mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-28 23:02:06 +00:00
2068 lines
155 KiB
Text
2068 lines
155 KiB
Text
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"$(inherited)",
|
||
|
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||
|
);
|
||
|
LD_DYLIB_INSTALL_NAME = "@executable_path/$(EXECUTABLE_PATH)";
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"$(SRCROOT)/../../steam",
|
||
|
"$(SRCROOT)/../../sdl2/lib/osx",
|
||
|
);
|
||
|
LIBRARY_STYLE = DYNAMIC;
|
||
|
MACH_O_TYPE = mh_dylib;
|
||
|
OTHER_CFLAGS = "";
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
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||
|
);
|
||
|
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||
|
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||
|
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||
|
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|
||
|
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|
||
|
};
|
||
|
name = Release;
|
||
|
};
|
||
|
81225A270912C3A4005D34B9 /* Default */ = {
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||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
|
||
|
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|
||
|
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|
||
|
DYLIB_CURRENT_VERSION = 1;
|
||
|
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||
|
GCC_INLINES_ARE_PRIVATE_EXTERN = NO;
|
||
|
GCC_MODEL_TUNING = G5;
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_OPTIMIZATION_LEVEL = 0;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
"$(MAIN_CPP_DEFINES)",
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
__WITH_PB__,
|
||
|
);
|
||
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||
|
INSTALL_PATH = /usr/local/lib;
|
||
|
LD_DYLIB_INSTALL_NAME = "@executable_path/$(EXECUTABLE_PATH)";
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"$(SRCROOT)/../../steam",
|
||
|
"$(SRCROOT)/../../sdl2/lib/osx",
|
||
|
);
|
||
|
LIBRARY_STYLE = DYNAMIC;
|
||
|
MACH_O_TYPE = mh_dylib;
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
|
||
|
);
|
||
|
PREBINDING = NO;
|
||
|
PRODUCT_NAME = game;
|
||
|
SDKROOT = macosx;
|
||
|
};
|
||
|
name = Default;
|
||
|
};
|
||
|
81225A290912C3A4005D34B9 /* Debug */ = {
|
||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
|
||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
_D3XP,
|
||
|
CTF,
|
||
|
_DEBUG,
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
USE_SDL,
|
||
|
__WITH_PB__,
|
||
|
);
|
||
|
GCC_VERSION = "";
|
||
|
HEADER_SEARCH_PATHS = (
|
||
|
"$(inherited)",
|
||
|
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||
|
);
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"\\\\\\\"$(SRCROOT)/../../steam\\\\\\\"",
|
||
|
"\\\\\\\"$(SRCROOT)/../../sdl2/lib/osx\\\\\\\"",
|
||
|
);
|
||
|
MACOSX_DEPLOYMENT_TARGET = 10.6;
|
||
|
SDKROOT = macosx;
|
||
|
VALID_ARCHS = i386;
|
||
|
};
|
||
|
name = Debug;
|
||
|
};
|
||
|
81225A2A0912C3A4005D34B9 /* Release */ = {
|
||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
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||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_OPTIMIZATION_LEVEL = 3;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
_D3XP,
|
||
|
CTF,
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
__WITH_PB__,
|
||
|
USE_SDL,
|
||
|
);
|
||
|
GCC_VERSION = "";
|
||
|
HEADER_SEARCH_PATHS = (
|
||
|
"$(inherited)",
|
||
|
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||
|
);
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"\\\\\\\"$(SRCROOT)/../../steam\\\\\\\"",
|
||
|
"\\\\\\\"$(SRCROOT)/../../sdl2/lib/osx\\\\\\\"",
|
||
|
);
|
||
|
MACOSX_DEPLOYMENT_TARGET = 10.6;
|
||
|
OTHER_CFLAGS = (
|
||
|
"-finline",
|
||
|
"-finline-limit=1000",
|
||
|
);
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
|
||
|
"-fomit-frame-pointer",
|
||
|
"-fno-common",
|
||
|
);
|
||
|
SDKROOT = macosx;
|
||
|
VALID_ARCHS = i386;
|
||
|
};
|
||
|
name = Release;
|
||
|
};
|
||
|
81225A2B0912C3A4005D34B9 /* Default */ = {
