3452 lines
82 KiB
C
3452 lines
82 KiB
C
/*
|
|
Copyright (C) 1994-1995 Apogee Software, Ltd.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
/**********************************************************************
|
|
module: MULTIVOC.C
|
|
|
|
author: James R. Dose
|
|
date: December 20, 1993
|
|
|
|
Routines to provide multichannel digitized sound playback for
|
|
Sound Blaster compatible sound cards.
|
|
|
|
(c) Copyright 1993 James R. Dose. All Rights Reserved.
|
|
**********************************************************************/
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <dos.h>
|
|
#include <time.h>
|
|
#include <conio.h>
|
|
#include "dpmi.h"
|
|
#include "usrhooks.h"
|
|
#include "interrup.h"
|
|
#include "dma.h"
|
|
#include "linklist.h"
|
|
#include "sndcards.h"
|
|
#include "blaster.h"
|
|
#include "sndscape.h"
|
|
#include "sndsrc.h"
|
|
#include "pas16.h"
|
|
#include "guswave.h"
|
|
#include "pitch.h"
|
|
#include "multivoc.h"
|
|
#include "_multivc.h"
|
|
#include "debugio.h"
|
|
|
|
#define RoundFixed( fixedval, bits ) \
|
|
( \
|
|
( \
|
|
(fixedval) + ( 1 << ( (bits) - 1 ) )\
|
|
) >> (bits) \
|
|
)
|
|
|
|
#define IS_QUIET( ptr ) ( ( void * )( ptr ) == ( void * )&MV_VolumeTable[ 0 ] )
|
|
|
|
static int MV_ReverbLevel;
|
|
static int MV_ReverbDelay;
|
|
static VOLUME16 *MV_ReverbTable = NULL;
|
|
|
|
//static signed short MV_VolumeTable[ MV_MaxVolume + 1 ][ 256 ];
|
|
static signed short MV_VolumeTable[ 63 + 1 ][ 256 ];
|
|
|
|
//static Pan MV_PanTable[ MV_NumPanPositions ][ MV_MaxVolume + 1 ];
|
|
static Pan MV_PanTable[ MV_NumPanPositions ][ 63 + 1 ];
|
|
|
|
static int MV_Installed = FALSE;
|
|
static int MV_SoundCard = SoundBlaster;
|
|
static int MV_TotalVolume = MV_MaxTotalVolume;
|
|
static int MV_MaxVoices = 1;
|
|
static int MV_Recording;
|
|
|
|
static int MV_BufferSize = MixBufferSize;
|
|
static int MV_BufferLength;
|
|
|
|
static int MV_NumberOfBuffers = NumberOfBuffers;
|
|
|
|
static int MV_MixMode = MONO_8BIT;
|
|
static int MV_Channels = 1;
|
|
static int MV_Bits = 8;
|
|
|
|
static int MV_Silence = SILENCE_8BIT;
|
|
static int MV_SwapLeftRight = FALSE;
|
|
|
|
static int MV_RequestedMixRate;
|
|
static int MV_MixRate;
|
|
|
|
static int MV_DMAChannel = -1;
|
|
static int MV_BuffShift;
|
|
|
|
static int MV_TotalMemory;
|
|
|
|
static int MV_BufferDescriptor;
|
|
static int MV_BufferEmpty[ NumberOfBuffers ];
|
|
char *MV_MixBuffer[ NumberOfBuffers + 1 ];
|
|
|
|
static VoiceNode *MV_Voices = NULL;
|
|
|
|
static volatile VoiceNode VoiceList;
|
|
static volatile VoiceNode VoicePool;
|
|
|
|
static int MV_MixPage = 0;
|
|
static int MV_VoiceHandle = MV_MinVoiceHandle;
|
|
|
|
static void ( *MV_CallBackFunc )( unsigned long ) = NULL;
|
|
static void ( *MV_RecordFunc )( char *ptr, int length ) = NULL;
|
|
static void ( *MV_MixFunction )( VoiceNode *voice, int buffer );
|
|
|
|
static int MV_MaxVolume = 63;
|
|
|
|
char *MV_HarshClipTable;
|
|
char *MV_MixDestination;
|
|
short *MV_LeftVolume;
|
|
short *MV_RightVolume;
|
|
int MV_SampleSize = 1;
|
|
int MV_RightChannelOffset;
|
|
|
|
unsigned long MV_MixPosition;
|
|
|
|
int MV_ErrorCode = MV_Ok;
|
|
|
|
#define MV_SetErrorCode( status ) \
|
|
MV_ErrorCode = ( status );
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_ErrorString
|
|
|
|
Returns a pointer to the error message associated with an error
|
|
number. A -1 returns a pointer the current error.
|
|
---------------------------------------------------------------------*/
|
|
|
|
char *MV_ErrorString
|
|
(
|
|
int ErrorNumber
|
|
)
|
|
|
|
{
|
|
char *ErrorString;
|
|
|
|
switch( ErrorNumber )
|
|
{
|
|
case MV_Warning :
|
|
case MV_Error :
|
|
ErrorString = MV_ErrorString( MV_ErrorCode );
|
|
break;
|
|
|
|
case MV_Ok :
|
|
ErrorString = "Multivoc ok.";
|
|
break;
|
|
|
|
case MV_UnsupportedCard :
|
|
ErrorString = "Selected sound card is not supported by Multivoc.";
|
|
break;
|
|
|
|
case MV_NotInstalled :
|
|
ErrorString = "Multivoc not installed.";
|
|
break;
|
|
|
|
case MV_NoVoices :
|
|
ErrorString = "No free voices available to Multivoc.";
|
|
break;
|
|
|
|
case MV_NoMem :
|
|
ErrorString = "Out of memory in Multivoc.";
|
|
break;
|
|
|
|
case MV_VoiceNotFound :
|
|
ErrorString = "No voice with matching handle found.";
|
|
break;
|
|
|
|
case MV_BlasterError :
|
|
ErrorString = BLASTER_ErrorString( BLASTER_Error );
|
|
break;
|
|
|
|
case MV_PasError :
|
|
ErrorString = PAS_ErrorString( PAS_Error );
|
|
break;
|
|
|
|
case MV_SoundScapeError :
|
|
ErrorString = SOUNDSCAPE_ErrorString( SOUNDSCAPE_Error );
|
|
break;
|
|
|
|
#ifndef SOUNDSOURCE_OFF
|
|
case MV_SoundSourceError :
|
|
ErrorString = SS_ErrorString( SS_Error );
|
|
break;
|
|
#endif
|
|
|
|
case MV_DPMI_Error :
|
|
ErrorString = "DPMI Error in Multivoc.";
|
|
break;
|
|
|
|
case MV_InvalidVOCFile :
|
|
ErrorString = "Invalid VOC file passed in to Multivoc.";
|
|
break;
|
|
|
|
case MV_InvalidWAVFile :
|
|
ErrorString = "Invalid WAV file passed in to Multivoc.";
|
|
break;
|
|
|
|
case MV_InvalidMixMode :
|
|
ErrorString = "Invalid mix mode request in Multivoc.";
|
|
break;
|
|
|
|
case MV_SoundSourceFailure :
|
|
ErrorString = "Sound Source playback failed.";
|
|
break;
|
|
|
|
case MV_IrqFailure :
|
|
ErrorString = "Playback failed, possibly due to an invalid or conflicting IRQ.";
|
|
break;
|
|
|
|
case MV_DMAFailure :
|
|
ErrorString = "Playback failed, possibly due to an invalid or conflicting DMA channel.";
|
|
break;
|
|
|
|
case MV_DMA16Failure :
|
|
ErrorString = "Playback failed, possibly due to an invalid or conflicting DMA channel. \n"
|
|
"Make sure the 16-bit DMA channel is correct.";
|
|
break;
|
|
|
|
case MV_NullRecordFunction :
|
|
ErrorString = "Null record function passed to MV_StartRecording.";
|
|
break;
|
|
|
|
default :
|
|
ErrorString = "Unknown Multivoc error code.";
|
|
break;
|
|
}
|
|
|
|
return( ErrorString );
|
|
}
|
|
|
|
|
|
/**********************************************************************
|
|
|
|
Memory locked functions:
|
|
|
|
**********************************************************************/
|
|
|
|
|
|
#define MV_LockStart MV_Mix
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_Mix
|
|
|
|
Mixes the sound into the buffer.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void MV_Mix
|
|
(
|
|
VoiceNode *voice,
|
|
int buffer
|
|
)
|
|
|
|
{
|
|
char *start;
|
|
int length;
|
|
long voclength;
|
|
unsigned long position;
|
|
unsigned long rate;
|
|
unsigned long FixedPointBufferSize;
|
|
|
|
if ( ( voice->length == 0 ) && ( voice->GetSound( voice ) != KeepPlaying ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
length = MixBufferSize;
|
|
FixedPointBufferSize = voice->FixedPointBufferSize;
|
|
|
|
MV_MixDestination = MV_MixBuffer[ buffer ];
|
|
MV_LeftVolume = voice->LeftVolume;
|
|
MV_RightVolume = voice->RightVolume;
|
|
|
|
if ( ( MV_Channels == 2 ) && ( IS_QUIET( MV_LeftVolume ) ) )
|
|
{
|
|
MV_LeftVolume = MV_RightVolume;
|
|
MV_MixDestination += MV_RightChannelOffset;
|
|
}
|
|
|
|
// Add this voice to the mix
|
|
while( length > 0 )
|
|
{
|
|
start = voice->sound;
|
|
rate = voice->RateScale;
|
|
position = voice->position;
|
|
|
|
// Check if the last sample in this buffer would be
|
|
// beyond the length of the sample block
|
|
if ( ( position + FixedPointBufferSize ) >= voice->length )
|
|
{
|
|
if ( position < voice->length )
|
|
{
|
|
voclength = ( voice->length - position + rate - 1 ) / rate;
|
|
}
|
|
else
|
|
{
|
|
voice->GetSound( voice );
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
voclength = length;
|
|
}
|
|
|
|
voice->mix( position, rate, start, voclength );
|
|
|
|
if ( voclength & 1 )
|
|
{
|
|
MV_MixPosition += rate;
|
|
voclength -= 1;
|
|
}
|
|
voice->position = MV_MixPosition;
|
|
|
|
length -= voclength;
|
|
|
|
if ( voice->position >= voice->length )
|
|
{
|
|
// Get the next block of sound
|
|
if ( voice->GetSound( voice ) != KeepPlaying )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ( length > 0 )
|
|
{
|
|
// Get the position of the last sample in the buffer
|
|
FixedPointBufferSize = voice->RateScale * ( length - 1 );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayVoice
|
|
|
|
Adds a voice to the play list.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_PlayVoice
|
|
(
|
|
VoiceNode *voice
|
|
)
|
|
|
|
{
|
|
unsigned flags;
|
|
|
|
flags = DisableInterrupts();
|
|
LL_SortedInsertion( &VoiceList, voice, prev, next, VoiceNode, priority );
|
|
|
|
RestoreInterrupts( flags );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_StopVoice
|
|
|
|
Removes the voice from the play list and adds it to the free list.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_StopVoice
|
|
(
|
|
VoiceNode *voice
|
|
)
|
|
|
|
{
|
|
unsigned flags;
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
// move the voice from the play list to the free list
|
|
LL_Remove( voice, next, prev );
|
|
LL_Add( &VoicePool, voice, next, prev );
|
|
|
|
RestoreInterrupts( flags );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_ServiceVoc
|
|
|
|
Starts playback of the waiting buffer and mixes the next one.
