doom3-starter-kit/base/def/ammo.def

17 lines
249 B
Modula-2

entityDef ammo_types
{
"ammo_none" "0"
}
entityDef weapon_unarmed
{
"inv_name" "Unarmed"
"inv_weapon" "weapon_unarmed"
"weapon_scriptobject" "weapon_unarmed"
"ammoType" "ammo_none"
"ammoRequired" "0"
"clipSize" "0"
}