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||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
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||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
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||
|
GCC_ONE_BYTE_BOOL = YES;
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||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
_D3XP,
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||
|
CTF,
|
||
|
);
|
||
|
GCC_VERSION = "";
|
||
|
HEADER_SEARCH_PATHS = (
|
||
|
"$(inherited)",
|
||
|
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||
|
);
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"\\\\\\\"$(SRCROOT)/../../steam\\\\\\\"",
|
||
|
"\\\\\\\"$(SRCROOT)/../../sdl2/lib/osx\\\\\\\"",
|
||
|
);
|
||
|
MACOSX_DEPLOYMENT_TARGET = 10.6;
|
||
|
SDKROOT = macosx;
|
||
|
VALID_ARCHS = i386;
|
||
|
};
|
||
|
name = Default;
|
||
|
};
|
||
|
B30F85FE19C630F6002742B7 /* Debug */ = {
|
||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
|
||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
||
|
COPY_PHASE_STRIP = NO;
|
||
|
DYLIB_COMPATIBILITY_VERSION = 1;
|
||
|
DYLIB_CURRENT_VERSION = 1;
|
||
|
GCC_DYNAMIC_NO_PIC = NO;
|
||
|
GCC_ENABLE_FIX_AND_CONTINUE = YES;
|
||
|
GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
|
||
|
GCC_INLINES_ARE_PRIVATE_EXTERN = NO;
|
||
|
GCC_MODEL_TUNING = G5;
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_OPTIMIZATION_LEVEL = 0;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
_D3XP,
|
||
|
CTF,
|
||
|
_DEBUG,
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
__WITH_PB__,
|
||
|
STEAM,
|
||
|
USE_SDL,
|
||
|
);
|
||
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||
|
HEADER_SEARCH_PATHS = (
|
||
|
"$(inherited)",
|
||
|
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||
|
"$(SRCROOT)/../../steam/",
|
||
|
);
|
||
|
INSTALL_PATH = /usr/local/lib;
|
||
|
LD_DYLIB_INSTALL_NAME = "@executable_path/$(EXECUTABLE_PATH)";
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"$(SRCROOT)/../../steam",
|
||
|
"$(SRCROOT)/../../sdl2/lib/osx",
|
||
|
);
|
||
|
LIBRARY_STYLE = DYNAMIC;
|
||
|
MACH_O_TYPE = mh_dylib;
|
||
|
MAIN_CPP_DEFINES = _DEBUG;
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
|
||
|
);
|
||
|
PREBINDING = NO;
|
||
|
PRODUCT_NAME = game;
|
||
|
SDKROOT = macosx;
|
||
|
SYMROOT = "build-steam";
|
||
|
ZERO_LINK = YES;
|
||
|
};
|
||
|
name = Debug;
|
||
|
};
|
||
|
B30F85FF19C630F6002742B7 /* Release */ = {
|
||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
|
||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
||
|
COPY_PHASE_STRIP = YES;
|
||
|
DYLIB_COMPATIBILITY_VERSION = 1;
|
||
|
DYLIB_CURRENT_VERSION = 1;
|
||
|
GCC_DYNAMIC_NO_PIC = NO;
|
||
|
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||
|
GCC_INLINES_ARE_PRIVATE_EXTERN = NO;
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_OPTIMIZATION_LEVEL = 3;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
_D3XP,
|
||
|
CTF,
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
__WITH_PB__,
|
||
|
STEAM,
|
||
|
USE_SDL,
|
||
|
);
|
||
|
HEADER_SEARCH_PATHS = (
|
||
|
"$(inherited)",
|
||
|
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||
|
"$(SRCROOT)/../../steam/",
|
||
|
);
|
||
|
LD_DYLIB_INSTALL_NAME = "@executable_path/$(EXECUTABLE_PATH)";
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"$(SRCROOT)/../../steam",
|
||
|
"$(SRCROOT)/../../sdl2/lib/osx",
|
||
|
);
|
||
|
LIBRARY_STYLE = DYNAMIC;
|
||
|
MACH_O_TYPE = mh_dylib;
|
||
|
OTHER_CFLAGS = "";
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
|
||
|
);
|
||
|
PREBINDING = NO;
|
||
|
PRODUCT_NAME = game;
|
||
|
SDKROOT = macosx;
|
||
|
SYMROOT = "build-steam";
|
||
|
ZERO_LINK = NO;
|
||
|
};
|
||
|
name = Release;
|
||
|
};
|
||
|
B30F860019C630F7002742B7 /* ReleaseSteam */ = {
|
||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
|
||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
||
|
COPY_PHASE_STRIP = YES;
|
||
|
DYLIB_COMPATIBILITY_VERSION = 1;
