mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-10 06:41:36 +00:00
325 lines
13 KiB
C++
325 lines
13 KiB
C++
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/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "../../sys/win32/rc/AFEditor_resource.h"
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#include "DialogAF.h"
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#include "DialogAFView.h"
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// DialogAFView dialog
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toolTip_t DialogAFView::toolTips[] = {
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{ IDC_CHECK_VIEW_BODIES, "show bodies" },
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{ IDC_CHECK_VIEW_BODYNAMES, "show body names" },
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{ IDC_CHECK_VIEW_BODYMASS, "show body mass" },
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{ IDC_CHECK_VIEW_TOTALMASS, "show total mass" },
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{ IDC_CHECK_VIEW_INERTIATENSOR, "show body inertia tensor" },
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{ IDC_CHECK_VIEW_VELOCITY, "show body velocity" },
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{ IDC_CHECK_VIEW_CONSTRAINTNAMES, "show constraint names" },
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{ IDC_CHECK_VIEW_CONSTRAINTS, "show constraints" },
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{ IDC_CHECK_VIEW_PRIMARYONLY, "show only primary constraints" },
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{ IDC_CHECK_VIEW_LIMITS, "show constraint limits" },
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{ IDC_CHECK_VIEW_CONSTRAINEDBODIES, "show bodies constrained by current constraint (body1 = cyan, body2 = blue)" },
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{ IDC_CHECK_VIEW_TREES, "show tree structures" },
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{ IDC_CHECK_MD5_SKELETON, "show md5 with skeleton" },
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{ IDC_CHECK_MD5_SKELETONONLY, "show only the md5 skeleton" },
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{ IDC_CHECK_LINES_DEPTHTEST, "zbuffer lines" },
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{ IDC_CHECK_LINES_USEARROWS, "use arrows" },
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{ IDC_CHECK_PHYSICS_NOFRICTION, "disable all friction" },
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{ IDC_CHECK_PHYSICS_NOLIMITS, "disable all joint limits" },
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{ IDC_CHECK_PHYSICS_NOGRAVITY, "disable gravity" },
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{ IDC_CHECK_PHYSICS_NOSELFCOLLISION, "disable self collision detection" },
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{ IDC_CHECK_PHYSICS_TIMING, "show performance timings" },
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{ IDC_CHECK_PHYSICS_DRAG_ENTITIES, "drag entities" },
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{ IDC_CHECK_PHYSICS_SHOW_DRAG_SELECTION, "show selection box around the entity selected for dragging" },
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{ 0, NULL }
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};
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IMPLEMENT_DYNAMIC(DialogAFView, CDialog)
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/*
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================
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DialogAFView::DialogAFView
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================
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*/
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DialogAFView::DialogAFView(CWnd* pParent /*=NULL*/)
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: CDialog(DialogAFView::IDD, pParent)
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{
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m_showBodies = cvarSystem->GetCVarBool( "af_showBodies" );
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m_showBodyNames = cvarSystem->GetCVarBool( "af_showBodyNames" );
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m_showMass = cvarSystem->GetCVarBool( "af_showMass" );
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m_showTotalMass = cvarSystem->GetCVarBool( "af_showTotalMass" );
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m_showInertia = cvarSystem->GetCVarBool( "af_showInertia" );
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m_showVelocity = cvarSystem->GetCVarBool( "af_showVelocity" );
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m_showConstraints = cvarSystem->GetCVarBool( "af_showConstraints" );
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m_showConstraintNames = cvarSystem->GetCVarBool( "af_showConstraintNames" );
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m_showPrimaryOnly = cvarSystem->GetCVarBool( "af_showPrimaryOnly" );
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m_showLimits = cvarSystem->GetCVarBool( "af_showLimits" );
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m_showConstrainedBodies = cvarSystem->GetCVarBool( "af_showConstrainedBodies" );
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m_showTrees = cvarSystem->GetCVarBool( "af_showTrees" );
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m_showSkeleton = cvarSystem->GetCVarInteger( "af_showSkel" ) == 1;
