quadrilateralcowboy/readme.md

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# Quadrilateral Cowboy
## About
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This is the source code to [Quadrilateral Cowboy (2016)](http://blendogames.com/qc), a first-person hacking adventure in a cyberpunk world. The game is available for purchase at [Steam](https://store.steampowered.com/app/240440/Quadrilateral_Cowboy) and [itch.io](https://blendogames.itch.io/quadrilateralcowboy).
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Quadrilateral Cowboy uses [idTech4](https://en.wikipedia.org/wiki/Id_Tech_4), otherwise known as the Doom 3 engine.
## License
This source code is licensed under the [GNU General Public License](https://github.com/blendogames/quadrilateralcowboy/blob/master/LICENSE).
Please note this license only applies to Quadrilateral Cowboy's source code. Quadrilateral Cowboy's game assets (art, models, textures, audio, etc.) are not open-source.
## Credits
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- art, code, design by [Brendon Chung](http://blendogames.com)
- design by [Tynan Wales](https://twitter.com/Whining)
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- Mac/Linux port and additional programming by [Aaron Melcher](https://twitter.com/aaron_melcher) and [Ethan Lee](https://twitter.com/flibitijibibo)
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- Mac/Linux port of art book by [Ethan Lee](https://twitter.com/flibitijibibo)
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- based on [ioDoom3](https://github.com/iodoom/iod3) and [dhewm3](https://github.com/dhewm/dhewm3)
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- Doom 3 engine by [id Software](https://www.idsoftware.com)