|
||
|
DYLIB_CURRENT_VERSION = 1;
|
||
|
GCC_DYNAMIC_NO_PIC = NO;
|
||
|
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||
|
GCC_INLINES_ARE_PRIVATE_EXTERN = NO;
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_OPTIMIZATION_LEVEL = 3;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
_D3XP,
|
||
|
CTF,
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
__WITH_PB__,
|
||
|
STEAM,
|
||
|
USE_SDL,
|
||
|
);
|
||
|
LD_DYLIB_INSTALL_NAME = "@executable_path/$(EXECUTABLE_PATH)";
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"$(SRCROOT)/../../steam",
|
||
|
"$(SRCROOT)/../../sdl2/lib/osx",
|
||
|
);
|
||
|
LIBRARY_STYLE = DYNAMIC;
|
||
|
MACH_O_TYPE = mh_dylib;
|
||
|
OTHER_CFLAGS = "";
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
|
||
|
);
|
||
|
PREBINDING = NO;
|
||
|
PRODUCT_NAME = game;
|
||
|
SDKROOT = macosx;
|
||
|
SYMROOT = "build-steam";
|
||
|
ZERO_LINK = NO;
|
||
|
};
|
||
|
name = ReleaseSteam;
|
||
|
};
|
||
|
B30F860119C630F7002742B7 /* Default */ = {
|
||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
|
||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
||
|
DYLIB_COMPATIBILITY_VERSION = 1;
|
||
|
DYLIB_CURRENT_VERSION = 1;
|
||
|
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||
|
GCC_INLINES_ARE_PRIVATE_EXTERN = NO;
|
||
|
GCC_MODEL_TUNING = G5;
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_OPTIMIZATION_LEVEL = 0;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
"$(MAIN_CPP_DEFINES)",
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
__WITH_PB__,
|
||
|
);
|
||
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||
|
INSTALL_PATH = /usr/local/lib;
|
||
|
LD_DYLIB_INSTALL_NAME = "@executable_path/$(EXECUTABLE_PATH)";
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"$(SRCROOT)/../../steam",
|
||
|
"$(SRCROOT)/../../sdl2/lib/osx",
|
||
|
);
|
||
|
LIBRARY_STYLE = DYNAMIC;
|
||
|
MACH_O_TYPE = mh_dylib;
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
|
||
|
);
|
||
|
PREBINDING = NO;
|
||
|
PRODUCT_NAME = game;
|
||
|
SDKROOT = macosx;
|
||
|
SYMROOT = "build-steam";
|
||
|
};
|
||
|
name = Default;
|
||
|
};
|
||
|
B3D6B9D419C61E700023E9F2 /* ReleaseSteam */ = {
|
||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
|
||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_OPTIMIZATION_LEVEL = 3;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
_D3XP,
|
||
|
CTF,
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
__WITH_PB__,
|
||
|
STEAM,
|
||
|
USE_SDL,
|
||
|
);
|
||
|
GCC_VERSION = "";
|
||
|
HEADER_SEARCH_PATHS = (
|
||
|
"$(inherited)",
|
||
|
"$(SRCROOT)/../../steam/",
|
||
|
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||
|
);
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"\\\\\\\"$(SRCROOT)/../../steam\\\\\\\"",
|
||
|
"\\\\\\\"$(SRCROOT)/../../sdl2/lib/osx\\\\\\\"",
|
||
|
);
|
||
|
MACOSX_DEPLOYMENT_TARGET = 10.6;
|
||
|
OTHER_CFLAGS = (
|
||
|
"-finline",
|
||
|
"-finline-limit=1000",
|
||
|
);
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
|
||
|
"-fomit-frame-pointer",
|
||
|
"-fno-common",
|
||
|
);
|
||
|
SDKROOT = macosx;
|
||
|
VALID_ARCHS = i386;
|
||
|
};
|
||
|
name = ReleaseSteam;
|
||
|
};
|
||
|
B3D6B9D519C61E700023E9F2 /* ReleaseSteam */ = {
|
||
|
isa = XCBuildConfiguration;
|
||
|
buildSettings = {
|
||
|
ARCHS = "$(ARCHS_STANDARD_32_BIT)";
|
||
|
COPY_PHASE_STRIP = YES;
|
||
|
DYLIB_COMPATIBILITY_VERSION = 1;
|
||
|
DYLIB_CURRENT_VERSION = 1;
|
||
|
GCC_DYNAMIC_NO_PIC = NO;
|
||
|
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||
|
GCC_INLINES_ARE_PRIVATE_EXTERN = NO;
|
||
|
GCC_ONE_BYTE_BOOL = YES;
|
||
|
GCC_OPTIMIZATION_LEVEL = 3;
|
||
|
GCC_PREPROCESSOR_DEFINITIONS = (
|
||
|
_D3XP,
|
||
|
CTF,
|
||
|
MACOS_X,
|
||
|
GAME_DLL,
|
||
|
__WITH_PB__,
|
||
|
STEAM,
|
||
|
USE_SDL,
|
||
|
);
|
||
|
LD_DYLIB_INSTALL_NAME = "@executable_path/$(EXECUTABLE_PATH)";
|
||
|
LIBRARY_SEARCH_PATHS = (
|
||
|
"$(SRCROOT)/../../steam",
|
||
|
"$(SRCROOT)/../../sdl2/lib/osx",
|
||
|
);
|
||
|
LIBRARY_STYLE = DYNAMIC;
|