|
|
---------------------------------------------------------------------*/
|
|
|
|
// static int backcolor = 1;
|
|
|
|
void MV_ServiceVoc
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
VoiceNode *next;
|
|
char *buffer;
|
|
|
|
if ( MV_DMAChannel >= 0 )
|
|
{
|
|
// Get the currently playing buffer
|
|
buffer = ( char * )DMA_GetCurrentPos( MV_DMAChannel );
|
|
MV_MixPage = ( unsigned )( buffer - MV_MixBuffer[ 0 ] );
|
|
MV_MixPage >>= MV_BuffShift;
|
|
}
|
|
|
|
// Toggle which buffer we'll mix next
|
|
MV_MixPage++;
|
|
if ( MV_MixPage >= MV_NumberOfBuffers )
|
|
{
|
|
MV_MixPage -= MV_NumberOfBuffers;
|
|
}
|
|
|
|
if ( MV_ReverbLevel == 0 )
|
|
{
|
|
// Initialize buffer
|
|
//Commented out so that the buffer is always cleared.
|
|
//This is so the guys at Echo Speech can mix into the
|
|
//buffer even when no sounds are playing.
|
|
//if ( !MV_BufferEmpty[ MV_MixPage ] )
|
|
{
|
|
ClearBuffer_DW( MV_MixBuffer[ MV_MixPage ], MV_Silence, MV_BufferSize >> 2 );
|
|
if ( ( MV_SoundCard == UltraSound ) && ( MV_Channels == 2 ) )
|
|
{
|
|
ClearBuffer_DW( MV_MixBuffer[ MV_MixPage ] + MV_RightChannelOffset,
|
|
MV_Silence, MV_BufferSize >> 2 );
|
|
}
|
|
MV_BufferEmpty[ MV_MixPage ] = TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
char *end;
|
|
char *source;
|
|
char *dest;
|
|
int count;
|
|
int length;
|
|
|
|
end = MV_MixBuffer[ 0 ] + MV_BufferLength;;
|
|
dest = MV_MixBuffer[ MV_MixPage ];
|
|
source = MV_MixBuffer[ MV_MixPage ] - MV_ReverbDelay;
|
|
if ( source < MV_MixBuffer[ 0 ] )
|
|
{
|
|
source += MV_BufferLength;
|
|
}
|
|
|
|
length = MV_BufferSize;
|
|
while( length > 0 )
|
|
{
|
|
count = length;
|
|
if ( source + count > end )
|
|
{
|
|
count = end - source;
|
|
}
|
|
|
|
if ( MV_Bits == 16 )
|
|
{
|
|
if ( MV_ReverbTable != NULL )
|
|
{
|
|
MV_16BitReverb( source, dest, MV_ReverbTable, count / 2 );
|
|
if ( ( MV_SoundCard == UltraSound ) && ( MV_Channels == 2 ) )
|
|
{
|
|
MV_16BitReverb( source + MV_RightChannelOffset,
|
|
dest + MV_RightChannelOffset, MV_ReverbTable, count / 2 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
MV_16BitReverbFast( source, dest, count / 2, MV_ReverbLevel );
|
|
if ( ( MV_SoundCard == UltraSound ) && ( MV_Channels == 2 ) )
|
|
{
|
|
MV_16BitReverbFast( source + MV_RightChannelOffset,
|
|
dest + MV_RightChannelOffset, count / 2, MV_ReverbLevel );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( MV_ReverbTable != NULL )
|
|
{
|
|
MV_8BitReverb( source, dest, MV_ReverbTable, count );
|
|
if ( ( MV_SoundCard == UltraSound ) && ( MV_Channels == 2 ) )
|
|
{
|
|
MV_8BitReverb( source + MV_RightChannelOffset,
|
|
dest + MV_RightChannelOffset, MV_ReverbTable, count );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
MV_8BitReverbFast( source, dest, count, MV_ReverbLevel );
|
|
if ( ( MV_SoundCard == UltraSound ) && ( MV_Channels == 2 ) )
|
|
{
|
|
MV_8BitReverbFast( source + MV_RightChannelOffset,
|
|
dest + MV_RightChannelOffset, count, MV_ReverbLevel );
|
|
}
|
|
}
|
|
}
|
|
|
|
// if we go through the loop again, it means that we've wrapped around the buffer
|
|
source = MV_MixBuffer[ 0 ];
|
|
dest += count;
|
|
length -= count;
|
|
}
|
|
}
|
|
|
|
// Play any waiting voices
|
|
for( voice = VoiceList.next; voice != &VoiceList; voice = next )
|
|
{
|
|
// if ( ( voice < &MV_Voices[ 0 ] ) || ( voice > &MV_Voices[ 8 ] ) )
|
|
// {
|
|
// SetBorderColor(backcolor++);
|
|
// break;
|
|
// }
|
|
|
|
MV_BufferEmpty[ MV_MixPage ] = FALSE;
|
|
|
|
MV_MixFunction( voice, MV_MixPage );
|
|
|
|
next = voice->next;
|
|
|
|
// Is this voice done?
|
|
if ( !voice->Playing )
|
|
{
|
|
MV_StopVoice( voice );
|
|
|
|
if ( MV_CallBackFunc )
|
|
{
|
|
MV_CallBackFunc( voice->callbackval );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
int leftpage = -1;
|
|
int rightpage = -1;
|
|
|
|
void MV_ServiceGus( char **ptr, unsigned long *length )
|
|
{
|
|
if ( leftpage == MV_MixPage )
|
|
{
|
|
MV_ServiceVoc();
|
|
}
|
|
|
|
leftpage = MV_MixPage;
|
|
|
|
*ptr = MV_MixBuffer[ MV_MixPage ];
|
|
*length = MV_BufferSize;
|
|
}
|
|
|
|
void MV_ServiceRightGus( char **ptr, unsigned long *length )
|
|
{
|
|
if ( rightpage == MV_MixPage )
|
|
{
|
|
MV_ServiceVoc();
|
|
}
|
|
|
|
rightpage = MV_MixPage;
|
|
|
|
*ptr = MV_MixBuffer[ MV_MixPage ] + MV_RightChannelOffset;
|
|
*length = MV_BufferSize;
|
|
}
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetNextVOCBlock
|
|
|
|
Interperate the information of a VOC format sound file.
|
|
---------------------------------------------------------------------*/
|
|
|
|
playbackstatus MV_GetNextVOCBlock
|
|
(
|
|
VoiceNode *voice
|
|
)
|
|
|
|
{
|
|
unsigned char *ptr;
|
|
int blocktype;
|
|
int lastblocktype;
|
|
unsigned long blocklength;
|
|
unsigned long samplespeed;
|
|
unsigned int tc;
|
|
int packtype;
|
|
int voicemode;
|
|
int done;
|
|
unsigned BitsPerSample;
|
|
unsigned Channels;
|
|
unsigned Format;
|
|
|
|
if ( voice->BlockLength > 0 )
|
|
{
|
|
voice->position -= voice->length;
|
|
voice->sound += voice->length >> 16;
|
|
if ( voice->bits == 16 )
|
|
{
|
|
voice->sound += voice->length >> 16;
|
|
}
|
|
voice->length = min( voice->BlockLength, 0x8000 );
|
|
voice->BlockLength -= voice->length;
|
|
voice->length <<= 16;
|
|
return( KeepPlaying );
|
|
}
|
|
|
|
if ( ( voice->length > 0 ) && ( voice->LoopEnd != NULL ) &&
|
|
( voice->LoopStart != NULL ) )
|
|
{
|
|
voice->BlockLength = voice->LoopSize;
|
|
voice->sound = voice->LoopStart;
|
|
voice->position = 0;
|
|
voice->length = min( voice->BlockLength, 0x8000 );
|
|
voice->BlockLength -= voice->length;
|
|
voice->length <<= 16;
|
|
return( KeepPlaying );
|
|
}
|
|
|
|
ptr = ( unsigned char * )voice->NextBlock;
|
|
|
|
voice->Playing = TRUE;
|
|
|
|
voicemode = 0;
|
|
lastblocktype = 0;
|
|
packtype = 0;
|
|
|
|
done = FALSE;
|
|
while( !done )
|
|
{
|
|
// Stop playing if we get a NULL pointer
|
|
if ( ptr == NULL )
|
|
{
|
|
voice->Playing = FALSE;
|
|
done = TRUE;
|
|
break;
|
|
}
|
|
|
|
blocktype = ( int )*ptr;
|
|
blocklength = ( *( unsigned long * )( ptr + 1 ) ) & 0x00ffffff;
|
|
ptr += 4;
|
|
|
|
switch( blocktype )
|
|
{
|
|
case 0 :
|
|
// End of data
|
|
if ( ( voice->LoopStart == NULL ) ||
|
|
( voice->LoopStart >= ( ptr - 4 ) ) )
|
|
{
|
|
voice->Playing = FALSE;
|
|
done = TRUE;
|
|
}
|
|
else
|
|
{
|
|
voice->BlockLength = ( ptr - 4 ) - voice->LoopStart;
|
|
voice->sound = voice->LoopStart;
|
|
voice->position = 0;
|
|
voice->length = min( voice->BlockLength, 0x8000 );
|
|
voice->BlockLength -= voice->length;
|
|
voice->length <<= 16;
|
|
return( KeepPlaying );
|
|
}
|
|
break;
|
|
|
|
case 1 :
|
|
// Sound data block
|
|
voice->bits = 8;
|
|
if ( lastblocktype != 8 )
|
|
{
|
|
tc = ( unsigned int )*ptr << 8;
|
|
packtype = *( ptr + 1 );
|
|
}
|
|
|
|
ptr += 2;
|
|
blocklength -= 2;
|
|
|
|
samplespeed = 256000000L / ( 65536 - tc );
|
|
|
|
// Skip packed or stereo data
|
|
if ( ( packtype != 0 ) || ( voicemode != 0 ) )
|
|
{
|
|
ptr += blocklength;
|
|
}
|
|
else
|
|
{
|
|
done = TRUE;
|
|
}
|
|
voicemode = 0;
|
|
break;
|
|
|
|
case 2 :
|
|
// Sound continuation block
|
|
samplespeed = voice->SamplingRate;
|
|
done = TRUE;
|
|
break;
|
|
|
|
case 3 :
|
|
// Silence
|
|
// Not implimented.
|
|
ptr += blocklength;
|
|
break;
|
|
|
|
case 4 :
|
|
// Marker
|
|
// Not implimented.
|
|
ptr += blocklength;
|
|
break;
|
|
|
|
case 5 :
|
|
// ASCII string
|
|
// Not implimented.
