitTest(pt);
|
||
|
if (item) {
|
||
|
DWORD dw = m_treeTextures.GetItemData(item);
|
||
|
mode = dw;
|
||
|
if (mode == SOUNDS) {
|
||
|
if (!m_treeTextures.ItemHasChildren(item)) {
|
||
|
idStr shaderName = m_treeTextures.GetItemText(item);
|
||
|
Select_SetKeyVal("s_shader", shaderName);
|
||
|
entity_t *ent = selected_brushes.next->owner;
|
||
|
if (ent) {
|
||
|
g_Inspectors->UpdateEntitySel(ent->eclass);
|
||
|
MessageBeep(MB_OK);
|
||
|
}
|
||
|
}
|
||
|
} else if (mode == MODELS || mode == PARTICLES ) {
|
||
|
if (mediaName.Length()) {
|
||
|
g_Inspectors->entityDlg.UpdateKeyVal("model", mediaName);
|
||
|
}
|
||
|
} else if (mode <= MATERIALS) {
|
||
|
OnLoad();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
*pResult = 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=======================================================================================================================
|
||
|
=======================================================================================================================
|
||
|
*/
|
||
|
void CDialogTextures::OnPreview() {
|
||
|
// TODO: Add your control notification handler code here
|
||
|
}
|
||
|
|
||
|
|
||
|
//void CDialogTextures::OnSave()
|
||
|
//{
|
||
|
/*
|
||
|
CString str;
|
||
|
m_wndEditShader.GetWindowText(str);
|
||
|
if (currentFile.length() && str.GetLength()) {
|
||
|
fileSystem->WriteFile(currentFile, str.GetBuffer(0), str.GetLength());
|
||
|
}
|
||
|
*/
|
||
|
//}
|
||
|
|
||
|
int CDialogTextures::OnCreate(LPCREATESTRUCT lpCreateStruct)
|
||
|
{
|
||
|
if (CDialog::OnCreate(lpCreateStruct) == -1)
|
||
|
return -1;
|
||
|
|
||
|
// TODO: Add your specialized creation code here
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::OnSize(UINT nType, int cx, int cy)
|
||
|
{
|
||
|
CDialog::OnSize(nType, cx, cy);
|
||
|
|
||
|
if (m_btnLoad.GetSafeHwnd() == NULL) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
CRect rect, rect2, rect3;
|
||
|
GetClientRect(rect);
|
||
|
m_btnLoad.GetWindowRect(rect2);
|
||
|
|
||
|
m_btnLoad.SetWindowPos(NULL, rect.left + 4, rect.top + 4, 0, 0, SWP_NOSIZE | SWP_SHOWWINDOW);
|
||
|
m_btnRefresh.SetWindowPos(NULL, rect.left + rect2.Width() + 4, rect.top + 4, 0, 0, SWP_NOSIZE | SWP_SHOWWINDOW);
|
||
|
|
||
|
|
||
|
int right = rect.right - 4 - rect3.Width() - 4;
|
||
|
|
||
|
|
||
|
right = rect3.right - 4 - rect3.Width() - 4;
|
||
|
|
||
|
m_chkHideRoot.GetWindowRect(rect3);
|
||
|
m_chkHideRoot.SetWindowPos(NULL, right - rect3.Width() * 2, rect.top + 4, 0, 0, SWP_NOSIZE | SWP_SHOWWINDOW);
|
||
|
m_chkHideRoot.ShowWindow(SW_HIDE);
|
||
|
|
||
|
int verticalSpace = (rect.Height() - rect2.Height() - 12) / 2;
|
||
|
|
||
|
m_treeTextures.SetWindowPos(NULL, rect.left + 4, rect.top + 8 + rect2.Height(), (rect.Width() - 8), verticalSpace, SWP_SHOWWINDOW);
|
||
|
m_wndPreview.SetWindowPos(NULL, rect.left + 4, rect.top + 12 + rect2.Height() + verticalSpace, (rect.Width() - 8), verticalSpace, SWP_SHOWWINDOW);
|
||
|
|
||
|
RedrawWindow();
|
||
|
}
|
||
|
|
||
|
BOOL CDialogTextures::PreCreateWindow(CREATESTRUCT& cs)
|
||
|
{
|
||
|
return CDialog::PreCreateWindow(cs);
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::OnCheckHideroot()
|
||
|
{
|
||
|
BuildTree();
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::CollapseEditor() {
|
||
|
if (g_qeglobals.d_savedinfo.editorExpanded) {
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDialogTextures::OnCancel() {
|
||
|
}
|
||
|
|
||
|
|
||
|
BOOL CDialogTextures::PreTranslateMessage(MSG* pMsg)
|
||
|
{
|
||
|
if (pMsg->message == WM_KEYDOWN && (pMsg->wParam == VK_ESCAPE || pMsg->wParam == VK_RETURN)) {
|
||
|
if (pMsg->wParam == VK_ESCAPE) {
|
||
|
g_pParentWnd->GetCamera()->SetFocus();
|
||
|
Select_Deselect();
|
||
|
}
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
return CDialog::PreTranslateMessage(pMsg);
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::OnSetFocus(CWnd* pOldWnd)
|
||
|
{
|
||
|
CDialog::OnSetFocus(pOldWnd);
|
||
|
RedrawWindow();
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::OnNMRclickTreeTextures(NMHDR *pNMHDR, LRESULT *pResult)
|
||
|
{
|
||
|
*pResult = 0;
|
||
|
|
||
|
CPoint pt;
|
||
|
GetCursorPos(&pt);
|
||
|
m_treeTextures.ScreenToClient(&pt);
|
||
|
HTREEITEM item = m_treeTextures.HitTest(pt);
|
||
|
|
||
|
if (item) {
|
||
|
DWORD dw = m_treeTextures.GetItemData(item);
|
||
|
mode = dw;
|
||
|
if (mode == TEXTURES || mode == MATERIALS || mode == GUIS) {
|
||
|
m_treeTextures.SelectItem(item);
|
||
|
HandlePopup(this, IDR_POPUP_MATERIAL);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::OnMaterialEdit() {
|
||
|
CEditViewDlg dlg;
|
||
|
if ((mode == TEXTURES || mode == MATERIALS) && editMaterial) {
|
||
|
dlg.SetMode(CEditViewDlg::MATERIALS);
|
||
|
dlg.SetMaterialInfo(editMaterial->GetName(), editMaterial->GetFileName(), editMaterial->GetLineNum());
|
||
|
dlg.DoModal();
|
||
|
} else if (mode == GUIS && editGui.Length()) {
|
||
|
dlg.SetMode(CEditViewDlg::GUIS);
|
||
|
dlg.SetGuiInfo(editGui);
|
||
|
dlg.DoModal();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDialogTextures::OnMaterialInfo() {
|
||
|
/*
|
||
|
idStr str;
|
||
|
if (editMaterial) {
|
||
|
str = "File: ";
|
||
|
str += editMaterial->getFileName();
|
||
|
str += "\r\nName: ";
|
||
|
str = editMaterial->getName();
|
||
|
ShowInfoDialog(str);
|
||
|
} else if (editGui.Length()) {
|
||
|
str = "File: ";
|
||
|
str += editGui;
|
||
|
ShowInfoDialog(str);
|
||
|
}
|
||
|
*/
|
||
|
}
|