mirror of
https://github.com/blendogames/quadrilateralcowboy.git
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152 lines
7.5 KiB
C
152 lines
7.5 KiB
C
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/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#define IDD_DIALOG_PARTICLE_EDITOR 7000
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#define IDC_BUTTON_UPDATE 7200
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#define IDC_BUTTON_SAVE_PARTICLE 7201
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#define IDC_COMBO_PARTICLES 7202
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#define IDC_BUTTON_NEW 7203
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#define IDC_LIST_STAGES 7204
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#define IDC_BUTTON_ADDSTAGE 7205
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#define IDC_BUTTON_REMOVESTAGE 7206
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#define IDC_EDIT_MATERIAL 7207
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#define IDC_BUTTON_BROWSEMATERIAL 7208
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#define IDC_EDIT_DEPTHHACK 7209
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#define IDC_CHECK_ONESHOT 7210
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#define IDC_EDIT_COUNT 7211
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#define IDC_SLIDER_COUNT 7212
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#define IDC_CHECK_WORLDGRAVITY 7213
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#define IDC_EDIT_TIME 7214
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#define IDC_SLIDER_TIME 7215
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#define IDC_EDIT_TIMEOFFSET 7216
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#define IDC_EDIT_BUNCHING 7217
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#define IDC_EDIT_DEADTIME 7218
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#define IDC_RADIO_RECT 7219
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#define IDC_RADIO_SPHERE 7220
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#define IDC_RADIO_CYLINDER 7221
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#define IDC_RADIO_SPHERE2 7222
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#define IDC_CHECK_WORLDGRAVITY2 7223
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#define IDC_CHECK_ENTITYCOLOR 7224
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#define IDC_EDIT_XSIZE 7225
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#define IDC_EDIT_ZSIZE 7226
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#define IDC_EDIT_YSIZE 7227
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#define IDC_EDIT_RINGOFFSET 7228
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#define IDC_RADIO_CONE 7229
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#define IDC_RADIO_OUTWARD 7230
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#define IDC_EDIT_DIRECTIONPARM 7231
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#define IDC_RADIO_VIEW 7232
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#define IDC_RADIO_AIMED 7233
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#define IDC_RADIO_X 7234
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#define IDC_RADIO_Y 7235
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#define IDC_RADIO_Z 7236
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#define IDC_EDIT_CUSTOMPATH 7237
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#define IDC_CHECK_RANDOMANGLE2 7238
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#define IDC_CHECK_RANDOMDISTRIBUTION 7239
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#define IDC_EDIT_CYCLES 7240
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#define IDC_EDIT_COLOR 7241
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#define IDC_BUTTON_BROWSECOLOR 7242
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#define IDC_EDIT_SPEEDFROM 7243
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#define IDC_EDIT_SPEEDTO 7244
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#define IDC_EDIT_ROTATIONFROM 7245
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#define IDC_EDIT_ROTATIONTO 7246
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#define IDC_EDIT_SIZEFROM 7247
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#define IDC_EDIT_SIZETO 7248
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#define IDC_EDIT_ASPECTFROM 7249
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#define IDC_EDIT_ASPECTTO 7250
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#define IDC_EDIT_FADECOLOR 7251
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#define IDC_BUTTON_BROWSEFADECOLOR 7252
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#define IDC_EDIT_FADEIN 7253
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#define IDC_EDIT_FADEOUT 7254
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#define IDC_EDIT_ANIMFRAMES 7255
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#define IDC_EDIT_ANIMRATE 7256
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#define IDC_EDIT_GRAVITY 7257
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#define IDC_EDIT_OFFSET 7258
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#define IDC_STATIC_DIRPARM 7259
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#define IDC_BUTTON_HIDESTAGE 7260
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#define IDC_RADIO_VIEWORIGIN 7261
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#define IDC_EDIT_CUSTOMPARMS 7262
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#define IDC_CHECK_EDITPARTICLEMODE 7263
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#define IDC_RADIO_VIEWPROJECTILE 7264
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#define IDC_EDIT_FADEFRACTION 7265
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#define IDC_BUTTON_SAVE_PARTICLE_AS 7266
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#define IDC_RADIO_VIEWIMPACT 7267
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#define IDC_BUTTON_BROWSECOLOR_ENTITY 7268
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#define IDC_BUTTON_SAVE_ONENTITY 7269
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#define IDC_BUTTON_SHOWSTAGE 7270
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#define IDC_RADIO_VIEWEXPLOSION 7271
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#define IDC_BUTTON_SAVE_PARTICLEENTITIES 7272
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#define IDC_EDIT_ORIENTATIONPARM1 7273
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#define IDC_EDIT_ORIENTATIONPARM2 7274
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#define IDC_SLIDER_BUNCHING 7275
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#define IDC_SLIDER_SPEEDFROM 7276
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#define IDC_SLIDER_SPEEDTO 7277
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#define IDC_SLIDER_SIZEFROM 7278
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#define IDC_SLIDER_SIZETO 7279
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#define IDC_SLIDER_ROTATIONFROM 7280
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#define IDC_SLIDER_ROTATIONTO 7281
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#define IDC_SLIDER_ASPECTFROM 7282
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#define IDC_SLIDER_ASPECTTO 7283
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#define IDC_SLIDER_GRAVITY 7284
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#define IDC_SLIDER_FADEIN 7285
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#define IDC_SLIDER_FADEOUT 7286
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#define IDC_COMBO_CUSTOMPATH 7287
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#define IDC_STATIC_INFILE 7288
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#define IDC_BUTTON_TESTMODEL 7289
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#define IDC_BUTTON_IMPACT 7290
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#define IDC_BUTTON_MUZZLE 7291
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#define IDC_BUTTON_FLIGHT 7292
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#define IDC_BUTTON_SELECTED 7293
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#define IDC_BUTTON_DOOM 7294
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#define IDC_BUTTON_DROPEMITTER 7295
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#define IDC_BUTTON1 7296
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#define IDC_BUTTON_VECTOR 7297
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#define IDC_SLIDER_FADEFRACTION 7298
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#define IDC_EDIT_BOUNDSEXPANSION 7299
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#define IDC_STATIC_DESC 7300
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#define IDC_EDIT_INITIALANGLE 7301
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#define IDC_BUTTON_XDN 7302
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#define IDC_BUTTON_XUP 7303
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#define IDC_BUTTON_YUP 7304
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#define IDC_BUTTON_YDN 7305
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#define IDC_BUTTON_ZUP 7306
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#define IDC_BUTTON_ZDN 7307
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_3D_CONTROLS 1
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#define _APS_NEXT_RESOURCE_VALUE 7001
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#define _APS_NEXT_COMMAND_VALUE 27000
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#define _APS_NEXT_CONTROL_VALUE 7308
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#define _APS_NEXT_SYMED_VALUE 7001
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#endif
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#endif
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