|
|
ptr += blocklength;
|
|
break;
|
|
|
|
case 6 :
|
|
// Repeat begin
|
|
if ( voice->LoopEnd == NULL )
|
|
{
|
|
voice->LoopCount = *( unsigned short * )ptr;
|
|
voice->LoopStart = ptr + blocklength;
|
|
}
|
|
ptr += blocklength;
|
|
break;
|
|
|
|
case 7 :
|
|
// Repeat end
|
|
ptr += blocklength;
|
|
if ( lastblocktype == 6 )
|
|
{
|
|
voice->LoopCount = 0;
|
|
}
|
|
else
|
|
{
|
|
if ( ( voice->LoopCount > 0 ) && ( voice->LoopStart != NULL ) )
|
|
{
|
|
ptr = voice->LoopStart;
|
|
if ( voice->LoopCount < 0xffff )
|
|
{
|
|
voice->LoopCount--;
|
|
if ( voice->LoopCount == 0 )
|
|
{
|
|
voice->LoopStart = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 8 :
|
|
// Extended block
|
|
voice->bits = 8;
|
|
tc = *( unsigned short * )ptr;
|
|
packtype = *( ptr + 2 );
|
|
voicemode = *( ptr + 3 );
|
|
ptr += blocklength;
|
|
break;
|
|
|
|
case 9 :
|
|
// New sound data block
|
|
samplespeed = *( unsigned long * )ptr;
|
|
BitsPerSample = ( unsigned )*( ptr + 4 );
|
|
Channels = ( unsigned )*( ptr + 5 );
|
|
Format = ( unsigned )*( unsigned short * )( ptr + 6 );
|
|
|
|
if ( ( BitsPerSample == 8 ) && ( Channels == 1 ) &&
|
|
( Format == VOC_8BIT ) )
|
|
{
|
|
ptr += 12;
|
|
blocklength -= 12;
|
|
voice->bits = 8;
|
|
done = TRUE;
|
|
}
|
|
else if ( ( BitsPerSample == 16 ) && ( Channels == 1 ) &&
|
|
( Format == VOC_16BIT ) )
|
|
{
|
|
ptr += 12;
|
|
blocklength -= 12;
|
|
voice->bits = 16;
|
|
done = TRUE;
|
|
}
|
|
else
|
|
{
|
|
ptr += blocklength;
|
|
}
|
|
break;
|
|
|
|
default :
|
|
// Unknown data. Probably not a VOC file.
|
|
voice->Playing = FALSE;
|
|
done = TRUE;
|
|
break;
|
|
}
|
|
|
|
lastblocktype = blocktype;
|
|
}
|
|
|
|
if ( voice->Playing )
|
|
{
|
|
voice->NextBlock = ptr + blocklength;
|
|
voice->sound = ptr;
|
|
|
|
voice->SamplingRate = samplespeed;
|
|
voice->RateScale = ( voice->SamplingRate * voice->PitchScale ) / MV_MixRate;
|
|
|
|
// Multiply by MixBufferSize - 1
|
|
voice->FixedPointBufferSize = ( voice->RateScale * MixBufferSize ) -
|
|
voice->RateScale;
|
|
|
|
if ( voice->LoopEnd != NULL )
|
|
{
|
|
if ( blocklength > ( unsigned long )voice->LoopEnd )
|
|
{
|
|
blocklength = ( unsigned long )voice->LoopEnd;
|
|
}
|
|
else
|
|
{
|
|
voice->LoopEnd = ( char * )blocklength;
|
|
}
|
|
|
|
voice->LoopStart = voice->sound + ( unsigned long )voice->LoopStart;
|
|
voice->LoopEnd = voice->sound + ( unsigned long )voice->LoopEnd;
|
|
voice->LoopSize = voice->LoopEnd - voice->LoopStart;
|
|
}
|
|
|
|
if ( voice->bits == 16 )
|
|
{
|
|
blocklength /= 2;
|
|
}
|
|
|
|
voice->position = 0;
|
|
voice->length = min( blocklength, 0x8000 );
|
|
voice->BlockLength = blocklength - voice->length;
|
|
voice->length <<= 16;
|
|
|
|
MV_SetVoiceMixMode( voice );
|
|
|
|
return( KeepPlaying );
|
|
}
|
|
|
|
return( NoMoreData );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetNextDemandFeedBlock
|
|
|
|
Controls playback of demand fed data.
|
|
---------------------------------------------------------------------*/
|
|
|
|
playbackstatus MV_GetNextDemandFeedBlock
|
|
(
|
|
VoiceNode *voice
|
|
)
|
|
|
|
{
|
|
if ( voice->BlockLength > 0 )
|
|
{
|
|
voice->position -= voice->length;
|
|
voice->sound += voice->length >> 16;
|
|
voice->length = min( voice->BlockLength, 0x8000 );
|
|
voice->BlockLength -= voice->length;
|
|
voice->length <<= 16;
|
|
|
|
return( KeepPlaying );
|
|
}
|
|
|
|
if ( voice->DemandFeed == NULL )
|
|
{
|
|
return( NoMoreData );
|
|
}
|
|
|
|
voice->position = 0;
|
|
( voice->DemandFeed )( &voice->sound, &voice->BlockLength );
|
|
voice->length = min( voice->BlockLength, 0x8000 );
|
|
voice->BlockLength -= voice->length;
|
|
voice->length <<= 16;
|
|
|
|
if ( ( voice->length > 0 ) && ( voice->sound != NULL ) )
|
|
{
|
|
return( KeepPlaying );
|
|
}
|
|
return( NoMoreData );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetNextRawBlock
|
|
|
|
Controls playback of demand fed data.
|
|
---------------------------------------------------------------------*/
|
|
|
|
playbackstatus MV_GetNextRawBlock
|
|
(
|
|
VoiceNode *voice
|
|
)
|
|
|
|
{
|
|
if ( voice->BlockLength <= 0 )
|
|
{
|
|
if ( voice->LoopStart == NULL )
|
|
{
|
|
voice->Playing = FALSE;
|
|
return( NoMoreData );
|
|
}
|
|
|
|
voice->BlockLength = voice->LoopSize;
|
|
voice->NextBlock = voice->LoopStart;
|
|
voice->length = 0;
|
|
voice->position = 0;
|
|
}
|
|
|
|
voice->sound = voice->NextBlock;
|
|
voice->position -= voice->length;
|
|
voice->length = min( voice->BlockLength, 0x8000 );
|
|
voice->NextBlock += voice->length;
|
|
if ( voice->bits == 16 )
|
|
{
|
|
voice->NextBlock += voice->length;
|
|
}
|
|
voice->BlockLength -= voice->length;
|
|
voice->length <<= 16;
|
|
|
|
return( KeepPlaying );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetNextWAVBlock
|
|
|
|
Controls playback of demand fed data.
|
|
---------------------------------------------------------------------*/
|
|
|
|
playbackstatus MV_GetNextWAVBlock
|
|
(
|
|
VoiceNode *voice
|
|
)
|
|
|
|
{
|
|
if ( voice->BlockLength <= 0 )
|
|
{
|
|
if ( voice->LoopStart == NULL )
|
|
{
|
|
voice->Playing = FALSE;
|
|
return( NoMoreData );
|
|
}
|
|
|
|
voice->BlockLength = voice->LoopSize;
|
|
voice->NextBlock = voice->LoopStart;
|
|
voice->length = 0;
|
|
voice->position = 0;
|
|
}
|
|
|
|
voice->sound = voice->NextBlock;
|
|
voice->position -= voice->length;
|
|
voice->length = min( voice->BlockLength, 0x8000 );
|
|
voice->NextBlock += voice->length;
|
|
if ( voice->bits == 16 )
|
|
{
|
|
voice->NextBlock += voice->length;
|
|
}
|
|
voice->BlockLength -= voice->length;
|
|
voice->length <<= 16;
|
|
|
|
return( KeepPlaying );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_ServiceRecord
|
|
|
|
Starts recording of the waiting buffer.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void MV_ServiceRecord
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
if ( MV_RecordFunc )
|
|
{
|
|
MV_RecordFunc( MV_MixBuffer[ 0 ] + MV_MixPage * MixBufferSize,
|
|
MixBufferSize );
|
|
}
|
|
|
|
// Toggle which buffer we'll mix next
|
|
MV_MixPage++;
|
|
if ( MV_MixPage >= NumberOfBuffers )
|
|
{
|
|
MV_MixPage = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetVoice
|
|
|
|
Locates the voice with the specified handle.
|
|
---------------------------------------------------------------------*/
|
|
|
|
VoiceNode *MV_GetVoice
|
|
(
|
|
int handle
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
unsigned flags;
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
for( voice = VoiceList.next; voice != &VoiceList; voice = voice->next )
|
|
{
|
|
if ( handle == voice->handle )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
RestoreInterrupts( flags );
|
|
|
|
if ( voice == &VoiceList )
|
|
{
|
|
MV_SetErrorCode( MV_VoiceNotFound );
|
|
}
|
|
|
|
return( voice );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_VoicePlaying
|
|
|
|
Checks if the voice associated with the specified handle is
|
|
playing.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_VoicePlaying
|
|
(
|
|
int handle
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( FALSE );
|
|
}
|
|
|
|
voice = MV_GetVoice( handle );
|
|
|
|
if ( voice == NULL )
|
|
{
|
|
return( FALSE );
|
|
}
|
|
|
|
return( TRUE );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_KillAllVoices
|
|
|
|
Stops output of all currently active voices.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_KillAllVoices
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
// Remove all the voices from the list
|
|
while( VoiceList.next != &VoiceList )
|
|
{
|
|
MV_Kill( VoiceList.next->handle );
|
|
}
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_Kill
|
|
|
|
Stops output of the voice associated with the specified handle.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_Kill
|
|
(
|
|
int handle
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
unsigned flags;
|
|
unsigned long callbackval;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
voice = MV_GetVoice( handle );
|
|
if ( voice == NULL )
|
|
{
|
|
RestoreInterrupts( flags );
|
|
MV_SetErrorCode( MV_VoiceNotFound );
|
|
return( MV_Error );
|
|
}
|
|
|
|
callbackval = voice->callbackval;
|
|
|
|
MV_StopVoice( voice );
|
|
|
|
RestoreInterrupts( flags );
|
|
|
|
if ( MV_CallBackFunc )
|
|
{
|
|
MV_CallBackFunc( callbackval );
|
|
}
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_VoicesPlaying
|
|
|
|
Determines the number of currently active voices.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_VoicesPlaying
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
int NumVoices = 0;
|
|
unsigned flags;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( 0 );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
for( voice = VoiceList.next; voice != &VoiceList; voice = voice->next )
|
|
{
|
|
NumVoices++;
|
|
}
|
|
|
|
RestoreInterrupts( flags );
|
|
|
|
return( NumVoices );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_AllocVoice
|
|
|
|
Retrieve an inactive or lower priority voice for output.
|
|
---------------------------------------------------------------------*/
|
|
|
|
VoiceNode *MV_AllocVoice
|
|
(
|
|
int priority
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
VoiceNode *node;
|
|
unsigned flags;
|
|
|
|
//return( NULL );
|
|
if ( MV_Recording )
|
|
{
|
|
return( NULL );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
// Check if we have any free voices
|
|
if ( LL_Empty( &VoicePool, next, prev ) )
|
|
{
|
|
// check if we have a higher priority than a voice that is playing.