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m_showSkeletonOnly = cvarSystem->GetCVarInteger( "af_showSkel" ) == 2;
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m_debugLineDepthTest = cvarSystem->GetCVarBool( "r_debugLineDepthTest" );
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m_debugLineUseArrows = cvarSystem->GetCVarInteger( "r_debugArrowStep" ) != 0;
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m_noFriction = cvarSystem->GetCVarBool( "af_skipFriction" );
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m_noLimits = cvarSystem->GetCVarBool( "af_skipLimits" );
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m_gravity = cvarSystem->GetCVarFloat( "g_gravity" );
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m_noGravity = ( m_gravity == 0.0f );
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m_noSelfCollision = cvarSystem->GetCVarBool( "af_skipSelfCollision" );
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m_showTimings = cvarSystem->GetCVarBool( "af_showTimings" );
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m_dragEntity = cvarSystem->GetCVarBool( "g_dragEntity" );
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m_dragShowSelection = cvarSystem->GetCVarBool( "g_dragShowSelection" );
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Create( IDD_DIALOG_AF_VIEW, pParent );
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EnableToolTips( TRUE );
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}
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/*
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================
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DialogAFView::~DialogAFView
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================
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*/
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DialogAFView::~DialogAFView() {
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}
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/*
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================
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DialogAFView::DoDataExchange
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================
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*/
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void DialogAFView::DoDataExchange(CDataExchange* pDX) {
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(DialogAFView)
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DDX_Check(pDX, IDC_CHECK_VIEW_BODIES, m_showBodies);
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DDX_Check(pDX, IDC_CHECK_VIEW_BODYNAMES, m_showBodyNames);
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DDX_Check(pDX, IDC_CHECK_VIEW_BODYMASS, m_showMass);
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DDX_Check(pDX, IDC_CHECK_VIEW_TOTALMASS, m_showTotalMass);
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DDX_Check(pDX, IDC_CHECK_VIEW_INERTIATENSOR, m_showInertia);
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DDX_Check(pDX, IDC_CHECK_VIEW_VELOCITY, m_showVelocity);
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DDX_Check(pDX, IDC_CHECK_VIEW_CONSTRAINTS, m_showConstraints);
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DDX_Check(pDX, IDC_CHECK_VIEW_CONSTRAINTNAMES, m_showConstraintNames);
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DDX_Check(pDX, IDC_CHECK_VIEW_PRIMARYONLY, m_showPrimaryOnly);
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DDX_Check(pDX, IDC_CHECK_VIEW_LIMITS, m_showLimits);
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DDX_Check(pDX, IDC_CHECK_VIEW_CONSTRAINEDBODIES, m_showConstrainedBodies);
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DDX_Check(pDX, IDC_CHECK_VIEW_TREES, m_showTrees);
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DDX_Check(pDX, IDC_CHECK_MD5_SKELETON, m_showSkeleton);
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DDX_Check(pDX, IDC_CHECK_MD5_SKELETONONLY, m_showSkeletonOnly);
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DDX_Check(pDX, IDC_CHECK_LINES_DEPTHTEST, m_debugLineDepthTest);
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DDX_Check(pDX, IDC_CHECK_LINES_USEARROWS, m_debugLineUseArrows);
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DDX_Check(pDX, IDC_CHECK_PHYSICS_NOFRICTION, m_noFriction);
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DDX_Check(pDX, IDC_CHECK_PHYSICS_NOLIMITS, m_noLimits);
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DDX_Check(pDX, IDC_CHECK_PHYSICS_NOGRAVITY, m_noGravity);
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DDX_Check(pDX, IDC_CHECK_PHYSICS_NOSELFCOLLISION, m_noSelfCollision);
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DDX_Check(pDX, IDC_CHECK_PHYSICS_TIMING, m_showTimings);
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DDX_Check(pDX, IDC_CHECK_PHYSICS_DRAG_ENTITIES, m_dragEntity);
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DDX_Check(pDX, IDC_CHECK_PHYSICS_SHOW_DRAG_SELECTION, m_dragShowSelection);
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//}}AFX_DATA_MAP
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}
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/*
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================
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DialogAFView::OnToolHitTest
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================
