doom3-starter-kit/base/maps/test1.map

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Version 2
// entity 0
{
"classname" "worldspawn"
"editor_drLastCameraPos" "-582.783 565.165 177.984"
"editor_drLastCameraAngle" "5.7 340.8 0"
// primitive 0
{
brushDef3
{
( 0 0 1 256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/walls/dev64" 0 0 0
( 0 1 0 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 56 ) ) "textures/walls/dev64" 0 0 0
( 1 0 0 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 56 ) ) "textures/walls/dev64" 0 0 0
( 0 0 -1 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/walls/dev64" 0 0 0
( 0 -1 0 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 56 ) ) "textures/walls/dev64" 0 0 0
( -1 0 0 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 56 ) ) "textures/walls/dev64" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 32 ) ) "textures/walls/dev64" 0 0 0
( 0 1 0 -1024 ) ( ( 0.015625 0 60 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( 1 0 0 1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 4 ) ) "textures/walls/dev64" 0 0 0
( 0 0 -1 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( 0 -1 0 -1024 ) ( ( 0.015625 0 4 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( -1 0 0 -1280 ) ( ( 0.015625 0 0 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( 0 1 0 -1024 ) ( ( 0.015625 0 32 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( 1 0 0 -1280 ) ( ( 0.015625 0 0 ) ( 0 0.015625 4 ) ) "textures/walls/dev64" 0 0 0
( 0 0 -1 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 32 ) ) "textures/walls/dev64" 0 0 0
( 0 -1 0 -1024 ) ( ( 0.015625 0 32 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( -1 0 0 1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 0 1 -512 ) ( ( 0.015625 0 60 ) ( 0 0.015625 28 ) ) "textures/walls/dev64" 0 0 0
( 0 1 0 -1280 ) ( ( 0.015625 0 0 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( 1 0 0 -1024 ) ( ( 0.015625 0 32 ) ( 0 0.015625 4 ) ) "textures/walls/dev64" 0 0 0
( 0 0 -1 -256 ) ( ( 0.015625 0 60 ) ( 0 0.015625 0 ) ) "textures/walls/dev64" 0 0 0
( 0 -1 0 1024 ) ( ( 0.015625 0 36 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( -1 0 0 -1024 ) ( ( 0.015625 0 4 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -512 ) ( ( 0.015625 0 32 ) ( 0 0.015625 28 ) ) "textures/walls/dev64" 0 0 0
( 0 1 0 1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( 1 0 0 -1024 ) ( ( 0.015625 0 4 ) ( 0 0.015625 4 ) ) "textures/walls/dev64" 0 0 0
( 0 0 -1 -256 ) ( ( 0.015625 0 32 ) ( 0 0.015625 0 ) ) "textures/walls/dev64" 0 0 0
( 0 -1 0 -1280 ) ( ( 0.015625 0 36 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
( -1 0 0 -1024 ) ( ( 0.015625 0 32 ) ( 0 0.015625 60 ) ) "textures/walls/dev64" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -768 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/walls/dev64" 0 0 0
( 0 1 0 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 8 ) ) "textures/walls/dev64" 0 0 0
( 1 0 0 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 8 ) ) "textures/walls/dev64" 0 0 0
( 0 0 -1 512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/walls/dev64" 0 0 0
( 0 -1 0 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 8 ) ) "textures/walls/dev64" 0 0 0
( -1 0 0 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 8 ) ) "textures/walls/dev64" 0 0 0
}
}
}
// entity 1
{
"classname" "light"
"name" "light_1"
"origin" "384 0 256"
"light_center" "0 0 0"
"light_radius" "1728 2112 1600"
"_color" "0.63 0.63 0.63"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"parallel" "0"
}
// entity 2
{
"classname" "info_player_start"
"name" "info_player_start_1"
"origin" "0 -256 -256"
"angle" "90"
}