|
|
voice = VoiceList.next;
|
|
for( node = voice->next; node != &VoiceList; node = node->next )
|
|
{
|
|
if ( node->priority < voice->priority )
|
|
{
|
|
voice = node;
|
|
}
|
|
}
|
|
|
|
if ( priority >= voice->priority )
|
|
{
|
|
MV_Kill( voice->handle );
|
|
}
|
|
}
|
|
|
|
// Check if any voices are in the voice pool
|
|
if ( LL_Empty( &VoicePool, next, prev ) )
|
|
{
|
|
// No free voices
|
|
RestoreInterrupts( flags );
|
|
return( NULL );
|
|
}
|
|
|
|
voice = VoicePool.next;
|
|
LL_Remove( voice, next, prev );
|
|
RestoreInterrupts( flags );
|
|
|
|
// Find a free voice handle
|
|
do
|
|
{
|
|
MV_VoiceHandle++;
|
|
if ( MV_VoiceHandle < MV_MinVoiceHandle )
|
|
{
|
|
MV_VoiceHandle = MV_MinVoiceHandle;
|
|
}
|
|
}
|
|
while( MV_VoicePlaying( MV_VoiceHandle ) );
|
|
|
|
voice->handle = MV_VoiceHandle;
|
|
|
|
return( voice );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_VoiceAvailable
|
|
|
|
Checks if a voice can be play at the specified priority.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_VoiceAvailable
|
|
(
|
|
int priority
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
VoiceNode *node;
|
|
unsigned flags;
|
|
|
|
// Check if we have any free voices
|
|
if ( !LL_Empty( &VoicePool, next, prev ) )
|
|
{
|
|
return( TRUE );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
// check if we have a higher priority than a voice that is playing.
|
|
voice = VoiceList.next;
|
|
for( node = VoiceList.next; node != &VoiceList; node = node->next )
|
|
{
|
|
if ( node->priority < voice->priority )
|
|
{
|
|
voice = node;
|
|
}
|
|
}
|
|
|
|
RestoreInterrupts( flags );
|
|
|
|
if ( ( voice != &VoiceList ) && ( priority >= voice->priority ) )
|
|
{
|
|
return( TRUE );
|
|
}
|
|
|
|
return( FALSE );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetVoicePitch
|
|
|
|
Sets the pitch for the specified voice.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_SetVoicePitch
|
|
(
|
|
VoiceNode *voice,
|
|
unsigned long rate,
|
|
int pitchoffset
|
|
)
|
|
|
|
{
|
|
voice->SamplingRate = rate;
|
|
voice->PitchScale = PITCH_GetScale( pitchoffset );
|
|
voice->RateScale = ( rate * voice->PitchScale ) / MV_MixRate;
|
|
|
|
// Multiply by MixBufferSize - 1
|
|
voice->FixedPointBufferSize = ( voice->RateScale * MixBufferSize ) -
|
|
voice->RateScale;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetPitch
|
|
|
|
Sets the pitch for the voice associated with the specified handle.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_SetPitch
|
|
(
|
|
int handle,
|
|
int pitchoffset
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
voice = MV_GetVoice( handle );
|
|
if ( voice == NULL )
|
|
{
|
|
MV_SetErrorCode( MV_VoiceNotFound );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_SetVoicePitch( voice, voice->SamplingRate, pitchoffset );
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetFrequency
|
|
|
|
Sets the frequency for the voice associated with the specified handle.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_SetFrequency
|
|
(
|
|
int handle,
|
|
int frequency
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
voice = MV_GetVoice( handle );
|
|
if ( voice == NULL )
|
|
{
|
|
MV_SetErrorCode( MV_VoiceNotFound );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_SetVoicePitch( voice, frequency, 0 );
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetVolumeTable
|
|
|
|
Returns a pointer to the volume table associated with the specified
|
|
volume.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static short *MV_GetVolumeTable
|
|
(
|
|
int vol
|
|
)
|
|
|
|
{
|
|
int volume;
|
|
short *table;
|
|
|
|
volume = MIX_VOLUME( vol );
|
|
|
|
table = &MV_VolumeTable[ volume ];
|
|
|
|
return( table );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetVoiceMixMode
|
|
|
|
Selects which method should be used to mix the voice.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void MV_SetVoiceMixMode
|
|
(
|
|
VoiceNode *voice
|
|
)
|
|
|
|
{
|
|
unsigned flags;
|
|
int test;
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
test = T_DEFAULT;
|
|
if ( MV_Bits == 8 )
|
|
{
|
|
test |= T_8BITS;
|
|
}
|
|
|
|
if ( voice->bits == 16 )
|
|
{
|
|
test |= T_16BITSOURCE;
|
|
}
|
|
|
|
if ( MV_Channels == 1 )
|
|
{
|
|
test |= T_MONO;
|
|
}
|
|
else
|
|
{
|
|
if ( IS_QUIET( voice->RightVolume ) )
|
|
{
|
|
test |= T_RIGHTQUIET;
|
|
}
|
|
else if ( IS_QUIET( voice->LeftVolume ) )
|
|
{
|
|
test |= T_LEFTQUIET;
|
|
}
|
|
}
|
|
|
|
// Default case
|
|
voice->mix = MV_Mix8BitMono;
|
|
|
|
switch( test )
|
|
{
|
|
case T_8BITS | T_MONO | T_16BITSOURCE :
|
|
voice->mix = MV_Mix8BitMono16;
|
|
break;
|
|
|
|
case T_8BITS | T_MONO :
|
|
voice->mix = MV_Mix8BitMono;
|
|
break;
|
|
|
|
case T_8BITS | T_16BITSOURCE | T_LEFTQUIET :
|
|
MV_LeftVolume = MV_RightVolume;
|
|
voice->mix = MV_Mix8BitMono16;
|
|
break;
|
|
|
|
case T_8BITS | T_LEFTQUIET :
|
|
MV_LeftVolume = MV_RightVolume;
|
|
voice->mix = MV_Mix8BitMono;
|
|
break;
|
|
|
|
case T_8BITS | T_16BITSOURCE | T_RIGHTQUIET :
|
|
voice->mix = MV_Mix8BitMono16;
|
|
break;
|
|
|
|
case T_8BITS | T_RIGHTQUIET :
|
|
voice->mix = MV_Mix8BitMono;
|
|
break;
|
|
|
|
case T_8BITS | T_16BITSOURCE :
|
|
voice->mix = MV_Mix8BitStereo16;
|
|
break;
|
|
|
|
case T_8BITS :
|
|
voice->mix = MV_Mix8BitStereo;
|
|
break;
|
|
|
|
case T_MONO | T_16BITSOURCE :
|
|
voice->mix = MV_Mix16BitMono16;
|
|
break;
|
|
|
|
case T_MONO :
|
|
voice->mix = MV_Mix16BitMono;
|
|
break;
|
|
|
|
case T_16BITSOURCE | T_LEFTQUIET :
|
|
MV_LeftVolume = MV_RightVolume;
|
|
voice->mix = MV_Mix16BitMono16;
|
|
break;
|
|
|
|
case T_LEFTQUIET :
|
|
MV_LeftVolume = MV_RightVolume;
|
|
voice->mix = MV_Mix16BitMono;
|
|
break;
|
|
|
|
case T_16BITSOURCE | T_RIGHTQUIET :
|
|
voice->mix = MV_Mix16BitMono16;
|
|
break;
|
|
|
|
case T_RIGHTQUIET :
|
|
voice->mix = MV_Mix16BitMono;
|
|
break;
|
|
|
|
case T_16BITSOURCE :
|
|
voice->mix = MV_Mix16BitStereo16;
|
|
break;
|
|
|
|
case T_SIXTEENBIT_STEREO :
|
|
voice->mix = MV_Mix16BitStereo;
|
|
break;
|
|
|
|
default :
|
|
voice->mix = MV_Mix8BitMono;
|
|
}
|
|
|
|
RestoreInterrupts( flags );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetVoiceVolume
|
|
|
|
Sets the stereo and mono volume level of the voice associated
|
|
with the specified handle.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_SetVoiceVolume
|
|
(
|
|
VoiceNode *voice,
|
|
int vol,
|
|
int left,
|
|
int right
|
|
)
|
|
|
|
{
|
|
if ( MV_Channels == 1 )
|
|
{
|
|
left = vol;
|
|
right = vol;
|
|
}
|
|
|
|
if ( MV_SwapLeftRight )
|
|
{
|
|
// SBPro uses reversed panning
|
|
voice->LeftVolume = MV_GetVolumeTable( right );
|
|
voice->RightVolume = MV_GetVolumeTable( left );
|
|
}
|
|
else
|
|
{
|
|
voice->LeftVolume = MV_GetVolumeTable( left );
|
|
voice->RightVolume = MV_GetVolumeTable( right );
|
|
}
|
|
|
|
MV_SetVoiceMixMode( voice );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_EndLooping
|
|
|
|
Stops the voice associated with the specified handle from looping
|
|
without stoping the sound.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_EndLooping
|
|
(
|
|
int handle
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
unsigned flags;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
voice = MV_GetVoice( handle );
|
|
if ( voice == NULL )
|
|
{
|
|
RestoreInterrupts( flags );
|
|
MV_SetErrorCode( MV_VoiceNotFound );
|
|
return( MV_Warning );
|
|
}
|
|
|
|
voice->LoopCount = 0;
|
|
voice->LoopStart = NULL;
|
|
voice->LoopEnd = NULL;
|
|
|
|
RestoreInterrupts( flags );
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetPan
|
|
|
|
Sets the stereo and mono volume level of the voice associated
|
|
with the specified handle.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_SetPan
|
|
(
|
|
int handle,
|
|
int vol,
|
|
int left,
|
|
int right
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
voice = MV_GetVoice( handle );
|
|
if ( voice == NULL )
|
|
{
|
|
MV_SetErrorCode( MV_VoiceNotFound );
|
|
return( MV_Warning );
|
|
}
|
|
|
|
MV_SetVoiceVolume( voice, vol, left, right );
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_Pan3D
|
|
|
|
Set the angle and distance from the listener of the voice associated
|
|
with the specified handle.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_Pan3D
|
|
(
|
|
int handle,
|
|
int angle,
|
|
int distance
|
|
)
|
|
|
|
{
|
|
int left;
|
|
int right;
|
|
int mid;
|
|
int volume;
|
|
int status;
|
|
|
|
if ( distance < 0 )
|
|
{
|
|
distance = -distance;
|
|
angle += MV_NumPanPositions / 2;
|
|
}
|
|
|
|
volume = MIX_VOLUME( distance );
|
|
|
|
// Ensure angle is within 0 - 31
|
|
angle &= MV_MaxPanPosition;
|
|
|
|
left = MV_PanTable[ angle ][ volume ].left;
|
|
right = MV_PanTable[ angle ][ volume ].right;
|
|
mid = max( 0, 255 - distance );
|
|
|
|
status = MV_SetPan( handle, mid, left, right );
|
|
|
|
return( status );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetReverb
|
|
|
|
Sets the level of reverb to add to mix.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_SetReverb
|
|
(
|
|
int reverb
|
|
)
|
|
|
|
{
|
|
MV_ReverbLevel = MIX_VOLUME( reverb );
|
|
MV_ReverbTable = &MV_VolumeTable[ MV_ReverbLevel ];
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetFastReverb
|
|
|
|
Sets the level of reverb to add to mix.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_SetFastReverb
|
|
(
|
|
int reverb
|
|
)
|
|
|
|
{
|
|
MV_ReverbLevel = max( 0, min( 16, reverb ) );
|
|
MV_ReverbTable = NULL;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetMaxReverbDelay
|
|
|
|
Returns the maximum delay time for reverb.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_GetMaxReverbDelay
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
int maxdelay;
|
|
|
|
maxdelay = MixBufferSize * MV_NumberOfBuffers;
|
|
|
|