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*/
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int DialogAFView::OnToolHitTest( CPoint point, TOOLINFO* pTI ) const {
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CDialog::OnToolHitTest( point, pTI );
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return DefaultOnToolHitTest( toolTips, this, point, pTI );
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}
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BEGIN_MESSAGE_MAP(DialogAFView, CDialog)
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ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTW, 0, 0xFFFF, OnToolTipNotify)
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ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTA, 0, 0xFFFF, OnToolTipNotify)
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ON_BN_CLICKED(IDC_CHECK_VIEW_BODIES, OnBnClickedCheckViewBodies)
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ON_BN_CLICKED(IDC_CHECK_VIEW_BODYNAMES, OnBnClickedCheckViewBodynames)
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ON_BN_CLICKED(IDC_CHECK_VIEW_BODYMASS, OnBnClickedCheckViewBodyMass)
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ON_BN_CLICKED(IDC_CHECK_VIEW_TOTALMASS, OnBnClickedCheckViewTotalMass)
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ON_BN_CLICKED(IDC_CHECK_VIEW_INERTIATENSOR, OnBnClickedCheckViewInertiatensor)
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ON_BN_CLICKED(IDC_CHECK_VIEW_VELOCITY, OnBnClickedCheckViewVelocity)
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ON_BN_CLICKED(IDC_CHECK_VIEW_CONSTRAINTS, OnBnClickedCheckViewConstraints)
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ON_BN_CLICKED(IDC_CHECK_VIEW_CONSTRAINTNAMES, OnBnClickedCheckViewConstraintnames)
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ON_BN_CLICKED(IDC_CHECK_VIEW_PRIMARYONLY, OnBnClickedCheckViewPrimaryonly)
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ON_BN_CLICKED(IDC_CHECK_VIEW_LIMITS, OnBnClickedCheckViewLimits)
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ON_BN_CLICKED(IDC_CHECK_VIEW_CONSTRAINEDBODIES, OnBnClickedCheckViewConstrainedBodies)
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ON_BN_CLICKED(IDC_CHECK_VIEW_TREES, OnBnClickedCheckViewTrees)
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ON_BN_CLICKED(IDC_CHECK_MD5_SKELETON, OnBnClickedCheckMd5Skeleton)
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ON_BN_CLICKED(IDC_CHECK_MD5_SKELETONONLY, OnBnClickedCheckMd5Skeletononly)
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ON_BN_CLICKED(IDC_CHECK_LINES_DEPTHTEST, OnBnClickedCheckLinesDepthtest)
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ON_BN_CLICKED(IDC_CHECK_LINES_USEARROWS, OnBnClickedCheckLinesUsearrows)
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ON_BN_CLICKED(IDC_CHECK_PHYSICS_NOFRICTION, OnBnClickedCheckPhysicsNofriction)
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ON_BN_CLICKED(IDC_CHECK_PHYSICS_NOLIMITS, OnBnClickedCheckPhysicsNolimits)
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ON_BN_CLICKED(IDC_CHECK_PHYSICS_NOGRAVITY, OnBnClickedCheckPhysicsNogravity)
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ON_BN_CLICKED(IDC_CHECK_PHYSICS_NOSELFCOLLISION, OnBnClickedCheckPhysicsNoselfcollision)
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ON_BN_CLICKED(IDC_CHECK_PHYSICS_TIMING, OnBnClickedCheckPhysicsTiming)
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ON_BN_CLICKED(IDC_CHECK_PHYSICS_DRAG_ENTITIES, OnBnClickedCheckPhysicsDragEntities)
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ON_BN_CLICKED(IDC_CHECK_PHYSICS_SHOW_DRAG_SELECTION, OnBnClickedCheckPhysicsShowDragSelection)
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END_MESSAGE_MAP()
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// DialogAFView message handlers
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BOOL DialogAFView::OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult ) {
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return DefaultOnToolTipNotify( toolTips, id, pNMHDR, pResult );
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}
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void DialogAFView::OnBnClickedCheckViewBodies() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showBodies", m_showBodies != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewBodynames() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showBodyNames", m_showBodyNames != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewBodyMass() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showMass", m_showMass != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewTotalMass() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showTotalMass", m_showTotalMass != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewInertiatensor() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showInertia", m_showInertia != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewVelocity() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showVelocity", m_showVelocity != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewConstraints() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showConstraints", m_showConstraints != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewConstraintnames() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showConstraintNames", m_showConstraintNames != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewPrimaryonly() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showPrimaryOnly", m_showPrimaryOnly != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewLimits() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showLimits", m_showLimits != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewConstrainedBodies() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showConstrainedBodies", m_showConstrainedBodies != FALSE );
