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https://github.com/blendogames/quadrilateralcowboy.git
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31 lines
589 B
C
31 lines
589 B
C
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class idContractCamera : public idAnimatedEntity
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{
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public:
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CLASS_PROTOTYPE( idContractCamera );
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void Spawn( void );
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void Save( idSaveGame *savefile ) const;
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void Restore( idRestoreGame *savefile );
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virtual void Think( void );
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void OnFrob( idEntity* activator );
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private:
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enum { OFF, UNFOLDING, PHOTOFLIPPING, PHOTOSNAPPING, PHOTOSNAPDONE, PHOTODONE, TAKEN };
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int state;
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int nextStateTime;
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int maxcount;
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int count;
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idEntity* frobcube;
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idLight * light;
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void UpdateStates( void );
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void Event_reset( void );
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};
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