return maxdelay;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetReverbDelay
|
|
|
|
Returns the current delay time for reverb.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_GetReverbDelay
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
return MV_ReverbDelay / MV_SampleSize;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetReverbDelay
|
|
|
|
Sets the delay level of reverb to add to mix.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_SetReverbDelay
|
|
(
|
|
int delay
|
|
)
|
|
|
|
{
|
|
int maxdelay;
|
|
|
|
maxdelay = MV_GetMaxReverbDelay();
|
|
MV_ReverbDelay = max( MixBufferSize, min( delay, maxdelay ) );
|
|
MV_ReverbDelay *= MV_SampleSize;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetMixMode
|
|
|
|
Prepares Multivoc to play stereo of mono digitized sounds.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_SetMixMode
|
|
(
|
|
int numchannels,
|
|
int samplebits
|
|
)
|
|
|
|
{
|
|
int mode;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
mode = 0;
|
|
if ( numchannels == 2 )
|
|
{
|
|
mode |= STEREO;
|
|
}
|
|
if ( samplebits == 16 )
|
|
{
|
|
mode |= SIXTEEN_BIT;
|
|
}
|
|
|
|
switch( MV_SoundCard )
|
|
{
|
|
case UltraSound :
|
|
MV_MixMode = mode;
|
|
break;
|
|
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
MV_MixMode = BLASTER_SetMixMode( mode );
|
|
break;
|
|
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
MV_MixMode = PAS_SetMixMode( mode );
|
|
break;
|
|
|
|
case SoundScape :
|
|
MV_MixMode = SOUNDSCAPE_SetMixMode( mode );
|
|
break;
|
|
|
|
#ifndef SOUNDSOURCE_OFF
|
|
case SoundSource :
|
|
case TandySoundSource :
|
|
MV_MixMode = SS_SetMixMode( mode );
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
MV_Channels = 1;
|
|
if ( MV_MixMode & STEREO )
|
|
{
|
|
MV_Channels = 2;
|
|
}
|
|
|
|
MV_Bits = 8;
|
|
if ( MV_MixMode & SIXTEEN_BIT )
|
|
{
|
|
MV_Bits = 16;
|
|
}
|
|
|
|
MV_BuffShift = 7 + MV_Channels;
|
|
MV_SampleSize = sizeof( MONO8 ) * MV_Channels;
|
|
|
|
if ( MV_Bits == 8 )
|
|
{
|
|
MV_Silence = SILENCE_8BIT;
|
|
}
|
|
else
|
|
{
|
|
MV_Silence = SILENCE_16BIT;
|
|
MV_BuffShift += 1;
|
|
MV_SampleSize *= 2;
|
|
}
|
|
|
|
MV_BufferSize = MixBufferSize * MV_SampleSize;
|
|
MV_NumberOfBuffers = TotalBufferSize / MV_BufferSize;
|
|
MV_BufferLength = TotalBufferSize;
|
|
|
|
MV_RightChannelOffset = MV_SampleSize / 2;
|
|
if ( ( MV_SoundCard == UltraSound ) && ( MV_Channels == 2 ) )
|
|
{
|
|
MV_SampleSize /= 2;
|
|
MV_BufferSize /= 2;
|
|
MV_RightChannelOffset = MV_BufferSize * MV_NumberOfBuffers;
|
|
MV_BufferLength /= 2;
|
|
}
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_StartPlayback
|
|
|
|
Starts the sound playback engine.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_StartPlayback
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
int status;
|
|
int buffer;
|
|
|
|
// Initialize the buffers
|
|
ClearBuffer_DW( MV_MixBuffer[ 0 ], MV_Silence, TotalBufferSize >> 2 );
|
|
for( buffer = 0; buffer < MV_NumberOfBuffers; buffer++ )
|
|
{
|
|
MV_BufferEmpty[ buffer ] = TRUE;
|
|
}
|
|
|
|
// Set the mix buffer variables
|
|
MV_MixPage = 1;
|
|
|
|
MV_MixFunction = MV_Mix;
|
|
|
|
//JIM
|
|
// MV_MixRate = MV_RequestedMixRate;
|
|
// return( MV_Ok );
|
|
|
|
// Start playback
|
|
switch( MV_SoundCard )
|
|
{
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
status = BLASTER_BeginBufferedPlayback( MV_MixBuffer[ 0 ],
|
|
TotalBufferSize, MV_NumberOfBuffers,
|
|
MV_RequestedMixRate, MV_MixMode, MV_ServiceVoc );
|
|
|
|
if ( status != BLASTER_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_BlasterError );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_MixRate = BLASTER_GetPlaybackRate();
|
|
MV_DMAChannel = BLASTER_DMAChannel;
|
|
break;
|
|
|
|
case UltraSound :
|
|
|
|
status = GUSWAVE_StartDemandFeedPlayback( MV_ServiceGus, 1,
|
|
MV_Bits, MV_RequestedMixRate, 0, ( MV_Channels == 1 ) ?
|
|
0 : 24, 255, 0xffff, 0 );
|
|
if ( status < GUSWAVE_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_BlasterError );
|
|
return( MV_Error );
|
|
}
|
|
|
|
if ( MV_Channels == 2 )
|
|
{
|
|
status = GUSWAVE_StartDemandFeedPlayback( MV_ServiceRightGus, 1,
|
|
MV_Bits, MV_RequestedMixRate, 0, 8, 255, 0xffff, 0 );
|
|
if ( status < GUSWAVE_Ok )
|
|
{
|
|
GUSWAVE_KillAllVoices();
|
|
MV_SetErrorCode( MV_BlasterError );
|
|
return( MV_Error );
|
|
}
|
|
}
|
|
|
|
MV_MixRate = MV_RequestedMixRate;
|
|
MV_DMAChannel = -1;
|
|
break;
|
|
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
status = PAS_BeginBufferedPlayback( MV_MixBuffer[ 0 ],
|
|
TotalBufferSize, MV_NumberOfBuffers,
|
|
MV_RequestedMixRate, MV_MixMode, MV_ServiceVoc );
|
|
|
|
if ( status != PAS_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_PasError );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_MixRate = PAS_GetPlaybackRate();
|
|
MV_DMAChannel = PAS_DMAChannel;
|
|
break;
|
|
|
|
case SoundScape :
|
|
status = SOUNDSCAPE_BeginBufferedPlayback( MV_MixBuffer[ 0 ],
|
|
TotalBufferSize, MV_NumberOfBuffers, MV_RequestedMixRate,
|
|
MV_MixMode, MV_ServiceVoc );
|
|
|
|
if ( status != SOUNDSCAPE_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_SoundScapeError );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_MixRate = SOUNDSCAPE_GetPlaybackRate();
|
|
MV_DMAChannel = SOUNDSCAPE_DMAChannel;
|
|
break;
|
|
|
|
#ifndef SOUNDSOURCE_OFF
|
|
case SoundSource :
|
|
case TandySoundSource :
|
|
SS_BeginBufferedPlayback( MV_MixBuffer[ 0 ],
|
|
TotalBufferSize, MV_NumberOfBuffers,
|
|
MV_ServiceVoc );
|
|
MV_MixRate = SS_SampleRate;
|
|
MV_DMAChannel = -1;
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_StopPlayback
|
|
|
|
Stops the sound playback engine.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_StopPlayback
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
VoiceNode *next;
|
|
unsigned flags;
|
|
|
|
// Stop sound playback
|
|
switch( MV_SoundCard )
|
|
{
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
BLASTER_StopPlayback();
|
|
break;
|
|
|
|
case UltraSound :
|
|
GUSWAVE_KillAllVoices();
|
|
break;
|
|
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
PAS_StopPlayback();
|
|
break;
|
|
|
|
case SoundScape :
|
|
SOUNDSCAPE_StopPlayback();
|
|
break;
|
|
|
|
#ifndef SOUNDSOURCE_OFF
|
|
case SoundSource :
|
|
case TandySoundSource :
|
|
SS_StopPlayback();
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
// Make sure all callbacks are done.
|
|
flags = DisableInterrupts();
|
|
|
|
for( voice = VoiceList.next; voice != &VoiceList; voice = next )
|
|
{
|
|
next = voice->next;
|
|
|
|
MV_StopVoice( voice );
|
|
|
|
if ( MV_CallBackFunc )
|
|
{
|
|
MV_CallBackFunc( voice->callbackval );
|
|
}
|
|
}
|
|
|
|
RestoreInterrupts( flags );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_StartRecording
|
|
|
|
Starts the sound recording engine.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_StartRecording
|
|
(
|
|
int MixRate,
|
|
void ( *function )( char *ptr, int length )
|
|
)
|
|
|
|
{
|
|
int status;
|
|
|
|
switch( MV_SoundCard )
|
|
{
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
break;
|
|
|
|
default :
|
|
MV_SetErrorCode( MV_UnsupportedCard );
|
|
return( MV_Error );
|
|
break;
|
|
}
|
|
|
|
if ( function == NULL )
|
|
{
|
|
MV_SetErrorCode( MV_NullRecordFunction );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_StopPlayback();
|
|
|
|
// Initialize the buffers
|
|
ClearBuffer_DW( MV_MixBuffer[ 0 ], SILENCE_8BIT, TotalBufferSize >> 2 );
|
|
|
|
// Set the mix buffer variables
|
|
MV_MixPage = 0;
|
|
|
|
MV_RecordFunc = function;
|
|
|
|
// Start playback
|
|
switch( MV_SoundCard )
|
|
{
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
status = BLASTER_BeginBufferedRecord( MV_MixBuffer[ 0 ],
|
|
TotalBufferSize, NumberOfBuffers, MixRate, MONO_8BIT,
|
|
MV_ServiceRecord );
|
|
|
|
if ( status != BLASTER_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_BlasterError );
|
|
return( MV_Error );
|
|
}
|
|
break;
|
|
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
status = PAS_BeginBufferedRecord( MV_MixBuffer[ 0 ],
|
|
TotalBufferSize, NumberOfBuffers, MixRate, MONO_8BIT,
|
|
MV_ServiceRecord );
|
|
|
|
if ( status != PAS_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_PasError );
|
|
return( MV_Error );
|
|
}
|
|
break;
|
|
}
|
|
|
|
MV_Recording = TRUE;
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_StopRecord
|
|
|
|
Stops the sound record engine.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_StopRecord
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
// Stop sound playback
|
|
switch( MV_SoundCard )
|
|
{
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
BLASTER_StopPlayback();
|
|
break;
|
|
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
PAS_StopPlayback();
|
|
break;
|
|
}
|
|
|
|
MV_Recording = FALSE;
|
|
MV_StartPlayback();
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_StartDemandFeedPlayback
|
|
|
|
Plays a digitized sound from a user controlled buffering system.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_StartDemandFeedPlayback
|
|
(
|
|
void ( *function )( char **ptr, unsigned long *length ),
|
|
int rate,
|
|
int pitchoffset,
|
|
int vol,
|
|
int left,
|
|
int right,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
// Request a voice from the voice pool
|
|
voice = MV_AllocVoice( priority );
|
|
if ( voice == NULL )
|
|
{
|
|
MV_SetErrorCode( MV_NoVoices );
|
|
return( MV_Error );
|
|
}
|
|
|
|
voice->wavetype = DemandFeed;
|
|
voice->bits = 8;
|
|
voice->GetSound = MV_GetNextDemandFeedBlock;
|
|
voice->NextBlock = NULL;
|
|
voice->DemandFeed = function;
|
|
voice->LoopStart = NULL;
|
|
voice->LoopCount = 0;
|
|
voice->BlockLength = 0;
|
|
voice->position = 0;
|
|
voice->sound = NULL;
|
|
voice->length = 0;
|
|
voice->BlockLength = 0;
|
|
voice->Playing = TRUE;
|
|
voice->next = NULL;
