mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-28 06:41:59 +00:00
138 lines
3.4 KiB
C++
138 lines
3.4 KiB
C++
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/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "GEApp.h"
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#include "GEModifierStack.h"
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rvGEModifierStack::rvGEModifierStack ( )
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{
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mCurrentModifier = -1;
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}
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rvGEModifierStack::~rvGEModifierStack ( )
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{
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Reset ( );
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}
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void rvGEModifierStack::Reset ( void )
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{
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int i;
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for ( i = 0; i < mModifiers.Num ( ); i ++ )
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{
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delete mModifiers[i];
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}
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mModifiers.Clear ( );
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}
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bool rvGEModifierStack::Append ( rvGEModifier* modifier )
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{
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// TODO: Add the modifier and clear all redo modifiers
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if ( !modifier->IsValid ( ) )
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{
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delete modifier;
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return false;
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}
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while ( mCurrentModifier < mModifiers.Num ( ) - 1 )
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{
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delete mModifiers[mModifiers.Num()-1];
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mModifiers.RemoveIndex ( mModifiers.Num()-1 );
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}
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if ( !mMergeBlock && mModifiers.Num ( ) )
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{
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rvGEModifier* top = mModifiers[mModifiers.Num()-1];
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// See if the two modifiers can merge
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if ( top->GetWindow() == modifier->GetWindow() &&
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!idStr::Icmp ( top->GetName ( ), modifier->GetName ( ) ) &&
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top->CanMerge ( modifier ) )
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{
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// Merge the two modifiers
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if ( top->Merge ( modifier ) )
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{
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top->Apply ( );
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gApp.GetProperties().Update ( );
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gApp.GetTransformer().Update ( );
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delete modifier;
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return true;
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}
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}
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}
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mModifiers.Append ( modifier );
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mCurrentModifier = mModifiers.Num ( ) - 1;
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modifier->Apply ( );
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mMergeBlock = false;
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gApp.GetProperties().Update ( );
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gApp.GetTransformer().Update ( );
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return true;
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}
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bool rvGEModifierStack::Undo ( void )
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{
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if ( mCurrentModifier < 0 )
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{
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return false;
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}
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mModifiers[mCurrentModifier]->Undo ( );
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mCurrentModifier--;
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gApp.GetProperties().Update ( );
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gApp.GetTransformer().Update ( );
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return true;
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}
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bool rvGEModifierStack::Redo ( void )
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{
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if ( mCurrentModifier + 1 < mModifiers.Num ( ) )
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{
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mCurrentModifier++;
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mModifiers[mCurrentModifier]->Apply ( );
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}
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gApp.GetProperties().Update ( );
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gApp.GetTransformer().Update ( );
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return true;
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}
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