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https://github.com/blendogames/quadrilateralcowboy.git
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26 lines
1.5 KiB
Text
26 lines
1.5 KiB
Text
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
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<_PropertySheetDisplayName>Doom III Executable</_PropertySheetDisplayName>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>sound/vorbis/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>__DOOM__;__DOOM_DLL__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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</ClCompile>
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<Link>
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<AdditionalDependencies>dbghelp.lib;dinput8.lib;dsound.lib;dxguid.lib;DxErr.lib;eaxguid.lib;glu32.lib;iphlpapi.lib;odbc32.lib;odbccp32.lib;opengl32.lib;winmm.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86;openal\lib;sys\win32\dongle;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<OutputFile>$(OutDir)DOOM3.exe</OutputFile>
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<AdditionalManifestDependencies>%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
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<SubSystem>Windows</SubSystem>
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<StackReserveSize>16777216</StackReserveSize>
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<StackCommitSize>16777216</StackCommitSize>
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<LargeAddressAware>true</LargeAddressAware>
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</Link>
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</ItemDefinitionGroup>
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</Project>
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