|
|
voice->prev = NULL;
|
|
voice->priority = priority;
|
|
voice->callbackval = callbackval;
|
|
|
|
MV_SetVoicePitch( voice, rate, pitchoffset );
|
|
MV_SetVoiceVolume( voice, vol, left, right );
|
|
MV_PlayVoice( voice );
|
|
|
|
return( voice->handle );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayRaw
|
|
|
|
Begin playback of sound data with the given sound levels and
|
|
priority.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_PlayRaw
|
|
(
|
|
char *ptr,
|
|
unsigned long length,
|
|
unsigned rate,
|
|
int pitchoffset,
|
|
int vol,
|
|
int left,
|
|
int right,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
int status;
|
|
|
|
status = MV_PlayLoopedRaw( ptr, length, NULL, NULL, rate, pitchoffset,
|
|
vol, left, right, priority, callbackval );
|
|
|
|
return( status );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayLoopedRaw
|
|
|
|
Begin playback of sound data with the given sound levels and
|
|
priority.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_PlayLoopedRaw
|
|
(
|
|
char *ptr,
|
|
long length,
|
|
char *loopstart,
|
|
char *loopend,
|
|
unsigned rate,
|
|
int pitchoffset,
|
|
int vol,
|
|
int left,
|
|
int right,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
// Request a voice from the voice pool
|
|
voice = MV_AllocVoice( priority );
|
|
if ( voice == NULL )
|
|
{
|
|
MV_SetErrorCode( MV_NoVoices );
|
|
return( MV_Error );
|
|
}
|
|
|
|
voice->wavetype = Raw;
|
|
voice->bits = 8;
|
|
voice->GetSound = MV_GetNextRawBlock;
|
|
voice->Playing = TRUE;
|
|
voice->NextBlock = ptr;
|
|
voice->position = 0;
|
|
voice->BlockLength = length;
|
|
voice->length = 0;
|
|
voice->next = NULL;
|
|
voice->prev = NULL;
|
|
voice->priority = priority;
|
|
voice->callbackval = callbackval;
|
|
voice->LoopStart = loopstart;
|
|
voice->LoopEnd = loopend;
|
|
voice->LoopSize = ( voice->LoopEnd - voice->LoopStart ) + 1;
|
|
|
|
MV_SetVoicePitch( voice, rate, pitchoffset );
|
|
MV_SetVoiceVolume( voice, vol, left, right );
|
|
MV_PlayVoice( voice );
|
|
|
|
return( voice->handle );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayWAV
|
|
|
|
Begin playback of sound data with the given sound levels and
|
|
priority.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_PlayWAV
|
|
(
|
|
char *ptr,
|
|
int pitchoffset,
|
|
int vol,
|
|
int left,
|
|
int right,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
int status;
|
|
|
|
status = MV_PlayLoopedWAV( ptr, -1, -1, pitchoffset, vol, left, right,
|
|
priority, callbackval );
|
|
|
|
return( status );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayWAV3D
|
|
|
|
Begin playback of sound data at specified angle and distance
|
|
from listener.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_PlayWAV3D
|
|
(
|
|
char *ptr,
|
|
int pitchoffset,
|
|
int angle,
|
|
int distance,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
int left;
|
|
int right;
|
|
int mid;
|
|
int volume;
|
|
int status;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
if ( distance < 0 )
|
|
{
|
|
distance = -distance;
|
|
angle += MV_NumPanPositions / 2;
|
|
}
|
|
|
|
volume = MIX_VOLUME( distance );
|
|
|
|
// Ensure angle is within 0 - 31
|
|
angle &= MV_MaxPanPosition;
|
|
|
|
left = MV_PanTable[ angle ][ volume ].left;
|
|
right = MV_PanTable[ angle ][ volume ].right;
|
|
mid = max( 0, 255 - distance );
|
|
|
|
status = MV_PlayWAV( ptr, pitchoffset, mid, left, right, priority,
|
|
callbackval );
|
|
|
|
return( status );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayLoopedWAV
|
|
|
|
Begin playback of sound data with the given sound levels and
|
|
priority.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_PlayLoopedWAV
|
|
(
|
|
char *ptr,
|
|
long loopstart,
|
|
long loopend,
|
|
int pitchoffset,
|
|
int vol,
|
|
int left,
|
|
int right,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
riff_header *riff;
|
|
format_header *format;
|
|
data_header *data;
|
|
VoiceNode *voice;
|
|
int length;
|
|
int absloopend;
|
|
int absloopstart;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
riff = ( riff_header * )ptr;
|
|
|
|
if ( ( strncmp( riff->RIFF, "RIFF", 4 ) != 0 ) ||
|
|
( strncmp( riff->WAVE, "WAVE", 4 ) != 0 ) ||
|
|
( strncmp( riff->fmt, "fmt ", 4) != 0 ) )
|
|
{
|
|
MV_SetErrorCode( MV_InvalidWAVFile );
|
|
return( MV_Error );
|
|
}
|
|
|
|
format = ( format_header * )( riff + 1 );
|
|
data = ( data_header * )( ( ( char * )format ) + riff->format_size );
|
|
|
|
// Check if it's PCM data.
|
|
if ( format->wFormatTag != 1 )
|
|
{
|
|
MV_SetErrorCode( MV_InvalidWAVFile );
|
|
return( MV_Error );
|
|
}
|
|
|
|
if ( format->nChannels != 1 )
|
|
{
|
|
MV_SetErrorCode( MV_InvalidWAVFile );
|
|
return( MV_Error );
|
|
}
|
|
|
|
if ( ( format->nBitsPerSample != 8 ) &&
|
|
( format->nBitsPerSample != 16 ) )
|
|
{
|
|
MV_SetErrorCode( MV_InvalidWAVFile );
|
|
return( MV_Error );
|
|
}
|
|
|
|
if ( strncmp( data->DATA, "data", 4 ) != 0 )
|
|
{
|
|
MV_SetErrorCode( MV_InvalidWAVFile );
|
|
return( MV_Error );
|
|
}
|
|
|
|
// Request a voice from the voice pool
|
|
voice = MV_AllocVoice( priority );
|
|
if ( voice == NULL )
|
|
{
|
|
MV_SetErrorCode( MV_NoVoices );
|
|
return( MV_Error );
|
|
}
|
|
|
|
voice->wavetype = WAV;
|
|
voice->bits = format->nBitsPerSample;
|
|
voice->GetSound = MV_GetNextWAVBlock;
|
|
|
|
length = data->size;
|
|
absloopstart = loopstart;
|
|
absloopend = loopend;
|
|
if ( voice->bits == 16 )
|
|
{
|
|
loopstart *= 2;
|
|
data->size &= ~1;
|
|
loopend *= 2;
|
|
length /= 2;
|
|
}
|
|
|
|
loopend = min( loopend, data->size );
|
|
absloopend = min( absloopend, length );
|
|
|
|
voice->Playing = TRUE;
|
|
voice->DemandFeed = NULL;
|
|
voice->LoopStart = NULL;
|
|
voice->LoopCount = 0;
|
|
voice->position = 0;
|
|
voice->length = 0;
|
|
voice->BlockLength = absloopend;
|
|
voice->NextBlock = ( char * )( data + 1 );
|
|
voice->next = NULL;
|
|
voice->prev = NULL;
|
|
voice->priority = priority;
|
|
voice->callbackval = callbackval;
|
|
voice->LoopStart = voice->NextBlock + loopstart;
|
|
voice->LoopEnd = voice->NextBlock + loopend;
|
|
voice->LoopSize = absloopend - absloopstart;
|
|
|
|
if ( ( loopstart >= data->size ) || ( loopstart < 0 ) )
|
|
{
|
|
voice->LoopStart = NULL;
|
|
voice->LoopEnd = NULL;
|
|
voice->BlockLength = length;
|
|
}
|
|
|
|
MV_SetVoicePitch( voice, format->nSamplesPerSec, pitchoffset );
|
|
MV_SetVoiceVolume( voice, vol, left, right );
|
|
MV_PlayVoice( voice );
|
|
|
|
return( voice->handle );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayVOC3D
|
|
|
|
Begin playback of sound data at specified angle and distance
|
|
from listener.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_PlayVOC3D
|
|
(
|
|
char *ptr,
|
|
int pitchoffset,
|
|
int angle,
|
|
int distance,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
int left;
|
|
int right;
|
|
int mid;
|
|
int volume;
|
|
int status;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
if ( distance < 0 )
|
|
{
|
|
distance = -distance;
|
|
angle += MV_NumPanPositions / 2;
|
|
}
|
|
|
|
volume = MIX_VOLUME( distance );
|
|
|
|
// Ensure angle is within 0 - 31
|
|
angle &= MV_MaxPanPosition;
|
|
|
|
left = MV_PanTable[ angle ][ volume ].left;
|
|
right = MV_PanTable[ angle ][ volume ].right;
|
|
mid = max( 0, 255 - distance );
|
|
|
|
status = MV_PlayVOC( ptr, pitchoffset, mid, left, right, priority,
|
|
callbackval );
|
|
|
|
return( status );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayVOC
|
|
|
|
Begin playback of sound data with the given sound levels and
|
|
priority.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_PlayVOC
|
|
(
|
|
char *ptr,
|
|
int pitchoffset,
|
|
int vol,
|
|
int left,
|
|
int right,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
int status;
|
|
|
|
status = MV_PlayLoopedVOC( ptr, -1, -1, pitchoffset, vol, left, right,
|
|
priority, callbackval );
|
|
|
|
return( status );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_PlayLoopedVOC
|
|
|
|
Begin playback of sound data with the given sound levels and
|
|
priority.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_PlayLoopedVOC
|
|
(
|
|
char *ptr,
|
|
long loopstart,
|
|
long loopend,
|
|
int pitchoffset,
|
|
int vol,
|
|
int left,
|
|
int right,
|
|
int priority,
|
|
unsigned long callbackval
|
|
)
|
|
|
|
{
|
|
VoiceNode *voice;
|
|
int status;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
MV_SetErrorCode( MV_NotInstalled );
|
|
return( MV_Error );
|
|
}
|
|
|
|
// Make sure it's a valid VOC file.
|
|
status = strncmp( ptr, "Creative Voice File", 19 );
|
|
if ( status != 0 )
|
|
{
|
|
MV_SetErrorCode( MV_InvalidVOCFile );
|
|
return( MV_Error );
|
|
}
|
|
|
|
// Request a voice from the voice pool
|
|
voice = MV_AllocVoice( priority );
|
|
if ( voice == NULL )
|
|
{
|
|
MV_SetErrorCode( MV_NoVoices );
|
|
return( MV_Error );
|
|
}
|
|
|
|
voice->wavetype = VOC;
|
|
voice->bits = 8;
|
|
voice->GetSound = MV_GetNextVOCBlock;
|
|
voice->NextBlock = ptr + *( unsigned short int * )( ptr + 0x14 );
|
|
voice->DemandFeed = NULL;
|
|
voice->LoopStart = NULL;
|
|
voice->LoopCount = 0;
|
|
voice->BlockLength = 0;
|
|
voice->PitchScale = PITCH_GetScale( pitchoffset );
|
|
voice->length = 0;
|
|
voice->next = NULL;
|
|
voice->prev = NULL;
|
|
voice->priority = priority;
|
|
voice->callbackval = callbackval;
|
|
voice->LoopStart = ( char * )loopstart;
|
|
voice->LoopEnd = ( char * )loopend;
|
|
voice->LoopSize = loopend - loopstart + 1;
|
|
|
|
if ( loopstart < 0 )
|
|
{
|
|
voice->LoopStart = NULL;
|
|
voice->LoopEnd = NULL;
|
|
}
|
|
|
|
MV_SetVoiceVolume( voice, vol, left, right );
|
|
MV_PlayVoice( voice );
|
|
|
|
return( voice->handle );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_LockEnd
|
|
|
|
Used for determining the length of the functions to lock in memory.
