80 lines
2.4 KiB
C
80 lines
2.4 KiB
C
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/**********************************************************************
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module: ADLIBFX.H
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author: James R. Dose
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date: April 1, 1994
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Public header for ADLIBFX.C
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(c) Copyright 1994 James R. Dose. All Rights Reserved.
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**********************************************************************/
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#ifndef __ADLIBFX_H
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#define __ADLIBFX_H
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enum ADLIBFX_Errors
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{
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ADLIBFX_Warning = -2,
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ADLIBFX_Error = -1,
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ADLIBFX_Ok = 0,
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ADLIBFX_NoVoices,
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ADLIBFX_VoiceNotFound,
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ADLIBFX_DPMI_Error
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};
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typedef struct
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{
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unsigned long length;
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short int priority;
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char mChar, cChar;
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char mScale, cScale;
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char mAttack, cAttack;
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char mSus, cSus;
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char mWave, cWave;
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char nConn;
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char voice;
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char mode;
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char unused[ 3 ];
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char block;
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char data[];
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} ALSound;
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#define ADLIBFX_MaxVolume 255
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#define ADLIBFX_MinVoiceHandle 1
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char *ADLIBFX_ErrorString( int ErrorNumber );
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int ADLIBFX_Stop( int handle );
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int ADLIBFX_SetVolume( int handle, int volume );
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int ADLIBFX_SetTotalVolume( int volume );
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int ADLIBFX_GetTotalVolume( void );
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int ADLIBFX_VoiceAvailable( int priority );
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int ADLIBFX_Play( ALSound *sound, int volume, int priority, unsigned long callbackval );
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int ADLIBFX_SoundPlaying( int handle );
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void ADLIBFX_SetCallBack( void ( *function )( unsigned long ) );
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int ADLIBFX_Init( void );
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int ADLIBFX_Shutdown( void );
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#pragma aux ADLIBFX_Shutdown frame;
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void PCFX_UnlockMemory( void );
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#pragma aux ADLIBFX_UnlockMemory frame;
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int PCFX_LockMemory( void );
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#endif
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