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}
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void DialogAFView::OnBnClickedCheckViewTrees() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showTrees", m_showTrees != FALSE );
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}
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void DialogAFView::OnBnClickedCheckMd5Skeleton() {
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UpdateData(TRUE);
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if ( !m_showSkeletonOnly ) {
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if ( m_showSkeleton ) {
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cvarSystem->SetCVarInteger( "r_showSkel", 1 );
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} else {
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cvarSystem->SetCVarInteger( "r_showSkel", 0 );
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}
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}
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}
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void DialogAFView::OnBnClickedCheckMd5Skeletononly() {
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UpdateData(TRUE);
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if ( m_showSkeletonOnly ) {
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cvarSystem->SetCVarInteger( "r_showSkel", 2 );
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} else {
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if ( m_showSkeleton ) {
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cvarSystem->SetCVarInteger( "r_showSkel", 1 );
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} else {
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cvarSystem->SetCVarInteger( "r_showSkel", 0 );
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}
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}
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}
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void DialogAFView::OnBnClickedCheckLinesDepthtest() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "r_debugLineDepthTest", m_debugLineDepthTest != FALSE );
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}
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void DialogAFView::OnBnClickedCheckLinesUsearrows() {
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UpdateData(TRUE);
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if ( m_debugLineUseArrows ) {
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cvarSystem->SetCVarInteger( "r_debugArrowStep", 120 );
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} else {
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cvarSystem->SetCVarInteger( "r_debugArrowStep", 0 );
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}
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}
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void DialogAFView::OnBnClickedCheckPhysicsNofriction() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_skipFriction", m_noFriction != FALSE );
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}
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void DialogAFView::OnBnClickedCheckPhysicsNolimits() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_skipLimits", m_noLimits != FALSE );
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}
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void DialogAFView::OnBnClickedCheckPhysicsNogravity() {
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UpdateData(TRUE);
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cvarSystem->SetCVarFloat( "g_gravity", m_noGravity ? 0.0f : m_gravity );
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}
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void DialogAFView::OnBnClickedCheckPhysicsNoselfcollision() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_skipSelfCollision", m_noSelfCollision != FALSE );
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}
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void DialogAFView::OnBnClickedCheckPhysicsTiming() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "af_showTimings", m_showTimings != FALSE );
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}
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void DialogAFView::OnBnClickedCheckPhysicsDragEntities() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "g_dragEntity", m_dragEntity != FALSE );
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}
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void DialogAFView::OnBnClickedCheckPhysicsShowDragSelection() {
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UpdateData(TRUE);
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cvarSystem->SetCVarBool( "g_dragShowSelection", m_dragShowSelection != FALSE );
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}
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