|
|
---------------------------------------------------------------------*/
|
|
|
|
static void MV_LockEnd
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_CreateVolumeTable
|
|
|
|
Create the table used to convert sound data to a specific volume
|
|
level.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_CreateVolumeTable
|
|
(
|
|
int index,
|
|
int volume,
|
|
int MaxVolume
|
|
)
|
|
|
|
{
|
|
int val;
|
|
int level;
|
|
int i;
|
|
|
|
level = ( volume * MaxVolume ) / MV_MaxTotalVolume;
|
|
if ( MV_Bits == 16 )
|
|
{
|
|
for( i = 0; i < 65536; i += 256 )
|
|
{
|
|
val = i - 0x8000;
|
|
val *= level;
|
|
val /= MV_MaxVolume;
|
|
MV_VolumeTable[ index ][ i / 256 ] = val;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for( i = 0; i < 256; i++ )
|
|
{
|
|
val = i - 0x80;
|
|
val *= level;
|
|
val /= MV_MaxVolume;
|
|
MV_VolumeTable[ volume ][ i ] = val;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_CalcVolume
|
|
|
|
Create the table used to convert sound data to a specific volume
|
|
level.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_CalcVolume
|
|
(
|
|
int MaxVolume
|
|
)
|
|
|
|
{
|
|
int volume;
|
|
|
|
for( volume = 0; volume < 128; volume++ )
|
|
{
|
|
MV_HarshClipTable[ volume ] = 0;
|
|
MV_HarshClipTable[ volume + 384 ] = 255;
|
|
}
|
|
for( volume = 0; volume < 256; volume++ )
|
|
{
|
|
MV_HarshClipTable[ volume + 128 ] = volume;
|
|
}
|
|
|
|
// For each volume level, create a translation table with the
|
|
// appropriate volume calculated.
|
|
for( volume = 0; volume <= MV_MaxVolume; volume++ )
|
|
{
|
|
MV_CreateVolumeTable( volume, volume, MaxVolume );
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_CalcPanTable
|
|
|
|
Create the table used to determine the stereo volume level of
|
|
a sound located at a specific angle and distance from the listener.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_CalcPanTable
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
int level;
|
|
int angle;
|
|
int distance;
|
|
int HalfAngle;
|
|
int ramp;
|
|
|
|
HalfAngle = ( MV_NumPanPositions / 2 );
|
|
|
|
for( distance = 0; distance <= MV_MaxVolume; distance++ )
|
|
{
|
|
level = ( 255 * ( MV_MaxVolume - distance ) ) / MV_MaxVolume;
|
|
for( angle = 0; angle <= HalfAngle / 2; angle++ )
|
|
{
|
|
ramp = level - ( ( level * angle ) /
|
|
( MV_NumPanPositions / 4 ) );
|
|
|
|
MV_PanTable[ angle ][ distance ].left = ramp;
|
|
MV_PanTable[ HalfAngle - angle ][ distance ].left = ramp;
|
|
MV_PanTable[ HalfAngle + angle ][ distance ].left = level;
|
|
MV_PanTable[ MV_MaxPanPosition - angle ][ distance ].left = level;
|
|
|
|
MV_PanTable[ angle ][ distance ].right = level;
|
|
MV_PanTable[ HalfAngle - angle ][ distance ].right = level;
|
|
MV_PanTable[ HalfAngle + angle ][ distance ].right = ramp;
|
|
MV_PanTable[ MV_MaxPanPosition - angle ][ distance ].right = ramp;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetVolume
|
|
|
|
Sets the volume of digitized sound playback.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_SetVolume
|
|
(
|
|
int volume
|
|
)
|
|
|
|
{
|
|
volume = max( 0, volume );
|
|
volume = min( volume, MV_MaxTotalVolume );
|
|
|
|
MV_TotalVolume = volume;
|
|
|
|
// Calculate volume table
|
|
MV_CalcVolume( volume );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetVolume
|
|
|
|
Returns the volume of digitized sound playback.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_GetVolume
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
return( MV_TotalVolume );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetCallBack
|
|
|
|
Set the function to call when a voice stops.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_SetCallBack
|
|
(
|
|
void ( *function )( unsigned long )
|
|
)
|
|
|
|
{
|
|
MV_CallBackFunc = function;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_SetReverseStereo
|
|
|
|
Set the orientation of the left and right channels.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_SetReverseStereo
|
|
(
|
|
int setting
|
|
)
|
|
|
|
{
|
|
MV_SwapLeftRight = setting;
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_GetReverseStereo
|
|
|
|
Returns the orientation of the left and right channels.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_GetReverseStereo
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
return( MV_SwapLeftRight );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_TestPlayback
|
|
|
|
Checks if playback has started.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_TestPlayback
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
unsigned flags;
|
|
long time;
|
|
int start;
|
|
int status;
|
|
int pos;
|
|
|
|
if ( MV_SoundCard == UltraSound )
|
|
{
|
|
return( MV_Ok );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
_enable();
|
|
|
|
status = MV_Error;
|
|
start = MV_MixPage;
|
|
time = clock() + CLOCKS_PER_SEC * 2;
|
|
|
|
while( clock() < time )
|
|
{
|
|
if ( MV_MixPage != start )
|
|
{
|
|
status = MV_Ok;
|
|
}
|
|
}
|
|
|
|
RestoreInterrupts( flags );
|
|
|
|
if ( status != MV_Ok )
|
|
{
|
|
// Just in case an error doesn't get reported
|
|
MV_SetErrorCode( MV_DMAFailure );
|
|
|
|
switch( MV_SoundCard )
|
|
{
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
pos = BLASTER_GetCurrentPos();
|
|
break;
|
|
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
pos = PAS_GetCurrentPos();
|
|
break;
|
|
|
|
case SoundScape :
|
|
pos = SOUNDSCAPE_GetCurrentPos();
|
|
break;
|
|
|
|
#ifndef SOUNDSOURCE_OFF
|
|
case SoundSource :
|
|
case TandySoundSource :
|
|
MV_SetErrorCode( MV_SoundSourceFailure );
|
|
pos = -1;
|
|
break;
|
|
#endif
|
|
|
|
default :
|
|
MV_SetErrorCode( MV_UnsupportedCard );
|
|
pos = -2;
|
|
break;
|
|
}
|
|
|
|
if ( pos > 0 )
|
|
{
|
|
MV_SetErrorCode( MV_IrqFailure );
|
|
}
|
|
else if ( pos == 0 )
|
|
{
|
|
if ( MV_Bits == 16 )
|
|
{
|
|
MV_SetErrorCode( MV_DMA16Failure );
|
|
}
|
|
else
|
|
{
|
|
MV_SetErrorCode( MV_DMAFailure );
|
|
}
|
|
}
|
|
}
|
|
|
|
return( status );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_Init
|
|
|
|
Perform the initialization of variables and memory used by
|
|
Multivoc.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_Init
|
|
(
|
|
int soundcard,
|
|
int MixRate,
|
|
int Voices,
|
|
int numchannels,
|
|
int samplebits
|
|
)
|
|
|
|
{
|
|
char *ptr;
|
|
int status;
|
|
int buffer;
|
|
int index;
|
|
|
|
if ( MV_Installed )
|
|
{
|
|
MV_Shutdown();
|
|
}
|
|
|
|
MV_SetErrorCode( MV_Ok );
|
|
|
|
status = MV_LockMemory();
|
|
if ( status != MV_Ok )
|
|
{
|
|
return( status );
|
|
}
|
|
|
|
MV_TotalMemory = Voices * sizeof( VoiceNode ) + sizeof( HARSH_CLIP_TABLE_8 );
|
|
status = USRHOOKS_GetMem( ( void ** )&ptr, MV_TotalMemory );
|
|
if ( status != USRHOOKS_Ok )
|
|
{
|
|
MV_UnlockMemory();
|
|
MV_SetErrorCode( MV_NoMem );
|
|
return( MV_Error );
|
|
}
|
|
|
|
status = DPMI_LockMemory( ptr, MV_TotalMemory );
|
|
if ( status != DPMI_Ok )
|
|
{
|
|
USRHOOKS_FreeMem( ptr );
|
|
MV_UnlockMemory();
|
|
MV_SetErrorCode( MV_DPMI_Error );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_Voices = ( VoiceNode * )ptr;
|
|
MV_HarshClipTable = ptr + ( MV_TotalMemory - sizeof( HARSH_CLIP_TABLE_8 ) );
|
|
|
|
// Set number of voices before calculating volume table
|
|
MV_MaxVoices = Voices;
|
|
|
|
LL_Reset( &VoiceList, next, prev );
|
|
LL_Reset( &VoicePool, next, prev );
|
|
|
|
for( index = 0; index < Voices; index++ )
|
|
{
|
|
LL_Add( &VoicePool, &MV_Voices[ index ], next, prev );
|
|
}
|
|
|
|
// Allocate mix buffer within 1st megabyte
|
|
status = DPMI_GetDOSMemory( ( void ** )&ptr, &MV_BufferDescriptor,
|
|
2 * TotalBufferSize );
|
|
|
|
if ( status )
|
|
{
|
|
DPMI_UnlockMemory( MV_Voices, MV_TotalMemory );
|
|
USRHOOKS_FreeMem( MV_Voices );
|
|
MV_Voices = NULL;
|
|
MV_TotalMemory = 0;
|
|
MV_UnlockMemory();
|
|
|
|
MV_SetErrorCode( MV_NoMem );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_SetReverseStereo( FALSE );
|
|
|
|
// Initialize the sound card
|
|
switch( soundcard )
|
|
{
|
|
case UltraSound :
|
|
status = GUSWAVE_Init( 2 );
|
|
if ( status != GUSWAVE_Ok )
|
|
{
|
|
//JIM
|
|
MV_SetErrorCode( MV_BlasterError );
|
|
}
|
|
break;
|
|
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
status = BLASTER_Init();
|
|
if ( status != BLASTER_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_BlasterError );
|
|
}
|
|
|
|
if ( ( BLASTER_Config.Type == SBPro ) ||
|
|
( BLASTER_Config.Type == SBPro2 ) )
|
|
{
|
|
MV_SetReverseStereo( TRUE );
|
|
}
|
|
break;
|
|
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
status = PAS_Init();
|
|
if ( status != PAS_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_PasError );
|
|
}
|
|
break;
|
|
|
|
case SoundScape :
|
|
status = SOUNDSCAPE_Init();
|
|
if ( status != SOUNDSCAPE_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_SoundScapeError );
|
|
}
|
|
break;
|
|
|
|
#ifndef SOUNDSOURCE_OFF
|
|
case SoundSource :
|
|
case TandySoundSource :
|
|
status = SS_Init( soundcard );
|
|
if ( status != SS_Ok )
|
|
{
|
|
MV_SetErrorCode( MV_SoundSourceError );
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
default :
|
|
MV_SetErrorCode( MV_UnsupportedCard );
|
|
break;
|
|
}
|
|
|
|
if ( MV_ErrorCode != MV_Ok )
|
|
{
|
|
status = MV_ErrorCode;
|
|
|
|
DPMI_UnlockMemory( MV_Voices, MV_TotalMemory );
|
|
USRHOOKS_FreeMem( MV_Voices );
|
|
MV_Voices = NULL;
|
|
MV_TotalMemory = 0;
|
|
|
|
DPMI_FreeDOSMemory( MV_BufferDescriptor );
|
|
MV_UnlockMemory();
|
|
|
|
MV_SetErrorCode( status );
|
|
return( MV_Error );
|
|
}
|
|
|
|
MV_SoundCard = soundcard;
|
|
MV_Installed = TRUE;
|
|
MV_CallBackFunc = NULL;
|
|
MV_RecordFunc = NULL;
|
|
MV_Recording = FALSE;
|
|
MV_ReverbLevel = 0;
|
|
MV_ReverbTable = NULL;
|
|
|
|
// Set the sampling rate
|
|
MV_RequestedMixRate = MixRate;
|
|
|
|
// Set Mixer to play stereo digitized sound
|
|
MV_SetMixMode( numchannels, samplebits );
|
|
MV_ReverbDelay = MV_BufferSize * 3;
|
|
|
|
// Make sure we don't cross a physical page
|
|
if ( ( ( unsigned long )ptr & 0xffff ) + TotalBufferSize > 0x10000 )
|
|
{
|
|
ptr = ( char * )( ( ( unsigned long )ptr & 0xff0000 ) + 0x10000 );
|
|
}
|
|
|
|
MV_MixBuffer[ MV_NumberOfBuffers ] = ptr;
|
|
for( buffer = 0; buffer < MV_NumberOfBuffers; buffer++ )
|
|
{
|
|
MV_MixBuffer[ buffer ] = ptr;
|
|
ptr += MV_BufferSize;
|
|
}
|
|
|
|
// Calculate pan table
|
|
MV_CalcPanTable();
|
|
|
|
MV_SetVolume( MV_MaxTotalVolume );
|
|
|
|
// Start the playback engine
|
|
status = MV_StartPlayback();
|
|
if ( status != MV_Ok )
|
|
{
|
|
// Preserve error code while we shutdown.
