mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-25 13:31:22 +00:00
41 lines
734 B
C
41 lines
734 B
C
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class idClock : public idAnimatedEntity
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{
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public:
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CLASS_PROTOTYPE( idClock );
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void Spawn( void );
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void Save( idSaveGame *savefile ) const;
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void Restore( idRestoreGame *savefile );
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virtual void Think( void );
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private:
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bool digital;
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int startTime;
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void Event_reset( void );
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void Event_setTime( int time );
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void SetHandAngle( const char *jointName, float angle );
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int offsetTime;
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int lastMinuteCount;
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float startAngle;
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float endAngle;
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int minuteStartTime;
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int minuteEndTime;
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int nextSecondsInterval;
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int secondsLerpStart;
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int secondsLerpEnd;
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int secondsState;
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int secondsAngleStart;
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int secondsAngleEnd;
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};
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