||
|
MACH_O_TYPE = mh_dylib;
|
||
|
OTHER_CFLAGS = "";
|
||
|
OTHER_CPLUSPLUSFLAGS = (
|
||
|
"$(OTHER_CFLAGS)",
|
||
|
"-fpermissive",
|
||
|
);
|
||
|
PREBINDING = NO;
|
||
|
PRODUCT_NAME = game;
|
||
|
SDKROOT = macosx;
|
||
|
SYMROOT = build;
|
||
|
ZERO_LINK = NO;
|
||
|
};
|
||
|
name = ReleaseSteam;
|
||
|
};
|
||
|
/* End XCBuildConfiguration section */
|
||
|
|
||
|
/* Begin XCConfigurationList section */
|
||
|
81225A240912C3A4005D34B9 /* Build configuration list for PBXNativeTarget "game-d3xp" */ = {
|
||
|
isa = XCConfigurationList;
|
||
|
buildConfigurations = (
|
||
|
81225A250912C3A4005D34B9 /* Debug */,
|
||
|
81225A260912C3A4005D34B9 /* Release */,
|
||
|
B3D6B9D519C61E700023E9F2 /* ReleaseSteam */,
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||
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81225A270912C3A4005D34B9 /* Default */,
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);
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defaultConfigurationIsVisible = 0;
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||
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defaultConfigurationName = Default;
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||
|
};
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||
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81225A280912C3A4005D34B9 /* Build configuration list for PBXProject "d3xp" */ = {
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||
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isa = XCConfigurationList;
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||
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buildConfigurations = (
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81225A290912C3A4005D34B9 /* Debug */,
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81225A2A0912C3A4005D34B9 /* Release */,
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||
|
B3D6B9D419C61E700023E9F2 /* ReleaseSteam */,
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||
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81225A2B0912C3A4005D34B9 /* Default */,
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||
|
);
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||
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defaultConfigurationIsVisible = 0;
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||
|
defaultConfigurationName = Default;
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||
|
};
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||
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B30F85FD19C630F6002742B7 /* Build configuration list for PBXNativeTarget "game-d3xp-steam" */ = {
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||
|
isa = XCConfigurationList;
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||
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buildConfigurations = (
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||
|
B30F85FE19C630F6002742B7 /* Debug */,
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||
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B30F85FF19C630F6002742B7 /* Release */,
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||
|
B30F860019C630F7002742B7 /* ReleaseSteam */,
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||
|
B30F860119C630F7002742B7 /* Default */,
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||
|
);
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||
|
defaultConfigurationIsVisible = 0;
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||
|
defaultConfigurationName = Default;
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||
|
};
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||
|
/* End XCConfigurationList section */
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||
|
};
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|
rootObject = 08FB7793FE84155DC02AAC07 /* Project object */;
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}
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