|
|
status = MV_ErrorCode;
|
|
MV_Shutdown();
|
|
MV_SetErrorCode( status );
|
|
return( MV_Error );
|
|
}
|
|
|
|
if ( MV_TestPlayback() != MV_Ok )
|
|
{
|
|
status = MV_ErrorCode;
|
|
MV_Shutdown();
|
|
MV_SetErrorCode( status );
|
|
return( MV_Error );
|
|
}
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_Shutdown
|
|
|
|
Restore any resources allocated by Multivoc back to the system.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_Shutdown
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
int buffer;
|
|
unsigned flags;
|
|
|
|
if ( !MV_Installed )
|
|
{
|
|
return( MV_Ok );
|
|
}
|
|
|
|
flags = DisableInterrupts();
|
|
|
|
MV_KillAllVoices();
|
|
|
|
MV_Installed = FALSE;
|
|
|
|
// Stop the sound recording engine
|
|
if ( MV_Recording )
|
|
{
|
|
MV_StopRecord();
|
|
}
|
|
|
|
// Stop the sound playback engine
|
|
MV_StopPlayback();
|
|
|
|
// Shutdown the sound card
|
|
switch( MV_SoundCard )
|
|
{
|
|
case UltraSound :
|
|
GUSWAVE_Shutdown();
|
|
break;
|
|
|
|
case SoundBlaster :
|
|
case Awe32 :
|
|
BLASTER_Shutdown();
|
|
break;
|
|
|
|
case ProAudioSpectrum :
|
|
case SoundMan16 :
|
|
PAS_Shutdown();
|
|
break;
|
|
|
|
case SoundScape :
|
|
SOUNDSCAPE_Shutdown();
|
|
break;
|
|
|
|
#ifndef SOUNDSOURCE_OFF
|
|
case SoundSource :
|
|
case TandySoundSource :
|
|
SS_Shutdown();
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
RestoreInterrupts( flags );
|
|
|
|
// Free any voices we allocated
|
|
DPMI_UnlockMemory( MV_Voices, MV_TotalMemory );
|
|
USRHOOKS_FreeMem( MV_Voices );
|
|
MV_Voices = NULL;
|
|
MV_TotalMemory = 0;
|
|
|
|
LL_Reset( &VoiceList, next, prev );
|
|
LL_Reset( &VoicePool, next, prev );
|
|
|
|
MV_MaxVoices = 1;
|
|
|
|
// Release the descriptor from our mix buffer
|
|
DPMI_FreeDOSMemory( MV_BufferDescriptor );
|
|
for( buffer = 0; buffer < NumberOfBuffers; buffer++ )
|
|
{
|
|
MV_MixBuffer[ buffer ] = NULL;
|
|
}
|
|
|
|
return( MV_Ok );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_UnlockMemory
|
|
|
|
Unlocks all neccessary data.
|
|
---------------------------------------------------------------------*/
|
|
|
|
void MV_UnlockMemory
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
PITCH_UnlockMemory();
|
|
|
|
DPMI_UnlockMemoryRegion( MV_LockStart, MV_LockEnd );
|
|
DPMI_Unlock( MV_VolumeTable );
|
|
DPMI_Unlock( MV_PanTable );
|
|
DPMI_Unlock( MV_Installed );
|
|
DPMI_Unlock( MV_SoundCard );
|
|
DPMI_Unlock( MV_TotalVolume );
|
|
DPMI_Unlock( MV_MaxVoices );
|
|
DPMI_Unlock( MV_BufferSize );
|
|
DPMI_Unlock( MV_BufferLength );
|
|
DPMI_Unlock( MV_SampleSize );
|
|
DPMI_Unlock( MV_NumberOfBuffers );
|
|
DPMI_Unlock( MV_MixMode );
|
|
DPMI_Unlock( MV_Channels );
|
|
DPMI_Unlock( MV_Bits );
|
|
DPMI_Unlock( MV_Silence );
|
|
DPMI_Unlock( MV_SwapLeftRight );
|
|
DPMI_Unlock( MV_RequestedMixRate );
|
|
DPMI_Unlock( MV_MixRate );
|
|
DPMI_Unlock( MV_BufferDescriptor );
|
|
DPMI_Unlock( MV_MixBuffer );
|
|
DPMI_Unlock( MV_BufferEmpty );
|
|
DPMI_Unlock( MV_Voices );
|
|
DPMI_Unlock( VoiceList );
|
|
DPMI_Unlock( VoicePool );
|
|
DPMI_Unlock( MV_MixPage );
|
|
DPMI_Unlock( MV_VoiceHandle );
|
|
DPMI_Unlock( MV_CallBackFunc );
|
|
DPMI_Unlock( MV_RecordFunc );
|
|
DPMI_Unlock( MV_Recording );
|
|
DPMI_Unlock( MV_MixFunction );
|
|
DPMI_Unlock( MV_HarshClipTable );
|
|
DPMI_Unlock( MV_MixDestination );
|
|
DPMI_Unlock( MV_LeftVolume );
|
|
DPMI_Unlock( MV_RightVolume );
|
|
DPMI_Unlock( MV_MixPosition );
|
|
DPMI_Unlock( MV_ErrorCode );
|
|
DPMI_Unlock( MV_DMAChannel );
|
|
DPMI_Unlock( MV_BuffShift );
|
|
DPMI_Unlock( MV_ReverbLevel );
|
|
DPMI_Unlock( MV_ReverbDelay );
|
|
DPMI_Unlock( MV_ReverbTable );
|
|
}
|
|
|
|
|
|
/*---------------------------------------------------------------------
|
|
Function: MV_LockMemory
|
|
|
|
Locks all neccessary data.
|
|
---------------------------------------------------------------------*/
|
|
|
|
int MV_LockMemory
|
|
(
|
|
void
|
|
)
|
|
|
|
{
|
|
int status;
|
|
int pitchstatus;
|
|
|
|
status = DPMI_LockMemoryRegion( MV_LockStart, MV_LockEnd );
|
|
status |= DPMI_Lock( MV_VolumeTable );
|
|
status |= DPMI_Lock( MV_PanTable );
|
|
status |= DPMI_Lock( MV_Installed );
|
|
status |= DPMI_Lock( MV_SoundCard );
|
|
status |= DPMI_Lock( MV_TotalVolume );
|
|
status |= DPMI_Lock( MV_MaxVoices );
|
|
status |= DPMI_Lock( MV_BufferSize );
|
|
status |= DPMI_Lock( MV_BufferLength );
|
|
status |= DPMI_Lock( MV_SampleSize );
|
|
status |= DPMI_Lock( MV_NumberOfBuffers );
|
|
status |= DPMI_Lock( MV_MixMode );
|
|
status |= DPMI_Lock( MV_Channels );
|
|
status |= DPMI_Lock( MV_Bits );
|
|
status |= DPMI_Lock( MV_Silence );
|
|
status |= DPMI_Lock( MV_SwapLeftRight );
|
|
status |= DPMI_Lock( MV_RequestedMixRate );
|
|
status |= DPMI_Lock( MV_MixRate );
|
|
status |= DPMI_Lock( MV_BufferDescriptor );
|
|
status |= DPMI_Lock( MV_MixBuffer );
|
|
status |= DPMI_Lock( MV_BufferEmpty );
|
|
status |= DPMI_Lock( MV_Voices );
|
|
status |= DPMI_Lock( VoiceList );
|
|
status |= DPMI_Lock( VoicePool );
|
|
status |= DPMI_Lock( MV_MixPage );
|
|
status |= DPMI_Lock( MV_VoiceHandle );
|
|
status |= DPMI_Lock( MV_CallBackFunc );
|
|
status |= DPMI_Lock( MV_RecordFunc );
|
|
status |= DPMI_Lock( MV_Recording );
|
|
status |= DPMI_Lock( MV_MixFunction );
|
|
status |= DPMI_Lock( MV_HarshClipTable );
|
|
status |= DPMI_Lock( MV_MixDestination );
|
|
status |= DPMI_Lock( MV_LeftVolume );
|
|
status |= DPMI_Lock( MV_RightVolume );
|
|
status |= DPMI_Lock( MV_MixPosition );
|
|
status |= DPMI_Lock( MV_ErrorCode );
|
|
status |= DPMI_Lock( MV_DMAChannel );
|
|
status |= DPMI_Lock( MV_BuffShift );
|
|
status |= DPMI_Lock( MV_ReverbLevel );
|
|
status |= DPMI_Lock( MV_ReverbDelay );
|
|
status |= DPMI_Lock( MV_ReverbTable );
|
|
|
|
pitchstatus = PITCH_LockMemory();
|
|
if ( ( pitchstatus != PITCH_Ok ) || ( status != DPMI_Ok ) )
|
|
{
|
|
MV_UnlockMemory();
|
|
MV_SetErrorCode( MV_DPMI_Error );
|
|
return( MV_Error );
|
|
}
|
|
|
|
return( MV_Ok );
|
|
}
|