quadrilateralcowboy/d3xp/commentary.h

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2020-06-12 21:06:25 +00:00
class idCommentaryNode : public idStaticEntity
{
public:
CLASS_PROTOTYPE( idCommentaryNode );
void Spawn( void );
void Save( idSaveGame *savefile ) const;
void Restore( idRestoreGame *savefile );
virtual void Think( void );
void OnFrob( idEntity* activator );
private:
bool frobbed;
idVec3 orgOrigin;
};