Update readme.md
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@ -28,7 +28,7 @@ I like the Doom 3 engine for a lot of reasons, including:
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- It's [open-source](https://github.com/id-Software/DOOM-3)
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- Its codebase is [nice and tidy](https://fabiensanglard.net/doom3)
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- I've been using the [idTech game engines](https://en.wikipedia.org/wiki/Id_Tech) for various projects, such as [Quadrilateral Cowboy](http://blendogames.com/qc) (idTech4) and [Thirty Flights of Loving](http://blendogames.com/thirtyflightsofloving) (idTech2).
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- I've been using the [idTech game engines](https://en.wikipedia.org/wiki/Id_Tech) for various projects, such as [Quadrilateral Cowboy](http://blendogames.com/qc) (idTech4), [Thirty Flights of Loving](http://blendogames.com/thirtyflightsofloving) (idTech2), [Gravity Bone](https://blendogames.com/gravitybone), [Grotto King](https://blendogames.com/older.htm#grottoking), [Barista](https://blendogames.com/older.htm#barista1), and more.
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## Is this compatible with Doom 3 BFG Edition?
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