doom3-starter-kit/readme.md

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# Doom3 Starter Kit
## About
This is a starter kit for making standalone projects with the [Doom 3 engine.](https://en.wikipedia.org/wiki/Id_Tech_4)
This kit includes:
- the minimal amount of art/data assets required to run the game.
- one test map.
Use this as a starting point for your projects, make cool stuff, enjoy!
## Usage
This package does not include the game executable. Because the Doom 3 engine is open-source, you have different options for getting the executable.
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- I recommend the [dhewm3](https://dhewm3.org) source port. If you don't want to compile the executable yourself, you can [click here](https://github.com/dhewm/dhewm3/releases) to download dhewm3's pre-compiled binaries.
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- You can also try out the [original release of the Doom 3 source code.](https://github.com/id-Software/DOOM-3)
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How to use this kit:
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1. In the folder that has the game executable, place the 'base' folder.
2. Run the game executable.
## Why Doom 3?
I like the Doom 3 engine for a lot of reasons, including:
- It's [open-source](https://github.com/id-Software/DOOM-3)
- Its codebase is [nice and tidy](https://fabiensanglard.net/doom3)
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- I've been using the [idTech game engines](https://en.wikipedia.org/wiki/Id_Tech) for various projects, such as [Quadrilateral Cowboy](http://blendogames.com/qc) (idTech4), [Thirty Flights of Loving](http://blendogames.com/thirtyflightsofloving) (idTech2), [Gravity Bone](https://blendogames.com/gravitybone), [Grotto King](https://blendogames.com/older.htm#grottoking), [Barista](https://blendogames.com/older.htm#barista1), and more.
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## Is this compatible with Doom 3 BFG Edition?
No.
## License
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This package is licensed under the zlib license. Read the license details here: [LICENSE.md](https://github.com/blendogames/doom3-starter-kit/blob/master/license.md)